Kaaizer's Sandstorm Setup
Intro:
Weather, a now prominent effect in the 5TH Gen Metagame. Something alot of people aren't very please about, Me being one of them. However it seems that the only way to really succeed now is to have a weather, to combat another weather. Personally in 4th Gen i loved to play aggressively, making the opponent have to switch to take my attacks. But I've decided to take a different approach to the New Metagame with a Sandstorm Stall orientated team. The team I've created however uses no New "5th Gen toys" but instead goes back to the 4th gen Basics of Setup & Rape. I Built my team around a Scarf Tyranitar as i have loved the Pokemon since the 2nd Gen.
Building a Sandstorm team for the New generation proved quite difficult as the current Metagame consists of Weather abusing whores. I personally don't like to abuse weather because i find it cheap. That is why i don't use Excadrill or any other unfair cheap weather Pokemon. I tried to create a Core Offence, mixed with a solid defensive structure. I am defiantly looking for a way to Better this team and am open to all "Constructive Criticism" and am willing to take all opinions on Board. The team i have created has defiantly proved efficient on the Pokemon Online Server, however i Haven't had enough time to make its true potential felt.
In Depth-Analysis:
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Stealth Rock
- Hidden Power [Ice]
An amazingly useful Lead / Attacker suggested by LK.
I absolutely love using this Heatran, with air balloon i can either take an offensive or defensive roll, which i love in any Pokemon. I use Heatran as my lead because of it's plethora of resistances and ability to Hit the opponent extremely hard from the get-go if i so choose. If Heatran can manage to come in on a predicted fir move and get the flash fire boost, his Fire Blast hits like an absolute monster. After the flash fire boost it has a 70% chance to One HKO Max HP, Max SDef Swampert, which is no easy feat considering it resist the move.
Heatran can be quite the Potent early game & late game attacker, I attempt to take out Heatran And Scizors weaknesses before i worry about other opposing enemy's because they are extremely powerful when there Checks are gone, Hidden power ice One HKO's Salamence, does 50% to Multiscale Dragonite and Does 70% to 128 SDef Latias. I have found it incredibly useful with Air balloon because i can normally One HKO dragon types before they can earthquake me for the One HKO.
Earth power gives me solid coverage and allows me to destroy opposing Heatran and other fire types.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+Def, -Spd)
- Spikes
- Toxic Spikes
- Rapid Spin
- Volt Switch
First off all i would like to point out that. Forretress > Ferrothorn: Why?
First off, Forretress new 5TH Gen toy is Volt Switch which i really love to use, plus I find that Forretress has far more opportunities to set up spikes / toxic spikes because i find it better in General. I use +Def, Max Def Ev's so i can wall Choice Band dragons and set sup psychical attackers. I think that Forretress only takes 40-50% damage from Choice Band Haxorus Outrage and can volt switch to Tyranitar for the K.O.
Rapid spin because my team is vulnerable to Spikes / Stealth rock, plus i love luring out Jellicent because out and volt switching to Tyranitar for the Crunch / Pursuit One HKO.
I find that Forretress can wall a majority of new Metagame Weather threats, It takes Psychical hits all day and the only real problem it has is with damn Excadrill.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psyshock
- Dragon Pulse
- Recover
Latias, how i love this monster. One of my new favorite Dragon types. It reaches 250 Spd with the Ev Spread, It takes water hits all day, something my team has a serious weakness with. After 1 calm mind Black Sludge Max SAtk Gengar's shadow ball only deals around 48% - 53 %, allowing for a speed tie for the One HKO from Psyshock.
Why Psyshock over Psychic? So i can Obliterate Pink blobs named Blissey / Chansey. It can also do some serious damage to more frail defensive Pokemon, and i find it to work better in conjunction with Dragon pulse then psychic. Recover because Sandstorm damage is a pain, and i like for Latias to stay healthy so i can check Damn water moves. I have noticed recently that the only real threat to Latias is very strong psychical dark attacker / dragon attackers, something a Majority of Weather teams in particular seem to lack, Bar from Tyranitar. Latias also serves as a very, very nice check to Rotom-W / Calm Mind Virizion and Thundurus, 3 threats my team would otherwise crumble to, this is why it is essential to keep my Latias alive, and with proper team support it can sweep mid-late game.
Scizor (M) @ Leftovers
Trait: Technician
EVs: 248 HP / 92 Atk / 120 Def / 48 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Roost / Brick Break
- Bug Bite
What can i say? Since Platinum's release this thing has Been an absolute Boss, One of the greatest late game sweepers i have ever used, this thing has replaced Lucario and does such a better job at cleaning up the Opponents weakened threats. Simple strategy of make the opponent switch, set up swords dance, use Bullet punch. This easy strategy works amazingly well when Scizors main threats have been destroyed.
You may be wondering why im using a spread of 248/92/120/0/0/48: I find that my "Bulky Scizor" works better then your average Smogon Set. This set allows me to outspeed opposing Scizor and some other slower Steel types so i can hit with Brick break before they hit me with something. I can normally manage 1 - 2 swords dances, and depending on the situations i either spam Bullet punches or cause switches, i had Pursuit over Bug Bite before, but realized i need a strong stab to hit Water types harder, plus it gains the Stab Boost.
Scizor main Roll on my team is Late game sweeper and early game Fire scouter.
Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Crunch
- Stone Edge
- Pursuit
- Superpower
Nobody, i mean Nobody uses ScarTar anymore. At-least No-one i have faced, i don't know why though, maybe there are better Scarfed Offensive attackers out there, but Tyranitar fills the roll of Killing Latias / Latios so damn efficiently. Plus he can hit damn hard with Stab Stone Edge & Stab Crunch. The main reason i use Tyranitar on a team that already has a Sandstorm starter in Hippowdon is because Tyranitar can fill 3 Roles; Offensive Threat, Special Sponger and Secondary weather inducer. He plays each role so Efficiently i couldn't pass up using Him, Plus he is a massive Dinosaur made of rock, Nuff Nuff Jigglypuff.
Max Spd, Max Atk to Be fast and hit hard. Superpower is so i can kill opposing Steel Types who would otherwise cause me trouble if they were running some form of Boosting set. Pursuit & Crunch because Trapping Latias / Latios after they have used Draco Meteor is way to much fun. The wow factor of using this set is enough for me to be pleased with it, I am however considering an alternative to using Tyranitar, as my fighting type weakness is far to great when Gengar is dead. However to do this i would have to be far more conservative with Hippowdon, Any Suggestions?
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Swords Dance
- Earthquake
- X-Scissor
- Rock Slide
Ah, the Pokemon i hate the most make it's way onto my team.
I used to have a Gengar Here, but it wasn't doing alot except blocking rapid spin. I still need a spin blocker, but am not sure who to replace.
Everyone knows what this damn mole does, after one swords dance he reaches 810 attack coupled with 550 speed in the sand you would think he would be Uber, but no he is aloud to destroy every Pokemon that doesn't have defensive Ev's and isn't names Gliscor / Skarmory. I don't love this thing, but it is defiantly useful paired with Latias in the sand, they have both proved to work extraordinarily well together, because Excadrill is tankier then your average sweeper. He makes his appearance after sandstorm has been brought into play so i can check his counters and destroy them for a late game sweep! Yay for Overpowered Excadrill.
Air Balloon > Life orb because 810 attack is going to be 2 Hit KOing everything, plus the added ground resistance sometimes fools people into using earthquake on me which mean i get an extra swords dance, if i get +4 then the only way to stop me is with priority aqua jet, which does nothing anyway.
In Conclusion:
I feel as though my team is pretty solid, however not solid enough to reach the Top 50 as most top 50 teams are total weather destruction teams. My fighting attack weakness is clear, i have attempted to use Gyrados on this team before to no help as i couldn't set up with him using the dragon dance set and was killed far to quickly using the Sleep - RestTalk Set.
Intro:
Weather, a now prominent effect in the 5TH Gen Metagame. Something alot of people aren't very please about, Me being one of them. However it seems that the only way to really succeed now is to have a weather, to combat another weather. Personally in 4th Gen i loved to play aggressively, making the opponent have to switch to take my attacks. But I've decided to take a different approach to the New Metagame with a Sandstorm Stall orientated team. The team I've created however uses no New "5th Gen toys" but instead goes back to the 4th gen Basics of Setup & Rape. I Built my team around a Scarf Tyranitar as i have loved the Pokemon since the 2nd Gen.
Building a Sandstorm team for the New generation proved quite difficult as the current Metagame consists of Weather abusing whores. I personally don't like to abuse weather because i find it cheap. That is why i don't use Excadrill or any other unfair cheap weather Pokemon. I tried to create a Core Offence, mixed with a solid defensive structure. I am defiantly looking for a way to Better this team and am open to all "Constructive Criticism" and am willing to take all opinions on Board. The team i have created has defiantly proved efficient on the Pokemon Online Server, however i Haven't had enough time to make its true potential felt.
In Depth-Analysis:
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Stealth Rock
- Hidden Power [Ice]
An amazingly useful Lead / Attacker suggested by LK.
I absolutely love using this Heatran, with air balloon i can either take an offensive or defensive roll, which i love in any Pokemon. I use Heatran as my lead because of it's plethora of resistances and ability to Hit the opponent extremely hard from the get-go if i so choose. If Heatran can manage to come in on a predicted fir move and get the flash fire boost, his Fire Blast hits like an absolute monster. After the flash fire boost it has a 70% chance to One HKO Max HP, Max SDef Swampert, which is no easy feat considering it resist the move.
Heatran can be quite the Potent early game & late game attacker, I attempt to take out Heatran And Scizors weaknesses before i worry about other opposing enemy's because they are extremely powerful when there Checks are gone, Hidden power ice One HKO's Salamence, does 50% to Multiscale Dragonite and Does 70% to 128 SDef Latias. I have found it incredibly useful with Air balloon because i can normally One HKO dragon types before they can earthquake me for the One HKO.
Earth power gives me solid coverage and allows me to destroy opposing Heatran and other fire types.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+Def, -Spd)
- Spikes
- Toxic Spikes
- Rapid Spin
- Volt Switch
First off all i would like to point out that. Forretress > Ferrothorn: Why?
First off, Forretress new 5TH Gen toy is Volt Switch which i really love to use, plus I find that Forretress has far more opportunities to set up spikes / toxic spikes because i find it better in General. I use +Def, Max Def Ev's so i can wall Choice Band dragons and set sup psychical attackers. I think that Forretress only takes 40-50% damage from Choice Band Haxorus Outrage and can volt switch to Tyranitar for the K.O.
Rapid spin because my team is vulnerable to Spikes / Stealth rock, plus i love luring out Jellicent because out and volt switching to Tyranitar for the Crunch / Pursuit One HKO.
I find that Forretress can wall a majority of new Metagame Weather threats, It takes Psychical hits all day and the only real problem it has is with damn Excadrill.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psyshock
- Dragon Pulse
- Recover
Latias, how i love this monster. One of my new favorite Dragon types. It reaches 250 Spd with the Ev Spread, It takes water hits all day, something my team has a serious weakness with. After 1 calm mind Black Sludge Max SAtk Gengar's shadow ball only deals around 48% - 53 %, allowing for a speed tie for the One HKO from Psyshock.
Why Psyshock over Psychic? So i can Obliterate Pink blobs named Blissey / Chansey. It can also do some serious damage to more frail defensive Pokemon, and i find it to work better in conjunction with Dragon pulse then psychic. Recover because Sandstorm damage is a pain, and i like for Latias to stay healthy so i can check Damn water moves. I have noticed recently that the only real threat to Latias is very strong psychical dark attacker / dragon attackers, something a Majority of Weather teams in particular seem to lack, Bar from Tyranitar. Latias also serves as a very, very nice check to Rotom-W / Calm Mind Virizion and Thundurus, 3 threats my team would otherwise crumble to, this is why it is essential to keep my Latias alive, and with proper team support it can sweep mid-late game.
Scizor (M) @ Leftovers
Trait: Technician
EVs: 248 HP / 92 Atk / 120 Def / 48 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Roost / Brick Break
- Bug Bite
What can i say? Since Platinum's release this thing has Been an absolute Boss, One of the greatest late game sweepers i have ever used, this thing has replaced Lucario and does such a better job at cleaning up the Opponents weakened threats. Simple strategy of make the opponent switch, set up swords dance, use Bullet punch. This easy strategy works amazingly well when Scizors main threats have been destroyed.
You may be wondering why im using a spread of 248/92/120/0/0/48: I find that my "Bulky Scizor" works better then your average Smogon Set. This set allows me to outspeed opposing Scizor and some other slower Steel types so i can hit with Brick break before they hit me with something. I can normally manage 1 - 2 swords dances, and depending on the situations i either spam Bullet punches or cause switches, i had Pursuit over Bug Bite before, but realized i need a strong stab to hit Water types harder, plus it gains the Stab Boost.
Scizor main Roll on my team is Late game sweeper and early game Fire scouter.
Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Crunch
- Stone Edge
- Pursuit
- Superpower
Nobody, i mean Nobody uses ScarTar anymore. At-least No-one i have faced, i don't know why though, maybe there are better Scarfed Offensive attackers out there, but Tyranitar fills the roll of Killing Latias / Latios so damn efficiently. Plus he can hit damn hard with Stab Stone Edge & Stab Crunch. The main reason i use Tyranitar on a team that already has a Sandstorm starter in Hippowdon is because Tyranitar can fill 3 Roles; Offensive Threat, Special Sponger and Secondary weather inducer. He plays each role so Efficiently i couldn't pass up using Him, Plus he is a massive Dinosaur made of rock, Nuff Nuff Jigglypuff.
Max Spd, Max Atk to Be fast and hit hard. Superpower is so i can kill opposing Steel Types who would otherwise cause me trouble if they were running some form of Boosting set. Pursuit & Crunch because Trapping Latias / Latios after they have used Draco Meteor is way to much fun. The wow factor of using this set is enough for me to be pleased with it, I am however considering an alternative to using Tyranitar, as my fighting type weakness is far to great when Gengar is dead. However to do this i would have to be far more conservative with Hippowdon, Any Suggestions?
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Swords Dance
- Earthquake
- X-Scissor
- Rock Slide
Ah, the Pokemon i hate the most make it's way onto my team.
I used to have a Gengar Here, but it wasn't doing alot except blocking rapid spin. I still need a spin blocker, but am not sure who to replace.
Everyone knows what this damn mole does, after one swords dance he reaches 810 attack coupled with 550 speed in the sand you would think he would be Uber, but no he is aloud to destroy every Pokemon that doesn't have defensive Ev's and isn't names Gliscor / Skarmory. I don't love this thing, but it is defiantly useful paired with Latias in the sand, they have both proved to work extraordinarily well together, because Excadrill is tankier then your average sweeper. He makes his appearance after sandstorm has been brought into play so i can check his counters and destroy them for a late game sweep! Yay for Overpowered Excadrill.
Air Balloon > Life orb because 810 attack is going to be 2 Hit KOing everything, plus the added ground resistance sometimes fools people into using earthquake on me which mean i get an extra swords dance, if i get +4 then the only way to stop me is with priority aqua jet, which does nothing anyway.
In Conclusion:
I feel as though my team is pretty solid, however not solid enough to reach the Top 50 as most top 50 teams are total weather destruction teams. My fighting attack weakness is clear, i have attempted to use Gyrados on this team before to no help as i couldn't set up with him using the dragon dance set and was killed far to quickly using the Sleep - RestTalk Set.




