Pet Mod Legends Z-A OU

Should Heavy-Duty Boots be allowed


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Mega Delphox and Mega Greninja confirmed to have Levitate and Protean respectfully. Those are the Japanese names for both abilities.
Mega Chesnaught has Bulletproof, which means that Chesnaught will have to go back to using Bulletproof in this metagame now.
 
Not surprised about Greninja, Chesnaught does kinda stink (it'll still be good though), but man, poor Delphox lmfao.

I mean, it's *something,* but Levitate still isn't really a good ability for it. It's definitely not terrible, at least. Maybe Raichu X having Levitate was a future premonition?
 
Not surprised about Greninja, Chesnaught does kinda stink (it'll still be good though), but man, poor Delphox lmfao.

I mean, it's *something,* but Levitate still isn't really a good ability for it. It's definitely not terrible, at least. Maybe Raichu X having Levitate was a future premonition?
Mega Delphox having Levitate is a perfectly fine ability. Turning a weakness into an immunity is always gonna be good, even if it can’t spam Expanding Force. It’d arguably be overpowered if it did get Psychic Surge or something. It’d be Mega Charizard Y but faster and immunity to priority.
Mega Chesnaught definitely got the worst end in terms of abilities. It could have gotten Stamina or something, but instead its just bulletproof, which is fine, but its a slow defensive Grass/Fighting type. With stats similar to Mega Golisopod who has vastly superior typing too.

As for Mega Raichu X, I don’t think it’ll actually get Levitate. They didn’t show off Raichu facing a ground type or anything. It’s more likely now that Raichu X will get a new ability that raises its attack after using Volt Tackle.
 
Mega Delphox having Levitate is a perfectly fine ability. Turning a weakness into an immunity is always gonna be good, even if it can’t spam Expanding Force. It’d arguably be overpowered if it did get Psychic Surge or something. It’d be Mega Charizard Y but faster and immunity to priority.
Mega Chesnaught definitely got the worst end in terms of abilities. It could have gotten Stamina or something, but instead its just bulletproof, which is fine, but its a slow defensive Grass/Fighting type. With stats similar to Mega Golisopod who has vastly superior typing too.

As for Mega Raichu X, I don’t think it’ll actually get Levitate. They didn’t show off Raichu facing a ground type or anything. It’s more likely now that Raichu X will get a new ability that raises its attack after using Volt Tackle.
"It’d arguably be overpowered if it did get Psychic Surge"

No, it would undeniably be overpowered. Thats a 1.5 * 1.3 * 1.5 (EForce boost, Terrain boost, STAB for being psychic). That turns Expanding Force into a 234 base power move.

252+ SpA Delphox-Mega Expanding Force (120 BP) vs. 252 HP / 0 SpD Assault Vest Raging Bolt in Psychic Terrain: 238-282 (52.4 - 62.1%) -- guaranteed 2HKO.
(guranteed 3hko in doubles)

252+ SpA Delphox-Mega Expanding Force (120 BP) vs. 248 HP / 0 SpD Ursaluna in Psychic Terrain: 391-462 (84.4 - 99.7%) -- 37.5% chance to OHKO after burn damage (Singles)
252+ SpA Delphox-Mega Expanding Force (120 BP) vs. 248 HP / 0 SpD Ursaluna in Psychic Terrain: 294-346 (63.4 - 74.7%) -- guaranteed 2HKO after burn damage (Doubles)

Bolt need either additional EV's into spdef or a +spdef nature to have a chance of a 2hko, and doing that much damage to Ursaluna with a neutral+unboosted attack could be classified as a war crime given that Mega Delphox is 134 base speed, one point below Flutter Mane. Don't forget it gets Nasty Plot too so one NP later its wiping the enemy team off the face of the planet.

"just use a steel type to resist the attack"
they click flamethrower and your steel type gets dustbinned. gg. I guess some steel types like Bronzong have a way to alleviate their Fire weakness, but those steel types are typically weaker then the strong steel types anyway.

"just use a dark type to be immune to the attack"
If the opponent doesn't need to run Focus Blast because they know how to teambuild and will inevitably bring a fighting type, usually Urshifu, they'll probably pack dazzling gleam, which gets followed up with a Close Combat that you cant do shit about thanks to Unseen Fist. And on the off chance you're neutral to Dark or Water or even worse weak to Water, now you cant even use screens, intimidate, or defense boosts to stop Surging Strikes/Wicked Blow thanks to the guranteed crits.

"just replace the terrain"
Theres a few issues with this. Mainly that Rillaboom, the next most common terrain setter, speed ties Indeedee-F, the (usually) better one, as Indedee-M is 10 points faster at base 95. Pincurchin is 15 base speed and does nothing other then setup electric terrain. And Galarian Weezing always prefers to run Neutralising Gas.
As for the Tapu's, only Bulu can reliably setup its Grassy Terrain because its the slowest of the 4, at base 75. But running Tapu Bulu means you arent running Rillaboom, Amonguss, Ogerpon, or you're running 2 grass types, which is typically a bad idea unless your team specifically requires it. It doesn't help that Tapu Bulu's currently best fairy stab is Dazzliing Gleam.

Theres always a few caviates to this. Champions could potentially nerf Urshifu when it becomes available, Tapu Bulu could be given good physical fairy STAB, some of the Gen 10 mons might be able to hard counter it, etc etc. But thats all fictional theorymonning.

TLDR: Mega Delphox would absolutely be overpowered with anything other then Levitate. Be glad Game Freak realised this.
 
"It’d arguably be overpowered if it did get Psychic Surge" No, it would undeniably be overpowered.
Ok... cool, I get it, but that's basically what Cuddly said...
And also just wanted to point this out:
252 Atk Absol-Mega-Z Night Slash vs. 0 HP / 4 Def Delphox-Mega: 338-402 (116.1 - 138.1%) -- guaranteed OHKO
 
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As for Mega Chesnaught and Mega Greninja, I think we got the best possible outcome for both, in that neither would be meta warping for either VGC or Singles.

Chesnaught is used because its Fighting/Grass typing combined with Bulletproof walls Landorous-I, which has surpassed Lando-T due to its huge damage output. Lando-I wants to run Earth Power and Sludge Bomb because both moves are boosted by Sheer Force, Protect because Protect is great in VGC, and either Sandsear Storm to hit both opponents or Substitute to play around its x4 weakness to Ice. Bulletproof totally blocks Sludge Bomb, and Ground is reisted by Grass, so Lando-I just loses to it. Chesnaught also has Grassy Glide, and is one of the few cases where running 2 grass types is worth it because Belly Drum + priority grassy glide is quite good.

Mega Greninja might unfortunately be a victim of oppurtunity cost because its supposedly outdamaged by the base form with a Life Orb, and the speed tie with Dragapult is just a real shame honestly. There may be some niche uses for it in some formats, but otherwise the base form is usually better... and unfortunately base Greninja isn't that good in vgc either. The only other notable thing is that it might be able to click a move before mega evolving, change type, then mega to change to its old type and activate Protean again which might have some fringe uses but i digress.
 
Ok... cool, I get it, but that's basically what Cuddly said...
I think its better to understand why something is broken, rather then just accept simple one liners, even if you have no interest in VGC, so i wanted to explain it for anyone who isn't in the know. You know, "dont teach what to think, but how to think". You dont need to understand in perfect detail, just enough so that you obtain a surface level understanding as to not spread misinfomation on accident.
 

Magnet Bomb Scizor

:sv/Scizor-Mega:

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With champions comming out soon and this meta reaching its end, most people haven’t realised that Scizor got a little nice technician buff with Magnet Bomb a 60 BP, non‑contact move. With how common Rocky Helmet rough skin Garchomp and flame-body Talonflame is in the tier, having a strong steel type attack that avoids contact is actually a huge upgrade for Scizor.


Some noticeable calcs

252+ Atk Technician Scizor-Mega Magnet Bomb vs. 252 HP / 216+ Def Garchomp: 138-163 (32.8 - 38.8%) -- 99.3% chance to 3HKO
252+ Atk Technician Scizor-Mega Magnet Bomb vs. 248 HP / 0 Def Magearna: 160-189 (44 - 52%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Technician Scizor-Mega Magnet Bomb vs. 252 HP / 0 Def Clefable-Mega: 384-452 (97.4 - 114.7%) -- 81.3% chance to OHKO
252+ Atk Technician Scizor-Mega Magnet Bomb vs. 0 HP / 0 Def Baxcalibur: 386-456 (104 - 122.9%) -- guaranteed OHKO


Scizor set i use = https://pokepast.es/72ef75d91ac13883


Also after spamming both Mega Golisopod and Mega Scizor on the ladder and hitting rank 1 with both, it’s become pretty clear that Mega Scizor just does everything Mega Golisopod tries to do, but better. Honestly, I’d even argue that base Scizor is sadly currently better than Mega Pod. Unless Mega Golisopod gets something crazy like Water Bubble, Regenerator, or a real damage‑boosting ability like Tough Claws or Adaptability, it’s heavily outclassed.
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(Thats all still love GolisoPod Tho :)
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Magnet Bomb Scizor

:sv/Scizor-Mega:

View attachment 815498

With champions comming out soon and this meta reaching its end, most people haven’t realised that Scizor got a little nice technician buff with Magnet Bomb a 60 BP, non‑contact move. With how common Rocky Helmet rough skin Garchomp and flame-body Talonflame is in the tier, having a strong steel type attack that avoids contact is actually a huge upgrade for Scizor.


Some noticeable calcs

252+ Atk Technician Scizor-Mega Magnet Bomb vs. 252 HP / 216+ Def Garchomp: 138-163 (32.8 - 38.8%) -- 99.3% chance to 3HKO
252+ Atk Technician Scizor-Mega Magnet Bomb vs. 248 HP / 0 Def Magearna: 160-189 (44 - 52%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Technician Scizor-Mega Magnet Bomb vs. 252 HP / 0 Def Clefable-Mega: 384-452 (97.4 - 114.7%) -- 81.3% chance to OHKO
252+ Atk Technician Scizor-Mega Magnet Bomb vs. 0 HP / 0 Def Baxcalibur: 386-456 (104 - 122.9%) -- guaranteed OHKO


Scizor set i use = https://pokepast.es/72ef75d91ac13883


Also after spamming both Mega Golisopod and Mega Scizor on the ladder and hitting rank 1 with both, it’s become pretty clear that Mega Scizor just does everything Mega Golisopod tries to do, but better. Honestly, I’d even argue that base Scizor is sadly currently better than Mega Pod. Unless Mega Golisopod gets something crazy like Water Bubble, Regenerator, or a real damage‑boosting ability like Tough Claws or Adaptability, it’s heavily outclassed.
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(Thats all still love GolisoPod Tho :)
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Magnet Bomb is 95 BP in Z-A
 
Magnet Bomb is 95 BP in Z-A
This is unrelated to the current Z-A petmod meta, but if this buff does stick, I see Magnet Bomb being a REALLY good move for Corviknight as well. While Corviknight is great as is, one of its biggest issues is needing to deal with chip damage from opposing contact effects + recoil from Brave Bird, which winds up being really annoying when fighting things like Tank Chomp, opposing Corviknights, and - in standard play, Moltres and Zapdos. Having a no-contact, strong STAB alternative with none of these downsides will be very nice.
 
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I think i have reached the peak of my idiocy with these sets because i have figured out a way to make mega chesnaught not as a body press trick room sweeper but as a priotiry sweeper (for now at least)

Chesnaught @ Chesnaghtite
Ability: Grassy surge
EVs: 252 Hp / 252 Atk / 4 SpD
Adamant nature
- Grassy glide
- Drain punch (because for some reason it doesn't learn upper hand in this meta)
- Belly drum
- Spiky shield/Synthesis

This is pretty straightforward just get in, belly drum, and sweep, but you may ask, "why did you want upper hand anyways isn't that move garbage?", well it's grabage, yes, but for this set it had a purpose, mainly to stop Talonflame from one-shotting your little scizor wannabe, and also to surprise apposing scizors, but because there is no upper hand you're gonna need a hazard setter as your lead (which is something i don't do) like carbink or garchomp

This set will probably be gone once mega chesnaught gets bulletproof (if it gets it since some other megas get their abilities changed) but for the time being this seems like a good set for chesnaught
 
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I think i have reached the peak of my idiocy with these sets because i have figured out a way to make mega chesnaught not as a body press trick room sweeper but as a priotiry sweeper (for now at least)

Chesnaught @ Chesnaghtite
Ability: Grassy glide
EVs: 252 Hp / 252 Atk / 4 SpD
Adamant nature
- Grassy glide
- Drain punch (because for some reason it doesn't learn upper hand in this meta)
- Belly drum
- Spiky shield/Synthesis

Did the people that made this meta forget to include every move a Pokémon knows? I thought it was National Dex moves so everything
 
Thanks to emillight, Meteordash, Kennedy, Eli, and Sectonia for letting me bounce ideas off of them while writing/coding this!

Current Ability Assignments

:clefable: Clefable-Mega: Serene Grace
:victreebel: Victreebel-Mega: Triage
:raichu: Raichu-Mega-X: Levitate
:raichu: Raichu-Mega-Y: Transistor
:starmie: Starmie-Mega: Pure Power, -40 Atk
:dragonite: Dragonite-Mega: Soul-Heart
:meganium: Meganium-Mega: Flower Veil
:feraligatr: Feraligatr-Mega: Dragon's Maw
:ampharos-mega: Ampharos-Mega: Fluffy
:absol-mega: Absol-Mega-Z: Technician
:chimecho: Chimecho-Mega: Levitate
:skarmory: Skarmory-Mega: Tough Claws
:staraptor: Staraptor-Mega: Tough Claws
:gallade-mega: Gallade-Mega: Sharpness
:froslass: Froslass-Mega: Snow Warning
:garchomp-mega: Garchomp-Mega-Z: Rough Skin
:lucario-mega: Lucario-Mega-Z: Mind's Eye
:heatran: Heatran-Mega: Earth Eater
:darkrai: Darkrai-Mega: Dark Aura
:emboar: Emboar-Mega: Supreme Overlord
:excadrill: Excadrill-Mega: Mold Breaker
:golurk: Golurk-Mega: Adaptability
:audino-mega: Audino-Mega: Regenerator
:scolipede: Scolipede-Mega: Tinted Lens
:scrafty: Scrafty-Mega: Shed Skin
:eelektross: Eelektross-Mega: Hadron Engine
:chandelure: Chandelure-Mega: Magic Guard
:chesnaught: Chesnaught-Mega: Bulletproof
:delphox: Delphox-Mega: Levitate
:greninja: Greninja-Mega: Protean
:meowstic: Meowstic-Mega: Psychic Surge
:pyroar: Pyroar-Mega: Drought
:dragalge: Dragalge-Mega: Regenerator
:floette-eternal: Floette-Mega: Regenerator
:malamar: Malamar-Mega: Contrary
:barbaracle: Barbaracle-Mega: Tough Claws
:hawlucha: Hawlucha-Mega: Stamina
:zygarde-complete: Zygarde-Mega: Aura Break
:crabominable: Crabominable-Mega: Ice Scales
:golisopod: Golisopod-Mega: Regenerator
:drampa: Drampa-Mega: Drizzle
:magearna: Magearna-Mega: Soul-Heart
:zeraora: Zeraora-Mega: Volt Absorb
:falinks: Falinks-Mega: Dauntless Shield
:scovillain: Scovillain-Mega: Contrary
:glimmora: Glimmora-Mega: Rocky Payload
:baxcalibur: Baxcalibur-Mega: Thermal Exchange
Hey, mega chestnaught ability still has not been changed in showdown.
 
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I think i have reached the peak of my idiocy with these sets because i have figured out a way to make mega chesnaught not as a body press trick room sweeper but as a priotiry sweeper (for now at least)

Chesnaught @ Chesnaghtite
Ability: Grassy glide
EVs: 252 Hp / 252 Atk / 4 SpD
Adamant nature
- Grassy glide
- Drain punch (because for some reason it doesn't learn upper hand in this meta)
- Belly drum
- Spiky shield/Synthesis

This is pretty straightforward just get in, belly drum, and sweep, but you may ask, "why did you want upper hand anyways isn't that move garbage?", well it's grabage, yes, but for this set it had a purpose, mainly to stop Talonflame from one-shotting your little scizor wannabe, and also to surprise apposing scizors, but because there is no upper hand you're gonna need a hazard setter as your lead (which is something i don't do) like carbink or garchomp

This set will probably be gone once mega chesnaught gets bulletproof (if it gets it since some other megas get their abilities changed) but for the time being this seems like a good set for chesnaught
....ah yes, my favorite ability, grassy glide
 
Apparently it NEVER learned upper hand except from picnics in scarlet and violet but in the national dex metagames on showdown it doesn't have it? I could've sworn i saw upper hand in chesnaught's moveset a while ago on showdown?
 
Contrary Staraptor and Crabominable would be cool, 120 BP STAB Cosmic Power in Close Combat.

Misty Surge Mega Clefable is dumb, it can’t use its own Terrain.
 
https://universonintendo.com/rumor-...a-para-pokemon-champions-teriam-sido-vazadas/
Some supposed leaks of ZA mega abilities, is it time for one last patch or not worth at this point?
this looks reasonable until you take notice of the aforementioned misty surge clefable.

speed boost zeraora and prankster mega lucario also seem like weird choices. i think we are mostly past the era of gamefreak giving middling abilities to pokemon that they obviously want to be good and/or popular.
 
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