Getting to run a Magic Guard Clef that can sacrifice item to switch to an Unaware set on the fly sounds like it'd have applications at least, which is better than right now where it's kinda just worse than both sets. I don't think it's what it'll actually get though.What about unaware for mega clefable? I feel like unaware would be really good since it's pretty much just a stronger, bulkier clef and I'm pretty sure would have the best stats of any unaware mon.
As for mega Dragonite, would it be that big of a deal to just give it no guard and remove zap cannon? It hasn't had access to it since gen 2 according to Bulbapedia z and yeah I know this is supposed to be "za with nat dex movepools" but that's already been broken a few times like heavy duty boots or removing hidden power, plus the fact that a couple pokemon have had there abilities changes like mega audino. If there's already a willingness to bend things I don't see why that couldn't be applied here
And yeah afaik natdex movepools are kinda just here because ZA removed rapid spin and defog, the rest is just extra. Also forgot Zap was from gen 2 lmao Dnite learns so many moves i assumed it was in gen9 somehow
