The specs multiplier is at the end
I calc'd it myself now you may get what I meant with 50%+ strongerMega Zygarde cannot use Choice Specs. It has to hold it's Mega Stone.I calc'd it myself now you may get what I meant with 50%+ stronger
252+ SpA Choice Specs Zygarde-Complete Core Enforcer Nihil(200 BP) vs. 4 HP / 252+ SpD Blissey: 456-537 (69.9 - 82.3%) guaranteed 2HKO after Leftovers recovery
252+ SpA Zygarde-Complete No item Core Enforcer Nihil(200 BP vs. 4 HP / 252+ SpD Blissey: 310-366 (47.5 - 56.1%)
252 SpA Choice Specs Hadron Engine Miraidon Electro Drift vs. 4 HP / 252+ SpD Blissey in Electric Terrain: 255-300 (39.1 - 46%)
On that note no matter how difficult it may be to get Zygarde Mega in Singles GG to all forms of full stall?
You are correct.I might be misunderstanding this but im pretty sure it can only mega evolve in 100% form right?
While minor stat changes are possible, that's kinda what they are, minor.i wonder what the chances of some of these stats not making it to Champions/gen 10 exactly as they are are, since a very few Legends Arceus mons had some small stat changes going into gen 9, like Kleavor and Hisui Zoroark
I think the original Zygarde-Complete and Terapagos already mimicked that much closer, actually. They're both very bulky Pokémon that don't really hit very hard from the get go, but have one super spammable move due to the lack of resistances and could set up to try get going. The original Zygarde was one of the very best Pokémon in Ubers and while it iirc was pretty well ranked during the brief Sun Series in gen 7, was pretty niche on other metas. Terapagos wasn't as successful on VGC as Zygarde was on Smogon, but worked much better than on singles. Mega is more so shaping to imo be the best singles mon in the last gens, but still pretty strong on Doubles, just on a lesser extent (you could even try something like Scarf Urshifu into Protect Zygarde maybe? Sounds crazy, but Surging Strikes does do exactly 50% minimum damage to Zygarde-50% forme, funnily enough lol)Though it's admittedly amusing to be how it's setting up to be the opposite of Terapagos in that regard. Stellar Terapagos has generally been very good in VGC and a great choice for a Restricted in VGC and Doubles formats but in 6v6 Singles in Smogon it's not worth it at all in Ubers, despite being broken in OU like most Restricted Legendaries. We have an antithesis there, it would seem.
But this is Ubers, so why would you want a wallbreaker that requires tons of set up and doesn’t do much against offense on account of it being pretty slow, when you could use Zacian, Calyrex, Necrozma, and Bike Dragons which all are still strong wallbreakers that are also fast (or fast in Trick Room) to combat offense and require far less set up?
Those were errors that were undone in the 1.0.1 update, Kleavor and Hisuian Zoroark have the exact same stats in SV now as they did in PLA. The only one that'll change is Starmie.i wonder what the chances of some of these stats not making it to Champions/gen 10 exactly as they are are, since a very few Legends Arceus mons had some small stat changes going into gen 9, like Kleavor and Hisui Zoroark
It’s KO’s a lot of things, yes. That makes it a strong Wallbreaker.252 SpA Zygarde-Complete Nihil Light (200 Base Power) vs. 4 HP / 252+ SpD Blissey: 282-333 (43.2 - 51%) -- 4.7% chance to 2HKO
252 SpA Zygarde-Complete Core Enforcer (200 Base Power) vs. 248 HP / 252+ SpD Corviknight: 193-228 (48.3 - 57.1%) -- 43.4% chance to 2HKO after Leftovers recovery
252 SpA Zygarde-Complete Core Enforcer vs. 248 HP / 8 SpD Calyrex-Ice: 382-451 (94.7 - 111.9%) -- 68.8% chance to OHKO
'Cause of calcs like these lol.
Based on how utterly ludicrous Nihil Light is, it OHKOes most mons on offense. I calced with Calyrex-Ice for a reason 'cause that thing is thick as hell and one of the bulkiest mons you'll see in Trick Room.
Now that we know Nihil Light has 200 Base Power, all Mega Zygarde-Complete really needs is Nihil Light, Earth Power, Dragon Dance, and one filler move, like say Substitute, to make it easier to get into its Complete form, which is enough to cleave through the Ubers format.
Zygarde doesn't run Extreme Speed on Ubers, it's way too weak and you can already boost Speed anyway. Really, the difference is how spammable the move is and how bulky Zygarde is. You can compare it to Specs Miraidon, but Electro Drift still is a move that can't touch any Ground-type and doesn't hit as hard anyway. Calyrex is a stronger Pokémon than Miraidon, but Astral Barrage still is less spammable than Nihil Light (despite both being very spammable) and is also a lot frailer than Zygarde - and Calyrex in generation 9 is literally the best Pokémon ever since gen 1 Mewtwo. It's not really any wasted to go for that, Doubles is where transforming can be a bit harder, but Ubers has seen Zygarde transforming into Complete reliably for nearly a decade now (including sets that had no recovery, like Groundium Z).It’s KO’s a lot of things, yes. That makes it a strong Wallbreaker.
But consider the concept of deminishing returns.
After a certain point, the increase in raw power becomes less impactful.
Yeah Mega Zygarde is technically doing more damage than the other Ubers I mentioned. However, all those Ubers are also still OHKOing most things and 2HKOing tons more too.
And they can do so immediately.
And they also don’t take up a Mega Slot.
And are typically faster (Calyrex-I being faster in Trick Room).
And also consider just using non-Mega Zygarde too. Regular Zygarde-C is way easier to use. You get Leftovers or Chesto Berry to heal, a stronger Extreme Speed, better bulk, and your opponent just ignore you because you’re setting up with boosting moves that boost the offense you’re actually using.
diminishing returnsZygarde doesn't run Extreme Speed on Ubers, it's way too weak and you can already boost Speed anyway. Really, the difference is how spammable the move is and how bulky Zygarde is. You can compare it to Specs Miraidon, but Electro Drift still is a move that can't touch any Ground-type and doesn't hit as hard anyway. Calyrex is a stronger Pokémon than Miraidon, but Astral Barrage still is less spammable than Nihil Light (despite both being very spammable) and is also a lot frailer than Zygarde - and Calyrex in generation 9 is literally the best Pokémon ever since gen 1 Mewtwo. It's not really any wasted to go for that, Doubles is where transforming can be a bit harder, but Ubers has seen Zygarde transforming into Complete reliably for nearly a decade now (including sets that had no recovery, like Groundium Z).
The Gen 10 Legendaries should have an alternate form with 300 HP and 150 in both defenses that requires your entire party to faint when it transformsMega Zygarde is the Egyptian God Cards of Pokemon.
Well, it's hard to call diminishing returns for two reasons:diminishing returns
phrase of diminish
This is an important word phrase here.
- proportionally smaller profits or benefits derived from something as more money or energy is invested in it.
"diminishing returns on infrastructure projects may reduce the promised investment gains"
Mega Zygarde doing more damage, yes, but the number of thresholds its surpasing compared to other legendaries not that much more.
Yes, Astral Barrage can’t hit Normal types and is resisted by Dark.
That sounds like a huge advantage but that basically is just Arceus, Yveltal, and Blissey. The former 2 you can use Draining Kiss, and the Latter you can use multiple things from Psyshock to Trick to Substitute.
Calyrex-S doesn’t need that extra Firepower on Astral Barrage because it can deal with the things that otherwise would tank it.
It also gets such power immediately, is way faster so its way harder to revenge kill, snowballs its power, can shutdown checks with various tools, etc.
In contrast, Mega Zygarde is stronger with a more spammable move, but isn’t immediate and is way harder to use. You’re easier to revenge kill as Mega Zygarde, and as Base form Zygarde you’re easy to exploit since you have only 81 SpA with no SpA boosting options.
And that’s also an important difference too. You could normally get to 50% with Zygarde complete because your opponent is forced to respond to it. After 3 Dragon Dances, you’d be doing a lot of damage because those Dragon Dances boosted your physical moves.
If you’re running Mega Zygarde however, whay exactly is preventing your opponent from just setting up on you while you’re still in your base form?
Dragon Dance doesn’t boost SpA. There are plenty of Pokemon that don’t really care about special attacks from unboosted 81 SpA. You’re kind of a sitting duck until your opponent decides to turn you into Zygarde complete or just dead. That is unless you use Substitute, switch out, switch back in, and use Substitute again, which means you need at least 4 turns to get Mega Zygarde on your own.
Star Power
It's in the DocQuestion: Anyone has info on the Learnpool changes? Like, who is earning new moves?
The release of Pokemon Champions, so sometime early 2026.When do we expect to find out the abilities of the new Megas? Anyone got a timeframe?
What about Pokemon Home?The release of Pokemon Champions, so sometime early 2026.
With L:A, it just displayed their non-ability states since you viewed them only in "L:A" mode. They might have had their abilities listed out internally? But it would still just be the same as in L:A. if that follow sthrough to here you'd be able to view Mega data but it wouldn't display any data and if you looked under the hood you'd just see the same defaults they have now (their base form's abilities).What about Pokemon Home?