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Pet Mod Legends Z-A OU

Should Heavy-Duty Boots be allowed


  • Total voters
    177
  • Poll closed .
According to Wolfe Glick, Gengar lost Encore and Incineroar lost Knock Off in the preview build he played. Don't know if this will apply for long term or if moves will be added to Pokémon over time
 
Protect being reduced to 8 PP is good news. No need for a mostly uninteractive niche move that's only here to abuse Poison Heal, it also nerfs Pressure Protect stall from Kyurem/Suicune.
We probably don't have to update all move PP for the ZA-OU format, it's not a big deal and will cause more confusion to a temporary meta.

According to Wolfe Glick, Gengar lost Encore and Incineroar lost Knock Off in the preview build he played. Don't know if this will apply for long term or if moves will be added to Pokémon over time
Hopefully Champions will finally make it so mons stop losing or gaining random key moves every other game and dlc. playing different gens sucks when you have to remember what moves every mon has every gen.

Do we know if ranked Singles battles in Champions are only BSS, or if 6v6 is available? Same for private battles.
 
I'm a little concerned about this personally & I haven't seen ppl talk abt it:

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Apparently Night Shade now does a fixed 50 damage. To me this leaves open 2 possibilities:
-They changed the way the move works. Now it's a fixed damage move not reliant on level, which may or may not have implications for moves like Seismic Toss, which are important for Pokemon like Chansey.
-They only have support for lvl 50. This would be a shame and take away some underlevelling strats like slower Alo Flip Turn but also change damage rolls significantly (though I assume showdown would just still run lvl 100 Idk)

I'm not really a singles player (mostly a VGC player but I watch singles tours) so this change doesn't affect me but I wanted to know if anyone else noticed this & if they have some other takes on it?

Edit: Idk if this would be the right place to post this LOL
 
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I'm a little concerned about this personally & I haven't seen ppl talk abt it:

View attachment 818782Apparently Night Shade now does a fixed 50 damage. To me this leaves open 2 possibilities:
-They changed the way the move works. Now it's a fixed damage move not reliant on level, which may or may not have implications for moves like Seismic Toss, which are important for Pokemon like Chansey.
-They only have support for lvl 50. This would be a shame and take away some underlevelling strats like slower Alo Flip Turn but also change damage rolls significantly (though I assume showdown would just still run lvl 100 Idk)

I'm not really a singles player (mostly a VGC player but I watch singles tours) so this change doesn't affect me but I wanted to know if anyone else noticed this & if they have some other takes on it?

Edit: Idk if this would be the right place to post this LOL
My bet is that they're fixing levels to 50. Though that would mean they'd most likely streamline movesets so mons can learn moves they normally learn after lvl 50.

As for the underleveling stats, this is most likely gone as well... which is a good thing if you ask me. It shouldn't really be a thing anyway, and it looks like they're purposefully removing techs like these as they completely cut IVs out of the game, so no 0 IVs shenanigans for Trick Room or Gyro Ball stuff. Personally, I like it, it doesn't really bring much depth, stuff like "who's gonna lower their level the lower" isn't really what I'm looking for in competitive mons.
 
PP nerfs aren't all that impactful tbh. Besides that one time where a player intentionally used less PP on Sucker Punch to beat Chien-Pao, VGC matches barely last a few turns so running out of PP almost never happens.
This might affect singles a little bit more, but besides buffing Pressure, Lunar Dance, and Leppa Berry, it kind of even things out with a slight favor towards Stall teams. Stall has less Recovers and Soft Boils, but all attackers have less attacks in general, and Stall can still spam Regenerator. But overall this doesn't have much impact.
 
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