Why does it need physical STAB, exactly? I believe the point was to make Mega Altaria more defensively-inclined, which is a change I can agree with since regular Altaria is that way too.
It doesn't, haha.
Draco Meteor, from its introduction, has only been available to Dragon-types (excluding non-Draco Plate Arceus and event Jirachi). Sceptile, in its base form, is not a Dragon, so it cannot learn it. There are no exceptions to this rule, not even Mew.
I'm giving it to Mega Ampharos, Mega Charizard X, and Mega Sceptile, and this is justified because it makes sense and could be feasible.
What does stance have to do with anything? The name comes from the fact that those who have it attack with all they have, disregarding the ability their moves might have to inflict other effects. Sceptile is nothing like that.
I think it makes sense simply with the stance of it. Look at the comparison of Mega Sceptile and Nidoking, and Feraligatr, and Tauros:
They look menacing, and the way Mega Sceptile attacks in battle leads me to believe it has sheer force with its moves. Does anyone else feel that Sheer Force doesn't make flavor-wise sense? I personally think it does, but I'd like to hear others' opinions. After reading other reasons, from
Talpr0ne, I'm more inclined to not give it Sheer Force. It's for mainly physical attackers, but a special attacker can be forceful as well. Don't know. On the fence.
I'm not opposed to Sceptile getting Draco Meteor; if we're looking about how it would make sense in-game it can be easily justified by being aviable only if you bring a Sceptile with Sceptilite to the Draco Meteor tutor. However, Charizard and Ampharos must also get it, or else it is just baseless favoritism.
Agree that it shouldn't get Sheer Force, since all of the users of the ability have heavy physical structure, a trait that isn't present in Sceptile. Having a stance barely similar to that of one user of the ability isn't a valid reason to give the ability to Mega Sceptile. Lightningrod is already a flavourful and quite useful ability, but if you still want to change it, perhaps Competitive is a better choice from a flavour standpoint.
Responded above^
I'm also not sure about Knock Off Lopunny and Fur Coat Mega Altaria. Those two are already pretty good Pokémon to begin with and I fear these changes might break them. Lopunny in particular is now able to hit the bulky Psychics that trouble it and in general to wear down more quickly its counters, while Altaria can be more manageable but it doesn't look very fun to play against. Also don't give her Play Rough no matter what, an usable Dragon Dance set with Fur Coat easily sounds broken. Also those are feathers, not fur.
Knock Off Lopunny is because nearly every other Fighting-type gets it, and for some reason it doesn't. It would work nice on Klutz sets maybe? Don't know, but it's mainly because other Fighting-types as well.
Now, Fur Coat Mega Altaria. I just think it makes more sense than Pixilate, so I'm very open to hearing suggestions here because it is an insanely powerful threat. Again, I thought stall might need a buff with the hyperoffensive nature of this metagame. Don't know.
Since you have also buffed the speed stats of Pidgeot and Beedrill, you must adjust the BST of their Mega Evolution with 20 extra points each. Put them where you want, and while you are at it, why not giving to Mega Alakazam those 10 missing points?
Will do. How is everyone with 83 / 80 / 90 / 135 / 90 / 151 Mega Pidgeot, 65 / 155 / 50 / 15 / 85 / 165 Mega Beedrill, 55 / 50 / 65 / 175 / 100 / 150 Mega Alakazam?
Castform's HP in its alterate forms also must be the same of its regular form, as HP can't change mid-battle.
Nice catch! :]
A final suggestion, I'll also make some moves tutor moves, just to expand a bit more their distribution and eventually fix some illegality issues. Examples would be Moonblast, Play Rough, Sticky Web, Freeze-Dry, Recover, Aura Sphere, Rapid Spin, Soft-Boiled(tutor in FR-LG/E), Double-Edge(tutor in FR-LG/E), Sucker Punch(tutor in Pt/HG-SS), Defog(HM in DPPt), Seismic Toss(tutor in FR-LG/E), Body Slam(tutor in FR-LG/E), Curse(TM in GSC).
Not sure about the first part. They're just powerful moves and I don't see the flavor behind making them distributed. How is that "justified"?
Agreed that Draco Meteor should be distributed to anything that becomes a dragon, not just Sceptile. As for Sheer Force...I think the point was that Lightningrod felt like an unjustified ability, so Sheer Force seems a little more justified if only by contrast. I'd consider "Sniper," as I'm pretty sure Mega Sceptile's animation for Leaf Storm, etc. involves him shooting out various bits of his tail like a canon, or possibly Mega Launcher.
Some suggested changes:
Zygarde: +80 BST
I don't care where you put them, Zygarde totally got shafted with his 600 BST compared to the 680 of the other legendaries in his Gen. "The big three" in any given generation usually have roughly the same BST, so I think this would be fair -- you could even go for +100 if you wanted to mirror Kyurem vs Reshiram/Zekrom.
Like. Zygarde's new stat spread is: 128 / 140 / 131 / 81 / 115 / 85. How does that sounds to everyone?
Aurorus: +Boomburst
It has the most obnoxious, ear-piercing cry sound in the game and an ability that's begging for a strong Normal type Special move. Aurorus is shit, at least give it this one thing.
Not really feeling this one. It's still bad, and it already has Hyper Voice. Passing.
Meloetta: +Dragon Dance, +Swords Dance, +Quiver Dance, +Petal Dance
For a dancing Pokemon (in P-form), it doesn't have many dancing moves. You may that some of these violate flavor (Dragon Dance), but Pokemon like Whishcash and Lilligant can use the moves regardless, and it makes sense that a master dancer would be able to emulate the cultural styles of dragons and moths. I actually think Boomburst doesn't make sense here, because Meloetta's singing seems to be more about subtle manipulation than powerful sound-generation like Exploud.
I do like Meloetta getting all dancing moves.
Genies: +Wish, +Healing Wish
Self explanatory.
Passing because of GK's explanations.
Rotom-W: +Scald
Self explanatory...and fucking annoying.
This has been rejected.
Malamar: +Psycho Boost, +Sucker Punch
Psychic type with Contrary? Should we give it...Superpower??? Also its a very devious, trickster like Pokemon, so Sucker Punch makes sense (and would make it less terrible).
A bit more flavor here, not convinced.
Mega Ampharos: +Fur Coat
Gotta use that glorious mane for something.
Passing, the "coat" isn't the entire main center focus of the Pokemon.
This is a very weird change at this point. Most of us who though Mega Slowbro had a terrible ability have been proven wrong. Giving it Regenerator instead of Shell Armor not only is very questionable flavor-wise, but also competitively. As the best (arguably second best) Calm Minder in the game, giving it an ability to heal a little when it switches out (losing the Calm Mind boosts) isn't exactly the best option here. Making it immune to critical hits, which ignore stat boosts, is probably better, although we'd need viability tests to be sure. It already has a very reliable form of recovery that is Slack Off, and Rest if you're feeling lucky, so 33% (or 20% with Stealth Rock) recovery isn't that relevant. Flavor-wise, most of Mega Slowbro's body is covered in something that can't regenerate at all, a hard shell. I assume you already know this, but Slowbro's ability to regenerate comes from it being based on a salamander, and if you gave a salamander armor, it wouldn't use it's regeneration powers at all. If you feel the need to change Mega Slowbro, why not give it Simple? It fits with it's other abilities and flavor of simple-mindedness very well (see Numel). Not only that, but Mega Slowbro gets better on it's role as a Calm Minder.
Like the flavor behind Simple more, but it may end up being
too strong. I'll let the community decide.
This is a change that completely doesn't make sense flavor-wise, and probably isn't very good competitively either. The Onix and Steelix line are based on underground snakes that get compressed and hardened over time. Mega Steelix's steel body even crystallized due to the power of Mega Evolution. It's speculated that Mega Steelix has created it's own gravitational field due to the steel pieces surrounding him. Now, why would it randomly start spewing out sand? The line's compression theme wasn't changed during Mega Evolution, it was actually solidified (no pun intended). If the gravity speculation is true, or better yet, based on Steelix's floating steel pieces, it wouldn't push sand away from it's body. Last but not least, I presume it gets Sand Force specifically because it pulls more sand to it's body, strengthening itself. Now we get to the competitive part of the aspect. By losing Sand Force, Steelix doesn't gain much from sandstorm at all. It isn't a Rock type to get a Sp Def boost. It does have immunity to Sandstorm's 1/16th of damage though. If the other Pokemon doesn't, it could try stall, but it would have to run Protect or get reliable recovery. I have no idea on how to fix this poor thing. I thought of Steel/Fairy due to Carbink and Diancie crystals, but removing ground would be very weird...
Solid response! How do you feel about Regenerator? I like that as well.
Very weird choice here. Metagross is naturally formed, and only human-made Pokemon get Download.
Mega Metagross and Metagross are based on robots that are smarter than supercomputers, it's in its entries, so I think being smarter than a supercomputer makes it eligible to receive Download >-<.
Eh... Can you
justify this one? I'm confused. :(
And I suppose I'll advertise my ideas from posts
#154 and
#180.
It's a pixie :D.
Thanks for all the responses guys!
tl;dr:
- Sheer Force Mega Sceptile: yay or nay?
- Draco Meteor for all Dragon-type Mega Evos.
- Knock Off Mega Lopunny: yes / no?
- Fur Coat Mega Altaria: too strong? yes / no?
- New stat spreads: Zygarde, Mega Beedrill, Mega Pidgeot, Mega Alakazam. Yes / no?