half offense so sexy ~~~__~ PLUS i draw my mons (so sexy ~__~~)

I'm tired of the coinflip of fucking random pt offensive teams so i made this team i think its pretty bogus!!! check it



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Can Of Worms (Metagross) Choice Scarf
Ability: Clear Body
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Meteor Mash
- Trick
- Explosion
- Stealth Rock

deoe leads ar annoying but apart frmo that this thing almsot aways comes out on top. usually trick-->sr--> boom or trick --> setup with something else. fast gross is awesome and outspeeds alot of stuff like bulky zapdos/gliscor who i like to boom on ^^

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Plane to Heaven (Zapdos) @ Life Orb
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Heat Wave
- Thunderbolt
- Roost
- Hidden Power [Fighting]

this set is great, zapdos is such an awesome pokemon! bulky evs+roost lo give me punch when i need it and bulk where i need it. sr weak is annoying. beats scizor/waters/etc. hp fight for bliss of course ehhehehe


yes i mean tar/tran dont be retarded my god. twave might help though?

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Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/4 Spd/252 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Crunch
- Sleep Talk
- Rest

god thank you tangerine ... this set kidna decimates everything that switches in not named machamp. 3 curses and i survive hera's cc. its almost sad when they switch to like vappy/milotic

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Canned Chili (Heatran) (M) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Hasty nature (+Spd, -Atk)
- Explosion
- Hidden Power [Electric]
- Earth Power
- Fire Blast

such a great set. sometimes i use it exclusively for booming blissey to help zapdos with harassment. gyaras switching in are great fun too! this is an old dp standard that iirc i say Slice n dice using first xD

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Caterpillar (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/112 Atk/144 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Rest
- Waterfall
- Sleep Talk

the great thing about resttalk gyara is that it punches through alot of stuff ttar fears, namely fighters. great set, back form team BIG to own it up!!!

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The Pope (Deoxys-S) (M) @ Life Orb
Ability: Pressure
EVs: 44 Atk/212 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Superpower
- Psychic
- Ice Beam
- Thunderbolt

Psychic for champ/whoever
ib+speed for ddmence
tb for gyara
etc!! keeps hyper offensive teams from flat out winning. works well on this team ;D


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its devastatingly easy to keep momentum going on this team, none of my pokemon are exceptionally frail so i can keep switching in to an extent. This means that for example having zapdos isnt a liability since it just means bliss gets switched in on by tar/gross when she tries to wall me. vaporeon trying to wall gyara get easily set up on by tar, and fighters trying to take out tar usally get beat by gyara.
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most annoying things :

fighters in general sinc ei have nothing to prevetnt sr and zapdos/gyara get worn out.. but they can usually handle them if im smart (which i aint all the time!) machamp is especially a bitch

solrock! quakeslide kinda ruins me in general.

cm cune sometimes =( i can boom on it though! but offensive is terrifying

giratina-o !!!!! gengar is actually a bit of a bitch as usual but i have alot of checks against him. tricking a scarf pretty much means hes a non issue!

infernape is terrible with sr down.

motor driven electivire.. ip/eq/tb/cross chop alone 6-0s me almost!

this is a relatively young team but easily my best of this gen. i mightve missed something or other etc etc /bs /bs im the best fu ckyou all
 
Your Team lacks speed in parts. If another Gyara gets a DD in you will be hard pressed to stop it easily (assuming that the Metragross has tricked the scarf onto something else. Leftovers Varients won't do you so much harm, but Life Orb varients will put dents in you. They can switch in on anything but Heatran and Zapdos and set up. I'm not saying you cant deal with one that switches in, Lucario can resort to Ice Punch + ExtremeSpeed. Metagross can explode on it for example, but once the DD in, it looks pretty menacing.

Might it be worth replacing something like Lucario will good Old fashioned Sweeper Deoxys. This will allow you to revenge kill Dragon Dancers before they lay the hurt on you too much. Perhaps the "Counter" set might work too. HP Fire may also be an option due to the huge number of Scizors running around. With some physical bulk you can easily survive an unboosted Bullet Punch and then KO back. If Dragon Dancers have not been a problem then do not worry about this. It is just what I have noticed. Hope that this has helped in some way.

EDIT: The set would look something like this

Deoxys @ Life Orb
Modest Nature? (Unless there are speed issues) / Pressure
EVs: (I have to go to school now will work out nessecary Speeds and Attack Stats unless you can get to it first)
~ Ice Beam
~ Thunderbolt
~ HP Fire / Psychic / Super Power
~ Recover / Super Power / Psychic
 
cool i dig that idea, gonna test. i had even been thinking of using deoxys recently ;D i have enough scizor insurance that ill prolly just go standard expert belt/LO

ty :D
 
Deoxys @ Life Orb
Modest Nature? (Unless there are speed issues) / Pressure
EVs: (I have to go to school now will work out nessecary Speeds and Attack Stats unless you can get to it first)
~ Ice Beam
~ Thunderbolt
~ HP Fire / Psychic / Super Power
~ Recover / Super Power / Psychic

I ran a very nice Deoxys-E spread that was similar to this on my spikes team:

Deoxys @ Life Ob
Naive Nature
160 Atk / 96 Spe / 252 SpAtk
*Psycho Boost
*Superpower
*Fire Punch
*Thunderbolt

Not only does this make a good revenge killer, it causes some mayhem with its unpredictability. It will give you something to handle Gyarados, but I should mention a few things: After Gyarados switches in after Stealth Rock, Psycho Boost will KO it, or pretty much anything switching in. I call it the "trap" method. You'll be surprised how many Mamoswines you will catch switching into the Thunderbolt. Not only that, the Scizors that switch in to your psycho boost will get greed and Swords Dance while you OHKO them with Fire Punch, which does a min 80% with that spread. Psycho Boost + Superpower also will KO Blissey on average, and always if she switches into a psycho boost after Stealth Rock.

I ran this back when Yache Chomp was everywhere, since Psycho Boost doesnt give a shit about Yache Berry. And Fire / Fighting / Psychic / Thunderbolt is hitting everything in the game neutral despite the lack of Ice Beam.
 
hi gorms i think you should run scarf heatran over the one now that one is boss and all but scarf heatran helps with stuff like apes/luc/electivire and can now blow up on lorbcune as lorbcune outspeeds you without scarfs. you lose some gyarados traps but you can still run hp elec on heatran for some insurance or just run tpunch on luc or something @_@! awesome rmt !
 
ok so the main problem with this team is sr, and i have no way of preventing it being layed. to be more specific i cant afford any repeated switches with gyara in particular due to unreliable recover. almost all the threats i mentioned are taken care of kinda with deoe but i pretty much cannot afford all the switches this team needs...


deoe leads beat me too often =( i might need a new lead (trick rapid spin boom sr smeargle??????

i really really hate spinning and it diesnt fit with this team..
 
Maybe you should go with TrickScarf Azelf over Gross? You can have like Trick/SR/Explode/Psychic. You outspeed deo leads and trick scarf onto them and they can be stuck on a screen or taunt or something.
 
Maybe you should go with TrickScarf Azelf over Gross? You can have like Trick/SR/Explode/Psychic. You outspeed deo leads and trick scarf onto them and they can be stuck on a screen or taunt or something.

This won't nessecarily stop the rocks. Although It may allow you to lock them into Taunt say. I expect most Deoxys Leads won't Stealth Rock, they will opt to Taunt you instead. Although not all will, I'd say that you still have a reasonable chance of them SRing. This will not stop Stealth Rocks everytime but will perhaps stop them being set up in a higher % of matches. I guess the set would look something like this:

~ Trick
~ Stealth Rock
~ Random Attacking move of your choice
~ Explosion

I am running a usual Suicide lead and I was using the EV spread for one of IPLs RMTs. It looks like this:

252 Speed / 44 Sp. Att / 212 Att

Now the ups and down of this set. I have seen a few lead machamp around, and this does not OHKO with a Naive Nature (Naive for tying with other azelf, although this may not be so nessecary if you are trick scarfing, perhaps you could run Rash?) but it puts a large dent in the rocks and steels, doing >50% to things like Bronzong, Metagross and Tyranitar. I guess the usual technique Gorm ;) Playtest, see what works scrap it, go back to the old team, find thats stopped working and then give up usually works for me. Hope this goes a little better for you :D Good luck!
 
I've noticed you have 2 Stealth Rock weaknesses, and both pokemon who are weak to it are very vital for your team. I spinner would help out, but you don't need to use one. Anyways...

On Zapdos, HP Grass is a better option to HP Fighting, as it hits more pokemon that Zapdos has problems with. Swampert is no longer a problem, as HP Grass easily KO's it. Also, why use a Life Orb? You're running a pretty bulky set, and Life Orb will hurt Zapdos a lot. the 10% Recoil isn't great, and combined with Stealth Rock Damage, it'll be hurting Zapdos a lot. I suggest usin something like Leftovers, as they'll HEAL you, instead of hurting you. Attacks aren't as strong, but it makes healing SR damage easier.


I love the overall idea of Metagross being able to use Trick in such a useful way. Good luck with your team!
 
oh man deo-A is so much cooler i cant believe i drawed that entire thing


anyways azelf>metagross is ingriguing but i really like metagross' resists.. if i use azelf ill feel cbtar weak for sure.. I'd almost wanna use luke over deoe again if i did xD
 
Bronzong could serve pretty much the same purpose as Metagross, but with a nice quakeshake resist, and a somewhat of an Electivire, even Gengar switch-in.

I would also give Zapdos HP Grass for your terrible CursePert weakness. I mean come on, it can set up on every single Pokémon on your team with the exception of Heatran who just go and explode on it. What an irony. I can't really see how HP Fighting help you out against Heatran anyway, as Thunderbolt is more powerful. :] However, I can see hitting Tyranitar could be cool as Zapdos tend to lure it out, especially taking into consideration that the CBset hits everything on your team for super effective damage. In that case, I would give HP Grass on Heatran a try - for the same purpose.

Remove Speed EVs on Tyranitar (or do you outrun something specific with 4 EVs?), and nice Deoxys-A. :D
 
4 speed for other cursetars pretty much or get a curse in in front of max hp cbtars. i wouldnt really put it elsewhere. gonna try zong now ;D
 
Oh man gorm, this team looks great at first glance. A few things:

What is life orb on zapdos really for? With SS up your main physical wall with a SR weakness loses 16% health each turn. Yeah you have roost, but if that LO doesn't help push things into ko range, I wouldn't bother using it and opt for lefties instead. I mean, on an offensive zapdos that would be one thing, but lefties just might be better for you in the long run.

Gengar hurts this team badly if ttar is just a little dented. I don't see how tricking a scarf onto gengar makes it less dangerous for your team. If anything, it's worse since scarfgar can now outspeed and ohko deoxys.

I see a bit of a mamo weakness. Gyarados is the best switchin but even he needs to look out for those stone edges.

Salamence also looks extremely dangerous for you, as the best you can do is revenge it with deoxys.

With that said, this team does have a lot of good synergy going and it's hard to find any one threat that really hurts you. And nice drawings.
 
I dunno; i know it kind of doesn't fit with your team but scarf skymin > deoxys-s fixes a lot of the weaks you have; modest seed flare ohkos most suicune, takes down infernape and electvire, and can beat any gengar 58% of the time

you lose coverage against salamence/gyarados depending on which HP you pick, though with seed flare you can still dent gyara

it might be better to run scarf heatran to make up for this though

Bronzong does fix the slight mamo weakness but in exchange for a loss of power...that's fine though i guess
 
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