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Pokémon Medicham

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How come no one recommends Poison Jab on Mega Meddy?
It already has 4MSS as it is, and Psycho Cut / Hi Jump Kick hits nearly (if not) every Fairy neutrally as it is. No reason to waste a moveslot on Poison Jab when you could be using it for something that completely walls Medicham otherwise.

Baton Pass sounds pretty cool for Mega Medicham though. Partnering it with a Pursuit trapper can take care of most bulky Ghost- and Psychic-types that might want to switch in. Aegislash is still a problem, but what's new?
 
"Haderach"
Medicham @ Medichamite
Adamant
196 HP/204 ATK/40 DEF/40 SDEF/30 SPD
-Fake Out
-Drain Punch
-Zen Headbutt
-Fire Punch/Thunder Punch/Poison Jab/Bulk-Up/Low Sweep/Reflect/Substitute

I was breeding Meditites with egg moves and one came out 31/31/31/31/31/31, and I made this happy mess. It gets walled by Aegislash and Spiritomb, and requires a somewhat minimal, but still finite amount of support to really take off. I don't think Megacham has the chops to be built as an aggressive sweeper- but it can very easily carry games if your team is setup to play the long game. The 4th moveslot is particularly difficult because coverage vs. utility is a very real choice that changes your Megacham's overall range. I don't use HJK, because XY places protect moves on a fine pedestal and even with the amazingly powerful Drain Punch (bred in from Mienshao), the recovery game only works when it's incidental value.
 
While I understand avoiding Psychic moves due to 4MSS, why is everybody using Psycho Cut over Zen Headbutt? Is it the accuracy difference? The higher crit? 10 BP difference seems to be a lot to ignore.

It's legal pre-Pokebank too. Medicham gets it as a lvl1 move re-learner now.
 
Bulk Up
Hi Jump Kick
Fire Punch
Ice Punch

+1 Fire Punch OHKO's 252/0 Shield Form Aegislash. +1 0/0 Medicham survives the Shadow Sneak.
+1 Hi Jump Kick OHKOs Skarmory
+1 Hi Jump Kick + Stealth Rocks OHKOs Hippowdon

I don't think he's as bad as this thread is making him sound...
 
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While I understand avoiding Psychic moves due to 4MSS, why is everybody using Psycho Cut over Zen Headbutt? Is it the accuracy difference? The higher crit? 10 BP difference seems to be a lot to ignore.

The likely reason is that Psycho Cut is NOT a contact move. Right now, only Aegislash's King's Shield is of concern, but if it ever falls to lower tiers again, then it needs something to stop Cofagrigus from changing its ability, as well as avoiding other contact-based annoyances
 
I kinda like that bulk up idea. with a monsterous atk, it doesnt even have to have full investment in its atk anymore and add it to its bulk. Then it can be like a conk and run a bulk up + drain punch set with filler moves. Sure it would work well.

-Bulk Up
-Drain Punch / High Jump Kick
- Ice punch / Fire Punch / ThunderPunch / Psycho Cut / bullet punch
- Ice punch / Fire Punch / ThunderPunch / Psycho Cut / Sub

However its still probably not gonna be able to compete well in ou because of talonflame priority brave birds ohkoing it.
 
This thing seems perfect at first glance but so many things outspeed it. Base 100 isn't bad but it is just a tad bit too little to outspeed common threats like Garchomp, Gengar, Espeon, etc.

His defenses are not good enough to take a hit from these especially considering Medicham has numerous weaknesses. The only thing this pokemon can do is kill commonly used walls like Ferrothorn or Tentacruel. The only way to sweep with this guy is with sticky web, tailwind or speed boost baton pass support. Honestly though, if you really want to sweep, you are better off using something faster.
 
Ok I give up, I love this mega-evolution but unfortunately it's far too weak for OU even with tailwind or sticky web up. There are a lot of things that you cannot OHKO and that will simply kill you back with anything because of your poor resistance. And with Shadow sneak it's even worse. Base 100 is too slow and the worst thing is that you first have to mega evolve in order to get 100 speed, and this take one turn. So even as a revenge killer it can be useless unless you sacrifice a slot and give it protect but it already has a poor movepool.

Too bad, I love the new design and in very specific situation it's really fun to use and can kill some pokemon but in the end it's just painful to watch him getting owned.

I did perform some awesome sweep with him but I needed Tailwind and my opponent didn't have any priority move for its remaining pokemon.
 
Ok I give up, I love this mega-evolution but unfortunately it's far too weak for OU


you're talking about a Pokemon with 656 attack with an adamant nature and no boosting item.... that's the equivalent to 249 base attack

but i suppose you're right, i mean it isn't Mega-Mawile.

EDIT: okay im dumb sorry :(
 
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you're talking about a Pokemon with 656 attack with an adamant nature and no boosting item.... that's the equivalent to 249 base attack

but i suppose you're right, i mean it isn't Mega-Mawile.

the meta is quite priority and speed heavy right now, though people theorize that stall will make a bit of a comeback once gengarite is banned, so medicham's wall breaking ability will be more useful. I admit that in the current state of the meta, it's challenging to fit mega cham on a team when mega khan is legal, and the metagame is so offensive.
 
you're talking about a Pokemon with 656 attack with an adamant nature and no boosting item.... that's the equivalent to 249 base attack

but i suppose you're right, i mean it isn't Mega-Mawile.
Raw power isn't everything. For a Pokemon that's frail and can't boost, 100 base Speed with no priority doesn't cut it even with that much power.
 
Raw power isn't everything. For a Pokemon that's frail and can't boost, 100 base Speed with no priority doesn't cut it even with that much power.
I suppose so, but the notion that he mentioned it is too weak is what got me confused. I thought it also received bullet punch for priority (albeit not very strong priority)

Thinking back, that post was probably in poor taste, and I apologize for that.
 
Man you know what'd be great

Let's take the 2nd physically bulkiest Pokemon in the entire game (tied with Groudon), max its defenses, is one of the few Pokemon in the entire game that isn't hit by either HJK or coverage incredibly hard, and nothing except Choice Band Kyurem-Black, Zekrom, Haxorus, Rampardos, and Rayquaza is capable of 2HKOing without hazards using 120+ Power moves and put it up against a physical attacker.

252 Atk Pure Power Medicham (+Atk) Zen Headbutt vs 252 HP/252 Def Eviolite Dusclops (+Def) : 33.8% - 40.14%

And it can still 2HKO it after SR + Spikes. With a base 80 Power attack. Without holding an item.

Yeah. Not impressive in the slightest.

We aren't discussing this to discuss how awesome he is, but to discuss his possible checks/counters
 
I still haven't tried Medicham. Dunno why, he's a favorite of mine.

Why are people trying to use Meddy as a sweeper? He seems much better suited for the role of a wallbreaker.

The Sub + 3 attacks set seems to be his best set, at first glance. He can 2HKO almost anything with the right moves, and subbing on the switch will give him the two turns he needs.
 
Someone gave me a MegaCham the other day, and he can function really nice as a revenge killer or wall breaker. I run Fake out, Bullet Punch, Psycho cut, and High Jump Kick on him. You could replace HJK for mach punch if he learns it, if you want a super priority 'Cham. With Pure Power and 252 ATK Evs, even Fake Out can do a huge chunk of damage to anyone that doesn't resist it. The insane damage from FO and BP always catch opponents by surprise!

On a side note, I had my MegaCham named Jazzhands. Genius name.
 
I just want to add here. I've been a lurker for a while and I've played competitively for a while now. I run my Megacham with baton pass support. Baton pass a Scolipede swords dance and Speed Boost and you have your self a sweeper that isn't crippled by burns from those Prankster sableye. Yes it requires support and a lot of mons do, but given the right support, Megacham can perform very well.

P. S. This was typed on my phone and proper sentence formatting was difficult.
 
Medicham might give me a reason to play Gen 6 UU when it starts up.

If the usage of Aegislash or Greninja does not settle down then...

At least Mega Gengar will be banned. Sometime. But right now OU has a crapton of priority and speed creep that make it kinda impossible to run semi-stall, traditionally one of my favorite playstyles.

Hopefully Medicham gets to stay in UU. If it gets put in BL no one's going to use it. But 598 Attack with a Jolly nature is awesome, and 328 Speed isn't that bad, at least not in the lower tiers.

But 598 Attack. For comparison, Choice Band Dragonite has 591.

And also in lower tiers there won't be ridiculous things like Mega Khangaskhan or Mega Scizor or Mega Tyranitar or Mega Garchomp.
 
I honestly don't understand the point of Psycho cut on Medi. While it has its pros with STAB and all, running Bullet Punch, HJK, Fire Punch, Ice Punch gives it most of the coverage it needs. Its really only walled by Aegislash, and you don't want Medicham in on Aegislash anyways. That's why you have 5 other Pokemon. MegaMedi also really appreciates Sticky Web support to let it mega pretty easily.
 
I just want to add here. I've been a lurker for a while and I've played competitively for a while now. I run my Megacham with baton pass support. Baton pass a Scolipede swords dance and Speed Boost and you have your self a sweeper that isn't crippled by burns from those Prankster sableye. Yes it requires support and a lot of mons do, but given the right support, Megacham can perform very well.

P. S. This was typed on my phone and proper sentence formatting was difficult.

To be fair, any sweeper can win you the game if you pass them lots of boosts. That's not specific to Megacham


Agreed. While this thing has amazing power, it will eventually fall to the priority-packed metagame of today.

Gosh, if only this thing had Mach Punch, or at the very least, Agility. That would give it a surefire jump start to potentially become OU material.

[EDIT]: Just realized I said "this thing" twice.

I agree with this. It can run Bullet Punch, but it has to sacrifice something to do so and even then BP won't OHKO usually. Also Aegislash. I think, at least for OU (doubtful it will land there, though), sub or bulk up is your best option
 
Medicham has always been one of my favorite Pokemon, but man is this mega underwhelming. M-Medicham's problem is the meta really just doesn't allow it to play to its strengths. It has difficulty wallbreaking due to the prevalence of Aegislash, can't sweep due to the ubiquity of Talonflame and other priority users, and has as much trouble switching in as it ever did, thanks to minimal defensive gains. Oh, and virtually everything it does, Mega Kangaskhan and Mega Lucario do better.

I just want to add here. I've been a lurker for a while and I've played competitively for a while now. I run my Megacham with baton pass support. Baton pass a Scolipede swords dance and Speed Boost and you have your self a sweeper that isn't crippled by burns from those Prankster sableye. Yes it requires support and a lot of mons do, but given the right support, Megacham can perform very well.

P. S. This was typed on my phone and proper sentence formatting was difficult.
The problem is that Talonflame still comes in and OHKOs you with its priority Brave Bird. Mega Lucario or Mega Kangaskhan both make vastly superior targets if Scolipede-passing is your game.
 
I don't understand all the hate, mega medicham is actually pretty good.
yes it has low bulk and iffy speed, but the speed and bulk it does have is enough to function fairly well.
granted its bulk is low it IS enough to take a priority attack from just about anything that isn't aeigislash, which no smart person would stay in on anyways.
also it has good coverage on moves, let's say that the opponent has a gengar on the predicted switch to said gengar it gets smacked by a OHKO psycho cut.
also its speed while not blisteringly fast is good enough to kill many threats, particularly mega garchomp and a few other megas that it outspeeds and REALLY don't like taking a hjk to the face (kqngaskan).
 
I honestly don't understand the point of Psycho cut on Medi. While it has its pros with STAB and all, running Bullet Punch, HJK, Fire Punch, Ice Punch gives it most of the coverage it needs. Its really only walled by Aegislash, and you don't want Medicham in on Aegislash anyways. That's why you have 5 other Pokemon. MegaMedi also really appreciates Sticky Web support to let it mega pretty easily.

It one shots mega venusaur who is neutral to ice and fire thanks to thick fat (and mega venusaur walls a lot of things this gen). It also deals with other bulky poison types as none of them will try to switch in on Medicham to give you that 2 hit KO chance unless being used for death fodder.
 
It one shots mega venusaur who is neutral to ice and fire thanks to thick fat (and mega venusaur walls a lot of things this gen). It also deals with other bulky poison types as none of them will try to switch in on Medicham to give you that 2 hit KO chance unless being used for death fodder.
I personally haven't run into too many poison types as of yet outside of MegaSaur tbh. People seem to be using steel types or going after the fairy types secondary types to deal with them. Though I'll admit psycho cut is helpful on MegaSaur.
 
Is Foresight viable to hit ghosts? HJK, Foresight, and 2 elemental punches seems like it'd work pretty well if the opponent only runs one ghost. I'm gonna have to give this thing a try.
 
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I guess I just really want him to be good. He's a personal favorite and I have to admit, he just won't hold up in OU. Don't get me wrong he's great. Clearly will be a threat in UU. With all the shadow sneak Aegislash and GW Talonflames, he just can't hang on.
 
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