You know you can quote or @ me right :PHey basedwell, you know you can just edit posts right
You know you can quote or @ me right :PHey basedwell, you know you can just edit posts right
for may, it's clear that the intent was just that she's more of a casual trainer who just battles for fun and cares more about the pokedex, so it explains why the teams are weird and unoptimized. it is pretty funny though that they wrote brendan to be more of a tryhard who keeps calling you weak while bringing the same teams and just giving up after lilycove with his slugma and unevolved starter lolIt's clearly an error, since only May2 in Emerald has it. In all other battles in Emerald the non-starter Fire is a Slugma, and in RS it's a Numel. So presumably they were swapping the RS fires out for whatever reason(seriously, why?) and someone got confused which slow defensive Fire with a shell they should be giving out for that one battle.
But also, WTF is up with the Rivals' teams in Hoenn in general? In RS, Lilycove City(final fight) Brendan/May uses Starter, Swellow, and two out of Numel/Wailmer/Shroomish. Why is the starter only a middle stage, yes, but also why isn't Shroomish or Numel evolved? Why does your rival wait until Lilycove City to catch a Swellow available at the start of the game?
Then, in Emerald, they added an additional early battle with the rival, but left the last fight in Lilycove. They use Starter, Tropius, and two out of Ludicolo/Pelipper/Slugma. Why any of that? Why Ludicolo as the Grass on a team guaranteed to have another Water-type? Why Tropius on a team with another Grass(and possibly another flyer)? Why Slugma under any circumstances? Why is the starter still 2 levels below it's final evolution? If you're going to change it, sure, but these changes make the final teams just really bad for no clear reason.
ORAS, they fully-evolved everything and mixed the versions up. Starter, Swellow, Magcargo/Wailord/Breloom. Which is probably the best they could do. And they added a postgame battle. Where your rival has 5 mons, adding a Raichu(sure, whatever), and is also 10 levels lower than the Champion fight you just won.
Okay, post cancelled, this is all clearly clever storytelling by GF that your rival is an idiot and you are bullying them by actually trying to win. Your job is to be like Hop in SWSH and effusively praise them when they accidentally use a super-effective hit. That's the level of opposition Brendan/May deserves.
I mean it's straight up said for her PokeNav description
I'm still wondering where tf she got a Torkoal from
it's inkeeping with the pattern of the razor claw/fang being frustratingly difficult to access (they're frequently locked behind the postgame/battle facilities). it's like game freak don't want you to use gliscor/weavile(/sneasler ig). very aggravating!
- Sneasel and Gligar are part of the Mountain Dex in Kalos. The Razor Claw and Razor Fang can't be obtained until the post-game, going for 48 BP each at the Battle Maison.
- Dusclops is not part of any regional Dex in Kalos - rather, it's only obtained as a Ghost encounter in the now-defunct Friend Safari. The Reaper Cloth is found in Terminus Cave.
- Feebas is not obtainable in X and Y at all. The Prism Scale is obtainable in Lumiose City from an NPC.
Surely they could have set up the evolution items properly here, right? It's very weird to have 'mons that can't evolve until post-game (without outside trading ofc) in one of the modern gens, and even more weird that there's random evolution items for 'mons that you can't even obtain. It would have been super easy to swap these things around - put a Razor Claw and/or Fang in Terminus Cave, give the other to an NPC in Lumiose City, and then put the Prism Scale in the Maison. Oddly careless bit of item distribution here
I'm sorry but thisIf you start a timer between Team Plasma segments I guarantee that within 20 minutes you will be back with the fuckers, exclusion being the Mistralton segment where Plasma is mostly absent. Otherwise? You will be fighting more grunts who all who look the same, have almost the same personalities, and aren't fun to read dialogue of.
I mean, it depends how close you are with your neighborsSide note, I find it amusing that Bulbapedia lists "Mrs Birch" as the name of Professor Birch's wife and has a footnote citing a dialogue reference from ORAS to prove that this is indeed what she is called (...by Norman of all people! What adult addresses their next-door neighbour as "Mrs Surname"?
I'm sorry but this
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will always be funny
I mean, it depends how close you are with your neighbors
Yup, 100% a cultural thingIt may be a cultural thing but I've never known two people of a similar age call each other "Mr/Mrs Surname".
Like, if I was 20 and my neighbour was 90, maybe I'd call her "Mrs Surname" but even that's a stretch, generally people will ask you to address them by name. It typically comes off as stuffy to expect otherwise.
Norman's just bad at names, he forgets his own wife's at times
"Plasbad" transcends cultures though
Gen 2 being the region of Pokemon lacking stats. I am thinking of Yanma, Corsola, Unown, Ariados... good thing most got evolutions aka. being non-Gen 2 Pokemon.
Gen 3 being the region of mostly slow, 'bulky' mixed attackers. I am thinking of Crawdaunt, Camerupt and Cacturne.
Gen 5 being the region of having too many Pokemon with too high evolution levels. I am thinking of Bravery, Bisharp, Mienchao. #RetconUnovaEvolutionLevels
Gen 7 aka Aslowla having too many slow Pokemon. I am thinking literally about anyone but the Ultra Beast, Cutiefly line and Tapu-Koko.
I've seen a couple of people say that Gen III was originally supposed to have the Phys/Special split(though I haven't seen proof myself), which would make playing with mons with off-type strong stats and dual stabs from different categories make sense. Maybe PS got cancelled when design of mons was well on it's way and they just kept that approach?I'm interested in how many of these were purposeful design decisions. Obviously all of them are purposeful because they were made that way but I mean in the general sense of them being a trend rather than just by happenstance. Like there's obviously a few other examples of mixed attackers in previous gens like Clefable, Victreebel, Kingdra, and Houndoom but you're right Hoenn seems to have a few more of those than usual (other examples would be Claydol, Glalie, Wailord, Exploud, Whiscash...) so I wonder if that was a conscious "let's make lots of mixed attackers this time" or just "by coincidence, a lot of the Pokemon we designed ended up that way" sort of thing.
Every time Gen 2 comes up, I wanna bring up how you’re able to max out EVs in every stat, and you’re getting two badge boosts, albeit you get the “type” one throughout the game and post game, and they screwed up SpD one.I mean Hoenn would be better if there was stat experience or whatever it was called in Gen 1 and 2. That is what made the Pokemon in-game still ok.
It's clearly an error, since only May2 in Emerald has it. In all other battles in Emerald the non-starter Fire is a Slugma, and in RS it's a Numel. So presumably they were swapping the RS fires out for whatever reason(seriously, why?) and someone got confused which slow defensive Fire with a shell they should be giving out for that one battle.
But also, WTF is up with the Rivals' teams in Hoenn in general? In RS, Lilycove City(final fight) Brendan/May uses Starter, Swellow, and two out of Numel/Wailmer/Shroomish. Why is the starter only a middle stage, yes, but also why isn't Shroomish or Numel evolved? Why does your rival wait until Lilycove City to catch a Swellow available at the start of the game?
Then, in Emerald, they added an additional early battle with the rival, but left the last fight in Lilycove. They use Starter, Tropius, and two out of Ludicolo/Pelipper/Slugma. Why any of that? Why Ludicolo as the Grass on a team guaranteed to have another Water-type? Why Tropius on a team with another Grass(and possibly another flyer)? Why Slugma under any circumstances? Why is the starter still 2 levels below it's final evolution? If you're going to change it, sure, but these changes make the final teams just really bad for no clear reason.
ORAS, they fully-evolved everything and mixed the versions up. Starter, Swellow, Magcargo/Wailord/Breloom. Which is probably the best they could do. And they added a postgame battle. Where your rival has 5 mons, adding a Raichu(sure, whatever), and is also 10 levels lower than the Champion fight you just won.
Okay, post cancelled, this is all clearly clever storytelling by GF that your rival is an idiot and you are bullying them by actually trying to win. Your job is to be like Hop in SWSH and effusively praise them when they accidentally use a super-effective hit. That's the level of opposition Brendan/May deserves.
I just wanna point out that in DP and BDSP the rival has a Lvl 26 Starly when you fight him in Pastoria
Maybe he's trying to get Brave Bird early? Starly gets it at 37, Staravia and Staraptor get it at 43 and 49 respectively.I just wanna point out that in DP and BDSP the rival has a Lvl 26 Starly when you fight him in Pastoria
That’s untrue to a certain degree. The Kanto starters and Urshifu were used, though the former a lot more.There is also the fact that in practice gmax forms were a massive flop. Outside of the starters, no Gmax was ran due to the gimmicks being much worse than the regular forms or just being on bad mons.
Seeing they had 0 showing at their major events and were mostly poorly received as a gimmick they likely opted to just dont design more.