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(Little) Things that annoy you in Pokémon

Sad that Z-A seemingly hasn't given a buff to Pidgeot's movepool, specifically for Mega. I like what they did with Mega Pidgeot, taking a very mediocre mon that excels at nothing and randomly making it a fast strong special attacker with 100% accurate Hurricanes, but the fact that No Guard really only affects Hurricane on the mon makes it feel like a bit of wasted potential. Like it probably wouldn't make sense to give the most basic Route 1 bird moves like Thunder and Blizzard, but it really should get something else to make good use of No Guard with.
It's so weird to me that Pidgeot is one of the only "generic Special Attacking" mons they never gave access to a Focus Blast TM/TR. Flying/Fighting Coverage with 120 BP and no misses would be pretty solid, maybe throw in Uproar for Normal STAB even if not benefitting the ability.
 
It's so weird to me that Pidgeot is one of the only "generic Special Attacking" mons they never gave access to a Focus Blast TM/TR. Flying/Fighting Coverage with 120 BP and no misses would be pretty solid, maybe throw in Uproar for Normal STAB even if not benefitting the ability.
Pidgeot already learns Uproar.
 
Can't figure out a better thread to put this so it's going here
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It's fucked me up for a while that this state isn't actually called "Mother Beast Lusamine". Go to her Bulbapedia page right now, do the ctrl + f, you will find no media where she is actually referred to like that or with any unique name for that matter. Complete and utter fanon, some real fruit of the loom cornucopia shit
 
Can't figure out a better thread to put this so it's going here
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It's fucked me up for a while that this state isn't actually called "Mother Beast Lusamine". Go to her Bulbapedia page right now, do the ctrl + f, you will find no media where she is actually referred to like that or with any unique name for that matter. Complete and utter fanon, some real fruit of the loom cornucopia shit
iirc the closest it comes is the file name for the battle theme being called MOTHER_BEAST
Because the lusamine battle theme is just called MOTHER internally so they needed to differentiate the two forms.
 
Incredibly specific and probably petty one, but Heavy Metal and Light Metal feel like abilities they added but didn't really think much about who they were given to, either in gameplay or in concept. The only users I think fit on 1 or both of those fronts are Copperajah and Metagross (Heavy Slam, even if Meta prefers Clear Body regardless of using the move) and Scizor (flavor side since it's depicted as a swift or nimble mon in Animation regardless of in-game stats).

Most of the others don't really have anything that lends to them being "Heavier" or "Lighter" by steel standards compared to a variety of mons that don't involve their weight (Aggron is heavy, but what makes it "heavier" as an identity than something like Steelix, Bastiodon, or even Tinkaton swinging its giant Hammer), or just go with both like Duraludon.

I wish it had actually been simpler to understand like "Increase/Decrease Weight Based move damage by 30-50%", as in directly affecting the BP ala Tough Claws. For simplicity sake it could just affect the user's weight (so using Heavy Slam/Heat Crash and being hit by Low Kick/Grass Knot), though I don't think any Light/Heavy Metal users even learn Low Kick.

Some stuff like Metagross and Copperajah get absolutely nuclear STAB moves (plus Heat Crash becomes stronger coverage on Copperajah into its still-current targets), but it benefits them in more match-ups as well as introducing potential downsides (such as Low Kick where Heavy/Light Metal doesn't frequently change the damage bracket now hitting THEM harder). The pool of moves it affects is relatively small at 4 moves (LK, HC, GK, and HS), so I think the effect being easy to track/calculate while being fairly substantial on both fronts is reasonable in exchange. And this is assuming the user even elects to run it over their other abilities (Clear Body plus Scizor's Technician for the Light Metals, Sturdy/Rock Head or Levitate/Heatproof or Sheer Force for the Heavy Metals), with Duraludon (not even Archaludon since it changes abilities on evolving) probably electing for it simply for lack of better options and to weaken opposing Weight hits in Singles (given its special stat bias).

tl;dr Weight Metal abilities should just be modifiers to damage from Weight moves. Easier to understand despite still being barely useable on its pool of mons.
 
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