HI AND HELLO SMOGON RMT!!!
LET'S DO THIS!!!
Magic Coat- To counter Sableye/Deo/Status Inducing Leads that try to take advantage od "Standard" Deo Hazrd leads.
Taunt- I put taunt here just to Counter pokes that figure this set out and to stop them from setting up if need be.
Scizor (M) @ Lum Berry
Trait: Technician
EVs: 208 HP / 176 Atk / 118 SDef / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bug Bite
- Roost
- Bullet Punch
Semi bulky SD Scizor helped me comeback from close games, and he acts as a GREAT Heatran lure for my Luke/Rotom. I gave him A Lum Berry just to bait Bulky rotoms to Will-o-Wisp me and I can exchange blows with a bug bite and follow up with BP if Im boosted.
208 HP /176 Atk / 118 SDef / 8 Spd
208 HP- For added bulk as I switch him into a resisted attack.
176 Atk- Just to maintain most of his power w/out stat boosts.
118 SDef- To take SPA decently.
8 Spd- To outspeed standard CB Scizors.
Rotom-W @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Grass]
- Pain Split
Now Ive teetered with HP Ice to revenge +1 Dnites but HP Grass checks Quag and Gastro. Rotom is also a viable lead poke just in case the opponent wants to lead out with their spinner expecting Deo. I chose Modest nature over Timid because I didn't want to rob the team of another hard hitting poke. Like I said Scizors partner in crime with the Volt-turning possibilities to their checks and counters.
HP Grass- I chose this over Ice because I have Latios to deal with other dragons or flying threats and it hits quag/gastro hard, furthering me to taje them out with the assistance of hazards.
Lucario (M) @ Life Orb
Trait: Steadfast
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- ExtremeSpeed
- Close Combat
- Ice Punch
One more reason to fear hyper Offense...If you set up+2/+4 with SD Lucario OHKO'S mostly everything that wants to switch into him. He checks Scizors threats and and HAS THE POTENTIAL to sweep teams if they make ONE FALSE move. I usually send in Luke at the end or mid game just to mess with my opponents head. Like I said his sweeping potential is HIGH if you play this team right. Just set up and prepare you dust pan...the win is in your grasp.
Gengar (M) @ Choice Scarf
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
- Focus Blast
Gengar in my opinion is the best Dnite revenge killer at +1 and +2. I found him useful as ans offensive spinblocker especially against Starmie. My opponent thinks Im slower then BAM SHADOW BALL to the face. There's a lot of ways that this set can help but just as many to have you lose the game.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed/Earthquake
Nothing can stop DNITE after you remove all the walls from your opponents team. Entry hazards is a must to assist Dnite out. I have E-Speed just to hit pokes that still out speed him after +1. There's nothing else to say about him.
Earthquake-Heatran in general wall my E-Speed set.
If there is a spinner try to bait it out by setting up and dump your choice item on it with Rotom.
If hazards are spun away...ATTEMPT to set up and put pressure back on his side of the field.
JUST APPLY PRESSURE...FORCE THEM TO MAKE THE MISTAKE if things dont go your way.
THE WEATHER NETWORK!!!
....Rain Stall CAN be a big threat...NOw I say CAN because I faced NUMEROUS MDragon RS Teams and I came away with narrow 2/1-0 victory. You just need to recognize those weather teams threats and find ways to play around with them. Sun teams with their OP Fire attacks...and their need for a Spinner....so you have to work around 2 things, their spinner and their fast pokes..
Kanye...Sableye..
If you don't deal with EARLY on in the match...he can potentially mess up your potential to sweep...thats why I have Magic coat deo...so you have to catch him off guard if you face him. He can W.o.W/Taunt/Trick and potentially ruin my set up sweepers day if he is still around.
Dancer's..
Volcarona and Dnite can be hindered with SR but if you allow them to set up....it;s GG.
I'm open to anything you guys have for this team, Im just another battler that wants to improve in the game so give me your BEST RATES. THANK YOU GUYS!!!
If you want to to see this team in action or check it out on my personal channel...here you go: http://www.youtube.com/user/SiZZirP
THANKS AGAIN!
First and foremost, thank you for taking the time to read this RMT thread of mine. Now allow me to introduce myself, I go by the username SiZZirP on here and on Youtube. I got my start in the competitive scene through the WiFi Battle thread on Smogon, and I transitioned to accepting other battles via my Youtube Channel. I started off as " An Origifag " but thanks to PO I've gained a new respect and liking to the Standard Metagame. I WAS recently peaked at #35 before I started testing the hyper offense playstyle, so without further ado lets get into the team.
LET'S DO THIS!!!
I wasn't joking about the HYPER OFFENSE part...haha well lets get into the sets.
Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Spikes
- Magic Coat
- Taunt
Obvious lead is obvious...NOW there's a twist...I put bold nature just to extend the longevity of this Deo set. The focus sash is there for CRIT puposes. Standard SR and Spike lead with Magic coat for other Deo/Sableye leads that try to be sneaky with taunt. I know spinners can be a threat so I bounce from leading out with Deo or Rotom...SITUATION DICTATES. Like I said situation dictates, and this team handles spinners well. It up to the opponent to waste a viable turn to spin away hazards as you set up with your sweepers. I chose a bulkier spread because he outspeeds MOST LEADs, barring scarfers.
Stealth Rock &Spikes-
To assist my heavy hitters in doing their job.Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Spikes
- Magic Coat
- Taunt
Obvious lead is obvious...NOW there's a twist...I put bold nature just to extend the longevity of this Deo set. The focus sash is there for CRIT puposes. Standard SR and Spike lead with Magic coat for other Deo/Sableye leads that try to be sneaky with taunt. I know spinners can be a threat so I bounce from leading out with Deo or Rotom...SITUATION DICTATES. Like I said situation dictates, and this team handles spinners well. It up to the opponent to waste a viable turn to spin away hazards as you set up with your sweepers. I chose a bulkier spread because he outspeeds MOST LEADs, barring scarfers.
Stealth Rock &Spikes-
Magic Coat- To counter Sableye/Deo/Status Inducing Leads that try to take advantage od "Standard" Deo Hazrd leads.
Taunt- I put taunt here just to Counter pokes that figure this set out and to stop them from setting up if need be.
Scizor (M) @ Lum Berry
Trait: Technician
EVs: 208 HP / 176 Atk / 118 SDef / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bug Bite
- Roost
- Bullet Punch
Semi bulky SD Scizor helped me comeback from close games, and he acts as a GREAT Heatran lure for my Luke/Rotom. I gave him A Lum Berry just to bait Bulky rotoms to Will-o-Wisp me and I can exchange blows with a bug bite and follow up with BP if Im boosted.
208 HP /176 Atk / 118 SDef / 8 Spd
208 HP- For added bulk as I switch him into a resisted attack.
176 Atk- Just to maintain most of his power w/out stat boosts.
118 SDef- To take SPA decently.
8 Spd- To outspeed standard CB Scizors.
Rotom-W @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Grass]
- Pain Split
Now Ive teetered with HP Ice to revenge +1 Dnites but HP Grass checks Quag and Gastro. Rotom is also a viable lead poke just in case the opponent wants to lead out with their spinner expecting Deo. I chose Modest nature over Timid because I didn't want to rob the team of another hard hitting poke. Like I said Scizors partner in crime with the Volt-turning possibilities to their checks and counters.
HP Grass- I chose this over Ice because I have Latios to deal with other dragons or flying threats and it hits quag/gastro hard, furthering me to taje them out with the assistance of hazards.
Lucario (M) @ Life Orb
Trait: Steadfast
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- ExtremeSpeed
- Close Combat
- Ice Punch
One more reason to fear hyper Offense...If you set up+2/+4 with SD Lucario OHKO'S mostly everything that wants to switch into him. He checks Scizors threats and and HAS THE POTENTIAL to sweep teams if they make ONE FALSE move. I usually send in Luke at the end or mid game just to mess with my opponents head. Like I said his sweeping potential is HIGH if you play this team right. Just set up and prepare you dust pan...the win is in your grasp.
Gengar (M) @ Choice Scarf
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
- Focus Blast
Gengar in my opinion is the best Dnite revenge killer at +1 and +2. I found him useful as ans offensive spinblocker especially against Starmie. My opponent thinks Im slower then BAM SHADOW BALL to the face. There's a lot of ways that this set can help but just as many to have you lose the game.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed/Earthquake
Nothing can stop DNITE after you remove all the walls from your opponents team. Entry hazards is a must to assist Dnite out. I have E-Speed just to hit pokes that still out speed him after +1. There's nothing else to say about him.
Earthquake-Heatran in general wall my E-Speed set.
STRATEGY
Early Game
If your opponent has no spinner, Lead out with Deo and set up till it dies and proceed to wreak havoc.Early Game
If there is a spinner try to bait it out by setting up and dump your choice item on it with Rotom.
Mid-Game
Keep applying Pressure...If hazrds are up and walls are still in your way...Volt Turn till they make a mistake and set up.If hazards are spun away...ATTEMPT to set up and put pressure back on his side of the field.
End-Game
If things end up in your way (via Hazards) there's nothing left for him/her to do as they watch you set up and kill with priority.JUST APPLY PRESSURE...FORCE THEM TO MAKE THE MISTAKE if things dont go your way.
THEM THREATS!!!
I'm letting it be known now...that any set up sweepers, fast attackers, or strong priority hitters are always a threat if they break through.
I'm letting it be known now...that any set up sweepers, fast attackers, or strong priority hitters are always a threat if they break through.
THE WEATHER NETWORK!!!
....Rain Stall CAN be a big threat...NOw I say CAN because I faced NUMEROUS MDragon RS Teams and I came away with narrow 2/1-0 victory. You just need to recognize those weather teams threats and find ways to play around with them. Sun teams with their OP Fire attacks...and their need for a Spinner....so you have to work around 2 things, their spinner and their fast pokes..
Kanye...Sableye..
If you don't deal with EARLY on in the match...he can potentially mess up your potential to sweep...thats why I have Magic coat deo...so you have to catch him off guard if you face him. He can W.o.W/Taunt/Trick and potentially ruin my set up sweepers day if he is still around.
Dancer's..
Volcarona and Dnite can be hindered with SR but if you allow them to set up....it;s GG.
That's all the threats that I've faced and had issues with...
That's All Folks...
Seeing that this team is frail...It's main purpose is to Keep the Pressure on your opponent, and forcing him to make mistakes as you capitalize on his mistakes...It takes an in-depth knowledge about the metagame to make this team work. One key tip if you can't switch...ATTACK...Keep your hazards up and just keep pounding on your opponent and force them to TAP...That's All Folks...
I'm open to anything you guys have for this team, Im just another battler that wants to improve in the game so give me your BEST RATES. THANK YOU GUYS!!!
If you want to to see this team in action or check it out on my personal channel...here you go: http://www.youtube.com/user/SiZZirP
THANKS AGAIN!