That’s untrue to a certain degree. The Kanto starters and Urshifu were used, though the former a lot more.There is also the fact that in practice gmax forms were a massive flop. Outside of the starters, no Gmax was ran due to the gimmicks being much worse than the regular forms or just being on bad mons.
Seeing they had 0 showing at their major events and were mostly poorly received as a gimmick they likely opted to just dont design more.
Presumably that Light of Ruin has a non-Mythical/Event locked reference despite never being made legally available. Probably an annoyance at lack of foresight/planning when they passed over/cut plans for it.This was following up on a claim on Bulbapedia, but what's the actual annoyance here? Is it that Light of Ruin has never been usable?
Even with the struggling behind-the-scenes in mind, the negatives about Morpeko are inexcusable, especially the anime one. I feel like people who disliked Pika-Clones would hate this species, while those who do like Pika-Clones might have a hard time preferring Morpeko over other Pika-Clones other than “so relatable points” because of how gimmicky it comes off. The latter can be a mildly good reason but not an excuse to the lategame availability despite not having a significant advantage over any other Electric-type.Been a while so excuse my double post
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This thing. I hate this thing so goddamn much, in that it is one of the only Pokemon I can definitively say has brought NOTHING positive and multiple negatives to my time with the franchise. A lot of them are personal gripes but I legitimately cannot think of a positive for this thing.
I will be content to never see this thing any more than I have to, and pray that someone at Niantic rubs 2 brain cells together and nerfs Aura Wheel (whether reasonably or knee breaker level, I accept both) so that I can stop flipping coins on every match it's in.
- It has probably one of my least favorite Pikaclone designs, competing with Dedenne who at least has less muted color contrast and details like its Whiskers on its Silhouette. This thing looks like the colors would just peel off of a solid blob in both forms.
- More gimmick bloat with Hunger Switch and Aura Wheel. No, this isn't going to make players care about it, and it's not going to affect its merchandise sales. I also dock points because the gimmick is just a stupid thing that affects one move without player control anyway, rather than showing off something interesting or being fun to actually mess with.
- The anime made it such an annoying and unlikeable tumor on Team Rocket, whom I already was not enjoying in their Galar tenure in particular compared to Alola
- In-game there are so many things I'd rather use for Electric Types by the time this thing's reasonably accessible, whether from design preference or playstyle.
- Garbage shinies that further play into my critique that its color splashes look like peeling despite the pocket design
- Screw this thing in Pokemon Go. It epitomizes everything I hate about that game's handling of new mon releases and it's one of the most poorly balanced things I have ever seen in its PvP. Aura Wheel is just Wild Charge but with a benefit instead of a debuff (the thing that balances that move in the first place) on one of the fastest charging Pokemon in the mode, to the point that if you get misaligned with this thing, you're liable to just lose the game because it'll buff twice behind Shield usage to the point of OHKO-ing through resists (imagine something on the level of Clefable or Gliscor being OHKO'd by Close Combat in OU) and eat two of your members. It's not "broken" outright because if you DO get an advantaged position like a Mud Slap user, it faints completely unceremoniously, but that's what annoys me: it essentially does nothing or everything with little in-between, like Volcarona's "Match-up Moth" reputation.
I'm personally a fan of Morpeko, I'd rank the Pika Clones like thisEven with the struggling behind-the-scenes in mind, the negatives about Morpeko are inexcusable, especially the anime one. I feel like people who disliked Pika-Clones would hate this species, while those who do like Pika-Clones might have a hard time preferring Morpeko over other Pika-Clones other than “so relatable points” because of how gimmicky it comes off. The latter can be a mildly good reason but not an excuse to the lategame availability despite not having a significant advantage over any other Electric-type.
It has some advantages in SWSH, like a Dynamaxed being able to OHKO G-Max Charizard, but the inconsistency and annoyance it’s Ability can cause even casual players to end up preferring the “boring” but straightforward and consistent Electric-types.
I would have liked if the gimmick involved a move or item changing it (Aura Wheel or maybe holding a Berry) and then having normal abilities based on its form.I actually like Morpeko from a gameplay perspective (even if Electric and Dark maybe weren't the best choices for such a gimmick since they don't have much interesting overlap) but the flavor they gave its gimmick does not fit the mechanics at all. You'd think a Pokemon whose gimmick is themed around getting hangry would do something mechanically with berries, but it doesn't.
I did make the Volcarona comparison because it has a very RPS feel to it. Either you get it a half-decent match-up and it takes out 1.5 Pokemon and both players lose their shields, or it gets aligned with a Fast Move user like Wigglytuff and accomplishes nothing. There's no skill or nuance to this mon's gameplan besides not leaving it against something that curbstomps it on the level of a Sprinkler System on an Onix.I dont think it's not balanced. His defenses are near to 0 .... He's so easy to get killed. But yeah having a Dark/Electric/Psychic coverage is quite good in the metagame
I'd like to watch those, got a link?I would argue that recoloring the sprite rather than using the existing one is probably more effort.
Anyway I actually saw a longer more indepth look at that question a few months ago (the greater context was it was a series of videos where they revisit each game as it came out and think about how it adjusted the play) and iirc the gist was "pleased recognition that was there was an improvement, but frustration that it was mostly backloaded and that the non-frontier changes could have been more for the length of time between the games". In particular, I believe, wishing that the Pokemon encounter tables were more different (& that hte changes they did make were less stupid).
Guessing that video comes to a similar conclusion just in a shorter time with more truncated points.
Clickbait-y video titles even from good creators are just how the youtube game is played so unless it's especially egregious I just try to let it slide these days.
Trying to dig through my watch history, I think it's this oneI'd like to watch those, got a link?
The thumbnail got me dead already, this finna be a good oneTrying to dig through my watch history, I think it's this one
My summary gets to the heart of the video but it's also as much a "here is my abbreviated run of the game alongside my thoughts on it relative to RS", which I assume the rest of this videos also look at in that lens with.
I thought it was okay. ymmv
Had to look this up on Bulbapedia for specifics and I think their article could use another example, but Gen 2 crits would still ignore a target's raised Defense IF the attacker's Attack wasn't raised to the same level as the raised Defense.Its not big deal but i dislike critical hits changes from gen 2 to 3. I dont like how crits ignore stat boosts , do a billion dmg to the enemy
Yeah gsc crits are a bit weird but idk i think the way gen 2 crit works is the best way possible . Bc doesnt just make who crits okhos the other mon like during curse wars having more pp is always more crucialHad to look this up on Bulbapedia for specifics and I think their article could use another example, but Gen 2 crits would still ignore a target's raised Defense IF the attacker's Attack wasn't raised to the same level as the raised Defense.
i logged on tonight to make a post about how it's converting me. The game is bringing me sm joy right now. I beat the Lilligant fight in less tries than Kleavor, and I feel like I'm getting the hang of the controls, which is so rewarding.Definitely finish Pokemon Legends Arceus for the Nintendo Switch! It’s a must-playthrough for fans that have been playing since Red/Blue. The battle formula is using Strong and Agile styles of your Pokémon’s moves. I still have the game’s official website pulled up if you want more!
This is extremely minor, but when you first reach Oreburgh City in DPPt, you can go north to Route 207 to catch Pokemon and grab the items. Doing so brings the berry trees to the north into view, but they're inaccessible until you have the Bike. Still, just seeing the trees starts the timer for the berries to fall and regrow again, so unless you do everything up to Jupiter in one sitting you'll likely loop around to these trees to find that they're not in fruit.
This sentence outside of the context of Pokemon is so unbelievably threatening.Growing berries, a little like breeding, sounds cool in theory but I'd rather get what I want through a simpler method as an adult
not everyone sees my vision, but much as two tall people's child becoming a star basketball player, i will do whatever it takes to produce an offspring bred to dominate an assortment of past gen OU tiers. I intend to live vicariously through DPPt high ladder placements and ADV tournament wins, and my wife will be chosen with that in mind. And should that fail, all other medical alternatives to improve my gene pool are on the tables.This sentence outside of the context of Pokemon is so unbelievably threatening.
Follow up to this. The team behind TCGP seems to have realized that "base form but bigger" is a really boring way to make ex Pokemon, since none of the exs that have come out since launch have followed that (unless you want to count Mythical Island Pikachu being a mini Pikachu ex). Lapras, Mew, Gyarados, Aerodactyl, Pidgeot, Darkrai, and Cresselia all have normal and ex cards with meaningful differences between them (maybe a bit less so for Gyarados and Cresselia). Unfortunately, a different but still annoying practice has emerged: "if the base forms are just the ex forms but strictly worse, then why bother making a base form in the first place?"I'm not a big fan of most of EX Pokemon in TCGP. Not just because a lot of them are centralizingly strong, but also because most of them are boring. We've got...
Base card but bigger:
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Base card but bigger and with a cheaper attack:
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Gengar's kinda interesting in making its effect passive but it's still pretty much just base card but bigger.
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You could swap out any of the above cards for their base forms and vice versa, and the deck's gameplan would be exactly the same, just with more or less effectiveness.
Marowak's pretty different but it's also just... dumb.
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That leaves the legendary birds, Pikachu, and Wigglytuff as the only not-stupid EX cards that play appreciably differently from their regular counterparts. And even then, base Zapdos and Moltres are kinda bad, base Wigglytuff is just like a generic tanky Colorless card, and base Pikachu isn't really comparable. So the only card that actually stands out from its EX form is Articuno (and Raichu if want to measure it against Pikachu-EX, I guess).
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Oh, and as I was writing this, Lapras-EX got released.
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Its image isn't on Showdown yet, but it's pretty much Vaporeon with more health and damage but less healing. Lapras can hang with Articuno in the "well-designed EX and regular differences" club, it's cool.
its sad because some of the base forms actually had some niches. babytwo was used before the release of mew ex as an one point attacker, base eggy can be used with celebi etc. its not the best showing but its still proof that these cards can find some useCelebi, Yanmega, Infernape, Palkia, Pachirisu, Mismagius, Gallade, Weavile, Dialga, and Lickilicky all only exist as ex cards.