Kingdra (Update)

Hi guys.

Some notes:

  • First two sets could use a better name
  • Did not include Uber sets
  • Plan to include a RestTalk + Dragon Dance set
  • Is questioning the Double Dance set's effectiveness

Spr_4h_230.png

[Overview]

<p>Kingdra has often been bashed in past generations due to
his poor movepool; however, DPP has given an array of blessings to the seahorse, including incredible new options such as Outrage. While Kingdra's movepool still isn't anything to write home about, he can do a lot with what he has. Kingdra has changed from quite the mundane sweeper to a Pokemon that many teams will have significant problems with.</p>

[SET]
name: Substitute + Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Substitute
item: Leftovers / Lum Berry
nature: Adamant
evs: 120 HP / 224 Atk / 164 Spe

[SET COMMENTS]

<p>With two physical STAB options to go with Dragon Dance, Kingdra is a fearsome foe with nearly perfect type coverage provided by Waterfall and Outrage (resisted only by Empoleon and Shedinja). Kingdra can use his unique typing to set up on opposing Pokemon that are unable to do significant damage to him, such as Starmie, Heatran, and Vaporeon. Substitute protects Kingdra from status moves that could otherwise ruin his sweep, and can help him set up on certain Pokémon such as Toxic Vaporeon. When using a Lum Berry, it is best to Dragon Dance the first time the foe uses a status move on Kingdra, and then use Substitute the next time to get another Dragon Dance as they hopelessly try to status Kingdra once more.</p>

<p>This Kingdra has trouble with bulky physical walls with a phazing move, such as Skarmory, Suicune, and Swampert. Magnezone can trap Skarmory who lack Shed Shell, and its powerful STAB Thunderbolt will scare off Suicune. If you pack Hidden Power Grass, it can even beat Swampert. Rotom-A also works well at warding off said Pokemon, although it cannot trap Skarmory. Celebi easily defeats Suicune with Leaf Storm or Perish Song, and it will also appreciate Kingdra's resistance to Fire-type attacks.</p>

[Additional Comments]

<p>The EVs provide enough bulk so that Choice Scarf Flygon's U-turn will fail to break Kingdra's Substitute and give enough Speed to beat said Choice Scarf Flygon after two Dragon Dances. Max Speed can also be used to guarantee you outspeed neutral natured base 80s and Gyarados. While both abilities are viable, Swift Swim is arguably the better option due to the ability to take advantage of opposing Rain Dance teams. Most Pokemon on Rain Dance teams are slower than Kingdra, so Outrage can rip through these teams once Steel-types are removed.</p>

<p>Celebi can do a decent job against Kingdra because of its bulk, but Substitute will block Thunder
Wave, so it must be careful it doesn’t give Kingdra too many free Dragon Dances. Some good options for dealing with Celebi are Scizor and Tyranitar. Specially defensive versions are the best ways to defeat Celebi, as this almost always ensures Scizor will survive Hidden Power Fire, and will make it easier for Tyranitar to take Grass Knot. They both have super effective moves at their disposal to take out Celebi, and even switching out is not an option for Celebi, as it might take lethal damage from Pursuit.</p>

<p>Faster Choice Scarf users such as Flygon, and Naive Heatran can cause Kingdra problems since they are able to revenge kill him if he only has one Dragon Dance and isn't behind a Substitute. Scizor and Tyranitar can trap Starmie by using Pursuit totake it out. Having a Steel-type on your team can help in taking an Outrage from Flygon or a Dragon Pulse from Heatran. Heatran is probably your best bet for countering opposing Heatran since it only fears Earth Power, while you can revenge kill it with your own Earth Power. Heatran can also revenge kill Flygon locked into Outrage with Dragon Pulse. You must also be wary of Steel-types switching into Outrage to revenge kill Kingdra. It is therefore useful to have Magnezone on your team, ideally with a Choice Scarf, as it can trap and kill most Steel-types thanks to Magnet Pull. Toxic Spikes support from Roserade can be useful as it allows Kingdra to have an easier time with bulkier Pokemon such as Celebi, Suicune, Swampert, and Vaporeon. Roserade can also absorb your opponent's Toxic Spikes, since if Kingdra is afflicted then his sweeping time is severely limited.</p>

[SET]
name: Rain Dance (Mixed)
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
item: Life Orb
ability: Swift Swim
nature: Rash / Mild
evs: 208 Atk / 136 SpA / 164 Spe

[SET COMMENTS]

<p>This set is arguably Kingdra's most destructive set, capable of smashing through even the game's most defensive Pokémon. It can work very well outside of Rain Dance teams, but generally is best used with rain support from its teammates. Hydro Pump is the real selling point of the set, as it significantly out-damages Waterfall and demolishes the physically based OU metagame. Surf can be used, but it doesn't pack the power that Hydro Pump does. Draco Meteor rounds out the set by allowing Kingdra to deliver a powerful hit to Grass-types and opposing Water-type Pokémon that resist his Water-type STAB. On Rain Dance teams, though, you will have other Pokemon to set up Rain Dance so you do not need it on Kingdra. Signal Beam is therefore a great alternative to hit Celebi hard, KOing after it switches into Hydro Pump or Waterfall. Hidden Power Electric is an even lesser option, but it does get a 2HKO on offensive Empoleon as well as a guaranteed OHKO on Gyarados every time with Stealth Rock support.</p>

[Additional Comments]

<p>The EVs generate enough Speed to outrun Jolly Choice Scarf Jirachi and Flygon in the rain. The chosen natures are chosen in order to not drop Kingdra's Attack or Special Attack, but which defense stat to drop is up to you. Life Orb is the obvious item as without it, Kingdra wouldn't have the destructive power it is used for.</p>

<p>To illustrate the raw power of Mixed Kingdra, a few damage calculations have been listed below:</p>

<h3>Damage Calculations</h3>

<ul class="damage_calculation">
<li>Waterfall vs. Max Def Blissey: 61% - 73%</li>
<li>Waterfall vs. Max HP Bronzong: 54-64%</li>
<li>Hydro Pump vs. Max HP / 98 SpD Bronzong: 72-85%</li>
<li>Hydro Pump vs. Max HP Celebi: 38-45%</li>
<li>Draco Meteor vs. Max HP Celebi: 59-69%</li>
<li>Hydro Pump vs. Max HP / Max SpD+ Forretress: 85-100%</li>
<li>Draco Meteor vs. 216 HP Gyarados: 62-73%</li>
<li>Hydro Pump vs. Max HP Jirachi: 76-89%</li>
<li>Hydro Pump vs. Max HP Metagross: 91-100%</li>
<li>Hydro Pump vs. Max HP Skarmory: 100%</li>
<li>Waterfall vs. 160 HP / 136 Def Snorlax: 60-71%</li>
<li>Hydro Pump vs. Max HP Suicune: 34-39%</li>
<li>Draco Meteor vs. Max HP Suicune: 52-62%</li>
<li>Hydro Pump vs. 240 HP Swampert: 82-98%</li>
<li>Hydro Pump vs. Max HP Scizor: 100%</li>
</ul>

<p>Stealth Rock support is incredibly useful to this set as it provides it with a much better chance of attaining notable OHKOs. Azelf, Bronzong, Jirachi, and Swampert are the best options on Rain Dance teams as they all can all provide both Rain Dance and Stealth Rock. The same Pokemon can also do well outside of Rain Dance partners teams, though Swampert is not recommended in this case due to similar typing.</p>

<p>Toxic Spikes wreck this set, so having a Rapid Spinner such as Starmie can be useful to get rid of them. Qwilfish and Roserade can absorb Toxic Spikes, and Roserade can set up his own to help against the bulky Water-types and Celebi. Both can also set up Rain Dance. Qwilfish can make a deadly partner thanks to Swords Danced Waterfalls ripping through much of OU, and a well-timed Explosion on one of Kingdra's counters could prove useful.</p>

<p>Celebi, Empoleon, Gyarados, Tentacruel, and most bulky Water-types can make good counters, although Hydro Pump + Draco Meteor can 2HKO many of them. Celebi must watch out for Signal Beam as well; after a Hydro Pump or Waterfall, it will KO. Fast Choice Scarf users such as Flygon are good revenge killers. Scizor and Skarmory can make good partners, as they are are the best options to deal with Flygon. Other Steel-types can also take out Flygon locked into Outrage, and ones with Rain Dance will be especially helpful. Tyranitar and Abomasnow also do well against Kingdra by taking away its precious rain, and although Tyranitar is weak to Water-type moves, it won’t be OHKOed and can OHKO in return with a Choice Band Stone Edge. Abomasnow resists Water-type moves and can survive Draco Meteor thanks to its solid Special Defense. Blizzard will also badly hurt Kingdra, or Abomasnow could SubSeed stall him. Scizor therefore makes a great partner again to deal with them thanks to its STAB, Technician-boosted Bullet Punch. Choice Band Dugtrio can trap and OHKO Tyranitar with Earthquake, and finish off a weakened Abomasnow with Stone Edge.</p>

[SET]
name: Mixed Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Ice Beam / Hydro Pump
item: Life Orb
nature: Naughty / Naive
evs: 252 Atk / 24 SpA / 232 Spe

[SET COMMENTS]

<p>This set takes a more offensive approach than the former set. Kingdra retains its two physical STAB options, Waterfall and Outrage, but also carries a special attack to hit physical walls harder. The big difference is that with Life Orb, Kingdra can effectively utilize Hydro Pump to 2HKO Skarmory or Ice Beam to take out opposing Dragon-type Pokémon without needlessly locking itself into Outrage. Electric-types such as Jolteon, Rotom-A, and Magnezone work well alongside Kingdra, able to force out enemy bulky Water-types. Jolteon and Rotom-A make fairly good counters to Celebi, due to Grass Knot having a pathetic base power against the pair. If Jolteon can switch in safely, Shadow Ball will badly hurt Celebi. By trapping Steel-types with Magnezone, Kingdra doesn't have to worry as much about locking itself into Outrage. Said Pokemon also come in handy when using Ice Beam over Hydro Pump, as Skarmory once again becomes an issue.</p>

[Additional Comments]

<p>The given Speed EVs give Kingdra a stat of 264, enough to outrun base 130 Speed Pokémon after a Dragon Dance. After this, Attack is maximized and the remaining EVs put into Special Attack. Swift Swim is arguably the preferred ability since you can take advantage of opposing Rain Dance teams. This Kingdra can actually be a very good sweeper in a Rain Dance team; with doubled Speed and boosted Water-type attacks, it will be an absolute terror. Hydro Pump would be the best option in that case.</p>

<p>Similar to the Substitute Dragon Dance set, fast Choice Scarf users are an annoyance unless you pack Rain Dance support. Scizor and Tyranitar can trap and kill Choice Scarf Gengar and Starmie with Pursuit and Steel-types can switch into Choice Scarf Flygon's Outrage and take it out with an appropriate move. Toxic Spikes can drastically hinder Kingdra, and therefore a Rapid Spinner or Poison-type to remove them is a good option. Roserade can do well, since he can also incapacitate a Pokémon with Sleep Powder, and set up his own Toxic Spikes to give Kingdra an easier time with bulky Water-types and Celebi. Starmie can work here as well with Rapid Spin. A Life Orb Starmie may also lure in Celebi, Suicune, and Rotom-A to be severely weakened by the appropriate move.</p>

[SET]
name: Rain Dance (Special)
move 1: Rain Dance
move 2: Surf / Hydro Pump
move 3: Dragon Pulse
move 4: Signal Beam / Hidden Power Electric
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is a purely special rain sweeper. It can't hurt Blissey much, but this set has some advantages over the mixed version. You don't need Attack EVs, so you can max out Speed, making revenge killing Kingdra a much harder task. Hydro Pump can be used for some extra power (since it OHKOes Swampert and Metagross), but Surf's reliability makes it the better choice. Signal Beam may seem a bit specific, but scores some nice KOs against Celebi and Abomasnow after Stealth Rock. Hidden Power Electric is an alternative option if you don't particularly fear the aforementioned Grass-type Pokémon in order to hit Empoleon; it 2HKOes offensive versions, and does slightly more damage to other Water-types in comparison to STAB Dragon Pulse (140 vs. 135).</p>

[Additional Comments]

<p>Maximum Speed is used because winning the Speed tie with opposing Kingdra can be game-changing. Kingdra also outspeeds all common Choice Scarf users with support from the rain. Maximum Special Attack is obvious for hitting as hard as possible. If you prefer, an alternative bulkier EV spread of 92 HP / 252 SpA / 164 Spe can be used instead. These EVs generate 247 Speed, which allows Kingdra to outspeed Jolly Tyranitar before it uses Rain Dance, and positive natured Scarfed base 100s while it's raining. Life Orb is used for the power boost, which makes Surf a very deadly attack. You could use Damp Rock, but generally this Kingdra should be sweeping, not supporting.</p>

<p>Similar to the Mixed Rain Dance set, Stealth Rock support is recommended. Azelf, Bronzong, Jirachi, and Swampert are the best options for this Kingdra on Rain Dance teams. Toxic Spikes are problematic for this set, so a Rapid Spinner such as Starmie helps. Qwilfish and Roserade can absorb Toxic Spikes, and Roserade can set up his own to help against the bulky Water-types and Celebi. Qwilfish also makes a deadly Rain Dance sweeper, so it makes a nice partner.</p>

<p>This set is a lot harder to revenge kill, but there are still many Pokémon that cause it problems. Bulky Water-types (aside from Swampert) can counter this set well, as even Hidden Power Electric won’t 2HKO most of them. Ludicolo therefore makes an amazing partner to this Kingdra on Rain Dance teams because of its powerful STAB Grass-type attacks. Jolteon, Rotom-W, and Zapdos can also do well against the aforementioned Pokémon. This set also has trouble against special walls such as Blissey and Snorlax; Choice Band Dugtrio can therefore make a nice partner to trap and 2HKO Blissey, as well as finishing off weakened Snorlax. Scizor is also an option, as Superpower takes care of Blissey and Snorlax. It can also do well against Tyranitar and Abomasnow, whose abilities remove the rain.</p>

[SET]
name: Double Dance
move 1: Waterfall
move 2: Outrage
move 3: Rain Dance
move 4: Dragon Dance
item: Leftovers
ability: Swift Swim
nature: Adamant
evs: 180 HP / 252 Atk / 76 Spe

[SET COMMENTS]

<p>The strategy on this set is to use Rain Dance first. Since Waterfall is your main attack, this is the equivalent of the boost from Dragon Dance, but it immediately doubles Kingdra's Speed to outpace many Choice Scarf revenge killers. Rain Dance also clears other weather effects, thereby bringing Leftovers into play, and offers temporary protection from Fire-type attacks for the rest of your team. You can then attack or continue to set up with Dragon Dance. After a Dragon Dance in the rain you are playing with +3 Speed and a +2 Waterfall, able to crush offensive teams. Even Choice Scarf Flygon will fail to outspeed with rain falling from the sky if you have a Dragon Dance. Unlike the usual Dragon Dancer, Kingdra can also afford to invest in his Hit Points; thus improving Kingdra's survivability and increasing the chance of him getting the opportunity to set up Dragon Dance.</p>

[Additional Comments]

<p>224 Speed beats bulky Gyarados and Adamant Tyranitar outright. It also allows Kingdra to outrun base 100s after Dragon Dance, as well as neutral Choice Scarf base 100s after Rain Dance. The remaining EVs allow Kingdra to hit 336 HP (a Leftovers threshold). Four Attack EVs can be moved to HP to allow Kingdra an extra turn of survival when the only damage is residual. When using Damp Rock, this Leftovers threshold isn’t important so you can opt for more Speed to outrun more threats in the rain.</p>

<p>This set has the same counters as the first set, but is slightly harder to revenge kill thanks to Rain Dance doubling its Speed. Empoleon, Skarmory and Suicune are all good counters, and can phaze it out before Kingdra gets a chance to Dragon Dance. When using this on a Rain Dance team, Ludicolo can be a great partner to deal with most of these threats, thanks to STAB Grass-type attacks and a powerful Surf to hit Skarmory. Ludicolo will also outspeed and 2HKO offensive +2 Speed Empoleon with either Energy Ball or Grass Knot. Outside of Rain Dance, powerful Electric-types such as Jolteon and Rotom-A can scare the aforementioned Pokémon off. Jolteon needs Hidden Power Grass for Swampert, though, and is very fragile so it can't switch in directly. Rotom-A, however, can do very well. Rotom-C stands out as an exceptional choice, since Swampert is OHKOed by Leaf Storm. Celebi can make a nice partner for dealing with bulky Water-types thanks to STAB Grass-type attacks and solid defenses.</p>

<p>Scizor can do well on Rain Dance teams, as it can deal with many problem Pokémon such as Abomasnow and Tyranitar. Roserade and Starmie can make nice partners for getting rid of Toxic Spikes. Bulky Steel-type Pokemon such as Bronzong, Jirachi, and Magnezone all make good partners. They can set up Rain Dance should you use Kingdra on a Rain Dance team, take the Dragon-type moves aimed at Kingdra, and also set up Stealth Rock in Bronzong and Jirachi’s case.</p>

[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Surf
move 4: Dragon Pulse
item: Choice Specs
nature: Timid
evs: 32 HP / 252 SpA / 224 Spe

[SET COMMENTS]

<p>Kingdra's Dragon-type and Water-type STAB core form a nearly perfect combination, so there are no reasons to use any other attacks for this set. The idea is to come in on predicted non-damaging support moves, or Fire- and Water-type attacks, and unleash pain on your opponent. Draco Meteor and Hydro Pump are good early game moves for tearing holes in the opposing team, while Surf and Dragon Pulse are better used for sweeping lategame since they have decent power and perfect accuracy.</p>

<p>With four STAB moves, it is important to know when it is appropriate to use each attack. The choice for which move to use depends mainly on what Kingdra switches into. For example, if Kingdra switches in on a Heatran's Fire Blast early in the game, Draco Meteor is the best option to use as it will beat Naive Choice Scarf Heatran whether they switch or not, and will maim an incoming Water-type resist. Later in the game, Surf and Hydro Pump are generally safer options because most Water-type resists are Water-type Pokémon and do not threaten Kingdra directly.</p>

[Additional Comments]

<p>The EVs on the set allow Kingdra to outspeed Adamant Lucario, Jolly Mamoswine, and Jolly Gyarados before a Dragon Dance, which gives Kingdra a chance to defeat them before they wreak havoc. It is important to note that the preferred ability on this set is Swift Swim, because a Timid Kingdra with 286 Speed outspeeds everything commonly seen on a Rain Dance team, and other Kingdra almost never run Speed boosting natures. A Modest nature can be used instead to achieve more power.</p>

<p>Like any offensive Pokemon, Kingdra will appreciate residual damage to secure more KOs. However, Specs Kingdra is more of a supporter for the team, as it offers a very sturdy resist to Fire- and Water-type attacks and the power to retaliate against many Pokemon that carry those moves. Therefore, pairing Kingdra with Pokémon that have weaknesses to these types will allow more opportunities for Kingdra to switch in and fire off attacks. One thing to note is that Kingdra is susceptible to Toxic Spikes and neutral to Stealth Rock, so a grounded Poison-type or a Rapid Spinner will increase thenumber of times Kingdra will enter the field to do damage.</p>

[SET]
name: Rest Talk + Dragon Dance
move 1: Outrage
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
Item: Leftovers
nature: Adamant
evs: 252 HP / 96 Atk / 160 SpD

[Set Comments]

<p>While Kingdra lacks any form of recovery outside of Rest, his excellent typing and respectable 75/95/95 defenses make him a great status absorber and offensive tank. Unlike other Kingdra sets, this one can actually switch in multiple times throughout the match without worrying too much about taking damage and status effects. People are often even thrown off-guard by Rest, since some just aim at weakening Kingdra to the point of revenge killing with a priority attacker - a strategy that will lead straight to their demise against this set.</p>

<p>
Typically, this Kingdra will be able to Dragon Dance a few times then Rest off the damage before using Outrage. Sleep Talk remedies the issue of being locked into Outrage (assuming Outrage is selected while sleeping), and thus makes Outrage the superior choice over Waterfall as Kingdra's STAB attack. Outrage also has the advantage of not being walled completely by the likes of Vaporeon, or other Pokemon immune to Water-type attacks, and allows Kingdra to hit Dragon-types for super effective damage.</p>

[ADDITIONAL COMMENTS]

<p>This Kingdra's main purpose on a team is to act as a pseudo-counter to many common Pokemon while still maintaining an offensive momentum. It makes a great addition to any balanced team, particularly those that carry Pokémon to beat common phazers and stall (which are this set's downfall). This set is usually better suited as an early- to mid-game sweeper as it tends to outlive most of its counters in the long run and will have multiple opportunities to switch in. Unfortunately, being countered by common OU Pokemon like Scizor and Metagross tends to hinder Kingdra's effectiveness.</p>

<p>Using an EV spread of 252 HP / 96 Atk / 160 SpD will allow Kingdra to shrug off Special Attacks directed at him and easily set up on defensive Pokemon such as Celebi, Swampert, physical Jirachi, Vaporeon, Suicune, Hippowdon, Blissey, and Dusknoir. Life Orb Starmie can only 4HKO this set, turning a powerful sweeper into set up fodder. Despite these advantages, it may be worthwhile to use a more offensive spread; if you decide to go this route, using an EV spread of 244 HP / 112 Atk / 152 Spe with an Adamant nature is recommended. This grants Kingdra the ability to outrun Choice Scarf Tyranitar after one Dragon Dance and gives him a Leftovers number.</p>

<p>This set benefits from partners who can switch in on the Steel-type Pokemonwhom Kingdra has trouble against, particularly Metagross, Scizor, and Skarmory. Rotom-A makes a decent partner to this set for its ability to take on all three of the noted Pokemon. Unless they switch in on Superpower or Earthquake respectively, Heatran and Infernape can threaten all three Pokemon listed; Kingdra in turn can switch in on many Ground- and Water-type attacks that threaten these Pokemon. Thanks to Magnet Pull and a resistance to Dragon-type attacks, Magnezone is one of the best partners for Kingdra. However, care must be taken to make sure Magnezone doesn't switch in on a Scizor U-turn or Metagross Earthquake.</p>

<p>Having a Steel-type Pokemon of your own to switch in on Dragon-type attacks from Dragonite or Choice Scarf Flygon is also a good idea. Scizor can switch in on all of the aforementioned Dragons, take a Dragon-type attack, and hit them with Bullet Punch. Choice Band Scizor works best as it can Pursuit Starmie and Celebi on the switch and tends to attract Fire- and Water-type Pokemon who Kingdra can set up on.</p>

[Team Options]

<p>Stealth Rock support is very useful for all sets, especially the Rain Dance ones. Azelf, Bronzong, Jirachi, and Swampert are the best options to set it up on Rain Dance teams. As for non-Rain Dance ones, Azelf can still do well as it provides a nice quick Stealth Rock, and possibly also dual screens to help it Dragon Dance up. Heatran is a good choice because of its useful synergy with Kingdra, resisting its Dragon-type weakness, while Kingdra resists Heatran’s Water-type weakness. Toxic Spikes support is very useful for Dragon Dance sets in dealing with Celebi and bulky Water-types. Roserade is the best option for this, as it will appreciate the Fire-type resistance, and makes a nice lead to quickly set it up and possibly incapacitate an opponent's Pokemon. Tentacruel and Forretress can also set them up, but Tentacruel's similar typing to Kingdra makes it a lesser option, and Forretress is generally better on more defensive teams. Rain Dance support is almost a requirement for mixed and special Rain Dance sets, as they work best on Rain Dance teams, but can also be useful for the Double Dance and 3 Attack Dragon Dance sets. Bronzong, Jirachi, Magnezone, and Scizor are the best options for Rain Dance support Pokémon in this case, due to resisting Kingdra’s only weakness. Bronzong, Cresselia, and Magnezone are other good options. Magnezone can easily set Rain Dance up on a Choice-locked Scizor's Bullet Punch and other moves, while Bronzong and Cresselia are very bulky, so, barring Taunt, should be able to get up both. Cresselia can also provide Lunar Dance support to give a weakened Kingdra another chance to sweep.</p>

<p>For offensive support Pokémon, Ludicolo is the best option on Rain Dance teams, as it deals with the bulky Water-types that Kingdra hates. Kabutops and Qwilfish are other good partners on Rain Dance teams for ripping through your opponent’s team to create holes for Kingdra to abuse. Rotom formes make nice partners as they deal with bulky Water-types. Rotom-C can also scare off Swampert with Leaf Storm, while on Rain Dance teams, Rotom-W can abuse a powerful STAB 100% accurate Thunder and boosted Hydro Pump, making them effective offensive partners. Jolteon is another Electric-type who can scare off bulky Water-types and has Hidden Power Grass for Swampert. Scizor and Tyranitar are other good offensive partners, as Pursuit is a great tool to deal with many of Kingdra's counters and checks such as Celebi. Mixed Dragonite is a great partner for luring and taking out Skarmory, possibly Celebi, as well as Rotom-A.</p>

<p>For defensive support Pokémon, Steel-types are
best, as they cover Kingdra's Dragon-type weakness. The best examples are Bronzong, Heatran, Jirachi, Magnezone, Metagross, and Scizor. Most of them can also provide Rain Dance support should you be using Kingdra on a Rain Dance team. Celebi makes a nice partner as it can also deal with bulky Water-types, and it will appreciate the Fire-type resistance. Add in Heatran and you can have a nice defensive combo; each of their weaknesses are covered by one another.</p>

[Optional Changes]

<p>Although only a minor option, Yawn can replace Substitute on the first set, as Yawning your opponent's first switch-in can result in forcing them to go to a Pokemon less equipped to deal with Kingdra (lest they allow their best Kingdra counter to be put to sleep). If they decide to save their Pokémon from sleep, Yawn has the added benefit of racking up residual damage on both opposing Pokemon. In addition, since their second switch-in to Kingdra will more than likely be unable to handle Kingdra to the same extent as their first, you might be able to pull off an extra Dragon Dance out of the deal.</p>

<p>Kingdra's movepool is fairly shallow and doesn't have much in the way of other options. Flail is decent if you can manage it, but good luck pulling it off with Tyranitar, priority-move users and Stealth Rock everywhere. Kingdra can run a Choice Band set, but the lack of a decent physical movepool hinders its viability.</p>

<p>Specific EVs are given for each set. Adamant, 4 HP / 252 Atk / 252 Spe is best for the Substitute Dragon Dance set,
whereas Adamant, 252 Atk / 24 SpA / 232 Spe is the best option for the Dragon Dance + 3 Attacks set. Double Dance set is best with Adamant, 180 HP / 252 Atk / 76 Spe, but can use Adamant, 92 HP / 252 Atk / 164 Spe if you want to outspeed +1 positive base 100s in the rain. Mixed Rain Dance set should use Naughty, 252 Atk / 240 SpA / 16 Spe to outspeed Choice Scarf Heatran in the rain, but Naughty, 192 Atk / 240 SpA / 76 Spe is a good alternative to outspeed +1 neutral natured base 100s at the slight cost of Attack. Special Rain Dance set should use either Modest 4 HP / 252 SpA / 252 Spe or Modest, 92 HP / 252 SpA / 164 Spe for a bit more bulk. Timid, 32 HP / 252 SpA / 224 Spe can even be used for surprise factor outside of rain, as well as outspeed almost all opposing Kingdra and +2 Jolly Gyarados in the rain.</p>

[Counters]

<p>Empoleon easily walls most mixed and special Kingdra sets, fearing only the occasional Hidden Power Electric, but when it comes to the Dragon Dancer, Empoleon has to focus its EVs into Defense or it will be 2HKOed by boosted Outrages. Celebi and Tangrowth also do decently at stopping the Dragon Dancer, but still have to be wary of Life Orbed variants as Outrage can 2HKO both of them. Milotic, Ludicolo, Suicune, and Vaporeon are also effective at stopping the mixed and special sets as well due to their Water-type resistance and good Special Defense, although hits from Draco Meteor will still take their toll, while Blissey, Snorlax, and Regice will beat the special based Rain Dance set. Tyranitar and Abomasnow also can annoy the Rain Dance sets by taking away their rain and hitting back hard.</p>
 
,
Hi guys.

Some notes:

  • First two sets could use a better name
  • Did not include Uber sets
  • Plan to include a RestTalk + Dragon Dance set
  • Is questioning the Double Dance set's effectiveness tested it?

Spr_4h_230.png


[Overview]

<p>In the past, Kingdra has been bashed a lot for its poor movepool. In the fourth generation, like most other Pokémon, Kingdra got a huge array of new moves to help it out, in particular receiving the fantastic addition of Outrage. While Kingdra's movepool still isn't anything to write home about, it has a few very interesting options that do work well. Kingdra has changed from quite the mundane sweeper to a Pokémon that many teams will have significant problems with, due to its ability to run quite a few sets, bulky stats, and excellent offensive (not to mention defensive) typing.</p> second sentence contradicts third somewhat

[SET]
name: SubDance (tentative)
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Substitute
item: Leftovers / Lum Berry
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With two physical STAB options to go with Dragon Dance, Kingdra becomes a fearsome foe with the nearly perfect type coverage provided by Waterfall and Outrage (only resisted by Empoleon and Shedinja, who is immune). Kingdra can use its unique typing to set up on opposing Pokémon that are unable to do significant damage to it, such as Starmie, Heatran and Vaporeon. Substitute protects Kingdra from status moves that could otherwise ruin its sweep, and can help it set up on certain Pokémon such as Toxic Vaporeon. When using a Lum Berry, Dragon Dance the first time the foe uses a status move on you, and then Subsitute the next time to get off another Dragon Dance as they hopelessly try to status you once more.</p>

<p>
This Kingdra has trouble with bulky physical walls with a phazing move, such as Skarmory, Suicune, and Swampert. Magnezone can trap Skarmory which lack Shed Shell, and its powerful STAB Thunderbolt will scare off Suicune. If you pack Hidden Power Grass, it can even beat Swampert. Rotom-A also works well at warding off said Pokemon, although it cannot trap Skarmory. Celebi easily defeats Suicune with Leaf Storm or Perish Song. It will also appreciate Kingdra's resistance to Fire-type attacks.</p>

[Additional Comments]

<p>The EVs are simple and straightforward: maximum Attack and Speed with rest thrown in HP. This way Kingdra will at worst Speed tie with opposing Kingdra as well as Heracross. After a Dragon Dance, Kingdra will outrun base 130 Speed Pokémon. However, you can opt for a slightly bulkier spread, should you like to work with Kingdra's auspicious typing. While both abilities are viable, Swift Swim is arguably the greater option due to the ability to take advantage of opposing Rain Dance teams. Most Pokémon on Rain Dance teams are slower than Kingdra, so Outrage can rip through these teams once Steel-types are removed.</p>

<p>Celebi can do a decent job against Kingdra because of its bulk, but Substitute will block Thunder Wave, so it must be careful it doesn’t give Kingdra too many free Dragon Dances. Some good options for dealing with Celebi are Scizor and Tyranitar. Specially defensive versions are the best ways to defeat Celebi as this almost ensures Scizor will survive Hidden Power Fire, barring ones from very offensive versions, and will make it easier for Tyranitar to take Grass Knot. They both have super effective moves at their disposal to take out Celebi, and even running is not an option for Celebi as it might take lethal damage from Pursuit.</p>

<p>Faster Choice Scarf users such as Flygon, Naive Heatran, and Latias can cause Kingdra problems by revenge killing it as long as it only has one Dragon Dance and isn’t behind a Substitute. Scizor and Tyranitar can trap Latias by using Pursuit to help take it out. Having a Steel-type on your team can help in taking an Outrage from Flygon or a Dragon Pulse from Heatran. Heatran is probably your best bet to counter opposing Heatran, since it only fears Earth Power, while you can revenge-kill it with your own Earth Power. Heatran can also revenge kill Flygon locked into Outrage with Dragon Pulse. You must also be wary of Steel-types switching into Outrage to revenge kill Kingdra. It is therefore useful to have Magnezone on your team, ideally with a Choice Scarf; it can trap and kill most Steel-types thanks to Magnet Pull. Toxic Spikes support from Roserade can be useful to have an easier time with bulkier Pokémon such as Celebi, Suicune, Swampert, and Vaporeon. Roserade can also absorb the Toxic Spikes that could end your sweep.</p>

[SET]
name: MixDance (tentative)
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Hydro Pump / Draco Meteor
item: Life Orb
nature: Adamant
evs: 252 Atk / 24 SpA / 232 Spe

[SET COMMENTS]

<p>This set takes a more offensive approach than the former set. Kingdra retains its two physical STAB options, Waterfall and Outrage, but also carries a Special Attack to hit physical walls harder. This still has the great coverage of Water-type / Dragon-type attacks used on the last set. The big difference is that with Life Orb, Kingdra can effectively utilize Hydro Pump to 2HKO Skarmory or Draco Meteor to take out opposing Dragon-type Pokémon without needlessly locking yourself into Outrage. Electric-types such as Jolteon, Rotom-A, and Magnezone work well alongside Kingdra, oftentimes forcing out enemy bulky Water-types. Jolteon and Rotom-A make fairly good counters to Celebi, due to Grass Knot having a pathetic base power against both of them. Once in safely, Shadow Ball should easily defeat Celebi. By trapping Steel-types with Magnezone, Kingdra doesn't have to worry as much about locking itself into Outrage. Said Pokemon also come in handy when using Draco Meteor over Hydro Pump, as Skarmory once again becomes an issue.</p>

[Additional Comments]

<p>The given Speed EVs allow Kingdra a stat of 264, enough to outrun base 130 Speed Pokémon after a Dragon Dance. The remaining EVs were placed into maximizing Attack and then into Special Attack. Swift Swim is arguably the preferred ability due to the ability to take advantage of opposing Rain Dance teams. This Kingdra can actually be a very good sweeper in a Rain Dance team. With doubled Speed and boosted Water-type attacks, it will be an absolute terror. Hydro Pump would be the best option in that case.</p>

<p>Similarly to the Substitute Dragon Dance set, fast Choice Scarf users are an annoyance unless you pack Rain Dance support. Scizor and Tyranitar can trap and kill Choice Scarf Latias with Pursuit. Steel-types can switch into Choice Scarf Flygon’s Outrage and take it out with an appropriate move. Toxic Spikes can drastically hinder Kingdra; therefore a Rapid Spinner or Poison-type to remove them is a good option. Roserade can do well; it can also incapacitate a Pokémon with Sleep Powder, and set up its own Toxic Spikes to give you an easier time with bulky Water-types and Celebi. Starmie can work here as well with Rapid Spin. A Life Orb Starmie may also lure in Celebi, Suicune, and Rotom-A to be severely weakened by the appropriate move.</p>

<p>This set can work well on Rain Dance teams, acting as a mixed wall breaker and sweeper. Just remember to make Kingdra's ability Swift Swim. (contradiction) Steel-types such as Bronzong, Jirachi, Magnezone, and Scizor are the best options for support Pokémon, as they resist Kingdra’s only weakness and can set up Rain Dance. The benefits of Magnezone and Scizor can be seen above.</p>

[SET]
name: Rain Dance (Mixed)
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
item: Life Orb
ability: Swift Swim
nature: Naughty
evs: 252 Atk / 240 SpA / 16 Spe

[SET COMMENTS]

<p>This set is arguably Kingdra's most destructive set, capable of smashing through even the game's most defensive Pokémon. It can work very well outside of Rain Dance teams, but generally is best used on one. Hydro Pump is the real selling point of the set, as it significantly out-damages Waterfall and demolishes the physically based OU metagame. Surf can be used as well, but it doesn't pack the sting that Hydro Pump does. Draco Meteor rounds out the set by allowing Kingdra to deliver a powerful hit to Grass-types and opposing Water-type Pokémon that resist your Water-type STAB. In Rain Dance teams, though, you will have other Pokémon to set up Rain Dance so you do not need it yourself. Signal Beam is therefore a great alternative to hit Celebi hard, KOing after it switches into Hydro Pump or Waterfall. Hidden Power Electric is an even lesser option but does get a 2HKO on offensive Empoleon as well as OHKOing Gyarados every time with Stealth Rock support.</p>

[Additional Comments]

<p>The EVs generate enough Speed to outrun Naive Choice Scarf Heatran in the rain. Additional Speed can be used to beat specific Scarfed threats, but Salamence and Flygon are the only faster Scarfers capable of revenge killing a Kingdra in good health. 76 Speed EVs will outspeed neutral natured ones. Naughty nature is used as taking away from Defense would make Kingdra easier to revenge, as physical priority moves are more common than special ones. Life Orb is the obvious item, as without it, Kingdra wouldn’t have the destructive power it carries.</p>

<p>To illustrate the efficiency of mixed Kingdra, a few damage calculations have been listed below:</p>

<h3>Damage Calculations</h3>

<ul class="damage_calculation">
<li>Waterfall vs. 252 Def Blissey: 61% - 73%</li>
<li>Waterfall vs. Max HP Bronzong: 54-64%</li>
<li>Hydro Pump vs. Max HP / 98 SpD: Bronzong 72-85%</li>
<li>Hydro Pump vs. Max HP Celebi: 38-45%</li>
<li>Draco Meteor vs. Max HP Celebi: 59-69%</li>
<li>Hydro Pump vs. Max HP / Max SpD + Forretress: 85-100%</li>
<li>Draco Meteor vs. 216 HP Gyarados: 62-73%</li>
<li>Hydro Pump vs. Max HP Jirachi: 76-89%</li>
<li>Hydro Pump vs. Max HP Metagross: 91-100%</li>
<li>Hydro Pump vs. Max HP Skarmory: 100%</li>
<li>Waterfall vs. 160 HP / 136 Def Snorlax: 60-71%</li>
<li>Hydro Pump vs. Max HP Suicune: 34-39%</li>
<li>Draco Meteor vs. Max HP Suicune: 52-62%</li>
<li>Hydro Pump vs. 240 HP Swampert: 82-98%</li>
<li>Hydro Pump vs. Max HP Scizor: 100%</li>
</ul>

<p>Stealth Rock support is highly recommended when using this set, as it gives Kingdra a better chance of getting many of these OHKOs. Azelf, Bronzong, Jirachi, and Swampert are the best options on Rain Dance teams, as they can set up both Rain Dance and Stealth Rock effectively. The same Pokémon can also do well outside of Rain Dance as partners, although Swampert less so because of similar typing. Toxic Spikes wreck this set, so having a Rapid Spinner such as Starmie can be useful to get rid of them. Starmie can also set up Rain Dance itself. Qwilfish and Roserade can absorb the Toxic Spikes, and Roserade can set up its own to help against the bulky Water-types and Celebi, while it can also set up Rain Dance. Qwilfish an make a deadly partner thanks to Swords Danced Waterfalls ripping through much of OU, and a deadly Explosion on one of Kingdra’s counters could prove useful.</p>

<p>Celebi, Empoleon, Gyarados, Tentacruel, and most bulky Water-types can make good counters, although Hydro Pump + Draco Meteor can 2HKO many of them. Celebi must watch out for Signal Beam as well; after a Hydro Pump or Waterfall, it will KO. Fast Choice Scarf users such as Flygon and Latias make good revenge killers, as well as faster opposing Kingdra with Swift Swim (this sentence doesn't make sense). Scizor is the best option to deal with Latias, and can also revenge kill Flygon locked into Outrage with Bullet Punch. Other Steel-types can take out Flygon locked into Outrage, especially the ones with Rain Dance make good partners as they can support Kingdra in more than one way. Tyranitar and Abomasnow also do well against it by taking away its precious rain, and although Tyranitar is weak to Water-type moves, it won’t be OHKOed and can OHKO in return with a Choice Band Stone Edge. Abomasnow resists the Water-type moves and can survive Draco Meteor thanks to its solid Special Defense. Blizzard will also badly hurt Kingdra or Abomasnow could SubSeed stall Kingdra. Scizor therefore makes a great partner to deal with them thanks to its STAB, Technician boosted Bullet Punch. Choice Band Dugtrio can trap and OHKO Tyranitar with Earthquake, and finish off a weakened Abomasnow with Stone Edge. Swampert can counter Tyranitar, and thus makes a nice partner for Kingdra.</p>

[SET]
name: Rain Dance (Special)
move 1: Rain Dance
move 2: Surf / Hydro Pump
move 3: Dragon Pulse
move 4: Signal Beam / Hidden Power Electric
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Purely special version of the previous set. You can't hurt Blissey much, but this has some advantage over the mixed version. You don't need Attack EVs, so you can max out Speed making revenge killing Kingdra a much harder task. Surf and Dragon Pulse hit everything except Shedinja and Empoleon for at least neutral damage. Hydro Pump can be used for some extra power (it does provide an OHKO on Swampert and Metagross), but Surf's reliability makes it the better choice. Signal Beam may seem over-specific, but scores some nice KOs against Celebi and Abomasnow after Stealth Rock. Hidden Power Electric is an alternative option if you don't particularly fear the aforementioned Grass-type Pokémon as it hits Empoleon; 2HKOing offensive versions, and does slightly more damage to other Water-types in comparison to STAB Dragon Pulse (140 vs. 135) and a lot more to Gyarados.</p>

[Additional Comments]

<p>Maximum Speed is used because tying with opposing Kingdra can be game breaking. You also outspeed all common Choice Scarf users, including the common Timid Choice Scarf Latias. Maximum Special Attack is obvious for hitting as hard as possible, with the rest thrown in HP. An alternative, slightly bulkier EV spread of 92 HP / 252 SpA / 164 Spe can be used though. These EVs generate 247 Speed, which allows you to outspeed Jolly Tyranitar before you Rain Dance, and positive natured Scarfed base 100s while it's raining. You will lose to Timid Choice Scarf Latias and most opposing Kingdra though. Life Orb is used for the power boost, which makes Surf such a deadly attack. You could use Damp Rock, but generally this Kingdra should be sweeping, not supporting.</p>

<p>Similarly to the Mixed Rain Dance set, Stealth Rock support is recommended. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams, and also do well outside of them, although Swampert has similar typing. Toxic Spikes are as ever problematic for this set, so a Rapid Spinner such as Starmie helps. Starmie can also set up Rain Dance itself. Qwilfish and Roserade can absorb the Toxic Spikes, and Roserade can set up its own to help against the bulky Water-types and Celebi, while it can also set up Rain Dance. Qwilfish also makes a deadly Rain Dance sweeper, so it makes a nice partner.</p>

<p>This set is a lot harder to revenge kill, but there are still many Pokémon that cause it problems. Bulky Water-types with the exception of Swampert can counter this set well, as even Hidden Power Electric won’t 2HKO most of them. Ludicolo therefore makes an amazing partner to this on Rain Dance teams because of its powerful STAB Grass-type attacks. Jolteon, Rotom-W, and Zapdos can also do well against the aforementioned Pokémon. This set also has trouble against special walls such as Blissey and Snorlax. Choice Band Dugtrio can therefore make a nice partner to trap and 2HKO Blissey, as well as finishing off weakened Snorlax. Scizor is also an option, as Superpower takes care of Blissey and Snorlax. It can also do well against Tyranitar and Abomasnow, whose abilities remove the rain. Kingdra can hit Abomasnow with Signal Beam, but it will still disrupt your momentum. The previously mentioned Choice Band Dugtrio can trap and OHKO the less bulky versions of Tyranitar with Earthquake as well as finishing off weakened Abomasnow with Stone Edge. Swampert can counter Tyranitar so it makes a nice partner for Kingdra.</p> um it looks like you just c/pd the options for the last ones, which is really obvious as you left a lot of phrases intact... no offence, MN!

[SET]
name: Double Dance
move 1: Waterfall
move 2: Outrage
move 3: Rain Dance
move 4: Dragon Dance
item: Leftovers
ability: Swift Swim
nature: Adamant
evs: 180 HP / 252 Atk / 76 Spe

[SET COMMENTS]

<p>" Should I use Rain Dance or Dragon Dance? Why not both?" The strategy is to Rain Dance first (in appropriate late game situations, you can omit or delay this step). Since Waterfall is your main attack, this is the equivalent of the boost from Dragon Dance, but it immediately doubles your Speed to outpace many Choice Scarf revenge killers. Rain Dance also clears other weather effects (thereby bringing Leftovers into play), and offers temporary protection from Fire-type attacks for the rest of your team. You can then attack or continue to set up with Dragon Dance. Note that Waterfall is 12.5% more powerful after one Dragon Dance in rain than after two without rain. Each subsequent Dragon Dance increases this difference. Double Dance Kingdra is designed as a stand alone sweeper, although it functions very well in a Rain Dance team. A boosted Waterfall will 2HKO Skarmory, Swampert, and defensive Rotom-A.</p>

[Additional Comments]

<p>225 224? Speed beats bulky Gyarados and Adamant Tyranitar outright. It also allows you to outrun base 100s after Dragon Dance, as well as neutral Choice Scarf base 100s after Rain Dance. The remaining EVs allow you to hit 336 HP (a Leftovers threshold). Four Attack EVs can be moved to HP to allow you an extra turn of survival when the only damage is residual. This is more relevant that you think, because entry hazards and poison all deal in 8ths/16ths; you will be surprised how often this sets up without taking any direct damage at all. When using Damp Rock, this Leftovers threshold isn’t so important so you can opt for more Speed to outrun more threats in the rain.</p>

<p>This set has pretty much the same counters as the first set, but is slightly harder to revenge kill thanks to Rain Dance doubling its Speed. Empoleon, Skarmory, Suicune, and what?[/b] are all good counters, and can phaze it out before Kingdra gets a chance to Dragon Dance. When using this on a Rain Dance team, Ludicolo can be a great partner to deal with most of these threats, thanks to STAB Grass-type attacks and a powerful Surf to destroy Skarmory. Ludicolo will outspeed and 2HKO offensive +2 Speed Empoleon with either Energy Ball or Grass Knot. Outside of Rain Dance, powerful Electric-types such as Jolteon and Rotom-A can scare the aforementioned Pokémon off. Jolteon needs Hidden Power Grass for Swampert, though, and is very fragile so it can’t switch in. Rotom-A, however, can do very well. Rotom-C stands out as an exceptional choice, since Swampert doesn't enjoy Leaf Storm. Celebi can make a nice partner for dealing with the bulky Water-types thanks to STAB Grass-type attacks and solid defenses.</p>

<p>Scizor can do well on Rain Dance teams, as it can set up Rain Dance itself and deal with many problem Pokémon such as Abomasnow and Tyranitar. Roserade and Starmie can make nice partners for getting rid of Toxic Spikes, which hinder Kingdra, and can both set up Rain Dance themselves. Bulky Steel-type Pokémon such as Bronzong, Jirachi, and Magnezone all make good partners. They can set up Rain Dance should you use this on a Rain Dance team, take the Dragon-type moves aimed at Kingdra, and also set up Stealth Rock in Bronzong and Jirachi’s case.</p>

[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Surf
move 4: Dragon Pulse
item: Choice Specs
ability: Swift Swim
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>Kingdra's Dragon-type and Water-type STAB form a nearly perfect combination (only resisted by Empoleon in OU), so there is no reason to use any other attacks for this set. The idea is to come in on predicted non-damaging support moves, or Fire-type and Water-type attacks, and unleash pain on your opponent. Draco Meteor and Hydro Pump are good early game moves for tearing holes in the opposing team. Dragon Pulse and Surf make good moves for cleaning up lategame, with decent power and perfect accuracy.</p>

<p>With four STAB moves, it is important to know when it is appropriate to use each attack. The choice on which move to use depends mainly on what Kingdra switches into. For example, if Kingdra switches in on a Heatran Fire Blast in the early game, Draco Meteor is the best option to use as it will beat Naive Scarftrans whether they switch or not, and will maim the incoming Water resist. If Kingdra switches into a Choice Latias locked into Surf, Hydro Pump becomes a better option to nail the incoming Steels. In the mid-to-late game, Surf and Hydro Pump are generally safer options because most Water resists are Water-type Pokémon and do not threaten Kingdra directly.</p>

[Additional Comments]

<p>While Draco Meteor is the most powerful move on the set, it comes at the price of harshly lowering Kingdra's Special Attack after each use. Therefore, it should be used prudently to prevent the opponent from setting up. Draco Meteor along with with Kingdra's decent Speed and bulk make this set a good revenge killer and psuedo counter to certain threats, such as Gyarados and Will-O-Wisp or Overheat Rotom-A.</p>

<p>The EVs on the set allow Kingdra to outspeed Adamant Lucario, Jolly Mamoswine, and Adamant Gyarados before a Dragon Dance, which gives Kingdra a chance to defeat them before they wreak havoc. It is important to note that the preferred ability on this set is Swift Swim, because a Timid Kingdra with 286 Speed outspeeds everything commonly seen on a Rain Dance team, and other Kingdra almost never run +Speed nature thanks to Dragon Dance and Rain Dance.</p>

<p>Like any offensive Pokemon, Kingdra will appreciate residual damage to secure more KOs. However, Specs Kingdra is more of a supporter for the team, as it offers a very sturdy resist to Fire and Water attacks and the power to retaliate against many Pokémon that carry those moves. Therefore, pairing Kingdra with Pokémon that have weaknesses to these types will allow more opportunities for Kingdra to get in and fire off attacks. One thing to note is that Kingdra is susceptible to Toxic Spikes and neutral to Stealth Rock, so a grounded Poison-type or a Rapid Spinner will increase the amount of times Kingdra will enter the field to do damage.</p>


<insert RestTalk set here>


[Optional Changes]

<p>Although only a minor option, Yawn can replace Substitute on the first set, as Yawning your opponent's first switch-in can result in forcing them to go to a Pokémon less equipped to deal with Kingdra (lest they allow their best Kingdra counter to be put to sleep). If they decide to save their Pokémon from sleep, Yawn has the added benefit of racking up residual damage on both opposing Pokémon. In addition, since their second switch-in to Kingdra will more than likely be unable to handle Kingdra to the same extent as their first, you might be able to pull off an extra Dragon Dance out of the deal.</p>

<p>Kingdra's movepool is fairly shallow and doesn't have much in the way of other options. Flail is decent if you can manage it, but good luck pulling it off with Tyranitar, priority-move users and Stealth Rock everywhere. Kingdra can run a Choice Band set, but the lack of a decent physical movepool hinders its viability.</p>

<p>Specific EVs are given for each set. Adamant, 4 HP / 252 Atk / 252 Spe is best for the Substitute Dragon Dance set, where as Adamant, 252 Atk / 24 SpA / 232 Spe is the best option for the Dragon Dance + 3 Attacks set. Double Dance set is best with Adamant, 180 HP / 252 Atk / 76 Spe, but can use Adamant, 92 HP / 252 Atk / 164 Spe if you want to outspeed +1 positive base 100s in the rain. Mixed Rain Dance set should use Naughty, 252 Atk / 240 SpA / 16 Spe to outspeed Choice Scarf Heatran in the rain, but Naughty, 192 Atk / 240 SpA / 76 Spe is a good alternative to outspeed +1 neutral natured base 100s at the slight cost of Attack. Special Rain Dance set should use either Modest 4 HP / 252 SpA / 252 Spe or Modest, 92 HP / 252 SpA / 164 Spe for a bit more bulk. Timid, 32 HP / 252 SpA / 224 Spe can even be used for surprise factor outside of rain, as well as outspeed almost all opposing Kingdra and +2 Jolly Gyarados in the rain.</p>

[Team Options]

<p>Stealth Rock support is very useful for all sets, especially the Rain Dance ones. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams. As for non-Rain Dance ones, Azelf can still do well as it provides a nice quick Stealth Rock, and possibly also dual screens to help it Dragon Dance up. Heatran is a good one because of its useful synergy with Kingdra, resisting its Dragon-type weakness, while Kingdra resists Heatran’s Water-type weakness. Toxic Spikes support is very useful for Dragon Dance sets in dealing with Celebi and bulky Water-types. Roserade is the best option for this, as it will appreciate the Fire-type resistance, and makes a nice lead to quickly set it up and possibly incapacitate an opponent’s Pokémon. Tentacruel and Forretress can also set them up, but Tentacruel’s similar tying makes it a lesser option, and Forretress is generally better on more defensive teams. Rain Dance support is almost a requirement for mixed and special Rain Dance sets , as they work best on Rain Dance teams, but can also be useful for the Double Dance and 3 Attack Dragon Dance sets. Bronzong, Jirachi, Magnezone, and Scizor are the best options for Rain Dance support Pokémon in this case, due to resisting Kingdra’s only weakness. Dual screens can be useful for the Dragon Dance sets in allowing them to have an easier time setting up, and making it harder to break Kingdra’s Substitute. Azelf is probably the best option for this on hyper offense teams as it can set it up quickly at the start of the match, and also set up Stealth Rock and Taunt slower leads. Bronzong, Cresselia, and Magnezone are other good options. Magnezone can easily set them up on a Choice-locked Scizor’s Bullet Punch and other moves, while Bronzong and Cresselia are very bulky, so, barring Taunt, should be able to get up both. Cresselia can also provide Lunar Dance support to give a weakened Kingdra another chance to sweep.</p>

<p>For offensive support Pokémon, Ludicolo is the best option on Rain Dance teams, as it deals with the bulky Water-types that Kingdra hates. Kabutops and Qwilfish are other good partners on Rain Dance teams for ripping through your opponent’s team to create holes for Kingdra to abuse. Rotom formes make nice partners as they deal with bulky Water-types. Rotom-C can also scare off Swampert with Leaf Storm, while on Rain Dance teams, Rotom-W can abuse a powerful STAB 100% accurate Thunder and boosted Hydro Pump, making them effective offensive partners. Jolteon is another Electric-type who can scare off bulky Water-types and has Hidden Power Grass for Swampert. Scizor and Tyranitar are other good offensive partners, as Pursuit is a great tool to deal with many of Kingdra’s counters / checks such as Celebi and Choice Scarf Latias.</p>

<p>For defensive support Pokémon, Steel-types are best, for taking Kingdra’s Dragon-type weakness. The best examples are Bronzong, Heatran, Jirachi, Magnezone, Metagross, and Scizor. Most of them can also provide Rain Dance support should you be using Kingdra on a Rain Dance team. Celebi makes a nice partner as it can also deal with bulky Water-types, and it will appreciate the Fire-type resistance. Add in Heatran and you can have a nice defensive combo; each of their weaknesses is covered by another.</p>

[Counters]

<p>Empoleon easily walls most mixed and special Kingdra sets, fearing only the occasional Hidden Power Electric, but when it comes to the Dragon Dancer, Empoleon has to focus its EVs into Defense or it will be 2HKOed by boosted Outrages. Celebi and Tangrowth also do decently at stopping the Dragon Dancer, but still have to be wary of Life Orbed variants as Outrage can 2HKO both of them. Milotic, Ludicolo, Suicune, and Vaporeon are also effective at stopping the mixed and special sets as well due to their Water resistance and good Special Defense, although hits from Draco Meteor will still take their toll, while Blissey, Snorlax, and Regice will beat the special based Rain Dance set. Tyranitar and Abomasnow also can annoy the Rain Dance sets by taking away their rain and hitting back hard.</p>

hope this helps, didn't thoroughly scour it as it's late at night and the click of the keys might wake my mom up
 
[Overview]

<p>In the past, Kingdra has been bashed a lot for its poor movepool. In the fourth generation, like most other Pokémon, Kingdra got a huge array of new moves to help it out, in particular receiving the fantastic addition of Outrage. While Kingdra's movepool still isn't anything to write home about, it can do a lot with what it has. Kingdra has changed from quite the mundane sweeper to a Pokémon that many teams will have significant problems with, due to its ability to run quite a few sets, bulky defensive stats, and excellent offensive (not to mention defensive) typing.</p>

[SET]
name: SubDance (tentative)
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Substitute
item: Leftovers / Lum Berry
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With two physical STAB options to go with Dragon Dance, Kingdra is a fearsome foe with the nearly perfect type coverage provided by Waterfall and Outrage (only resisted by Empoleon and Shedinja, who is immune). Kingdra can use its unique typing to set up on opposing Pokémon that are unable to do significant damage to it, such as Starmie, Heatran, and Vaporeon. Substitute protects Kingdra from status moves that could otherwise ruin its sweep, and can help it set up on certain Pokémon such as Toxic Vaporeon. When using a Lum Berry, Dragon Dance the first time the foe uses a status move on Kingdra, and then use Substitute the next time to get off another Dragon Dance as they hopelessly try to status Kingdra once more.</p>

<p>This Kingdra has trouble with bulky physical walls with a phazing move, such as Skarmory, Suicune, and Swampert. Magnezone can trap Skarmory which lack Shed Shell, and its powerful STAB Thunderbolt will scare off Suicune. If you pack Hidden Power Grass, it can even beat Swampert. Rotom-A also works well at warding off said Pokemon, although it cannot trap Skarmory. Celebi easily defeats Suicune with Leaf Storm or Perish Song, and it will also appreciate Kingdra's resistance to Fire-type attacks.</p>

[Additional Comments]

<p>The EVs are simple and straightforward: maximum Attack and Speed with rest thrown in HP. This way Kingdra will at worst Speed tie with opposing Kingdra as well as Heracross. After a Dragon Dance, Kingdra will outrun base 130 Speed Pokémon. However, you can opt for a slightly bulkier spread should you choose to work with Kingdra's auspicious typing. While both abilities are viable, Swift Swim is arguably the greater option due to the ability to take advantage of opposing Rain Dance teams. Most Pokémon on Rain Dance teams are slower than Kingdra, so Outrage can rip through these teams once Steel-types are removed.</p>

<p>Celebi can do a decent job against Kingdra because of its bulk, but Substitute will block Thunder Wave, so it must be careful it doesn’t give Kingdra too many free Dragon Dances. Some good options for dealing with Celebi are Scizor and Tyranitar. Specially defensive versions are the best ways to defeat Celebi as this almost always ensures Scizor will survive Hidden Power Fire, barring ones from very offensive versions, and will make it easier for Tyranitar to take Grass Knot. They both have super effective moves at their disposal to take out Celebi, and even switching out is not an option for Celebi as it might take lethal damage from Pursuit.</p>

<p>Faster Choice Scarf users such as Flygon, Naive Heatran, and Latias can cause Kingdra problems by revenge killing it as long as it only has one Dragon Dance and isn’t behind a Substitute. Scizor and Tyranitar can trap Latias by using Pursuit to help take her [Latias is always female]out. Having a Steel-type on your team can help in taking an Outrage from Flygon or a Dragon Pulse from Heatran. Heatran is probably your best bet to countering opposing Heatran since it only fears Earth Power, while you can revenge kill it with your own Earth Power. Heatran can also revenge kill Flygon locked into Outrage with Dragon Pulse. You must also be wary of Steel-types switching into Outrage to revenge kill Kingdra. It is therefore useful to have Magnezone on your team, ideally with a Choice Scarf; it can trap and kill most Steel-types thanks to Magnet Pull. Toxic Spikes support from Roserade can be useful as it allows Kingdra to have an easier time with bulkier Pokémon such as Celebi, Suicune, Swampert, and Vaporeon. Roserade can also absorb the Toxic Spikes which could end Kingdra's sweep.</p>

[SET]
name: MixDance (tentative)
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Hydro Pump / Draco Meteor
item: Life Orb
nature: Adamant
evs: 252 Atk / 24 SpA / 232 Spe

[SET COMMENTS]

<p>This set takes a more offensive approach than the former set. Kingdra retains its two physical STAB options, Waterfall and Outrage, but also carries a special attack to hit physical walls harder. This still has the great coverage of Water-type / Dragon-type attacks used on the last set. The big difference is that with Life Orb, Kingdra can effectively utilize Hydro Pump to 2HKO Skarmory or Draco Meteor to take out opposing Dragon-type Pokémon without needlessly locking itself into Outrage. Electric-types such as Jolteon, Rotom-A, and Magnezone work well alongside Kingdra, oftentimes forcing out enemy bulky Water-types. Jolteon and Rotom-A make fairly good counters to Celebi, due to Grass Knot having a pathetic base power against both of them; once in safely, Shadow Ball should easily defeat Celebi. By trapping Steel-types with Magnezone, Kingdra doesn't have to worry as much about locking itself into Outrage. Said Pokemon also come in handy when using Draco Meteor over Hydro Pump, as Skarmory once again becomes an issue.</p>

[Additional Comments]

<p>The given Speed EVs give Kingdra a stat of 264, enough to outrun base 130 Speed Pokémon after a Dragon Dance. The remaining EVs are placed into maximizing Attack and then into Special Attack. Swift Swim is arguably the preferred ability due to the ability to take advantage of opposing Rain Dance teams. This Kingdra can actually be a very good sweeper in a Rain Dance team; with doubled Speed and boosted Water-type attacks, it will be an absolute terror. Hydro Pump would be the best option in that case.</p>

<p>Similar to the Substitute Dragon Dance set, fast Choice Scarf users are an annoyance unless you pack Rain Dance support. Scizor and Tyranitar can trap and kill Choice Scarf Latias with Pursuit. Steel-types can switch into Choice Scarf Flygon’s Outrage and take it out with an appropriate move. Toxic Spikes can dramatically hinder Kingdra, and therefore a Rapid Spinner or Poison-type to remove them is a good option. Roserade can do well; it can also incapacitate a Pokémon with Sleep Powder, and set up its own Toxic Spikes to give Kingdra an easier time with bulky Water-types and Celebi. Starmie can work here as well with Rapid Spin. A Life Orb Starmie may also lure in Celebi, Suicune, and Rotom-A to be severely weakened by the appropriate move.</p>

<p>This set can work well on Rain Dance teams, acting as a mixed wallbreaker and sweeper. Just remember to use the ability Swift Swim. Steel-types such as Bronzong, Jirachi, Magnezone, and Scizor are the best options for support Pokémon, as they resist Kingdra’s only weakness and can set up Rain Dance. The benefits of Magnezone and Scizor can be seen above.</p>

[SET]
name: Rain Dance (Mixed)
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
item: Life Orb
ability: Swift Swim
nature: Naughty
evs: 252 Atk / 240 SpA / 16 Spe

[SET COMMENTS]

<p>This set is arguably Kingdra's most destructive set, capable of smashing through even the game's most defensive Pokémon. It can work very well outside of Rain Dance teams, but generally is best used on one. Hydro Pump is the real selling point of the set, as it significantly outdamages Waterfall and demolishes the physically based OU metagame. Surf can be used as well, but it doesn't pack the power that Hydro Pump does. Draco Meteor rounds out the set by allowing Kingdra to deliver a powerful hit to Grass-types and opposing Water-type Pokémon that resist its Water-type STAB. In Rain Dance teams, though, you will have other Pokémon to set up Rain Dance so you do not need it on Kingdra. Signal Beam is therefore a great alternative to hit Celebi hard, KOing after it switches into Hydro Pump or Waterfall. Hidden Power Electric is an even lesser option but does get a 2HKO on offensive Empoleon as well as a guaranteed OHKO on Gyarados every time with Stealth Rock support.</p>

[Additional Comments]

<p>The EVs generate enough Speed to outrun Naive Choice Scarf Heatran in the rain. Additional Speed can be used to beat specific Scarfed threats, but Salamence and Flygon are the only faster Choice Scarf users capable of revenge killing a Kingdra in good health. 76 Speed EVs will outspeed neutral natured ones. Naughty nature is used as taking away from Defense would make Kingdra easier to revenge (physical priority moves are more common than special ones). Life Orb is the obvious item as without it Kingdra wouldn’t have the destructive power it carries.</p>

<p>To illustrate the efficiency of Mixed Kingdra, a few damage calculations have been listed below:</p>

<h3>Damage Calculations</h3>

<ul class="damage_calculation">
<li>Waterfall vs. 252 Def Blissey: 61% - 73%</li>
<li>Waterfall vs. Max HP Bronzong: 54-64%</li>
<li>Hydro Pump vs. Max HP / 98 SpD: Bronzong 72-85%</li>
<li>Hydro Pump vs. Max HP Celebi: 38-45%</li>
<li>Draco Meteor vs. Max HP Celebi: 59-69%</li>
<li>Hydro Pump vs. Max HP / Max SpD + Forretress: 85-100%</li>
<li>Draco Meteor vs. 216 HP Gyarados: 62-73%</li>
<li>Hydro Pump vs. Max HP Jirachi: 76-89%</li>
<li>Hydro Pump vs. Max HP Metagross: 91-100%</li>
<li>Hydro Pump vs. Max HP Skarmory: 100%</li>
<li>Waterfall vs. 160 HP / 136 Def Snorlax: 60-71%</li>
<li>Hydro Pump vs. Max HP Suicune: 34-39%</li>
<li>Draco Meteor vs. Max HP Suicune: 52-62%</li>
<li>Hydro Pump vs. 240 HP Swampert: 82-98%</li>
<li>Hydro Pump vs. Max HP Scizor: 100%</li>
</ul>

<p>Stealth Rock support is highly recommended when using this set as it gives it a better chance of getting many of these OHKOs. Azelf, Bronzong, Jirachi, and Swampert are the best options on Rain Dance teams as they all fit in well on Rain Dance teams by providing Rain Dance support and the ability to set up Stealth Rock reliably. The same Pokémon can also do well outside of Rain Dance as partners, although Swampert less so because of similar typing. Toxic Spikes wreck this set so having a Rapid Spinner such as Starmie can be useful to get rid of them. Starmie can also set up Rain Dance itself. [pretty much every Pokemon can set up Rain Dance, so I don't think that this sentence is worth it] Qwilfish and Roserade can absorb the Toxic Spikes, and Roserade can set up its own to help against the bulky Water-types and Celebi, while it can also set up Rain Dance. Qwilfish can make a deadly partner thanks to Swords Danced Waterfalls ripping through much of OU, and a deadly Explosion on one of Kingdra’s counters could prove useful.</p>

<p>Celebi, Empoleon, Gyarados, Tentacruel, and most bulky Water-types can make good counters, although Hydro Pump + Draco Meteor can 2HKO many of them. Celebi must watch out for Signal Beam as well; after a Hydro Pump or Waterfall, it will KO. Fast Choice Scarf users such as Flygon and Latias make good revenge killers as well as faster opposing Kingdras with the Swift Swim ability as well. Scizor is the best option to deal with Latias, and can also revenge kill Flygon locked into Outrage with Bullet Punch. Other Steel-types can take out Flygon locked into Outrage, and especially the ones with Rain Dance make good partners as they can support Kingdra in more than one way. Tyranitar and Abomasnow also do well against it by taking away its precious rain, and although Tyranitar is weak to Water-type moves, it won’t be OHKOed and can OHKO in return with a Choice Band Stone Edge. Abomasnow resists the Water-type moves and can survive Draco Meteor thanks to its solid Special Defense. Blizzard will also badly hurt Kingdra or Abomasnow could SubSeed stall Kingdra. Scizor therefore makes a great partner to deal with them thanks to its STAB Technician boosted Bullet Punch. Choice Band Dugtrio can trap and OHKO Tyranitar with Earthquake, and finish off a weakened Abomasnow with Stone Edge. Swampert can counter Tyranitar so makes a nice partner for Kingdra.</p>

[SET]
name: Rain Dance (Special)
move 1: Rain Dance
move 2: Surf / Hydro Pump
move 3: Dragon Pulse
move 4: Signal Beam / Hidden Power Electric
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is a purely special version of the previous set. It can't hurt Blissey much, but this has some advantages over the mixed version. You don't need Attack EVs, so you can max out Speed making revenge killing Kingdra a much harder task. Surf and Dragon Pulse hit everything except Shedinja and Empoleon for at least neutral damage. [you already mentioned the Dragon + Water just not hitting Empoleon and Shedinja a few times, and this is concise right?] Hydro Pump can be used for some extra power (it does provide an OHKO on Swampert and Metagross), but Surf's reliability makes it the better choice. Signal Beam may seem a bit specific, but scores some nice KOs against Celebi and Abomasnow after Stealth Rock. Hidden Power Electric is an alternative option if you don't particularly fear the aforementioned Grass-type Pokémon as it can hit Empoleon; it 2HKOes offensive versions, and does slightly more damage to other Water-types in comparison to STAB Dragon Pulse (140 vs. 135) and a lot more to Gyarados.</p>

[Additional Comments]

<p>Maximum Speed is used because tying with opposing Kingdra can be game breaking. You also outspeed all common Choice Scarf users, including the common Timid Choice Scarf Latias. Maximum Special Attack is obvious for hitting as hard as possible, with the rest thrown in HP. An alternative, slightly bulkier EV spread of 92 HP / 252 SpA / 164 Spe can be used though. These EVs generate 247 Speed, which allows Kingdra to outspeed Jolly Tyranitar before it uses Rain Dance, and positive natured Scarfed base 100s while it's raining. Kingdra will lose to Timid Choice Scarf Latias and most opposing Kingdra though. Life Orb is used for the power boost, which makes Surf a very deadly attack. You could use Damp Rock, but generally this Kingdra should be sweeping, not supporting.</p>

<p>Similarly to the Mixed Rain Dance set, Stealth Rock support is recommended. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams, and also do well outside of them, although Swampert has similar typing. Toxic Spikes are as ever problematic for this set, so a Rapid Spinner such as Starmie helps. Starmie can also set up Rain Dance itself. Qwilfish and Roserade can absorb the Toxic Spikes, and Roserade can set up its own to help against the bulky Water-types and Celebi, while it can also set up Rain Dance. [since basically every Pokemon can set up Rain Dance I think this should be cut] Qwilfish also makes a deadly Rain Dance sweeper, so it makes a good partner.</p>

<p>This set is a lot harder to revenge kill, but there are still many Pokémon that cause it problems. Bulky Water-types (aside from Swampert) can counter this set well, as even Hidden Power Electric won’t 2HKO most of them. Ludicolo therefore makes an amazing partner to this on Rain Dance teams because of its powerful STAB Grass-type attacks. Jolteon, Rotom-W, and Zapdos can also do well against the aforementioned Pokémon. This set also has trouble against special walls such as Blissey and Snorlax; Choice Band Dugtrio can therefore make a nice partner to trap and 2HKO Blissey, as well as finishing off weakened Snorlax. Scizor is also an option, as Superpower takes care of Blissey and Snorlax. It can also do well against Tyranitar and Abomasnow, whose abilities remove the rain.</p> Kingdra can hit Abomasnow with Signal Beam,um it looks like you just c/pd the options for the last ones, which is really obvious as you left a lot of phrases intact... no offence, MN![uh what's up with the last sentence?]

[SET]
name: Double Dance
move 1: Waterfall
move 2: Outrage
move 3: Rain Dance
move 4: Dragon Dance
item: Leftovers
ability: Swift Swim
nature: Adamant
evs: 180 HP / 252 Atk / 76 Spe

[SET COMMENTS]

<p>" Should I use Rain Dance or Dragon Dance? Why not both?" The strategy on this set is to Rain Dance first (in appropriate late game situations, you can omit or delay this step). Since Waterfall is your main attack, this is the equivalent of the boost from Dragon Dance, but it immediately doubles Kingdra's Speed to outpace many Choice Scarf revenge killers. Rain Dance also clears other weather effects, thereby bringing Leftovers into play, and offers temporary protection from Fire-type attacks for the rest of your team. You can then attack or continue to set up with Dragon Dance. Note that Waterfall is 12.5% more powerful after one Dragon Dance in but it will still disrupt your momentum. The previously mentioned Choice Band Dugtrio can trap and OHKO the less bulky versions of Tyranitar with Earthquake as well as finishing off weakened Abomasnow with Stone Edge. Swampert can counter Tyranitar so it makes a nice partner for Kingdra.</p> rain than after two without rain. Each subsequent Dragon Dance increases this difference. Double Dance Kingdra is designed as a stand alone sweeper, although it functions very well in a Rain Dance team. A boosted Waterfall will 2HKO Skarmory, Swampert, and defensive Rotom-A.</p> [um what's up with this?]

[Additional Comments]

<p>224 Speed beats bulky Gyarados and Adamant Tyranitar outright. It also allows Kingdra to outrun base 100s after Dragon Dance, as well as neutral Choice Scarf base 100s after Rain Dance. The remaining EVs allow Kingdra to hit 336 HP (a Leftovers threshold). Four Attack EVs can be moved to HP to allow Kingdra an extra turn of survival when the only damage is residual. This is more relevant that you think, because entry hazards and poison all deal in 8ths/16ths; you will be surprised how often this sets up without taking any direct damage at all. [kind of an "out there sentence imo] When using Damp Rock, this Leftovers threshold isn’t so important so you can opt for more Speed to outrun more threats in the rain.</p>

<p>This set has pretty much the same counters as the first set, but is slightly harder to revenge kill thanks to Rain Dance doubling its Speed. Empoleon, Skarmory and Suicune are all good counters, and can phaze it out before Kingdra gets a chance to Dragon Dance. When using this on a Rain Dance team, Ludicolo can be a great partner to deal with most of these threats, thanks to STAB Grass-type attacks and a powerful Surf to hit Skarmory. Ludicolo will outspeed and 2HKO offensive +2 Speed Empoleon with either Energy Ball or Grass Knot. Outside of Rain Dance, powerful Electric-types such as Jolteon and Rotom-A can scare the aforementioned Pokémon off. Jolteon needs Hidden Power Grass for Swampert, though, and is very fragile so it can’t switch in. Rotom-A, however, can do very well. Rotom-C stands out as an exceptional choice, since Swampert is OHKOed by Leaf Storm. Celebi can make a nice partner for dealing with the bulky Water-types thanks to STAB Grass-type attacks and solid defenses.</p>

<p>Scizor can do well on Rain Dance teams, as it can set up Rain Dance itself and deal with many problem Pokémon such as Abomasnow and Tyranitar. Roserade and Starmie can make nice partners for getting rid of Toxic Spikes, which hinder Kingdra, and can both set up Rain Dance themselves. Bulky Steel-type Pokémon such as Bronzong, Jirachi, and Magnezone all make good partners. They can set up Rain Dance should you use Kingdra on a Rain Dance team, take the Dragon-type moves aimed at Kingdra, and also set up Stealth Rock in Bronzong and Jirachi’s case.</p>

[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Surf
move 4: Dragon Pulse
item: Choice Specs
ability: Swift Swim
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>Kingdra's Dragon-type and Water-type STAB form a nearly perfect combination (only resisted by Empoleon and Shedinja) [after mentioning Empoleon and Shedinja so many times in tandem I don't think that you should just say Empoleon here], so there are no reasons to use any other attacks for this set. The idea is to come in on predicted non-damaging support moves, or Fire-type and Water-type attacks, and unleash pain on your opponent. Draco Meteor and Hydro Pump are good early game moves for tearing holes in the opposing team, while Dragon Pulse and Surf make good moves for cleaning up lategame with decent power and perfect accuracy.</p>

<p>With four STAB moves, it is important to know when it is appropriate to use each attack. The choice on which move to use depends mainly on what Kingdra switches into. For example, if Kingdra switches in on a Heatran's Fire Blast in the early game, Draco Meteor is the best option to use as it will beat Naive ScarfTrans whether they [unnecessary space here, but I'm sure that it was a mistake] switch or not, and will maim the incoming Water-type resist. If Kingdra switches into a Choice Latias locked into Surf, Hydro Pump becomes a better option for nailing the incoming Steels. In the mid-to-late game, Surf and Hydro Pump are generally safer options because most Water-type resists are Water-type Pokémon and do not threaten Kingdra directly.</p>

[Additional Comments]

<p>While Draco Meteor is the most powerful move on the set, it comes at the price of harshly lowering Kingdra's Special Attack after each use. Therefore, it should be used prudently to prevent the opponent from setting up. Draco Meteor along with with Kingdra's decent Speed and bulk make this set a good revenge killer and psuedo counter to certain threats , such as Gyarados and Will-O-Wisp or Overheat Rotom-A.</p> [to me this entire paragraph seems relatively pointless, and if you want to really concise this then I think you can afford to let this one go]

<p>The EVs on the set allow Kingdra to outspeed Adamant Lucario, Jolly Mamoswine, [another unnecessary space] and Adamant Gyarados before a Dragon Dance, which gives Kingdra a chance to defeat them before they wreak havoc. It is important to note that the preferred ability on this set is Swift Swim, because a Timid Kingdra with 286 Speed outspeeds everything commonly seen on a Rain Dance team, and other Kingdra almost never run Sped boosting natures thanks to Dragon Dance and Rain Dance.</p>

<p>Like any offensive Pokemon, Kingdra will appreciate residual damage to secure more KOs. However, Specs Kingdra is more of a supporter for the team, as it offers a very sturdy resist to Fire- and Water-type attacks and the power to retaliate against many Pokémon that carry those moves. Therefore, pairing Kingdra with Pokémon that have weaknesses to these types will allow more opportunities for Kingdra to switch in and fire off attacks. One thing to note is that Kingdra is susceptible to Toxic Spikes and neutral to Stealth Rock, so a grounded Poison-type or a Rapid Spinner will increase the amount of times Kingdra will enter the field to do damage.</p>

Changes in blue
Removals in red
Comments in green

Good job so far, I may edit Other Options, Team Options, and Counters later.
 
Roserade can also absorb the Toxic Spikes which could end Kingdra's sweep.</p>

[SET]
name: MixDance (tentative)
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Hydro Pump / Draco Meteor
item: Life Orb
nature: Adamant
evs: 252 Atk / 24 SpA / 232 Spe

[SET COMMENTS]

<p>This set takes a more offensive approach than the former set. Kingdra retains its two physical STAB options, Waterfall and Outrage, but also carries a special attack to hit physical walls harder. The big difference is that with Life Orb, Kingdra can effectively utilize Hydro Pump to 2HKO Skarmory or Draco Meteor to take out opposing Dragon-type Pokémon without needlessly locking itself into Outrage. Electric-types such as Jolteon, Rotom-A, and Magnezone work well alongside Kingdra, oftentimes forcing out enemy bulky Water-types. Jolteon and Rotom-A make fairly good counters to Celebi, due to Grass Knot having a pathetic base power against both of them; once in safely, Shadow Ball should easily defeat Celebi. By trapping Steel-types with Magnezone, Kingdra doesn't have to worry as much about locking itself into Outrage. Said Pokemon also come in handy when using Draco Meteor over Hydro Pump, as Skarmory once again becomes an issue.</p>

[Additional Comments]

<p>The given Speed EVs give Kingdra a stat of 264, enough to outrun base 130 Speed Pokémon after a Dragon Dance. The remaining EVs areAttack and then into Special Attack. Swift Swim is arguably the preferred ability due to the ability to take advantage of opposing Rain Dance teams. This Kingdra can actually be a very good sweeper in a Rain Dance team placed into; with doubled Speed and boosted Water-type attacks, it will be an absolute terror. Hydro Pump would be the best option in that case.</p>

<p>Similar to

You appear to have moved the last bit of one paragraph randomly elsewhere. I would suggest Ctrl + F </p>. I have seen this in at least one other area of your analysis (also look out for paragraphs not ending in </p>).
 
I would have normally locked this due to inactivity, but I know you're fairly active, MetaNite, so please let us know what's going on w/ this analysis. Also, QC has listed changes, as well as RaikouLover requesting some changes as well. Maybe talk to him and work together on this update.
 
Hey, maybe the first two sets could be called Bulky Dragon Dance and Offensive Dragon Dance, or Dragon Dance (Bulky) and Dragon Dance (Offensive).
 
I would have normally locked this due to inactivity, but I know you're fairly active, MetaNite, so please let us know what's going on w/ this analysis. Also, QC has listed changes, as well as RaikouLover requesting some changes as well. Maybe talk to him and work together on this update.

This is done. I was just waiting for RL's sets to be approved to add them here. Then they can all go on-site at once. Seems easier doesn't it?

EDIT: I also need GP stamps don't I?
 
You might want to remove all the mentions of Latias, since it's no longer OU, and you've chosen not to write-up the Uber sets.
 
For the Choice Specs set, I would change the EV spread to 100 HP / 252 SpA / 156 Spe with a Modest nature. This lets Kingdra hit just about as hard as Timid Specs Latias did (317 v 319 SpA) while having a nice amount of bulk thanks to the HP investment. However, unlike Latias, Kingdra gets STAB on the Water moves, so he will be hitting harder with those, which is very useful against Steel types. The bulk also takes advantage of his having only 1 weakness and lets him come in several times in the match to fire off powerful moves. 156 Spe is there to outspeed a max Speed Jolly Tyranitar (ie. DDTar). It doesn't really need to outspeed anything else with Modest because Gyarados can't really do much to you, especially when you 4x resist his STAB. That or the Speed becomes irrelevant because he's DDed already.

At the very least, this spread should be in Optional Changes, since the extra bulk really helps Kingdra come in several times during the match to kill things, and the max Speed isn't really helping him that much.
 
I wouldn't want to EV a spread that doesn't boost it's speed based on Jolly Tar before a Dragon Dance myself. Very rarely are you up against that set and if you are the speed doesn't matter as it can't really OHKO you and you can OHKO it. There's gotta be better stuff to outrun. Breloom? Heatran?
 
Well, this spread already outruns Adamant Breloom, which is easily the most common type, with almost 68% of them running it. Heatran is most often Scarfed and/or running max Speed + Timid/Naive. Therefore, a Modest Kingdra wouldn't be able to outrun it. However, I suppose that some HP EVs can be transferred over to Speed to outrun a Modest Heatran.

However, I probably should've mentioned that this spread outruns the pokemon who like to run 244 Speed in their sets such as Zapdos, Celebi, and some defensive Jirachi. It can then kill each of them with Draco Meteor or severely injure (jirachi) with Hydro Pump.

I guess since I run it on a slower team the EV spread works for me, but I think Kingdra really needs that Modest nature so he can actually break walls easily, especially since that's the only reason to run the Specs set.

If you want to outspeed Jolly Breloom as well, the EV spread would become 28 HP / 252 SpA / 228 Spe with a Modest nature. This would hit 263 Speed, but it does sacrifice a lot of bulk. However, since Jolly Breloom isn't very common, outspeeding Modest Heatran with a spread of 64 HP / 252 SpA / 192 Spe may be preferred, reaching 254 Speed.

All three EV spreads seem fine to me, but I personally just want a Modest spread to get some sort of mention, because I think it's a far superior option than Timid. In fact, I personally think that Modest should be the preferred nature.

The analysis states that Timid outspeeds Adamant Lucario (who will Extremespeed anyway), Jolly Mamoswine (a pokemon who's not only rarely used, but is often used in the lead position and is only Jolly half the time), and Adamant Gyarados (which you outspeed with Modest and who can't really touch you). It's also supposed to be for outspeeding everyone on Rain Dance teams, which are not only rare, but don't do very much to Kingdra anyway since he 4x resists their main attacking move. Basically, I think that there's really no reason to take away from Kingdra's wall-breaking ability to give it a Speed boost that isn't really doing much to help it.
 
Yeah, I've been using this EV spread and here are some damage calcs I posted in the New and Creative movesets thread a while ago. The damage output is scary in the rain.


EVs: 28 HP/232 Spd/252 SAtk

252 Modest Choice Specs Kingdra Hydro Pump

vs. 24/232 Calm Leftovers Blissey : 34.9% - 41.1%
vs. Naive Life Orb Salamence : 78.9% - 92.7%
vs. 156/0 Adamant Leftovers Gyarados : 52.4% - 61.6%
vs. 12/0 Modest Petaya Berry Empoleon : 61.5% - 72.8%
vs. 252/0 Bold Leftovers Celebi : 48% - 56.4%

Modest should be the prefered nature, as it secures 2KOs on its counters (barring Blissey) after SR damage and Leftovers making it so much easier for sweepers like Kabutops to clean up almost unhindered.

Edit: forgot to put Suicune up there, but it's 2KOed, too...so basically, you can spam Hydro Pump with no fears once Blissey and Vaporeon are gone.
 
252 Modest Choice Specs Kingdra Hydro Pump

vs. 24/232 Calm Leftovers Blissey : 34.9% - 41.1%
vs. Naive Life Orb Salamence : 78.9% - 92.7%
vs. 156/0 Adamant Leftovers Gyarados : 52.4% - 61.6%
vs. 12/0 Modest Petaya Berry Empoleon : 61.5% - 72.8%
vs. 252/0 Bold Leftovers Celebi : 48% - 56.4%

These calcs, outside of rain...

Calm Bliss 25.7 - 30.3% (Bold only takes 6% more)
LO Salamence 52.6% - 61.9%
Adamant Gyarados 34.9% - 41.4%
0 / 0 Empoleon 41.9% - 49.4%
Celebi 31.9% - 37.9%

I don't think rain support + specs is really the best way to go, when I'd rather set up a Mixed Kingdra.
 
He didn't, he said in the rain.

Though tbh those calcs are pointless because I'd rather be using Mixdra instead.
 
"The damage output is scary in the rain."

I still like a standard sweeper spread on Specs with Timid essentially because of Heatran. it lets you switch into the lead set and actually kill it before it Explodes on you, as well as defeat rarer versions that pose a threat such as LO, Sub + Dragon Pulse, even no boom Heatran if you're weakened a little. also (but pretty conditional) it lets you tie with Suicune that choose to max Speed or outright beat those who only aim for Gyarados, and you can do quite a bit with Draco Meteor if your primary Suicune check/counter is weakened or fainted.

edit: someone I think it was panamaxis asked me this morning why I use two water moves on Specs Kingdra - perhaps you could mention using Signal Beam for Celebi as an option over Surf (so you don't have to -4 with Draco Meteor).
 
I still like a standard sweeper spread on Specs with Timid essentially because of Heatran. it lets you switch into the lead set and actually kill it before it Explodes on you, as well as defeat rarer versions that pose a threat such as LO, Sub + Dragon Pulse, even no boom Heatran if you're weakened a little. also (but pretty conditional) it lets you tie with Suicune that choose to max Speed or outright beat those who only aim for Gyarados, and you can do quite a bit with Draco Meteor if your primary Suicune check/counter is weakened or fainted.

edit: someone I think it was panamaxis asked me this morning why I use two water moves on Specs Kingdra - perhaps you could mention using Signal Beam for Celebi as an option over Surf (so you don't have to -4 with Draco Meteor).

Surf never misses, mainly, which makes it a lot more useful as after only 3 turns you have a 50% chance of having missed a Hydro Pump. If anything I would cut Hydro Pump since you already have Draco Meteor for a "risky high damage move", but I like the set as is. Dragon Pulse always 2HKOs Celebi with SR.
 
Specs Kingdra is fine really. Timid nature is not about breaking walls, its mainly for checking things. You outspeed Mamoswine and Adamant Lucario with Timid Nature, as well as any non-Scarfed Heatran... those are important ya kno?

Hydro Pump is a better wall-breaking move than Draco Meteor because in the case where both are neutral Hydro Pump outdamages it over 2 turns. The main reason you have all 4 STAB attack's is because Signal Beam isn't really needed.. Dragon Pulse and Draco both 2HKO Celebi already always. Signal Beam can OHKO in theory, but then your locked unSTABed. It's not like anything really likes Speces STAB Dragon Pulse.. it takes a nice chunk out of steels (Jirachi, Bronzong, Metagross all can't do much back).

Adamant Lucario (who will Extremespeed anyway), Jolly Mamoswine (a pokemon who's not only rarely used, but is often used in the lead position and is only Jolly half the time), and Adamant Gyarados (which you outspeed with Modest and who can't really touch you). It's also supposed to be for outspeeding everyone on Rain Dance teams, which are not only rare, but don't do very much to Kingdra anyway since he 4x resists their main attacking move. Basically, I think that there's really no reason to take away from Kingdra's wall-breaking ability to give it a Speed boost that isn't really doing much to help it.
All Lucario will Close Combat when its not raining. And the Rain Dance bit is significant. Specs Kingdra can 6-0 a Rain Dance team by itself with a Timid nature.

Okay getting down to business:

For Mixdance

[SET]
name: MixDance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Hydro Pump / Draco Meteor
item: Life Orb
nature: Adamant
evs: 252 Atk / 24 SpA / 232 Spe
I think this tidbit should be deleted:

<p>This set can work well on Rain Dance teams, acting as a mixed wall-breaker and sweeper. Just remember to use the ability Swift Swim. Steel-types such as Bronzong, Jirachi, Magnezone, and Scizor are the best options for support Pokémon, as they resist Kingdra’s only weakness and can set up Rain Dance.</p>
There is no reason to use this over Mixdra on a Rain Dance team. And since this set is higher up on the analysis people will probably think this is the better option. Which leads me to the order of the sets. Obviously its up to debate but it should probably be this:

SubDance
Rain Dance Mixed
Choice Specs
Dragon Dance + 3 Attacks
Rain Dance Special

I also highly question the effectiveness of double dance which is what I put in my edit I will explain later. I'll make a new post since this is getting long.

Umm.. for Choice Specs, I recommend moving 8 EVs into Speed to make it 32 / 252 / 224. Outspeeding Jolly Gyarados is cool for a small price.

[SET]
name: MixDance (tentative)
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Ice Beam / Hydro Pump
item: Life Orb
nature: Naughty / Lonely
evs: 252 Atk / 24 SpA / 232 Spe
Change the nature to preserve the special attack. Ice Beam is actually better here than Draco Meteor. It OHKOs Salamence and Breloom and 2HKO's Celebi with Stealth Rock if your cool and predict its switch in. Hydro Pump isn't really as good now other than OHKOing Hippo (I don't even think it does that much). Most Skarm are specially defensive. As I said any Rain Dance mentions should be deleted because Mixdra is much better for that.

KK, so here was the skeleton for the Mixdra change:

[SET]
name: Rain Dance (Mixed)
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
item: Life Orb
ability: Swift Swim
nature: Rash / Mild
evs: 208 Atk / 164 Spe / 136 SpA

-Scarf Flygon, Scarf Jirachi, Scarf Rotom.. all outsped and OHKOs all (only about a 50% with SR for Jirachi)
-preserves the damage calculations for all special attacks (has the same 286 SpA stat)
-Waterfall always 2HKOs Blissey. Hydro Pump + Waterfall does 83% minimum combined to Bold Max / Max Blissey (good chance of 2HKO). Neutral natured Blissey always loses to that combination.
-Needs to be a small comparison of natures. Rash takes less from priority, Mild takes left from things you would switch Kingdra in on during stand alone conditions (Fire Blast, Surf, etc.).
-Since you are faster than Zapdos / Celebi / Jolly Tyranitar shit now, you can use an emergency Draco Meteor just in case.

And finally, this was my edit set that was up for discussion:

[SET]
name: Bulky Swimmer
move 1: Rain Dance
move 2: Surf / Hydro Pump
move 3: Dragon Pulse
move 4: Substitute
item: Leftovers
ability: Swift Swim
nature: Modest
evs: 252 HP / 244 SpA / 12 Spe

Why?
-Kngdra has a lot of bulk with 252 HP, and his special moves hit harder than physical because of higher base power and physical defensive metagame
-this thing is pretty hard to kill. And walls a few things like Starmie, Heatran, and physical Jirach
-stand alone sweeper, and Rain Dance gives non-sandstorm immune pokemon leftovers recovery back
-signal beam can be used for Celebi
-Ice Beam / HP Electric can be used over Dragon Pulse if you don't mind other Kingdra
-Damp Rock can be used

I proposed this to replace Double Dance because it is essentially a bulkier, more powerful version. Kingdra is just more effective with Rain Dance. It just is and statistics prove it. I encourage people to actually test it, weather it looks good on paper or not. I highly vouch for this set, as its probably the most effective standalone set it has. Though mixdance is pretty cool.
 
Placeholder for GP Check.

Edit - here'd the first few sets:

[Overview]

<p>In the past, Kingdra has been bashed a lot for his poor movepool. However, in the fourth generation Kingdra got a huge array of new moves to help him out, in particular receiving the fantastic addition of Outrage (maybe mention physical Waterfall too). While Kingdra's movepool still isn't anything to write home about, he can do a lot with what he has. Kingdra has changed from quite the mundane sweeper to a Pokémon who many teams will have significant problems with, due to his ability to run quite a few sets, good defensive stats, and excellent offensive (not to mention defensive) typing.</p>

[SET]
name: SubDance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Substitute
item: Leftovers / Lum Berry
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With two physical STAB options to go with Dragon Dance, Kingdra is a fearsome foe with the nearly perfect type coverage provided by Waterfall and Outrage (only resisted by Empoleon and Shedinja). Kingdra can use his unique typing (Palkia?) to set up on opposing Pokémon who are unable to do significant damage to him, such as Starmie, Heatran, and Vaporeon. Substitute protects Kingdra from status moves that could otherwise ruin his sweep, and can help him set up on certain Pokémon such as Toxic Vaporeon. When using a Lum Berry, Dragon Dance the first time the foe uses a status move on Kingdra, and then use Substitute the next time to get another Dragon Dance as they hopelessly try to status Kingdra once more.</p>

<p>This Kingdra has trouble with bulky physical walls with a phazing move, such as Skarmory, Suicune, and Swampert. Magnezone can trap Skarmory who lack Shed Shell, and its powerful STAB Thunderbolt will scare off Suicune. If it packs Hidden Power Grass, it can even beat Swampert. Rotom-A also works well at warding off said Pokemon, although it cannot trap Skarmory. Celebi easily defeats Suicune with Leaf Storm or Perish Song, (remove space before comma) and it will also appreciate Kingdra's resistance to Fire-type attacks.</p>

[Additional Comments]

<p>The EVs are simple and straightforward: maximum Attack and Speed with the rest thrown in HP. This way Kingdra will at worst Speed tie with opposing Kingdra as well as Heracross. After a Dragon Dance, Kingdra will outrun base 130 Speed Pokémon. However, you can opt for a slightly bulkier spread should you choose to work with Kingdra's auspicious typing. While both abilities are viable, Swift Swim is arguably the better option as it gives you the ability to take advantage of opposing Rain Dance teams. Most Pokémon on Rain Dance teams are slower than Kingdra, so Outrage can rip through these teams once Steel-types are removed.</p>

<p>Celebi can do a decent job against Kingdra because of its bulk, but Substitute will block Thunder Wave, so it must be careful it doesn’t not to give Kingdra too many free Dragon Dances. Some good options for dealing with Celebi are Scizor and Tyranitar. Specially defensive versions are the best ways to defeat Celebi as this almost always ensures Scizor will survive Hidden Power Fire, and will make it easier for Tyranitar to take Grass Knot. They both have super effective moves at their disposal to take out Celebi, and even switching out is not an option for Celebi as it might take lethal damage from Pursuit.</p>

<p>Faster Choice Scarf users such as Flygon and Naive Heatran, and Latias (maybe use Starmie instead) can cause Kingdra problems by revenge killing him as long as he only has one Dragon Dance and isn’t behind a Substitute. Scizor and Tyranitar can trap Starmie by using Pursuit to help take it out. Having a Steel-type on your team can help in taking an Outrage from Flygon or a Dragon Pulse from Heatran. Heatran is probably your best bet for countering opposing Scarf Heatran since he only fears Earth Power, while you can revenge kill him with your own Earth Power. Heatran can also revenge kill Flygon locked into Outrage with Dragon Pulse. You must also be wary of Steel-types switching into Outrage to revenge kill Kingdra. It is therefore useful to have Magnezone on your team, ideally with a Choice Scarf; it can trap and kill most Steel-types thanks to Magnet Pull. Toxic Spikes support from Roserade can be useful as it allows Kingdra to have an easier time with bulkier Pokémon such as Celebi, Suicune, Swampert, and Vaporeon. Roserade can also absorb the Toxic Spikes which could end Kingdra's sweep.</p>
[SET]

name: Rain Dance (Mixed)
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
item: Life Orb
ability: Swift Swim
nature: Rash / Mild
evs: 208 Atk / 136 SpA / 164 Spe

[SET COMMENTS]

<p>This set is arguably Kingdra's most destructive set, capable of smashing through even the game's most defensive Pokémon. This set (I don’t really want to change this to “he”) can work very well outside of Rain Dance teams, but generally is best used on one. Hydro Pump is the real selling point of the set, as it significantly out-damages Waterfall and demolishes the physically based (note to some other checkers – this does not need hyphenating) OU metagame. Surf can be used as well, but it doesn't pack the power that Hydro Pump does. (mention here that Waterfall is used to break through more specially bulky Pokemon, and can be used as a more accurate attack) Draco Meteor rounds out the set by allowing Kingdra to deliver a powerful hit to Grass-types and opposing Water-type Pokémon who resist his Water-type STAB. In Rain Dance teams, though, you will have other Pokémon to set up Rain Dance so you do not need it on Kingdra. Signal Beam is therefore a great alternative to hit Celebi hard, KOing after it switches into Hydro Pump or Waterfall. Hidden Power Electric is an even lesser option but does get a 2HKO on offensive Empoleon as well as a guaranteed OHKO on Gyarados every time with Stealth Rock support.</p>

[Additional Comments]

<p>The EVs generate enough Speed to outrun Jolly Choice Scarf Jirachi and Flygon in the rain. Mild or Rash nature is used to not drop either of Kingdra's attack stats, but which defense stat you drop is up to you. Life Orb is the obvious item as without it, Kingdra wouldn’t have the destructive power he carries.</p>

<p>To illustrate the effectiveness of Mixed Kingdra, a few damage calculations have been listed below:</p> (have you made it clear that these are in rain?)

<h3>Damage Calculations</h3>

<ul class="damage_calculation">
<li>Waterfall vs. 252 Def Blissey: 61% - 73%</li>
<li>Waterfall vs. Max HP Bronzong: 54-64%</li>
<li>Hydro Pump vs. Max HP / 98 SpD: Bronzong 72-85%</li>
<li>Hydro Pump vs. Max HP Celebi: 38-45%</li>
<li>Draco Meteor vs. Max HP Celebi: 59-69%</li>
<li>Hydro Pump vs. Max HP / Max SpD + Forretress: 85-100%</li>
<li>Draco Meteor vs. 216 HP Gyarados: 62-73%</li>
<li>Hydro Pump vs. Max HP Jirachi: 76-89%</li>
<li>Hydro Pump vs. Max HP Metagross: 91-100%</li>
<li>Hydro Pump vs. Max HP Skarmory: 100%</li>
<li>Waterfall vs. 160 HP / 136 Def Snorlax: 60-71%</li>
<li>Hydro Pump vs. Max HP Suicune: 34-39%</li>
<li>Draco Meteor vs. Max HP Suicune: 52-62%</li>
<li>Hydro Pump vs. 240 HP Swampert: 82-98%</li>
<li>Hydro Pump vs. Max HP Scizor: 100%</li>
</ul>

<p>Stealth Rock support is highly recommended when using this set as it gives him a better chance of getting many of these OHKOs. Azelf, Bronzong, Jirachi, and Swampert are the best options on Rain Dance teams as they all fit in well on Rain Dance teams by provide Rain Dance support and Kingdra wouldn’t have the destructive power it carries.</p> have the ability to set up Stealth Rock reliably. The same Pokémon can also do well outside of Rain Dance as partners, although Swampert less so because of similar typing. Toxic Spikes wreck this set so having a Rapid Spinner such as Starmie can be useful to get rid of them. Qwilfish and Roserade can absorb the Toxic Spikes, and Roserade can set up her own to help against the bulky Water-types and Celebi, while she can also set up Rain Dance. Qwilfish can make a deadly partner thanks to Swords Danced Waterfalls ripping through much of OU, and a deadly Explosion on one of Kingdra’s counters could prove useful.</p>

<p>Celebi, Empoleon, Gyarados, Tentacruel, and most bulky Water-types can make good counters, although Hydro Pump + Draco Meteor can 2HKO many of them. Celebi must watch out for Signal Beam as well; after a Hydro Pump or Waterfall, it will KO. Fast Choice Scarf users such as Flygon are good revenge killers. Scizor and Skarmory are the best options to deal with Flygon. Other Steel-types can also take out Flygon locked into Outrage, and ones with Rain Dance will be especially helpful. Tyranitar and Abomasnow also do well against Kingdra by taking away his precious rain, and although Tyranitar is weak to Water-type moves, he won’t be OHKOed and can OHKO in return with a Choice Band Stone Edge. Abomasnow resists Water-type moves and can survive Draco Meteor thanks to his solid Special Defense. Blizzard will also badly hurt Kingdra, and Abomasnow can also SubSeed stall Kingdra. Scizor, therefore, makes a great partner to deal with them thanks to his STAB Technician-boosted Bullet Punch. Choice Band Dugtrio can trap and OHKO Tyranitar with Earthquake, and finish off a weakened Abomasnow with Stone Edge.</p>

[SET]
name: MixDance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Ice Beam / Hydro Pump
item: Life Orb
nature: Naughty / Lonely
evs: 252 Atk / 24 SpA / 232 Spe

[SET COMMENTS]

<p>This set takes a more offensive approach than the SubDance set. Kingdra retains his two physical STAB options, Waterfall and Outrage, but also carries a special attack to hit physical walls harder. The big difference is that with Life Orb, Kingdra can effectively utilize Hydro Pump to 2HKO Skarmory or Draco Meteor to take out opposing Dragon-type Pokémon without needlessly locking himself into Outrage. Electric-types such as Jolteon, Rotom-A, and Magnezone work well alongside Kingdra, oftentimes forcing out enemy bulky Water-types. Jolteon and Rotom-A make fairly good counters to Celebi, due to Grass Knot having a pathetic base power against both of them; once in safely, Shadow Ball should easily defeat Celebi. If you trap Steel-types with Magnezone, Kingdra doesn't have to worry as much about locking himself into Outrage. Said Pokemon also come in handy when using Draco Meteor over Hydro Pump, as Skarmory once again becomes an issue.</p> (this paragraph needs some rearranging to reflect the current options for the last slot – i.e mention what Ice beam is for and play down mentions of Draco meteor)

[Additional Comments]

<p>The given Speed EVs give Kingdra a stat of 264, enough to outrun base 130 Speed Pokémon after a Dragon Dance. The remaining EVs are put into Attack and then into Special Attack. Swift Swim is arguably the preferred ability so that you can take advantage of opposing Rain Dance teams. This Kingdra can actually be a very good sweeper in a Rain Dance team too placed into; with doubled Speed and boosted Water-type attacks, he will be an absolute terror. Hydro Pump would be the best option in that case.</p>

<p> As with the SubDance (consistency) set, fast Choice Scarf users are an annoyance unless you pack Rain Dance support. Scizor and Tyranitar can trap and kill Choice Scarf Gengar and Starmie with Pursuit. Steel-types can switch into Choice Scarf Flygon’s Outrage and take him out with an appropriate move. Toxic Spikes can dramatically hinder Kingdra, and therefore a Rapid Spinner or Poison-type to remove them is a good option. Roserade can do well; she can also incapacitate a Pokémon with Sleep Powder, and set up her own Toxic Spikes to give Kingdra an easier time with bulky Water-types and Celebi. Starmie can work here as well with Rapid Spin. A Life Orb Starmie may also lure in Celebi, Suicune, and Rotom-A to be severely weakened by the appropriate move.</p>

[SET]
name: Rain Dance (Special)
move 1: Rain Dance
move 2: Surf / Hydro Pump
move 3: Dragon Pulse
move 4: Signal Beam / Hidden Power Electric
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p> This is a purely special version of the Mixed set. He can't hurt Blissey much, but this has some advantages over the mixed version. You don't need Attack EVs, so you can max out Speed making revenge killing Kingdra a much harder task. Hydro Pump can be used for some extra power (it does OHKO Swampert and Metagross), but Surf's reliability makes it the better choice. Signal Beam may seem a bit specific, but scores some nice KOs against Celebi and Abomasnow after Stealth Rock. Hidden Power Electric is an alternative option if you don't particularly fear the aforementioned Grass-type Pokémon; it can hit Empoleon,; it2HKOes 2HKOing offensive versions, and does slightly more damage to other Water-types in comparison to STAB Dragon Pulse (140 vs. 135 effective Base Power).</p>

[Additional Comments]

<p>Maximum Speed is used because tying with opposing Kingdra can be game-breaking. Kingdra also outspeeds all common Choice Scarf users in the rain. Maximum Special Attack is obvious for hitting as hard as possible. An alternative bulkier EV spread of 92 HP / 252 SpA / 164 Spe can be used though. These EVs generate 247 Speed, which allows Kingdra to outspeed Jolly Tyranitar before he uses Rain Dance, and positive natured Scarfed base 100s while it's raining. Life Orb is used for the power boost, which makes Surf a very deadly attack. You could use Damp Rock, but generally this Kingdra should be sweeping not supporting.</p>

<p>As with to the Mixed Rain Dance set, Stealth Rock support is recommended. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams, and also do well outside of them. Toxic Spikes are problematic for this set, so a Rapid Spinner such as Starmie helps. Qwilfish and Roserade can absorb Toxic Spikes, and Roserade can set up her own to help against the bulky Water-types and Celebi. Qwilfish also makes a deadly Rain Dance sweeper, so he makes a nice partner.</p>

<p>This set is a lot harder to revenge kill, but there are still many Pokémon that cause him problems. Bulky Water-types (aside from Swampert) can counter this set well, as even Hidden Power Electric won’t 2HKO most of them. Ludicolo therefore makes an amazing partner to this on Rain Dance teams because of his powerful STAB Grass-type attacks. Jolteon, Rotom-W, and Zapdos can also do well against the aforementioned Pokémon. This set also has trouble against special walls such as Blissey and Snorlax; Choice Band Dugtrio can therefore make a nice partner to trap and 2HKO Blissey, as well as finishing off weakened Snorlax. Scizor is also an option, as Superpower takes care of Blissey and Snorlax. It can also do well against Tyranitar and Abomasnow, whose abilities remove the rain.</p>

[SET]
name: Double Dance
move 1: Waterfall
move 2: Outrage
move 3: Rain Dance
move 4: Dragon Dance
item: Leftovers
ability: Swift Swim
nature: Adamant
evs: 180 HP / 252 Atk / 76 Spe

[SET COMMENTS]

<p>The strategy on this set is to Rain Dance first. Since Waterfall is your main attack, this is the equivalent of the boost from Dragon Dance, but it immediately doubles Kingdra's Speed to outpace many Choice Scarf revenge killers. Rain Dance also clears other weather effects, thereby bringing Leftovers into play, and offers temporary protection from Fire-type attacks for the rest of your team. You can then attack or continue to set up with Dragon Dance. Despite having Dragon Dance, weather-changers can still pose a problem for this set. The previously mentioned Choice Band Dugtrio can trap and OHKO the less bulky versions of Tyranitar with Earthquake as well as finishing off weakened Abomasnow with Stone Edge. Swampert can counter Tyranitar so he makes a nice partner for Kingdra.</p>

[Additional Comments]

<p> 224 Speed EVs allow Kingdra to outrun bulky Gyarados and all Adamant Tyranitar outright. They also allow Kingdra to outrun base 100s after Dragon Dance, as well as neutral-natured Choice Scarf base 100s after Rain Dance. The remaining EVs allow Kingdra to hit 336 HP (a Leftovers threshold). Four Attack EVs can be moved to HP to allow Kingdra an extra turn of survival when the only damage is residual. When using Damp Rock, this Leftovers threshold isn’t important so you can opt for more Speed to outrun more threats in the rain.</p>

<p>This set has the same counters as the first set, but is slightly harder to revenge kill thanks to Rain Dance doubling Kingdra’s Speed. Empoleon, Skarmory and Suicune are all good counters, and can phaze Kingdra out before he gets a chance to Dragon Dance. When using this on a Rain Dance team, Ludicolo can be a great partner to deal with most of these threats, thanks to STAB Grass-type attacks and a powerful Surf to hit Skarmory. Ludicolo will outspeed in the rain and 2HKO offensive +2 Speed Empoleon with either Energy Ball or Grass Knot. Outside of Rain Dance, powerful Electric-types such as Jolteon and Rotom-A can scare the aforementioned Pokémon off. Jolteon needs Hidden Power Grass for Swampert, though, and is very fragile so he can’t switch in easily. Rotom-A, however, can do very well. Rotom-C stands out as an exceptional choice, since Swampert is OHKOed by Leaf Storm. Celebi can make a nice partner for dealing with bulky Water-types thanks to STAB Grass-type attacks and solid defenses.</p>

<p>Scizor can do well on Rain Dance teams, as he can deal with many problem Pokémon such as Abomasnow and Tyranitar. Roserade and Starmie can make nice partners for getting rid of Toxic Spikes. Bulky Steel-type Pokémon such as Bronzong, Jirachi, and Magnezone all make good partners. They can set up Rain Dance should you use Kingdra on a Rain Dance team, take the Dragon-type moves aimed at Kingdra, and also set up Stealth Rock in Bronzong and Jirachi’s case.</p>

[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Surf
move 4: Dragon Pulse
item: Choice Specs
ability: Swift Swim
nature: Timid
evs: 32 HP / 252 SpA / 224 Spe

[SET COMMENTS]

<p>(could do with a better opening sentence explaining Kingdra’s power) Kingdra's Dragon-type and Water-type STAB moves form a nearly perfect combination (only resisted by Empoleon and Shedinja), so there are no reasons to use any other attacks for this set. The idea is to come in on predicted non-damaging support moves, or resisted attacks, and unleash pain on your opponent. Draco Meteor and Hydro Pump are good early-game moves for tearing holes in the opposing team, while Dragon Pulse and Surf make good moves for cleaning up late-game with decent power and perfect accuracy.</p>

<p>With four STAB moves, it is important to know when it is appropriate to use each attack. The choice of which move to use depends mainly on what Kingdra switches into. For example, if Kingdra switches in on a Heatran's Fire Blast in the early game, Draco Meteor is often the best option to use as Kingdra will beat Naive ScarfTran whether they switch or not, and can maim an incoming Pokemon with a Water-type resistance. If Kingdra switches into a Heatran locked into locked into Fire Blast, Dragon Pulse becomes a better option for nailing the incoming Water-types. (sorry but I these are bad examples – prediction is prediction) In the mid-to-late game, Surf and Hydro Pump are generally safer options because most Pokemon with Water-type resistances are Water-type Pokémon and do not threaten Kingdra directly.</p>

[Additional Comments]

<p>The EVs on the set allow Kingdra to outspeed Adamant Lucario, Jolly Mamoswine, and Adamant Gyarados before a Dragon Dance, which gives Kingdra a chance to defeat them before they wreak havoc. It is important to note that the preferred ability on this set is Swift Swim, because a Timid Kingdra with 286 Speed outspeeds everything commonly seen on a Rain Dance team, and other Kingdra almost never run Speed-boosting natures. A Modest nature can also be used to achieve more power. You won't need all that Speed if this is the case; 228 Speed EVs will suffice to beat Jolly Breloom and Adamant Gyarados.</p>

<p>Like any offensive Pokemon, Kingdra will appreciate residual damage to secure more KOs. However, Specs Kingdra is more of a supporter for the team, as he offers a very sturdy resistance to Fire- and Water-type attacks and the power to retaliate against many Pokémon who carry those moves. Therefore, pairing Kingdra with Pokémon who have weaknesses to these types will allow more opportunities for Kingdra to switch in and fire off attacks. One thing to note is that Kingdra is susceptible to Toxic Spikes and neutral to Stealth Rock, so a grounded Poison-type or a Rapid Spinner will increase the number of times Kingdra can enter the field to do damage.</p>

[set]
name: Rest Talk + Dragon Dance
move 1: Outrage
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
item: Leftovers
ability: Swift Swim
nature: Impish
evs: 252 HP / 200 Def / 56 Spe

[Set Comments]
<p>While Kingdra lacks any form of recovery outside of Rest, his excellent typing and respectable 75/95/95 defenses make him a great status absorber (status-absorber?) and offensive tank. Unlike other Kingdra sets, this one can actually switch in multiple times throughout the match without worrying too much about taking damage and status effects thanks to Rest. People are often even thrown off-guard by Rest, since some just aim to weaken Kingdra to the point at which he can be revenge killed with a priority attacker - a strategy that will lead straight to their demise against this set.</p>

<p>Typically, this Kingdra will easily Dragon Dance a few times then Rest off the damage before using Outrage. Sleep Talk remedies the issue of being locked into Outrage (assuming it's selected while sleeping), and thus makes Outrage the superior choice over Waterfall as Kingdra's STAB attack. Outrage also has the advantage of not being walled completely by the likes of Vaporeon, or other Pokemon immune to Water-type attacks, and allows Kingdra to hit Dragon-type Pokemon who have the ability to OHKO Kingdra for super effective damage.</p>

[ADDITIONAL COMMENTS]

<p>This Kingdra's main purpose on a team is to act as a pseudo-counter to many common Pokemon while still maintaining an offensive momentum. He makes a great addition to any balanced team, particularly those that carry Pokémon to beat common phazers and stall (which are this set's downfall). This set is usually better suited as an early- to mid-game sweeper as he tends to outlive most of his counters in the long run and will have multiple opportunities to switch in. Unfortunately, being countered by common OU Pokémon like Scizor and Metagross tend to hinder this set’s effectiveness.</p>

<p>Using an EV spread of 252 HP / 200 Def / 56 Spe will allow Kingdra to shrug off priority attacks directed at him and easily set up on defensive Pokemon such as Celebi, Swampert, physical Jirachi, Vaporeon, Suicune, Hippowdon, Blissey, and Dusknoir. The remaining 56 Speed EVs ensure that Kingdra outruns Salamence after one Dragon Dance (however, you'll need Stealth Rock to OHKO). Despite these advantages, it may be worthwhile to use a more offensive spread; if you decide to go along this route, using an EV spread of 244 HP / 112 Atk / 152 Spe with an Adamant nature is recommended. This grants Kingdra the ability to outrun Choice Scarf Tyranitar after one Dragon Dance and gives a Leftovers number.</p>

<p>This set benefits from partners who can switch in on the Steel-type Pokemon who Kingdra has trouble against, particularly Metagross, Scizor, and Skarmory. Rotom-A makes a decent partner to this set for its ability to take on all three of the noted Pokemon. Unless they switch in on Superpower or Earthquake, Heatran and Infernape can threaten all three Pokemon listed; Kingdra in turn can switch in on many Ground- and Water-type attacks that threaten these Pokemon. Thanks to Magnet Pull and a resistance to Dragon-type attacks, Magnezone is one of the best partners for Kingdra. However, care must be taken to make sure Magnezone doesn't switch in on a Scizor U-turn or Metagross Earthquake.</p>

<p>Having a Steel-type Pokemon of your own to switch in on Dragon-type attacks from Salamence, or the occasional Choice Scarf Flygon is also a good idea. Scizor can switch in on all of the aforementioned Dragons, take a Dragon-type attack, and hit them with Bullet Punch. Choice Band Scizor works best as he can Pursuit Starmie and Celebi on the switch and tends to attract Fire- and Water-type Pokemon on whom Kingdra can set up on.</p>

[Optional Changes] (I thought TO went first?)

<p>Although only a minor option, Yawn can replace Substitute on the first set , as Yawning your opponent's first switch-in can result in forcing them to go to a Pokémon less equipped to deal with Kingdra (unless they allow their best Kingdra counter to be put to sleep). If they decide to save their Pokémon from sleep, Yawn has the added benefit of racking up residual damage on both opposing Pokémon. In addition, since their second switch-in to Kingdra will more than likely be unable to handle Kingdra to the same extent as their first, you might be able to pull off an extra Dragon Dance out of the deal.</p>

<p>Kingdra's movepool is fairly shallow and doesn't have much in the way of other options. Flail is decent if you can manage it, but good luck pulling it off with Tyranitar, priority-move users and Stealth Rock everywhere. Kingdra can run a Choice Band set, but the lack of a decent physical movepool hinders the set’s viability.</p>

<p>Specific EVs are given for each set. Adamant, 4 HP / 252 Atk / 252 Spe is best for the Substitute Dragon Dance set, whereas Adamant, 252 Atk / 24 SpA / 232 Spe is the best option for the Dragon Dance + 3 Attacks set. Double Dance set is best with Adamant, 180 HP / 252 Atk / 76 Spe, but can use Adamant, 92 HP / 252 Atk / 164 Spe if you want to outspeed +1 positive base 100s in the rain. Mixed Rain Dance set should use Naughty, 252 Atk / 240 SpA / 16 Spe to outspeed Choice Scarf Heatran in the rain, but Naughty, 192 Atk / 240 SpA / 76 Spe is a good alternative to outspeed +1 neutral natured base 100s at the slight cost of some Attack. Special Rain Dance set should use either Modest 4 HP / 252 SpA / 252 Spe or Modest, 92 HP / 252 SpA / 164 Spe for a bit more bulk. Timid, 32 HP / 252 SpA / 224 Spe can even be used for surprise factor outside of rain, as well as outspeed almost all opposing Kingdra and +2 Jolly Gyarados in the rain.</p> (this paragraph is largely unnecessary since this was covered in the additional comments of all of the respective sets)

[Team Options]

<p>Stealth Rock support is very useful for all sets, (remove space before comma) especially the Rain Dance ones. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams. As for non-Rain Dance ones, Azelf can still do well as it provides a nice quick Stealth Rock, and possibly also dual screens to help Kingdra Dragon Dance up. Heatran is a good one because of his useful synergy with Kingdra, resisting the Dragon-type moves that Kingdra is weak to, while Kingdra covers Heatran’s Water-type weakness. Toxic Spikes support is very useful for Dragon Dance sets in dealing with Celebi and bulky Water-types. Roserade is the best option for this, as she will appreciate the Fire-type resistance, and makes a nice lead to quickly set it up and possibly incapacitate an opponent’s Pokémon. Tentacruel and Forretress can also set them up, but Tentacruel’s similar tying makes him a lesser option, and Forretress is generally better on more defensive teams. Rain Dance support is almost a requirement for mixed and special Rain Dance sets (remove space before comma), as they work best on Rain Dance teams, but can also be useful for the Double Dance and 3 Attack Dragon Dance sets. Bronzong, Jirachi, Magnezone, and Scizor are the best options for Rain Dance support Pokémon in this case, due to resisting Kingdra’s only weakness. Dual screens can be useful for the Dragon Dance sets in allowing them to havek and Taunt slower leads (what happened here?). Bronzong, Cresselia, and Magnezone are other good options. Magnezone can easily set them up on a Choice-locked Scizor’s Bullet Punch and other moves, while Bronzong and Cresselia are very bulky, so, barring Taunt, should be able to get up both. Cresselia can also provide Lunar Dance support to give a weakened Kingdra another chance to sweep.</p>

<p>For offensive support Pokémon, Ludicolo is the best option on Rain Dance teams , as he deals with the bulky Water-types that Kingdra hates. Kabutops and Qwilfish are other good partners on Rain Dance teams for ripping through your opponent’s team to create holes for Kingdra to abuse. Rotom formes make nice partners as they deal with bulky Water-types. Rotom-C can also scare off Swampert with Leaf Storm, while on Rain Dance teams, Rotom-W can abuse a powerful STAB 100% accurate Thunder and boosted Hydro Pump, making them effective offensive partners. Jolteon is another Electric-type who can scare off bulky Water-types and has Hidden Power Grass for Swampert. Scizor and Tyranitar are other good offensive partners, as Pursuit is a great tool to deal with many of Kingdra’s counters and checks, such as Celebi.</p>

<p>For defensive support Pokémon, Steel-types are best (remove space), as they cover Kingdra’s Dragon-type weakness. The best examples are Bronzong, Heatran, Jirachi, Magnezone, Metagross, and Scizor. Most of them can also provide Rain Dance support should you be using Kingdra on a Rain Dance team. Celebi makes a nice partner as it can also deal with bulky Water-types, and it will appreciate the Fire-type resistance. Add in Heatran and you can have a nice defensive combo; each of their weaknesses is covered by another.</p>

[Counters]

<p>Empoleon easily walls most mixed and special Kingdra sets, fearing only the occasional Hidden Power Electric, but when it comes to the Dragon Dancer, Empoleon has to focus his EVs into Defense or he will be 2HKOed by boosted Outrages. Celebi and Tangrowth also do decently at stopping the Dragon Dancer, but still have to be wary of Life Orbed variants as Outrage can 2HKO both of them. Milotic, Ludicolo, Suicune, and Vaporeon are also effective at stopping the mixed and special sets as well due to their Water resistance and good Special Defense, although hits from Draco Meteor will still take their toll (remove space) , while Blissey, Snorlax, and Regice will beat the special based Rain Dance set. Tyranitar and Abomasnow also can annoy the Rain Dance sets by taking away their rain and hitting back hard.</p>

Finished! God that was long.

Changes in bold and removals in red. If you add any sets, such as the bulky swimmer, or combine any, PM me so I can check them. Nice work!

GP Check 1
 
[set]
name: Rest Talk + Dragon Dance
move 1: Outrage
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
item: Leftovers
ability: Swift Swim
nature: Adamant
evs: 252 HP / 96 Atk / 160 SpD

I fucked around with this ALOT today. This set is absolutely incredible. For starters.. Choice Specs Overheat from Heatran doesn't even manage 30%. In fact, Life Orbed Earth Power isn't even a 3HKO. Adamant gives you a ton of kick (power difference is noticeable) and I went Special Defensive for two reasons:

Life Orb Starmie Ice Beam / Thunderbolt does 33.4% max to this spread. Celebi also cannot 3HKO with Grass Knot. Therefore, you can set up on those two pokemon all day.

The most gamebreaking thing I found about this set.. Is that it can come in and wall shit like Starmie and other walls (most are specially based), set up an Infinite amount of DDs and blast away with Outrage then switch out when you get confused. Then your next time in, you can just Rest off the Damage and repeat. Its REALLY, REALLY hard to kill that thing with Mence gone. And since hes gone, you really have no need to invest in speed.
 
I know I mentioned it earlier, but there are still mentions of Latias and Salamence, which (obviously) shouldn't be there. I know someone's gonna fix them eventually, but you've been through one GP Check and it wasn't removed, so I just wanted to remind you.
 
Just dropping off a note here: Rain Dance versions of Kingdra can be really effective outside of Rain Teams if it wants to. I played around with Rain Dance Special Kingdra today and found a lot of teams had a lot of trouble taking Hydro Pumps and Dragon Pulses galore. In Rain, I can say this: Kingdra is a MUCH better Life Orb Latias/Starmie.

Breloom can't outspeed Special Kingdra outside of Rain, Choiced Heatran are screwed, Swampert, Jirachi, and Flygon are all OHKO's by Hydro Pump in Rain, and this version of Kingdra is actually good in the metagame due to outspeeding many scarved threats...excluding Starmie, which has the risk of being KO'd by Pursuits. Kingdra isn't immediately screwed by ScarfTar, either. With Kingdra's typing, it has many oppotunities to set up Rain Dance by itself. Like Salamence, all it takes is one turn of set up to mash shit around.

This goes for the mixed set, too. Perhaps if it's not too late, can the update signify how Kingdra can be used outside of Rain Dance teams?
 
GP CHECK 2/3
Additions in Bold, Deletions in Red
I found a lot of errors so I am requesting a third check.
gp2.png



[Overview]

<p>Kingdra has often been bashed in past generations due to poor movepool; however, DPP has imparted an array of blessings for the seahorse, including incredible new options such as Outrage. In the past, Kingdra has been bashed a lot for his its poor movepool. In the fourth generation Kingdra got a huge array of new moves to help it out, in particular receiving the fantastic addition of Outrage. While Kingdra's movepool still isn't anything to write home about, he it can do a lot with what he it has. Kingdra has changed from quite the mundane sweeper to a Pokemon Pokémon that many teams will have significant problems with, due to his its ability to run quite a few sets, bulky defenses defensive stats, and excellent offensive (not to mention defensive) typing.</p>

[SET]
name: Substitute + Dragon Dance? SubDance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Substitute
item: Leftovers / Lum Berry
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With two physical STAB options to go with Dragon Dance, Kingdra
is a fearsome foe with the nearly perfect type coverage provided by Waterfall and Outrage (resisted only only resisted by Empoleon and Shedinja). Kingdra can use his its unique typing to set up on opposing Pokemon Pokémon that are unable to do significant damage to it, such as Starmie, Heatran, and Vaporeon. Substitute protects Kingdra from status moves that could otherwise ruin his its sweep, and can help him it set up on certain Pokémon such as Toxic Vaporeon. When using a Lum Berry, Dragon Dance the first time the foe uses a status move on Kingdra, and then use Substitute the next time to get another Dragon Dance as they hopelessly try to status Kingdra once more.</p>

<p>This Kingdra has trouble with bulky physical walls with a phazing move, such as Skarmory, Suicune, and Swampert. Magnezone can trap Skarmory who which lack Shed Shell, and its powerful STAB Thunderbolt will scare off Suicune. If you pack Hidden Power Grass, it can even beat Swampert. Rotom-A also works well at warding off said Pokemon, although it cannot trap Skarmory. Celebi easily defeats Suicune with Leaf Storm or Perish Song[delete this space], and it will also appreciate Kingdra's resistance to Fire-type attacks.</p>

[Additional Comments]

<p>The EVs are simple and straightforward: maximum Attack and Speed while the with rest are thrown into HP. With this investment, This way Kingdra will at worst Speed tie with opposing Kingdra and as well as Heracross. After a Dragon Dance, Kingdra will outrun base 130 Speed Pokémon. However, you can opt for a slightly bulkier spread should you choose to work with Kingdra's auspicious typing. While both abilities are viable, Swift Swim is arguably the greater option due to the ability to take advantage of opposing Rain Dance teams. Most Pokemon Pokémon on Rain Dance teams are slower than Kingdra, so Outrage can rip through these teams once Steel-types are removed.</p>

<p>Celebi can do a decent job against Kingdra because of its bulk, but Substitute will block Thunder
Wave, so it must be careful it doesn’t give Kingdra too many free Dragon Dances. Some good options for dealing with Celebi are Scizor and Tyranitar. Specially defensive versions are the best ways to defeat Celebi, as this almost always ensures Scizor will survive Hidden Power Fire, and will make it easier for Tyranitar to take Grass Knot. They both have super effective moves at their disposal to take out Celebi, and even switching out is not an option for Celebi, as it might take lethal damage from Pursuit.</p>

<p>Faster Choice Scarf users such as Flygon, and Naive Heatran can cause Kingdra problems by revenge killing it as long as it only has one Dragon Dance and isn't isn’t behind a Substitute. Scizor and Tyranitar can trap Starmie by using Pursuit to help take it her out. Having a Steel-type on your team can help in taking an Outrage from Flygon or a Dragon Pulse from Heatran. Heatran is probably your best bet to countering opposing Heatran since it only fears Earth Power, while you can revenge kill it with your own Earth Power. Heatran can also revenge kill Flygon locked into Outrage with Dragon Pulse. You must also be wary of Steel-types switching into Outrage to revenge kill Kingdra. It is therefore useful to have Magnezone on your team, ideally with a Choice Scarf; it can trap and kill most Steel-types thanks to Magnet Pull. Toxic Spikes support from Roserade can be useful as it allows Kingdra to have an easier time with bulkier Pokemon Pokémon such as Celebi, Suicune, Swampert, and Vaporeon. Roserade can also absorb the Toxic Spikes which could end Kingdra's sweep.</p>

[SET]
name: Rain Dance (Mixed)
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
item: Life Orb
ability: Swift Swim
nature: Rash / Mild
evs: 208 Atk / 136 SpA / 164 Spe

[SET COMMENTS]

<p>This set is arguably Kingdra's most destructive set, capable of smashing through even the game's most defensive Pokémon. It can work very well outside of Rain Dance teams, but generally is best used on one. Hydro Pump is the real selling point of the set, as it significantly out-damages Waterfall and demolishes the physically based OU metagame. Surf can be used as well, but it doesn't pack the power that Hydro Pump does. Draco Meteor rounds out the set by allowing Kingdra to deliver a powerful hit to Grass-types and opposing Water-type Pokémon that resist his its Water-type STAB. On In Rain Dance teams, though, you will have other Pokemon Pokémon to set up Rain Dance so you do not need it on Kingdra. Signal Beam is therefore a great alternative to hit Celebi hard, KOing after it switches into Hydro Pump or Waterfall. Hidden Power Electric is an even lesser option, but it does get a 2HKO on offensive Empoleon as well as a guaranteed OHKO on Gyarados every time with Stealth Rock support.</p>

[Additional Comments]

<p>The EVs generate enough Speed to outrun Jolly Choice Scarf Jirachi and Flygon in the rain. The chosen natures are chosen as to not drop Kingdra's Attack or Special Attack, Mild or Rash nature is used to not drop either of Kingdra's attack stats, but which defense stat to drop is up to you. Life Orb is the obvious item as without it, Kingdra wouldn't wouldn’t have the destructive power it carries.</p>

<p>To illustrate the raw power efficiency of Mixed Kingdra, a few damage calculations have been listed below:</p>

<h3>Damage Calculations</h3>

<ul class="damage_calculation">
<li>Waterfall vs. 252 Def Blissey: 61% - 73%</li>
<li>Waterfall vs. Max HP Bronzong: 54-64%</li>
<li>Hydro Pump vs. Max HP / 98 SpD: Bronzong 72-85%</li>
<li>Hydro Pump vs. Max HP Celebi: 38-45%</li>
<li>Draco Meteor vs. Max HP Celebi: 59-69%</li>
<li>Hydro Pump vs. Max HP / Max SpD + Forretress: 85-100%</li>
<li>Draco Meteor vs. 216 HP Gyarados: 62-73%</li>
<li>Hydro Pump vs. Max HP Jirachi: 76-89%</li>
<li>Hydro Pump vs. Max HP Metagross: 91-100%</li>
<li>Hydro Pump vs. Max HP Skarmory: 100%</li>
<li>Waterfall vs. 160 HP / 136 Def Snorlax: 60-71%</li>
<li>Hydro Pump vs. Max HP Suicune: 34-39%</li>
<li>Draco Meteor vs. Max HP Suicune: 52-62%</li>
<li>Hydro Pump vs. 240 HP Swampert: 82-98%</li>
<li>Hydro Pump vs. Max HP Scizor: 100%</li>
</ul>

<p>Stealth Rock support is incredibly useful to this set as it provides it with a much better chance of attaining notable OHKOs. Azelf, Bronzong, Jirachi, and Swampert are the best options on Rain Dance teams as they all can provide Rain Dance and Stealth Rock. The same Pokemon can also do well outside of Rain Dance partners, though Swampert is not recommended in this case due to similar typing.</p>
Stealth Rock support is highly recommended when using this set as it gives it a better chance of getting many of these OHKOs. Azelf, Bronzong, Jirachi, and Swampert are the best options on Rain Dance teams as they all fit in well on Rain Dance teams by providing Rain Dance support and Kingdra wouldn’t have the destructive power it carries.</p> the ability to set up Stealth Rock reliably. The same Pokémon can also do well outside of Rain Dance as partners, although Swampert less so because of similar typing.

<p>Toxic Spikes wreck this set, so having a Rapid Spinner such as Starmie can be useful to get rid of them. Qwilfish and Roserade can absorb the Toxic Spikes, and Roserade can set up his its own to help against the bulky Water-types and Celebi, while it can also set up Rain Dance. Qwilfish can make a deadly partner thanks to Swords Danced Waterfalls ripping through much of OU, and a deadly Explosion on one of Kingdra's Kingdra’s counters could prove useful.</p>

<p>Celebi, Empoleon, Gyarados, Tentacruel, and most bulky Water-types can make good counters, although Hydro Pump + Draco Meteor can 2HKO many of them. Celebi must watch out for Signal Beam as well; after a Hydro Pump or Waterfall, it will KO. Fast Choice Scarf users such as Flygon are good revenge killers
. Scizor and Skarmory can make good partners, as they are are the best option to deal with Flygon. Other Steel-types can also take out Flygon locked into Outrage, and ones with Rain Dance will be especially helpful. Tyranitar and Abomasnow also do well against Kingdra it by taking away its precious rain, and although Tyranitar is weak to Water-type moves, it won’t be OHKOed and can OHKO in return with a Choice Band Stone Edge. Abomasnow resists Water-type moves and can survive Draco Meteor thanks to its solid Special Defense. Blizzard will also badly hurt Kingdra, or Abomasnow could SubSeed stall Kingdra. Scizor therefore makes a great partner again to deal with them thanks to its STAB Technician boosted Bullet Punch. Choice Band Dugtrio can trap and OHKO Tyranitar with Earthquake, and finish off a weakened Abomasnow with Stone Edge.</p>

[SET]
name: MixDance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Ice Beam / Hydro Pump
item: Life Orb
nature: Naughty / Lonely
evs: 252 Atk / 24 SpA / 232 Spe

[SET COMMENTS]

<p>This set takes a more offensive approach than the former set. Kingdra retains its two physical STAB options, Waterfall and Outrage, but also carries a special attack to hit physical walls harder. The big difference is that with Life Orb, Kingdra can effectively utilize Hydro Pump to 2HKO Skarmory or Ice Beam Draco Meteor to take out opposing Dragon-type Pokémon without needlessly locking itself into Outrage. Electric-types such as Jolteon, Rotom-A, and Magnezone work well alongside Kingdra, oftentimes forcing out enemy bulky Water-types. Jolteon and Rotom-A make fairly good counters to Celebi, due to Grass Knot having a pathetic base power against both of them; once in safely, Shadow Ball should easily defeat Celebi. By trapping Steel-types with Magnezone, Kingdra doesn't have to worry as much about locking itself into Outrage. Said Pokemon also come in handy when using Ice Beam Draco Meteor over Hydro Pump, as Skarmory once again becomes an issue.</p>

[Additional Comments]

<p>The given Speed EVs give Kingdra a stat of 264, enough to outrun base 130 Speed Pokémon after a Dragon Dance. The remaining EVs are put into Attack and then into Special Attack. Swift Swim is arguably the preferred ability due to the ability to take advantage of opposing Rain Dance teams. This Kingdra can actually be a very good sweeper in a Rain Dance team
placed into; with doubled Speed and boosted Water-type attacks, it will be an absolute terror. Hydro Pump would be the best option in that case.</p>

<p> Similar to the Substitute Dragon Dance set, fast Choice Scarf users are an annoyance unless you pack Rain Dance support. Scizor and Tyranitar can trap and kill Choice Scarf Gengar and Starmie with Pursuit. Steel-types can switch into Choice Scarf Flygon's Flygon’s Outrage and take it out with an appropriate move. Toxic Spikes can dramatically hinder Kingdra, and therefore a Rapid Spinner or Poison-type to remove them is a good option. Roserade can do well; he it can also incapacitate a Pokémon with Sleep Powder, and set up his its own Toxic Spikes to give Kingdra an easier time with bulky Water-types and Celebi. Starmie can work here as well with Rapid Spin. A Life Orb Starmie may also lure in Celebi, Suicune, and Rotom-A to be severely weakened by the appropriate move.</p>

[SET]
name: Rain Dance (Special)
move 1: Rain Dance
move 2: Surf / Hydro Pump
move 3: Dragon Pulse
move 4: Signal Beam / Hidden Power Electric
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p> This is a purely special version of the mixed set previous set. It can't hurt Blissey much, but this has some advantages over the mixed version. You don't need Attack EVs, so you can max out Speed, making revenge killing Kingdra a much harder task. Hydro Pump can be used for some extra power (it does OHKO Swampert and Metagross), but Surf's reliability makes it the better choice. Signal Beam may seem a bit specific, but scores some nice KOs against Celebi and Abomasnow after Stealth Rock. Hidden Power Electric is an alternative option if you don't particularly fear the aforementioned Grass-type Pokémon as it can hit Empoleon; it 2HKOes offensive versions, and does slightly more damage to other Water-types in comparison to STAB Dragon Pulse (140 vs. 135).</p>

[Additional Comments]

<p>Maximum Speed is used because tying with opposing Kingdra can be game breaking. Kingdra also outspeed all common Choice Scarf users with support from the rain. Maximum Special Attack is obvious for hitting as hard as possible. An alternative bulkier EV spread of 92 HP / 252 SpA / 164 Spe can be used though. These EVs generate 247 Speed, which allows Kingdra to outspeed Jolly Tyranitar before it uses Rain Dance, and positive natured Scarfed base 100s while it's raining. Life Orb is used for the power boost, which makes Surf a very deadly attack. You could use Damp Rock, but generally this Kingdra should be sweeping, not supporting.</p>

<p>Similar Similarly to the Mixed Rain Dance set, Stealth Rock support is recommended. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams, and also do well outside of them. Toxic Spikes are problematic for this set, so a Rapid Spinner such as Starmie helps. Qwilfish and Roserade can absorb Toxic Spikes, and Roserade can set up his its own to help against the bulky Water-types and Celebi. Qwilfish also makes a deadly Rain Dance sweeper, so it makes a nice partner.</p>

<p>This set is a lot harder to revenge kill, but there are still many Pokémon that cause it problems. Bulky Water-types (aside from Swampert) can counter this set well, as even Hidden Power Electric won’t 2HKO most of them. Ludicolo therefore makes an amazing partner to this on Rain Dance teams because of its powerful STAB Grass-type attacks. Jolteon, Rotom-W, and Zapdos can also do well against the aforementioned Pokémon. This set also has trouble against special walls such as Blissey and Snorlax; Choice Band Dugtrio can therefore make a nice partner to trap and 2HKO Blissey, as well as finishing off weakened Snorlax. Scizor is also an option, as Superpower takes care of Blissey and Snorlax. It can also do well against Tyranitar and Abomasnow, whose abilities remove the rain.</p>

[SET]
name: Double Dance
move 1: Waterfall
move 2: Outrage
move 3: Rain Dance
move 4: Dragon Dance
item: Leftovers
ability: Swift Swim
nature: Adamant
evs: 180 HP / 252 Atk / 76 Spe

[SET COMMENTS]

<p>The strategy on this set is to Rain Dance first. Since Waterfall is your main attack, this is the equivalent of the boost from Dragon Dance, but it immediately doubles Kingdra's Speed to outpace many Choice Scarf revenge killers. Rain Dance also clears other weather effects, thereby bringing Leftovers into play, and offers temporary protection from Fire-type attacks for the rest of your team. You can then attack or continue to set up with Dragon Dance. The previously mentioned Choice Band Dugtrio can trap and OHKO the less bulky versions of Tyranitar with Earthquake as well as finishing off weakened Abomasnow with Stone Edge. Swampert can counter Tyranitar so it makes a nice partner for Kingdra.</p> (Too short. More info needs to be added here)

[Additional Comments]

<p>
224 Speed beats bulky Gyarados and Adamant Tyranitar outright. It also allows Kingdra to outrun base 100s after Dragon Dance, as well as neutral Choice Scarf base 100s after Rain Dance. The remaining EVs allow Kingdra to hit 336 HP (a Leftovers threshold). Four Attack EVs can be moved to HP to allow Kingdra an extra turn of survival when the only damage is residual. When using Damp Rock, this Leftovers threshold isn’t important so you can opt for more Speed to outrun more threats in the rain.</p>

<p>This set has the same counters as the first set, but is slightly harder to revenge kill thanks to Rain Dance doubling its Speed. Empoleon, Skarmory and Suicune are all good counters, and can phaze it out before Kingdra gets a chance to Dragon Dance. When using this on a Rain Dance team, Ludicolo can be a great partner to deal with most of these threats, thanks to STAB Grass-type attacks and a powerful Surf to hit Skarmory. Ludicolo will outspeed and 2HKO offensive +2 Speed Empoleon with either Energy Ball or Grass Knot. Outside of Rain Dance, powerful Electric-types such as Jolteon and Rotom-A can scare the aforementioned Pokémon off. Jolteon needs Hidden Power Grass for Swampert, though, and is very fragile so it can't can’t switch in. Rotom-A, however, can do very well. Rotom-C stands out as an exceptional choice, since Swampert is OHKOed by Leaf Storm. Celebi can make a nice partner for dealing with bulky Water-types thanks to STAB Grass-type attacks and solid defenses.</p>

<p>Scizor can do well on Rain Dance teams, as it can deal with many problem Pokémon such as Abomasnow and Tyranitar. Roserade and Starmie can make nice partners for getting rid of Toxic Spikes. Bulky Steel-type Pokemon Pokémon such as Bronzong, Jirachi, and Magnezone all make good partners. They can set up Rain Dance should you use Kingdra on a Rain Dance team, take the Dragon-type moves aimed at Kingdra, and also set up Stealth Rock in Bronzong and Jirachi’s case.</p>

[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Surf
move 4: Dragon Pulse
item: Choice Specs
ability: Swift Swim
nature: Timid
evs: 32 HP / 252 SpA / 224 Spe

[SET COMMENTS]

<p>Kingdra's Dragon-type and Water-type STAB form a nearly perfect combination (only resisted by Empoleon and Shedinja), so there are no reasons to use any other attacks for this set. The idea is to come in on predicted non-damaging support moves, or Fire- and Water-type attacks, and unleash pain on your opponent. Draco Meteor and Hydro Pump are good early game moves for tearing holes in the opposing team, while Dragon Pulse and Surf make good moves for cleaning up lategame with decent power and perfect accuracy.</p>

<p>With four STAB moves, it is important to know when it is appropriate to use each attack. The choice on which move to use depends mainly on what Kingdra switches into. For example, if Kingdra switches in on a Heatran's Fire Blast in the early game, Draco Meteor is the best option to use as it will beat Naive Choice Scarf Heatran ScarfTrans whether they switch or not, and will maim the incoming Water-type resist. If Kingdra switches into a Heatran locked into locked into Fire Blast, Dragon Pulse becomes a better option for nailing the incoming Water-types. In the mid-to-late game, Surf and Hydro Pump are generally safer options because most Water-type resists are Water-type Pokémon and do not threaten Kingdra directly.</p>

[Additional Comments]

<p>The EVs on the set allow Kingdra to outspeed Adamant Lucario, Jolly Mamoswine, and Adamant Gyarados before a Dragon Dance, which gives Kingdra a chance to defeat them before they wreak havoc. It is important to note that the preferred ability on this set is Swift Swim, because a Timid Kingdra with 286 Speed outspeeds everything commonly seen on a Rain Dance team, and other Kingdra almost never run Speed boosting natures. A Modest nature can also be used to achieve more power. You won't need all that Speed if this is the case; 228 Speed EVs will suffice to beat Jolly Breloom and Adamant Gyarados.</p>

<p>Like any offensive Pokemon, Kingdra will appreciate residual damage to secure more KOs. However, Specs Kingdra is more of a supporter for the team, as it offers a very sturdy resist to Fire- and Water-type attacks and the power to retaliate against many Pokemon Pokémon that carry those moves. Therefore, pairing Kingdra with Pokémon that have weaknesses to these types will allow more opportunities for Kingdra to switch in and fire off attacks. One thing to note is that Kingdra is susceptible to Toxic Spikes and neutral to Stealth Rock, so a grounded Poison-type or a Rapid Spinner will increase the amount of times Kingdra will enter the field to do damage.</p>

[SET] [set]
name: Rest Talk + Dragon Dance
move 1: Outrage
move 2: Dragon Dance
move 3: Rest
move 4: Sleep Talk
Item: Leftovers
ability: Swift Swim
nature: Impish
evs: 252 HP / 200 Def / 56 Spe

[Set Comments]
<p>While Kingdra lacks any form of recovery outside of Rest, his its excellent typing and respectable 75/95/95 defenses make him it a great status absorber and offensive tank. Unlike other Kingdra sets, this one can actually switch in multiple times throughout the match without worrying too much about taking damage and status effects thanks to Rest. People are often even thrown off-guard by Rest, since some just aim at weakening Kingdra to the point of revenge killing with a priority attacker - a strategy that will lead straight to their demise against this set.</p>

<p>Typically, this Kingdra will easily Dragon Dance a few times then Rest off the damage before using Outrage. Sleep Talk remedies the issue of being locked into Outrage (assuming it's selected while sleeping), and thus makes Outrage the superior choice over Waterfall as Kingdra's STAB attack. Outrage also has the advantage of not being walled completely by the likes of Vaporeon, or other Pokemon immune to Water-type attacks, and allows Kingdra to hit Dragon-type Pokemon, who have the ability to OHKO Kingdra, for super effective damage.</p>

[ADDITIONAL COMMENTS]

<p>This Kingdra's main purpose on a team is to act as a pseudo-counter to many common Pokemon while still maintaining an offensive momentum. It makes a great addition to any balanced team, particularly those that carry Pokémon to beat common phazers and stall (which are this set's downfall). This set is usually better suited as an early to mid-game sweeper as it tends to outlive most of its counters in the long run and will have multiple opportunities to switch in. Unfortunately, being countered by common OU Pokemon Pokémon like Scizor and Metagross tend to hinder Kingdra's its effectiveness.</p>

<p>Using an EV spread of 252 HP / 200 Def / 56 Spe will allow Kingdra to shrug off priority attacks directed at him it and easily set up on defensive Pokemon such as Celebi, Swampert, physical Jirachi, Vaporeon, Suicune, Hippowdon, Blissey, and Dusknoir. The remaining 56 Speed EVs ensure that Kingdra outruns Salamence after one Dragon Dance (however, you'll need Stealth Rock to OHKO). Despite these advantages, it may be worthwhile to use a more offensive spread; if you decide to go this route, using an EV spread of 244 HP / 112 Atk / 152 Spe with an Adamant nature is recommended. This grants Kingdra the ability to outrun Choice Scarf Tyranitar after one Dragon Dance and gives him a Leftovers number.</p>

<p>This set benefits from partners who can switch in on the Steel-type Pokemon who Kingdra has trouble against, particularly Metagross, Scizor, and Skarmory. Rotom-A makes a decent partner to this set for its ability to take on all three of the noted Pokemon. Unless they switch in on Superpower or Earthquake respectively, Heatran and Infernape can threaten all three Pokemon listed; Kingdra in turn can switch in on many Ground- and Water-type attacks that threaten these Pokemon. Thanks to Magnet Pull and a resistance to Dragon-type attacks, Magnezone is one of the best partners for Kingdra. However, care must be taken to make sure Magnezone doesn't switch in on a Scizor U-turn or Metagross Earthquake.</p>

<p>Having a Steel-type Pokemon of your own to switch in on Dragon-type attacks from Dragonite or Choice Scarf Flygon is also a good idea. Scizor can switch in on all of the aforementioned Dragons, take a Dragon-type attack, and hit them with Bullet Punch. Choice Band Scizor works best as it can Pursuit Starmie and Celebi on the switch and tends to attract Fire- and Water-type Pokemon that Kingdra can set up on.</p>


[Optional Changes]

<p>Although only a minor option, Yawn can replace Substitute on the first setdeletethisspace, as Yawning your opponent's first switch-in can result in forcing them to go to a Pokemon Pokémon less equipped to deal with Kingdra (lest they allow their best Kingdra counter to be put to sleep). If they decide to save their Pokémon from sleep, Yawn has the added benefit of racking up residual damage on both opposing Pokemon Pokémon. In addition, since their second switch-in to Kingdra will more than likely be unable to handle Kingdra to the same extent as their first, you might be able to pull off an extra Dragon Dance out of the deal.</p>

<p>Kingdra's movepool is fairly shallow
and doesn't have much in the way of other options. Flail is decent if you can manage it, but good luck pulling it off with Tyranitar, priority-move users and Stealth Rock everywhere. Kingdra can run a Choice Band set, but the lack of a decent physical movepool hinders its viability.</p>

<p>Specific EVs are given for each set. Adamant, 4 HP / 252 Atk / 252 Spe is best for the Substitute Dragon Dance set, where as Adamant, 252 Atk / 24 SpA / 232 Spe is the best option for the Dragon Dance + 3 Attacks set. Double Dance set is best with Adamant, 180 HP / 252 Atk / 76 Spe, but can use Adamant, 92 HP / 252 Atk / 164 Spe if you want to outspeed +1 positive base 100s in the rain. Mixed Rain Dance set should use Naughty, 252 Atk / 240 SpA / 16 Spe to outspeed Choice Scarf Heatran in the rain, but Naughty, 192 Atk / 240 SpA / 76 Spe is a good alternative to outspeed +1 neutral natured base 100s at the slight cost of Attack. Special Rain Dance set should use either Modest 4 HP / 252 SpA / 252 Spe or Modest, 92 HP / 252 SpA / 164 Spe for a bit more bulk. Timid, 32 HP / 252 SpA / 224 Spe can even be used for surprise factor outside of rain, as well as outspeed almost all opposing Kingdra and +2 Jolly Gyarados in the rain.</p>

[Team Options]

<p>Stealth Rock support is very useful for all setsdeletethisspace, especially the Rain Dance ones. Azelf, Bronzong, Jirachi, and Swampert are the best options for this on Rain Dance teams. As for non-Rain Dance ones, Azelf can still do well as it provides a nice quick Stealth Rock, and possibly also dual screens to help it Dragon Dance up. Heatran is a good one because of its useful synergy with Kingdra, resisting its Dragon-type weakness, while Kingdra resists Heatran’s Water-type weakness. Toxic Spikes support is very useful for Dragon Dance sets in dealing with Celebi and bulky Water-types. Roserade is the best option for this, as it will appreciate the Fire-type resistance, and makes a nice lead to quickly set it up and possibly incapacitate an opponent's Pokemon opponent’s Pokémon. Tentacruel and Forretress can also set them up, but Tentacruel's Tentacruel’s similar tying makes it a lesser option, and Forretress is generally better on more defensive teams. Rain Dance support is almost a requirement for mixed and special Rain Dance setsdeletethisspace, as they work best on Rain Dance teams, but can also be useful for the Double Dance and 3 Attack Dragon Dance sets. Bronzong, Jirachi, Magnezone, and Scizor are the best options for Rain Dance support Pokémon in this case, due to resisting Kingdra’s only weakness. Dual screens can be useful for the Dragon Dance sets in allowing them to havek and Taunt slower leads. Bronzong, Cresselia, and Magnezone are other good options. Magnezone can easily set them up on a Choice-locked Scizor's Scizor’s Bullet Punch and other moves, while Bronzong and Cresselia are very bulky, so, barring Taunt, should be able to get up both. Cresselia can also provide Lunar Dance support to give a weakened Kingdra another chance to sweep.</p>

<p>For offensive support Pokémon, Ludicolo is the best option on Rain Dance teamsdeletethisspace, as it deals with the bulky Water-types that Kingdra hates. Kabutops and Qwilfish are other good partners on Rain Dance teams for ripping through your opponent’s team to create holes for Kingdra to abuse. Rotom formes make nice partners as they deal with bulky Water-types. Rotom-C can also scare off Swampert with Leaf Storm, while on Rain Dance teams, Rotom-W can abuse a powerful STAB 100% accurate Thunder and boosted Hydro Pump, making them effective offensive partners. Jolteon is another Electric-type who can scare off bulky Water-types and has Hidden Power Grass for Swampert. Scizor and Tyranitar are other good offensive partners, as Pursuit is a great tool to deal with many of Kingdra's Kingdra’s counters / checks such as Celebi. Mix Dragonite is a great partner for luring and taking out Skarmory, possibly Celebi as well as Rotom-A.</p>

<p>For defensive support Pokémon, Steel-types are bestdeletethisspace
, for taking Kingdra's Kingdra’s Dragon-type weakness. The best examples are Bronzong, Heatran, Jirachi, Magnezone, Metagross, and Scizor. Most of them can also provide Rain Dance support should you be using Kingdra on a Rain Dance team. Celebi makes a nice partner as it can also deal with bulky Water-types, and it will appreciate the Fire-type resistance. Add in Heatran and you can have a nice defensive combo; each of their weaknesses are is covered by one another.</p>

[Counters]

<p>Empoleon easily walls most mixed and special Kingdra sets, fearing only the occasional Hidden Power Electric, but when it comes to the Dragon Dancer, Empoleon has to focus its EVs into Defense or it will be 2HKOed by boosted Outrages. Celebi and Tangrowth also do decently at stopping the Dragon Dancer, but still have to be wary of Life Orbed variants as Outrage can 2HKO both of them. Milotic, Ludicolo, Suicune, and Vaporeon are also effective at stopping the mixed and special sets as well due to their Water-type resistance and good Special Defense, although hits from Draco Meteor will still take their tolldeletethespace
, while Blissey, Snorlax, and Regice will beat the special based Rain Dance set. Tyranitar and Abomasnow also can annoy the Rain Dance sets by taking away their rain and hitting back hard.</p>

Lots of problems here:

-Gender rule (it = he/she, unless in case of gender neutrals)
-Delete all of those random spaces
-Awkward wording

I am approving, but requesting another gp check.
 
Just dropping off a note here: Rain Dance versions of Kingdra can be really effective outside of Rain Teams if it wants to. I played around with Rain Dance Special Kingdra today and found a lot of teams had a lot of trouble taking Hydro Pumps and Dragon Pulses galore. In Rain, I can say this: Kingdra is a MUCH better Life Orb Latias/Starmie.

Sort of my whole knock against the Dragon Dance sets. Rain Dance Kingdra does everything Dragon Dance can do, but alot better. ALOT better. The only Dragon Dance set worth using is resttalk. Kingdra was made to use Rain Dance, not Dragon Dance. Every single Rain Dance set is usable outside of a Rain Team and is stupidly effective but I think there is a misconception that it just can't be used without a team.
 
the comments for the choice specs set claim the given evs are just enough to outpace adamant gyarados when in fact they make kingdra faster than jolly gyarados as well (two occurrences). also, in the second paragraph of the set (not in additional comments), the middle sentences give confusing recommendations since the two scenarios are the same yet different actions are recommended; you repeat "locked into" unnecessarily.
 
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