Pokemon Being Impersonated: Decidueye
Abilities: Overgrow/Long Reach
Spirit Shackle -> Nail Down
- Type: Steel
- Classification: Physical
Sinister Arrow Raid -> Rapid-fire Nail Rain
Overview: Power Whip plus Nail Down plus Ground coverage gives you pretty much all you need to succeed. You don’t have any recovery apart from Rest, so you’ll probably just want a good amount of coverage to take down your foes. Grass/Steel is also a really good defensive typing, so you can make use of it to tank some hits, possibly via Assault Vest.
Hitmonchan as Incineroar
Stats: 58 HP / 122 Atk / 92 Def / 41 SpAtk / 128 SpDef / 89 Speed (530 BST)
Abilities: Blaze (Intimidate)
Move Changes: Corner Clothesline (Fighting, Physical) -> Corkscrew Uppercut (Fighting, Physical)
Overview: Backed by a buffed statline and Intimidate, Hitmonchan's back and more menacing than ever. A solid physical all 'rounder held back by its lacking HP. A Clothesline is also a wrestling move that's commonly known to be mistaken for a Lariat, so the replacement was kinda funny and I said "screw it, it fits since this is kind of like a knock off of incineroar". A Clothesline also retains the wrestling aspect of Incineroar, while getting an uppercut as the Z-Move comes from the boxing aspect of Hitmonchan.
Criticize me all you want about how this is sort of giving people another Fire/Fighting starter, but it gives Hitmonchan a slightly different niche than a Scrafty sub for something else with Intimidate would. Fire also renders it immune to crippling burns.
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Pokemon Being Impersonated: Primarina
Stats: 69 / 62 / 68 / 109 / 80 / 142 (530 BST)
Type: Water / Fairy
Abilities: Torrent / Liquid Voice
Move Changes: Sweet Melody (Water, Special, target is cured of Infestation), Recite The Bee Movie Script (Water Type, Special)
Overview: Fast as hell with nice hp and access to Quiver Dance. Bug Buzz is its main Water stab on Liquid Voice sets, while Sweet Melody is there for Torrent sets. Main attractive here is its high Speed, allowing to have support options such as hazard control or screen setter, while not being passive with 109 Sp Attack
Archeops as Raichu (Archeops-Raichu)
Pokemon Being Impersonated: RaichuImpersonator: ArcheopsStats: 64 / 120 / 55 / 96 / 55 / 95 (485 BST)Stats (Alolan): 64 / 115 / 50 / 101 / 60 / 95 (485 BST)Type: Electric / Flying (Type unchanged for Alolan)Abilities: Static / Lightning Rod (Surge Surfer for Alolan; unchanged)Move Changes: Volt Tackle unchanged. Stoked Volt Surfer (Electric, Physical variant of Stoked Sparksurver, required Volt Tackle)Overview: Choice Scarf or Choice Band revenge killer or wallbreaker with STAB Volt Tackle and various coverage. It can also fit into an Electric Terrain team with Electric Seed, Acrobatics and Surge Surger.
Unfortunately, it’s not possible to change the stat Thick Club affects, since it’s not type related.
Pokemon Being Impersonated: Marowak
Stats: 58 / 53 / 53 / 100 / 85 / 76 (425 BST)
Type:/(/in Alolan form)
Abilities: Rock Head, Lightning Rod, Battle Armor (Cursed Body, Lightning Rod, Rock Head in Alolan form)
Move/Item Changes: Thick Skirt (Doubles Special Defense), Bone Bop (65 BP, Ground, Special), Bone Ballet (50 BP, Ground, Special), Bone Flamenco (25 BP, Ground, Special), Ghost Dance (Ghost, Special, 20% chance to lower Special Defense)
Overview: You're probably wondering: Why double Special Defense instead of Special Attack? Firstly because filling a Pet Mod with yet another item-abusing wallbreaker is zzzz as shit and secondly because Special Defense is Kirlia's second highest stat much like how one of Marowak's 2nd highest stats is Attack. With that out of the way both forms of Kirlia-Marowak are tough-to-crack special walls with a slew of support tools such as Wish, Will-O-Wisp, Teleport, Encore and more. Both forms have types that are excellent in their own ways, making them just about equally viable. However their Achilles' heel is definitely their horrid physical bulk with no way to patch it up unless you want to try to invest in it which detracts from your main purpose of special walling. There's also the issue of Knock Off to worry about, but if you play well you shouldn't have this thing in front of a physical attacker or potential Knocker anyway.
While the OP doesn't give specific rules for changing signature item effects it also doesn't say changes to signature elements have to be type-based (as an example it says changing the stat Pure Power doubles is fine). I figure the Thick Club change is fine based on that example. Cookie Butter mind weighing in?Unfortunately, it’s not possible to change the stat Thick Club affects, since it’s not type related.
Oh yeah I did say that in the OP. Keegan asked me before correcting but I had a derp moment.While the OP doesn't give specific rules for changing signature item effects it also doesn't say changes to signature elements have to be type-based (as an example it says changing the stat Pure Power doubles is fine). I figure the Thick Club change is fine based on that example. Cookie Butter mind weighing in?