I would want to reserve Roserade please...
Sure go ahead.Since Shuckle has been dropped, can I take Shuckle then?
Really interesting idea but I don't think I'm going to give megas exclusive moves so sorry but swords dance will have to do.doing Furret right now:
Furret --> Mega Furret
Normal --> Normal/Fairy
Ability: Run Away/Keen Eye/Frisk --> Speed Boost
Stats: 85 HP/76 Atk/64 Def/45 SpA/55 SpD/90 Spe --> 85 HP/106 Atk/45 Def/45 SpA/55 SpD/160 Spe
Movepool Additions: Play Rough, Tail Whip, Stiffen Tail (new - boosts attack by 3 stages*)
Similar to how Ninjask and Scolipede work, Mega Furret is going to be a speed passer. With its nicely buffed speed and attack stats, it suddenly becomes the a much bigger threat than it was before, being the tied fastest pokemon with access to Speed Boost post mega (unless Mega Ninjask gets a speed boost and keeps its ability - can't be bothered to check if it exists). Play Rough and Return give it good STAB moves to use and its new signature move - Stiffen Tail - is a physically-offensive Tail Glow, turning Furret into an integral Baton Passer, capable of quickly passing boosts. It has low bulk to balance it out, but it is still a big threat to look out for. The type change makes sense as Furret does look like if it were to get a retype it would be to Fairy, and Play Rough lets it abuse its new typing effectively. It gains Tail Whip as it makes sense for it to get it and Furret lacks it from my knowledge. Speed Boost makes sense as its pokedex entry includes "it corners foes with speed" and it is its only usable stat pre-mega.
*This can be nerfed if it needs to, but I wanted Furret to get something unique and it makes sense seeing as it is the long tail pokemon (and Swords Dance exists for +2 wheras Hone Claws and Howl exist +1).
Its interesting I think there are enough debuffs in the defense drop and the retyping giving it lots of difficulty switching out to be balanced. There will be no changes or additions to existing moves.Mega Beedrill
Type: Bug/Poison >>> Bug/Flying
Ability:Swarm/Sniper >>> Infiltartor
Stats: 65/90/45/40/80/75(395) >>> 65/140/40/55/40/155(495)
Moves: +Brave Bird, +Fly, +Megahorn
So beedrill sucks as it is. The way I try to solve this was giving it an actual job. The new spread mixed with infiltrator means there pretty much no way to safely boost a psychic type, because they're either outsped and killed or try to set up a sub and killed. The spread also helps it in HO teams. The new moves give it some useful secondary stabs and a powerful bug type move. Really not a lot to say. I dropped the special defense because it's not gonna survive a hit anyways.
All in all I think this is a little over kill with the speed and attack, but the defenses are so shitty I think that counters that problem. The new moves might give it a bit to much offensive presence, but it's hard to make a mon like this decent with out breaking it. Not extremely pleased with this one, but it's pretty decent.
As one last thing of note. If we can adjust moves, I would like to upgrade fell stinger's BP to 60.
Okay, I will add Normal type back, if you want to edit your thing then go aheadOkay I think I replied to most everyone.... phew
Yeah a speed drop makes sense as DD Zygarde would be really scary and it still makes coil and other Zygarde sets usable
Drizzle Tentacruel sounds good as well.
Looks good as well but I liked normal typing, Normal typing is actually really nice as it allows it to spin on both Aegislash and Gengar (See ya Deosharp XD)
I'm gonna put this in the OP but if you edit your original post with your Megas make sure to Tag me also please don't drop stats such as attack I'm gonna just take some points out of Sp. Def and keep the same spread if thats okay.
I think its fine with just Close Combat as it also gets a buff by getting to use intimidate pre-Mevo
I'm like most all of these with the exception of Mega-Weavile and Farfetch'd as they're both too fast and strong. Thisisafake name Mew2