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Action 1
Fruit Ninja used Morning Sun! (14 EN)
Fruit Ninja recovered 25 HP!
Thunderbolt -> Fruit Ninja (7 EN)
RNG roll (To crit) 1 = crit
RNG roll (to para) 33 = no para
(10+3+1+4.5) = 18.5 DMG
Action 2
Fruit Ninja used Nasty Plot! (7 EN)
Fruit Ninja's SpA rose sharply!
Sheer Cold -> Fruit Ninja (18 EN)
RNG roll (to hit) 45 = miss
Lol
Action 3
Fruit Ninja used Morning Sun! (14 EN)
Fruit Ninja recovered 25 HP!
Thunderbolt -> Fruit Ninja (7 EN)
RNG roll (To crit) 2 = crit
RNG roll (to para) 99 = no para
(10+1+4.5) = 15.5 DMG
As I push Darkamber off of a cliff and take his place as the referee, it appears that KS has sent out his final Pokemon, which I am 99% sure is nicknamed after a Togepi I gave him!
As we start the round, Fruit Ninja calls on the Morning Sun to replenish his HP, but a lot of that is quickly taken away by a giant Thunderbolt for Random, which even scores a critical hit on the unprepared shrimp!
As Fruit Ninja begins a Nasty Plot (probably involving handlebar mustaches and tying damsels to railroad tracks), Random lets out a gigantic burst of freezing cold... that completely misses Fruit Ninja, and does not do any damage whatsoever. Oh well.
c/p Action 1, minus the crit, and thats A3 for ya!
Next round's effect: RNG roll (for field effect) 1 = WRATH
Ok, Random, who was not named for a Togepi that was given to me by waterwarrior, but is instead named after my signature Scramble Challenge pokemon, Use these actions now that your moves are now yours again!!!!
No image, no love
Random
HP: 90
EN: 68
+1 Atk/SpA, -1 Def/SpD
Taunted
Rrrraaaawrz! We're all angry now grrr!!!
Action 1
Shadow Ball -> Fruit Ninja (6 EN)
RNG roll (to crit) 8 = no crit
RNG roll (to lower SpD) 99 = no lower
(8+5.5) +3.5 = 17 DMG
Scald -> Random (6 EN)
RNG roll (to crit) 10 = no crit
RNG roll (to burn) 43 = no burn
(8+3+(2-2)1.5) +7 = 18 DMG
Action 2
Ancientpower -> Fruit Ninja (4 EN)
RNG roll (to crit) 8 = no crit
RNG roll (to raise all) 50 = no raise
(6+5.5) +3.5 = 15 DMG
Sheer Cold Beam -> Random (more than 22)
RNG roll (to hit, <=93 hit) 66 = hit
RNG roll (to crit) 16 = no crit
RNG roll (to freeze) 79 = no freeze
(35) + 7 = 42 DMG
RNG roll (for arena effect) 3 = Sloth
I'll add in flavor soon. Just remember that next round's effect is Sloth.
Yea, if you just want this to end now, sure why not.
Pre-Round stats:
Bejeweled
HP: 90
EN: 100
No image, no love
Random
HP: 30
EN: 58
No flavor, fuck you
Action 1
Brine -> Random (7 EN)
RNG roll (to crit) 2 = no crit
(13+3+(4-2)1.5) = 19 DMG
Random used Nasty Plot! (7 EN)
But it really won't mean shit!
Action 2
Surf -> Random (6 EN)
No crit roll needed
(10+3+3) = 16 DMG Random fainted!
SubwayJ wins!
So yeah. Sorry KS, but Bewjewled just kicked the crap out of Random. Congrats SubwayJ on the win!
Post-Round stats:
Bejeweled
HP: 90
EN: 87
No image, no love
Random
HP: -5
EN: KO
Prizes, yay!
King Serperior gets 2 CC and a loss!
Bane the Magikarp gets 1 EC and 2 MC
Goku the Riolu gets 1 EC, 2 MC, 1 DC, and 1 KOC
Random the Togepi gets 1 EC, 2 MC, 1 DC, and 1 KOC
SubwayJ gets 2 CC and a win!
Angry Birds the Monohm gets 1 EC, 2 MC, 1 DC, and 1 KOC
Fruit Ninja gets 1 EC, 2 MC, 1 DC, and 1 KOC
Bejeweled gets 1 EC, 2 MC, 1 DC, and 1 KOC
I get 5 UC
DarkAmber gets 3 UC
And now, I wait for a mod to change this to completed!