allthough i do respect your opinion, i want to question your logic. see, i understand some metas, this is a very prevalent thing that people want a hyper offensive meta, but personally, from my experience, most people HATE it. haxmons, for example(sorry snaq, but gotta say it as it is) had such a mixed bias, and people did NOT like the offensive curve the meta took. think of each playstyle as their own separate group: stall, semistall, bulky offense, balanced offense, offense, and lastly, hyper offense. by doing what you want to do, you eliminate stall, heavily cripple semistall and bulky offense, and make balanced offense and regular offense's life difficult. you basically eliminate over 50% of potential players, just so your meta is better catered to HO. which actually, is a bad thing for the metagame to go. if a meta is balanced, that means ALL playstyles are not only viable, but can 1-up one another, and there truely is no "WRECK EVERYTHING" playstyle, where you're forced to run it just to beat everything. its why i dislike metas that blatently go heavily in one direction or the other. whats the point of playing HO vs HO or stall vs stall? i find both very boring, and matchup reliant, i like facing offense vs stall, or vice versa or HO vs Bulky offense, so the games arent reliant on trivial matters. for HO/HO matchup, its usually "who has the faster pokemon with better matchups" and for stall its usually "who has more patience and can switchstall longer to waste PP" its just not as fun in my eyes. allowing more playstyles means more creativity and diversity, and by doing so, makes playstyles more...appealing in doing so. At least, imo. Id personally like at least 1 light ball restriction, but if rumors doesnt want one when he tests it, i don't mind, the metas still fun. and i've currently enjoyed testing stuff in it.
now, to be fair, this doesnt IMMIDIATELY turn this meta into hyper offense mode, but it clearly gives it a heavy bias on using it. and i feel that light ball should be looked into limiting/banning. but an item clause...i don't see the need for one, considering you nerf all playstyles in general by doing so...making the clause kinda redundant.
but ehy, opinions. "sours the best because spicy is bad". nobody is right or wrong. its just a matter of which is more common.