Won't Coil get in the way of Superpower? When you use Coil, You boost your attack, defense and accuracy, with the former two being removed by Superpower. The negative boost from Superpower would drop your positive stats if you have any, meaning no negative stats are being passed to your opponent. Dropping the opponents stats before boosting doesn't work either, as the opponent can just pass the negative boosts back, removing the boosts.Anyway, now for niche of the day.
I had this idea off classic Zygarde, except with Superpower. Superpower seems really good in this meta, and I wanted to abuse it with a top threat in the OU metagame.Zygarde @ Groundium Z
Ability: Aura Break
EVs: 248 HP / 252 Atk / 8 SpD
- Extreme Speed
- Thousand Arrows
This set is bad, needs modifications deliberately.
I'm gonna think of a viable set, gimme a sec and I'll update this post with something. (MAYBE)