Granted there were also cases of Pokemon from other gens being mentioned in Pokedex entries before the very recent gens, like Seedot mentioning Pidgey in its FRLG dex entry. Quite nice in all honesty that this is a thing.
ORAS forces you to take the Eon Flute, a key item that let you fly around at any time without being tied to a Pokemon in your party knowing Fly, before you ever set foot in Mossdeep/Sootopolis/the league. It also prevents the issue of "I threw away all my money and can't get more" by unlocking Super Training early in the game, which you can grind from anywhere to stock up on sellable items if you need to.
So this is pretty cool, all this time HGSS has had an anti-softlock feature in Cianwood, seemingly undiscovered all this time.
With all the dives into the game I'm surprised this has never been found until now. I wonder if ORAS has this....
You get the Eon Flute at Sootopolis itself, immediately after catching/defeating the cover legendary.ORAS forces you to take the Eon Flute, a key item that let you fly around at any time without being tied to a Pokemon in your party knowing Fly, before you ever set foot in Mossdeep/Sootopolis/the league. It also prevents the issue of "I threw away all my money and can't get more" by unlocking Super Training early in the game, which you can grind from anywhere to stock up on sellable items if you need to.
One more thing. I like the C-Gear in Gen 5. This occurred to me as I have gone back to playing the Gen 5 games this year. The C-Gear didn't do everything, but it had some really useful features. It sort of paved the way for the gadgets in future generations, and I think it was the first one to allow you to trade outside of Pokémon Centers or the GTS. One thing I particularly like is how it always displays the current time and battery level on the bottom screen - even in battle! This is something I miss in other generations. On the whole, the C-Gear feels like a predecessor to the PSS to me, while the PSS feels like a very natural improvement from the C-Gear.
However, and even though I know they were all gimmicky, I really liked the Poketch and all the fun little apps it had.
That awkward moment when you realize the Poketch was basically the Apple Watch of 2006....and it didn't suck.
Not sure if this is the right place to say this... but after reading this now, it feels to me like the soft-lock Tentacool might be just another victim of the HG/SS level curve.I think if they were trying to do an anti-softlock measure, especially for one where you'd only have one Pokémon; they really should have made it Level 25 or 30 or something. Regardless, this is really awesome! I love it when people can find previously-unknown things in old games we all love, and I never expected it to happen for something as picked apart as a mainline Pokémon game.
I agree, changing the background was cool but the execution wasn't perfect. Though that's more because of the closing of Wi-Fi and the PGL/Dream World. I also liked being able to change the background. If anything, I'm happy I played Gen 5 so much when it was new so I was able to get a special background before the PGL closed down. I have a Keldeo background on both Black and White, then I'm pretty sure I have a Reshiram background on Black 2 and a Meloetta background on White 2. And being able to customize the C-Gear even further by placing the buttons where you wanted them was really cool too, even if it was minor.Another feature I like about the C-Gear that no other "PokeApp" has done is you can change the background. I used the Victini Background for my White version and the Keldeo Background for my White2. The only thing that stinks about the backgrounds that to change them you needed to access the Global Link... which is no longer active. So even if you got many different backgrounds, well, they're all gone now and you're stuck with the one you have last chosen before the site changed over to XY Global Link. And if you start a new game you can't change the background at all (and they're not in the game's code so you can't hack them). You could also change the shape and placement of the icons via the C-Gear Settings but that was rather minor compared to the backgrounds.
However, and even though I know they were all gimmicky, I really liked the Poketch and all the fun little apps it had.
So I was going through Bulbagarden Archives when I stumbled upon this card sleeve.
View attachment 272626
Anyone else hassaucynoteworthy official artwork they want to share?
Pretty sure that Joltik is still too big.View attachment 272770this majestical gift from the gods
maybe it’s a dynamaxed joltikPretty sure that Joltik is still too big.
There would be storm clouds.maybe it’s a dynamaxed joltik![]()
maybe the wailord ate/blew away the storm clouds?There would be storm clouds.
Anyone else hassaucynoteworthy official artwork they want to share?
Pretty sure that Joltik is still too big.
1. baby Pokemon for sure
For what it's worth, Roselia and Chimecho are decent in their own right. Certainly not things that one should be using by the time they make it to the end, but out of place in a context early into the game.Budew, & Chingling
I don't think this would happen because of what appears to be a policy change where mons don't loose acess to a move upon evolving any more.maybe allow them to learn a few move that their evolutions don't normally learn.
Budew is straight up the perfect example of a baby Pokemon in an in-game design context and I struggle to think of a better one
Oh i just meant in terms of game mechanics. Togepi is a legendary design!View attachment 273105Pokémon hatch from eggs
togepi has an eggshell from the hatch=togepi best baby
For what it's worth, Roselia and Chimecho are decent in their own right. Certainly not things that one should be using by the time they make it to the end, but out of place in a context early into the game.