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Pet Mod Legends Z-A OU

Should Heavy-Duty Boots be allowed


  • Total voters
    177
  • Poll closed .
:Darkrai:-Mega: Might be jumping the gun a bit here (since I've only used it a handful of games) but this Pokemon feels like a really nice utility Pokemon. It fulfills a completely different role form base Darkrai - Rather than being a versatile, fast speed control option, it turns into a bulky strong attacker, ala Hoopa or Tyranitar. I think the lack of a secondary typing is pretty nice since it makes it more reliable vs some key targets like Gholdengo. I have found this Pokemon to be an insanely strong Pursuiter thanks to that Bulk and typing - with its Sucker Punch and Knock off also being crazy powerful thanks to the bonuses from Dark Aura, causing some 50/50 mind games vs various mons like Slowking-G, Gholdengo, etc. Last slot can kinda be whatever you need since its main role is as a trapper - Status, SD (ala ND Gambit lol), random coverage, etc. Think this mon has more room to be explored beyond this.
oh shit yeah this thing gets pursuit hhaaa
 
It should be noted that Mega Raichu X would still use Volt Tackle because of that specific interaction with it providing +1 Atk for Mega Raichu X especifically.
This is the improvement Mega Raichu needs though. STAB on Extreme Speed would be massive.
thank you, yeah Volt Tackle could still be used for attack boost and I forgot to mention fake out with 48 base power could also be used as chip damage before extreme speeds
 
First things first: Doubt it's intentional but the Corrosion ability on Glimmora seems to still have the buff it was given when it was Mega Victreebel's ability both in writing and in gameplay. I think it's a neat buff that should legitimately get added to base game but since we're supposed to be sticking to existing stuff it feels like an oversight.

On that topic, it's time for another long obnoxious wall of ability talk/prediction/suggestions post, thoughts on existing abilities + mostly Megas I'd like to see get their abilities revisited for one reason or another:

:clefable: Clefable-Mega: Unaware - In champions this thing is 100% getting either a custom or a base ability with no in-between and we don't have customs anymore so. The flexibility to become unaware on a magic guard set is at least worth considering i
:dragonite: Dragonite-Mega: No change here but this thing is totally going to be the first fully evolved mon with friend guard and be unusable in singles so enjoy special moxie while you can. Otherwise I like Sheer Force.
:absol-mega: Absol-Mega-Z: Super Luck - lets you do some silly stuff with Focus energy > Sword's dance and caps it's power a bit compared to multiple swords dances alongside technician while still breaking just in a more unique way.
:chimecho: Chimecho-Mega: Punk Rock - Obviously it'd be renamed in-game. Levitate is fine too but they leaned into the sound stuff a lot.
:staraptor: Staraptor-Mega: Wind Rider - 5th tough claws mon and 3rd flying mega with it. Also another Fighting/Flying with this spread after gapdos and lucha. Rider instead gives it a few little options to come in and then a boost to either stay in with or use for extra damage pivoting after setting tailwind to it's team. Either way, more interesting and unique niche.
:froslass: Froslass-Mega: Technician - Been suggested before but boosted frost breath/ominous/icy wind and chilling water suits it's dex entries very well and is a really interesting niche compared to the snow it doesn't actually use too well + we actually have all the snow setters besides ninetales including Mega Abomasnow in this format already compared to sun/rain with none so it's even less useful.
:garchomp-mega: Garchomp-Mega-Z: Levitate - It's totally getting this. Doubt it's balanced but hey it's less crazy than it was on Delphox-Mega and that was fine.
:lucario-mega: Lucario-Mega-Z: Obviously this thing is getting mega launcher but it'd be hella banned with that so thank you for not doing that.
:scrafty: Scrafty-Mega: Lots of cool directions for this one which is exactly why I'm expecting magic bounce part 4
:chesnaught: :delphox: :greninja: Kalos starter trio: Filter / Dazzling / Infiltrator - I presume we're not worried about these three being broken powercreep now they've been powercrept themselves in the DLC and the format power level is unironically high enough to keep up with Ape, Mag AND Sect.
:barbaracle: Barbaracle-Mega: Dazzling - Really fits with the dex entry. Potentially ridiculous nonsense with shell smash which is exactly why i think game freak will randomly do it.
:hawlucha: Hawlucha-Mega: Stamina just fits too well.
:golisopod: Golisopod-Mega: Stakeout - Regen good but this thing has legitimately 0 justification for it compared to the MANY other things we gave Regenerator like Alge.
:drampa: :tatsugiri: Drampa-Mega / Tatsugiri-Mega: Drizzle - Drampa basically just being worse Tatsu now feels bad. Either or can swap. Same kinda goes for :pyroar:
:falinks: Falinks-Mega: Rattled - Suits the little guys and is a nice punish to clicking knock and u-turn. We've never had an actually relevant Rattled user. Especially not one with an omniboost.
:glimmora: Glimmora-Mega: Merciless - I've personally discussed it before but with corrosion/debris pre-mega and the JP starfish pun, Glim is like the only shot we have of this getting distributed.
:baxcalibur: Baxcalibur-Mega: Skill Link - Yeah uh idk how else you fix this guy
what about mega Raichus?
 
:Darkrai:-Mega: Might be jumping the gun a bit here (since I've only used it a handful of games) but this Pokemon feels like a really nice utility Pokemon. It fulfills a completely different role form base Darkrai - Rather than being a versatile, fast speed control option, it turns into a bulky strong attacker, ala Hoopa or Tyranitar. I think the lack of a secondary typing is pretty nice since it makes it more reliable vs some key targets like Gholdengo. I have found this Pokemon to be an insanely strong Pursuiter thanks to that Bulk and typing - with its Sucker Punch and Knock off also being crazy powerful thanks to the bonuses from Dark Aura, causing some 50/50 mind games vs various mons like Slowking-G, Gholdengo, etc. Last slot can kinda be whatever you need since its main role is as a trapper - Status, SD (ala ND Gambit lol), random coverage, etc. Think this mon has more room to be explored beyond this.
can you gives pokepaste of your team? or atleast set
 
I've been trying to think about a Mega Raichu X build because I really don't think this thing is TOO terrible, but man, they did not really give Mega X much to work with. I don't even think Galvanize would save this thing that much, lmao. It's in a weird middleground of having really solid stats but those stats are just barely not really good enough, especially it's Speed. The extra bulk isn't meaningless, but with 60 base HP, the situation is dire.

It's physical moveset outside of Volt Tackle is alright, but zero boosting moves for ATK is a nightmare. Not even Power-Up Punch!!! I'd at least accept that!! All you have now is Agility, which does help with speed, but man, it does kinda suck this thing's more or less just a beatstick - and not even a good one, at that. Not like boosting moves would save it much, but it'd at least give it SOME level of threat, no?

I really hope they give this thing Bulk Up or something in the future. It wouldn't patch up every hole that Xchu has, but I think it'd go a long way in helping somewhat. I do have some faith in Raichu X, but it seems nightmarishly hard to build for. I think it won't really be good in OU or for a while, but it'll be fairly solid in lower tiers/if there's ever a ZA UU somehow. Maybe I'm coping too hard, but the situation just seems dire. Poor Xchu.

Raichu Y is crazy but that's kind of a given lmao
 
:sv/Victreebel:
Victreebel @ Victreebelite
Ability: Chlorophyll / Gluttony
Tera Type: Grass
EVs: 252 HP / 140 Def / 116 SpD
Relaxed/Bold Nature
- Strength Sap
- Giga Drain
- Knock Off/Sucker Punch/Stun Spore/Substitute
- Sludge Bomb/Toxic Spikes/Stun Spore/Leech Seed/Acid Spray
The newly buffed Mega Victreebel is definitely a game changing buff. With access to Triage Strength Sap, Mega Victreebel makes itself an excellent road block for most physical attackers. Being able to heal off massive amounts of damage while debuffing their Atk makes it very hard for physical attackers to break past you unless they have Sword Dance, certain abilities, or are strong enough to OHKO.
Mega Victreebel makes up for its pretty fragile stat distribution by its massive healing capabilities with Strength Sap and some from Giga Drain. And because of Triage, you are almost always guaranteed to heal off massive amounts of damage you take before your opponent moves.
The give EV spread lets Mega Victreebel survive an Icicle Crash from Jolly Baxcalibur after Stealth Rocks.
252 Atk Baxcalibur Icicle Crash vs. 252 HP / 140+ Def Victreebel-Mega: 270-318 (74.1 - 87.3%) -- guaranteed 2HKO after Stealth Rock
After switching in, Baxcalibur is only able to KO Victreebel through a crit. Baxcalibur will always have an Atk higher than the damage it can dish out. And if the strongest physical Ice type can struggle against Victreebel, just imagine how much every other physical attacker is going to struggle against Victreebel. Keep in mind that Strength Sap is +3 priority and thus Baxcalibur (or also Dragonite) can't use their own priority to finish you off. Rest is dumped into SpD but you could also use the 116 how ever you like, just that the extra special bulk helps.
Giga Drain is also a must for Mega Victreebel. Also gaining +3 priority, you can pick off weakened Pokemon and plenty of Grass weak Pokemon like Rotom-Wash, Keldeo, Greninja, and Krookodile.
Its last 2 moves can be basically anything. Disrupt your opponents with Knock Off or setting up Toxic Spikes, paralyzing them, having alternate priority, having extra coverage in Sludge Bomb, use Leech Seed (note that Leech Seed is not boosted by Triage), what ever you want. Victreebel has a surprising deep support movepool.
Additionally, as a Grass/Poison type, you can absorb Toxic Spikes and are immune to Poison in most scenarios. That helps with Victreebel's longevity and your team and helps make it the superior Triage Mega since it's not x4 weak to common coverage not vulnerable to Poisons. You know, besides the larger movepool and access to the best healing move in the game.
Can you give us a team build around mega Victreebel I am not the best builder but I wanna try
 
I've been trying to think about a Mega Raichu X build because I really don't think this thing is TOO terrible, but man, they did not really give Mega X much to work with. I don't even think Galvanize would save this thing that much, lmao. It's in a weird middleground of having really solid stats but those stats are just barely not really good enough, especially it's Speed. The extra bulk isn't meaningless, but with 60 base HP, the situation is dire.

It's physical moveset outside of Volt Tackle is alright, but zero boosting moves for ATK is a nightmare. Not even Power-Up Punch!!! I'd at least accept that!! All you have now is Agility, which does help with speed, but man, it does kinda suck this thing's more or less just a beatstick - and not even a good one, at that. Not like boosting moves would save it much, but it'd at least give it SOME level of threat, no?

I really hope they give this thing Bulk Up or something in the future. It wouldn't patch up every hole that Xchu has, but I think it'd go a long way in helping somewhat. I do have some faith in Raichu X, but it seems nightmarishly hard to build for. I think it won't really be good in OU or for a while, but it'll be fairly solid in lower tiers/if there's ever a ZA UU somehow. Maybe I'm coping too hard, but the situation just seems dire. Poor Xchu.

Raichu Y is crazy but that's kind of a given lmao
Fuck, you know what I just realized? This thing gets mogged in every category by Mega Zera. They set this fucker up to fail.

Physical Electric that has a better movepool (actual boost moves, also just some nice options generally speaking), better stats (especially Speed), and also arguably the better ability. Xchu can hit hard, but Iron Fist Zera hits just as well without the drawback of basically killing yourself. It's extra bulk in comparison to Zera barely matters on a base 60 HP, too.

Raichu has some niche options in Encore, and ESpeed is always a godsend, but man, they set this fucker up to fall lmfao. Kinda fucked up they just dropped The Better Physical Electric Mega in the same DLC.

One day he'll get his revenge, surely.
 
I've been trying to think about a Mega Raichu X build because I really don't think this thing is TOO terrible, but man, they did not really give Mega X much to work with. I don't even think Galvanize would save this thing that much, lmao. It's in a weird middleground of having really solid stats but those stats are just barely not really good enough, especially it's Speed. The extra bulk isn't meaningless, but with 60 base HP, the situation is dire.

It's physical moveset outside of Volt Tackle is alright, but zero boosting moves for ATK is a nightmare. Not even Power-Up Punch!!! I'd at least accept that!! All you have now is Agility, which does help with speed, but man, it does kinda suck this thing's more or less just a beatstick - and not even a good one, at that. Not like boosting moves would save it much, but it'd at least give it SOME level of threat, no?

I really hope they give this thing Bulk Up or something in the future. It wouldn't patch up every hole that Xchu has, but I think it'd go a long way in helping somewhat. I do have some faith in Raichu X, but it seems nightmarishly hard to build for. I think it won't really be good in OU or for a while, but it'll be fairly solid in lower tiers/if there's ever a ZA UU somehow. Maybe I'm coping too hard, but the situation just seems dire. Poor Xchu.

Raichu Y is crazy but that's kind of a given lmao
Well that really depends on game freak and I know Galvanize might not save him but it will help him a lot
 
Well that really depends on game freak and I know Galvanize might not save him but it will help him a lot
Gotta be real, Galvanize will help, but mostly in giving STAB ESpeed. Which, granted, is crazy good!

But it ain't fixing the speed tiering issue (well, okay, I guess it kinda would, but still), nor the non-existent bulk (good defensive stats, but 60 base HP is no future), nor the linearity of its moveset (you're basically just running Volt Tackle, ESpeed, and 2 other attacking moves, maybe one tech option in like Encore or Agility if you're feeling ballsy), nor the fact that Zeraora kinda just does its job better without taking a bunch of recoil.

XChu isn't that bad, but I also don't think it has much of a place at the moment. Maybe that'll change, who knows. The more I think it over, the more I feel that either Rock Head or Surge Surfer could be the better picks. Rock Head wouldn't really make much thematic sense (maybe they give it a new name and just make it Xchu's signature ability, even though its just Rock Head???) and kinda just turns it into even more of a Volt Tackle merchant, and Surge Surfer would be fairly good, the only downside being you need to set up terrain naturally due to no setters on entry other than Pincurchin. That's not too much of a death sentence, since Trick Room can still work without automatic setters, but still, kinda makes things tricky.

Maybe Reckless? Dunno. Point is, I think outside of STAB Espeed, Galvanize really wouldn't do that much with its current movepool. I'd argue the fucker needs a whole rework, cause any team you can come up with for it, M-Zeraora slots in the exact same slot and runs laps around it. It kinda just exists to click Volt Tackle once, maybe twice, and then die for it. Granted, those Volt Tackles hit hard, but I think there's much better utility one can get out of a mega slot than something that just trades mons. Even just getting it in to Mega before it takes damage is kind of hard, sometimes.

Point is, I think it needs more than Galvanize to save it, and at that point, it's just a different Pokemon.

Levitate wouldn't be terrible, at the minimum, I do think that's an alright ability for it to have that makes sense.
 
some thoughts even tho I don’t play the format

:genesect: :annihilape:
Get rid of these, lmao. Genesect’s only check is Heatran which is not the hardest mon to chip down. CB and Shift Gear (Physical or Mixed) are the most brainless things I’ve piloted.

Even without Tera, Ape is such a huge problem in virtue of Rage Fist + great bulk. It gets even more ridiculous once you incorporate Ape with Webs or Hazard support.

:magearna:
Mag in comparison isn’t all that, but that’s only cause of the amount of brokens we have right now. Some of which coincidentally check Magearna.

:golisopod: (Mega)
Golisopod is one of the best Megas rn albeit maybe too overtuned. Regenerator on a Pokemon with this much bulk and all the good utility moves is absurd. I’m glad it exists to counter all the nonsense in the tier, but it might need an ability change moving forward. Idk what ability to give Goliso though without completely gutting it.

:persian_alola:
Bringing attention to this because it might be underrated. Persian outspeeds the base 110s and lower. It received Spikes from ZA and in conjunction with Knock Off, its a solid utility poke. Thanks to Fur Coat, it has respectable physical bulk and can 1v1 a plethora of physical threats like Baxcalibur and SD Chomp via Foul Play.
 
Give levitate to Chandelure and magic guard to delphox
Reason: Chandelure has no direct relation to magic (alsaid regular phantom powers), and now being a spider chandeler has more "graping" to the selling, but in this case of being a enchanter chandeler, isntead it can float more easily, and delphox instead being a elder archmage has more sense to gaing a "magic protected body" now that have a elder body that need to mainting healthy, but still levitate make sense
This is to make the fist pokemon resistent/inmune to all weakness of steel (fighting/fire and ground), and being another counter to non-moldbreaker excradrill, also a a counter to earthquake melmetal (now that there to much powerfull Steel type in ou)
I Think that base form chandelure could also get levitate but this Format only change megas
 
some thoughts even tho I don’t play the format

:genesect: :annihilape:
Get rid of these, lmao. Genesect’s only check is Heatran which is not the hardest mon to chip down. CB and Shift Gear (Physical or Mixed) are the most brainless things I’ve piloted.

Even without Tera, Ape is such a huge problem in virtue of Rage Fist + great bulk. It gets even more ridiculous once you incorporate Ape with Webs or Hazard support.

:magearna:
Mag in comparison isn’t all that, but that’s only cause of the amount of brokens we have right now. Some of which coincidentally check Magearna.

:golisopod: (Mega)
Golisopod is one of the best Megas rn albeit maybe too overtuned. Regenerator on a Pokemon with this much bulk and all the good utility moves is absurd. I’m glad it exists to counter all the nonsense in the tier, but it might need an ability change moving forward. Idk what ability to give Goliso though without completely gutting it.

:persian_alola:
Bringing attention to this because it might be underrated. Persian outspeeds the base 110s and lower. It received Spikes from ZA and in conjunction with Knock Off, its a solid utility poke. Thanks to Fur Coat, it has respectable physical bulk and can 1v1 a plethora of physical threats like Baxcalibur and SD Chomp via Foul Play.
I feel like you could reasonably give Golisopod Heatproof or Water Veil or something and it'd thematically work while making it still pretty solid tbh. Scald immunity or just soaking up the fire coverage Chomp and co use for it would make it standout well enough.
 
some thoughts even tho I don’t play the format

:genesect: :annihilape:
Get rid of these, lmao. Genesect’s only check is Heatran which is not the hardest mon to chip down. CB and Shift Gear (Physical or Mixed) are the most brainless things I’ve piloted.

Even without Tera, Ape is such a huge problem in virtue of Rage Fist + great bulk. It gets even more ridiculous once you incorporate Ape with Webs or Hazard support.

:magearna:
Mag in comparison isn’t all that, but that’s only cause of the amount of brokens we have right now. Some of which coincidentally check Magearna.

:golisopod: (Mega)
Golisopod is one of the best Megas rn albeit maybe too overtuned. Regenerator on a Pokemon with this much bulk and all the good utility moves is absurd. I’m glad it exists to counter all the nonsense in the tier, but it might need an ability change moving forward. Idk what ability to give Goliso though without completely gutting it.

:persian_alola:
Bringing attention to this because it might be underrated. Persian outspeeds the base 110s and lower. It received Spikes from ZA and in conjunction with Knock Off, its a solid utility poke. Thanks to Fur Coat, it has respectable physical bulk and can 1v1 a plethora of physical threats like Baxcalibur and SD Chomp via Foul Play.
Genesect and in general Steel type in ou can easily checked with another Steel and fire types (heatran), and there list of almost Hard counters for theses

Melmetal (Rotom-Heat minus close combat,Golisopod-Mega minus thunder punch,Talonflame minus ice or thunder punch/Magearna (Every steel type minus aura sphere, every fire type minus power gem)/Gholdengo (Assault belt tyranitar, Greninja, Excadrill againt thunderwave hex variant) /Genesect (Every Steel Type minus fighting coverage or flamethower/fire disc, every fire type minus ancient power or water disc /Heatran base (Starmie minus dark pulse, Volcanion unless earth power, Fire type in general with fire coverage/Heatran Mega (every fire type unles Earth power, every water specialy asault belt/Mega starmie
 
Mega Evolution: Victreebel
New Ability: Strong Acid
Ability Description (if it doesn't currently exist): Like tinted lens but it can also hit steel types with poison type attacks
Reasoning: It's actually awful in all forms because of the stat distribution and Venusaur existing. At least give it the lore accurate ability...
 
imagine living in a world where a Pokemon with a 151 Speed tier, a 164 Special Attack stat and Nasty Plot doesn't get banned, but a Pokemon with a base 90 Attack stat does (in separate metagames but still) and it's actually justifiable
move base damage and move multipliers are funny
 
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