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How do you play Pokemon in-game?

Sometimes I solo, sometimes I use a full team.
The Pikachu in my current Diamond solo run is having problems with Dialga. Calcs here:

Pikachu's Brick Break, Lv65, 101 Attack, with Light Ball, on these wild Lv47 Dialgas:

31 HP, Def IV +Nature:
165 HP, 145 Defense
(61.8% - 72.7%)

0 HP, Def IV -Nature:
151 HP, 105 Defense
(91.4% - 108.6%)

(this is the required OHKO.)

Pika's STAB Discharge, Lv65, 123 Sp.Atk, with Light Ball, on these wild Lv47 Dialgas:
31 HP, Sp.Def IV +Nature:
165 HP, 124 Sp.Def
(34.5% - 40.6%)

0 HP, Sp.Def IV -Nature:
151 HP, 89 Sp.Def
(52.3% - 61.6%)

Roar of Time on Pika, 140 HP, 78 Sp.Def, from these wild Lv47 Dialgas:
0 Sp.Atk IV -Nature:
131 Sp.Atk
(92.1% - 109.3%)

0 Sp.Atk IV Neut Nature:
146 Sp.Atk
(102.9% - 122.1%)

26 Sp.Atk IV -Nature:
142 Sp.Atk
(100.7% - 118.6%)

(notice that 26 is the minimum IV needed for a 100% chance to OHKO Pika.)

http://www.youtube.com/watch?v=7ORWy3aK3Bg
 
I play exactly as the OP describes it--word for word. I already have my team of 6 Pokemon planned out for Heart Gold in a Microsoft Word document with their final moves and HMs. And I also already have the eggs ready to trade over once I get the game.

As for how I'm going to play Heart Gold this time around, I'm planning on filling the Pokedex on this game cartridge. I've never done it before so I thought it would be a great experience to actually collect all Pokemon legitimately (I already have every event Pokemon caught legitimately except for Arceus).
 
It's always something like this:
- I always get two HM slaves;
- I never care about EVs, IVs or sometimes even Natures while trying to beat the E4 for the first time;
- I always look up the mons that get the most diverse level-up movesets (like Octillery and Gallade, for example) and almost always use the most accessible ones;
- NO TMS EVER;
- Sometimes (read: if I'm not feeling too lazy) I'll get a random mon out of my box and train it up to the level of the rest of my team, and maybe use it a bit;
- I never plan my team in advance;
- I usually never drop my starter on a box;
- probably a lot more things I forgot.

My aim is to try having fun while not making the game too boring, I guess. Planning everything like some people in this topic do is just... too much trouble for me. I hardly ever play online, anyway, so maybe it's because of that.
Somehow I've never thought of a monotype, mono-something or any other kind of challenge run, so maybe I'll try one of them next time I replay a game (because I know I'm going to do everything as usual when I get my SS).
 
after i finish my soul silver walkthrough on youtube i may do a solo run through pearl

course, it'll have to be a new pearl as my old one has become corrupted
 
I don't bother with getting good IVs, natures or EV training ingame. Usually just catch some random stuff i like, it's more fun for me to be struggling at points than to decimate with the starter and use nothing else.

Recently did Biderp only on Platinum, Rematch Cynthia was a little tough, the Bidoof was Modest which made it harder.
 
Since R/S/E I started just raising my starter. I've recently made an effort to play like I did when I first got R/B/Y, and raise a team of 6 Pokemon without worrying about having crappy movesets.
 
I tend to build my in-game team on resisting or super-effectiving as many types as possible, because last I checked the AI is completely incapable of switching intelligently. I haven't played any of the DS games yet so if this has changed by Soul Silver I'm screwed. I try to have at least the following types: Water, Electric, Flying, Fighting, Dark or Steel, Ground. In retrospect I should try playing without a Flying type in ADV because Flygon's Levitate gives the same Ground immunity. In FR/LG Dark/Steel is replaced with Psychic for obvious reasons.

In the first two games I always picked the Water type because it has the best coverage (especially after an Ice Beam TM), but in ADV I pick Blaziken to fill the Fighting type niche with Fire for variety. Once I get a satisfactory 6-poke team, I never change it to minimize level grinding.

HMs: Surf always goes on my Water type because it's so powerful and I hate risking misses. Strength goes on one of my team assuming I have a Pokemon that learns it and has no stronger physical attacks yet. Everything else gets HM slave'd. Strength may get it too later in the game if I've deleted it from the main Poke.

I never SR for things like Natures, but if a Pokemon has two abilities and one of them sucks I'll catch/breed them until I get the one I want. I do SR if I lose to a trainer because oh noes mah moneys ;^;
 
I choose a random starter, something from the earlier routes and take out the first 2 gyms. Then I catch another for beating the 3rd gym. Then I just fill out the rest of the team depending on what I find and what gyms are coming next. I don't care for IV's or EV's, I'm not too picky about natures (I have a Gentle Treecko on Emerald and do I give a shit? No). I don't use HM slaves unless i'm desperate for one (Eg I start with Mudkip and need a cutter).
I usually get a water type for Surf (Or get Hariyama or whatever it's called). Sometimes I go through the game without Fly, but it costs me loads in repels.
 
1: Never use Legends.
2: Always have the starter in the team
3: Never have more than 2 HM's on a single pokemon [AKA: No HM slaves]
4: Finish the game with 6 pokemon
5: Try to keep all of them at equal levels
6: Always try to include some weaker pokemon, for a challenge! My most recent Platinum team had CHERRIM! [And it was actually half decent in-game with Sunny Beaming everything... and Hyper Beaming at the end of a battle/if sun died.]
7: Go everywhere. How many people went on that Boat on every R/S/E run?
8: Do stuff for the LOLS. Seems like quite a few people did an 'Ash run' in R/S/E... although, I used Raichu, Crawdaunt, Swellow, Sceptile, Glalie and Torkoal
9: Never, unless I'm doing a monorun, use more than 3 of one type.
10: Never speedrun
11: Never trade over eggs that can't be obtained usually, until after the E-4. Exceptions are Version-Specifics.
12: Try and use things I've not used before.

And finally, NEVER underestimate the power of NU!

[Seriously, back in G/S/C, I had a lv 30 something Ledian beat 2 of Lance's Dragonites, and his Gyarados, because I had Ice Punch and Thunderpunch on it... AND they kept missing <_<. I've already decided, I'm having Ledian again in HG/SS XD]
 
Majority of the time I play, I always pick either the Fire or Water starter and just catch team members as I go along. I at least attempt to make a balanced team, though I had an odd habit of leaning toward a Ground-based team most of the time. I also never use any TMs at all during the first run of a game. I also never plan my team around gyms, I often just rush in gung-ho. I usually don't have a pokemon with a good SE move by that time anyway.

Now, after the Elite Four, that's when I start getting a bit more tedious and calculating. Simple things like soft-resetting for a kickass baby Chimchar, tracking down useful TMs, spending 3 hours combing Viridian Forest for the perfect Pikachu that can use HP Grass....Things like that.
 
Well, I pick the pokemon I want (I will pick totodile, first time I will pick a water type.) then I defeat the first gym and get 2 other pokemon and a HM slave, which i gues will be a sentret. Then i practice this pokemon, and defeat every pokemon that come near me! :P
 
Well, first time 'round the bend (first time I ever played Pokemon that is), I just went with the flow. Which as it turned out, was me abusing my starter and ignoring pretty much every other Pokemon in the entire game. My Blastoise was my answer to everything pretty much. The Pokemon League gave me some trouble since I had literally no backup if it were to fail.

Eventually I settled into a pattern of having three 'permanent' Pokemon that were picked up at the very beginning of the game (usually starter/a Pokemon with a type advantage against the Pokemon that my starter is weak against/Pokemon that does an okay job of patching up the holes that still aren't covered) which I would use throughout the main storyline. The remaining three slots would be interchangeable. I have yet to build an actual full fledged Pokemon team during the course of the main storyline of any of my games. Aside from my one Pearl game I've set aside to hold all the trained Pokemon I use for Wi-Fi, I don't play competitively in-game for the most part. I ladder on Shoddy for that.

Also, a personal pet peeve of mine is using Action Replay or any of that other stuff for my games. I refuse to do it. It is just so irritating when a person uses their Action Reply to hack their Pokemon game and feels special that they have a ton of shiny Pokemon. The real significance of shinies is the almost ridiculous rarity of them. Some people may play the games their entire lives and never encounter one so for someone to go and punch in a code and get a hundred of them instantly just so they could flaunt them...that just defeats the whole purpose. That and, well, frustration... I fail miserably at pretty much everything that gets too technical and deals for with lots of numbers, calculations, steps, formulas, and/or keeping track of any/all of the above anyway. xD So, yeah... The cloning glitch in Emerald is pretty much the limit for me as far as 'cheating' goes.
 
I have a couple fun uses for AR. I'm a big fan of stealing Pokemon post game. Oddly enough, on Heart Gold every time I catch Whitney's Girafarig it turns shiny... Wierd huh?
 
Once you've done a few runs AR is the way to go. I've done some pretty fun runs like an all Mew run on FR. AR is also easier for doing monoruns as you can just give yourself all the pokemon right at the start.
 
Eh, Pokesav and a save extractor works better for creating Pokemon. Much more fluid than AR. AR is to give extra abilities to yourself as a trainer, like Pokethieving.
 
Well, I use the Export to ARDS function of PokeSav.

Anyways, to stay on track: My favorite way to play for the first time is to pick a starter trade him to another game, start over pick a different starter trade him, etc. and then play through the game with all three starters. I'm definitely adding my level 5 Gamestop Jirachi to the party with HG/SS this time. I just feel like the starters are more fun to play with than anything you can catch. I don't like the idea of not being able to play with each starter from the beginning.
 
The whole world of EVs IVs natures and such kinda ruined the 'catch all the cool pokemon' thing.

I start a speed run with a lot ov pre-ev'd pokemon with perfect IVs. I switch the pokemon out of my party when they get too strong or boring.

I have a bulky togekiss for back up and softboiled (I don't like to hack items).

I like to stay 35% levels or more lower than my opponent.
 
I liked the pokemon games best when I didn't know what was coming. It makes the game more fun. I usually pick the best looking starter and then head out on my adventure. I only start to EV train and look for IVs when I have beaten the game. It is way easier to do it that way. I also usually beat the game first and then go online to find all of the competetive info. However, training competetive teams in game can be a real pain. Hopefully game freak will ease up the burden in gen 5 but I doubt it.
 
I always will have a team picked out before I start. I never worry about IVs,EVs until after game is beaten. I just go around and have fun with my team. I always battle every trainer. This time around though in soul silver, im not going to pick out a team and im going to breed like crazy for a change.
 
I'm very picky about the Pokemon I chose. Firstly, I preplan my team, and my team almost always has a fire-/water-/grass- core. Secondly, I hate it when all of my six slots are filled by the third or fourth gym, as I think its too early to have all your six Pokemon. I also try and capture Pokemon of an acceptable nature. (even though I don't ev train them, I'd rather not have a Bold Electivire)

I also must always have a normal-/flying-in my team, because I seem to like all the bird type Pokemon in each generation and it also pisses me off when I want to fly to a Pokemon center, but I'm in some route and will have to run aaaaaalll the way back.
 
To be honest I have the same approach to Pokemon now as I did when I first started playing Red and Blue, granted my knowledge of the game and it's inner workings have increased.

Most of the time I start the game just as if it really was my first game. Start out with the starter of my preference regardless of effectiveness or the upcoming gyms, and then catch a balanced team of differing types of Pokemon as I move further into the game. It usually makes the game feel like much more of a journey than a rush to get to the end with a team I've used multiple times before.

Only variation in this formula has come in terms of trading an egg from a previous game to my current game to put a favorite Pokemon into my team. I prefer to be the OT of a Pokemon while going through the story, so most of the time I'll do what I can to start with a fresh poke.

Of course, while going through the game I also have a terrible OCD when it comes to leveling. I make sure every Pokemon on my current team is of an adequate level when fighting an upcoming large battle, be it a gym or storyline battle. It's a little sad because it sucks up a large amount of time and by the end of the game I end up scrapping my team entirely, but oh well.
 
Yeah, the EVs, natures and abilities ruined the "I'll catch this pokémon and use it, it seems cool" thing. Now I can't stand starting a game and run through it knowing the pokémons I'm raising are just a bunch of wrong-natured, wrong-EVd (too much work to remove them), wrong IVd, wrong abilitied and no-cool-egg-moved pieces of future box garbage. I mean, the pokémons that go through the entire game deserve much more. So when I'm restarting the game again I transfer EVd+etc pokémons to grow with the voyage.

However, with a new game of a generation, I like to pass it without knowing nothing about it. The "undiscovered" thing makes it better and the feeling of "will this pokémon become something good?" is excellent. So in a new game of a generation I go through it without caring about EVs and that stuff.

EDIT: I managed to confuse myself and merge the stuff of this thread with the stuff of the EV/IV thread. Nevermind, it suits in both :) Just to sum it up I like to pass the game, in the first time, patiently, training the pokémon. No rush.
 
I like taking my time on playthroughs. I still can't break the habbit of catching the first ingame bird and starter and going through the game with them >_<. i usually catch a water type for the sake of surf, a rock or fighter for the sake of strength. I hope to play SS with a new team.
 
My method of gameplay involves the use of PokeSav and Action Replay. I would first prepare out a team of six Pokemons on PokeSav, and that team of six Pokemons are what I would be planning to use in actual wifi battle. For a somewhat time saving and extremely fun option, I will have them all start at level five with their EV and IV spread already customized (EV being under the 510 limit, and IV not being all 31). For example, I might have Uxie, Heatran, Latias, Jirachi, Bagon, and Suicune. They're all at level five, and already know the move sets that I wanted them to for the sake of wiki battling later on. They might be holding Lucky Egg to help with the experience boost. If I want a challenge, I would not give them any hold item, as without item like Lucky Egg their level will become lower than the NPC trainers and gym leaders, which will make it so much more fun.

As for the traverse mechanics such as Cut, Fly, Strength, or Surf, I will simply be using Walkthrough-wall code. I will pretend that I would move as normally throughout the course of game as if I were using those actual HM. In my past experience, having to give up one slot for a Bibarel just ruins my team synergy and fun.

So that's just my way of having fun with the game. I'm not sure if there are other people out there who uses similar method and loves the fun of training, traveling, and beating through the game with their favorite six Pokemons, and eventually where they'll become Pokemons that they would use in wifi battle.

P.S. Actually, I'll be using that same group of Pokemon when I get the SoulSilver version. I'll just PokeSav another different team for Platinum. Maybe something like Budew, Mudkip, Scyther, Rotom, Raikou, Magikarp--some of you might know whose team that is. Also, trading evolution isn't too much of an issue since I have someone to do the quick trade. I could have just make them all fully evolved, but that would just take away all of the fun.
 
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