I'm not sure if I believe this, can you test it ingame?
I already did, no recharging.
EDIT: Just double checked on FR no recharging.
I'm not sure if I believe this, can you test it ingame?
Jolteon HP Grass 1HKO's Rhyperior, but then again, how often do you see a Jolteon lategame in D/P ?
Timid, 319 SpA Jolteon's Hidden Power Grass on a 372HP/146SpD (4EVs/min) Rhyperior: 79-93%
Actually, if Jolteon is Timid, which it of course has to be to outspeed a hypothetical Rock Cart Rhyperior:
Timid, 319 SpA Jolteon's Hidden Power Grass on a 372HP/146SpD (4EVs/min) Rhyperior: 79-93%
I'm sure my numbers and explanations make me sound like I'm a Rhyperior fanboy, but like I told ADH I'm terrified of this thing as we all should be (especially people like you Nobie who are writing it off!)
What I'm saying when I say "it's no big deal" is that it's no bigger a deal than Heracross, Salamence, Tyranitar, Snorlax, etc. It's powerful yes, but nothing to get your panties in a bunch in comparison to them.
I think there's a strong obsession with trying to find a counter that defeats or threatens a pokemon 99% of the time, or a wall that absolutely stops the opponent. My opinion is there are always Pokemon who are capable of threatening entire teams (Heracross), and while Rhyperior is a more defensive version, it's still not that different. On both ends, one out of five decisions (four moves + switching) must always be chosen so the potential for stopping it exists in every battle.
Against Torterra, Snow Slide has equal power to Megahorn, and the superior accuracy.If anything, I would actually rather use Snow Slide because its effective base power is 60, whereas Ice Fangs is 61.75 when you account for the accuracy. The issues here are twofold — most of the time when I want to actually use Ice Fang, it's because I feel my opponent is switching out to, by definition, a Levitating or Flying type pokemon that does not take Super Effective damage from Rock Slide or Megahorn (and Earthquake obviously). That leaves us with Gliscor and Flygon, pretty much, since I'd want to use Megahorn on stuff like Claydol and Torterra.
I don't know if its been said, but a defensive breloom is a pretty decent counter resisting all rhyperior's attacks (except the rare ice fang) and being able to spore it or hit it with super effective fighting/grass moves.
Yeah, I was just thinking about the fighting type >_<. Still, breloom is not a terrible counter to rhyperior.
And how does defensive Breloom KO Rhyperior exactly? It would need to have Grass Rope, because defensive Breloom's Sky Uppercut would be LOL on Rhyperior, and Seed Bomb would be better but has a 0% chance of killing it. Where the hell do you fit Grass Rope on defensive Breloom? Switch it in to Megahorn and almost get killed, then sacrifice Breloom to ALMOST kill Rhyperior?
The CB variant also outspeeds Breloom, so really, defensive Breloom isn't a good option. My defensive version with 401 HP/190 SD can also take a Grass Rope and strike back.
Rhyperior is just freaking beastly.
That's 80% on Stone Edge, good buddy. Not exactly Focus Bomb terrible, is it?
I like Cresselia for my countering purposes, personally.
People are talking about investing a lot of speed into Rhyperior? I was thinking of just giving Slowbro 84 speed EVs to outspeed Rhyperior, but what's up with fast Rhyperior? Doesn't that trait pretty much beg you to pump defenses?
What about using Gengar with Destiny Bond? Levitate takes away Earthquake and with it's speed, you should be able to even get in Destiny Bond on second turn. The only thing you need to be sure of is if he's going to use quake. Besides, Stone's Edge has only 70% accuracy and Megahorn's not perfect, either. Granted, you lose Gengar, but you do lose Rhyperior.
So your using a Megahorn weak as your Counter? Be my guest.