Mega Omastar:
Concept - Omastar receives awesomisation enhancements and loses it's shell.
Water / Rock -----> Water
Swift Swim / Shell Armor / Weak Armor -----> Shell Smash
- Upon obtaining this ability, the pokemon will gain a 'Shell Smash boost', but lose their ability to use the move 'Shell Smash'. (Ideas for a name?)
70/60/125/115/70/55 -----> 70/100/105/165/70/95
New Moves -----> Rapid Spin, Power Gem, Focus Blast.
Mega Snorlax:
Normal -----> Normal
Immunity / Thick Fat / Gluttony -----> Rebound
- When the holder of this ability is hit by a physical move, the user of the move takes 1/3 of the damage dealt as Rebound Damage.
160/110/65/65/110/30 -----> 160/135/85/80/135/45
New Moves -----> Slack Off (I had to, I just had to).

Concept - Omastar receives awesomisation enhancements and loses it's shell.
Water / Rock -----> Water
Swift Swim / Shell Armor / Weak Armor -----> Shell Smash
- Upon obtaining this ability, the pokemon will gain a 'Shell Smash boost', but lose their ability to use the move 'Shell Smash'. (Ideas for a name?)
70/60/125/115/70/55 -----> 70/100/105/165/70/95
New Moves -----> Rapid Spin, Power Gem, Focus Blast.
Ok so this is an interesting concept. Upon mega evolving Omastar becomes an extremely powerful Special Shell Smasher, but if it switches it loses that boost for the rest of the game. This will make Omastar a very strategic pokemon as you will have to decide when it is best to mega evolve it. Because of this I buffed his original form as much as I could by giving it stronger utility in Rapid Spin and a secondary STAB in Power Gem. Regular Omastar can also use his superior defense to set up hazards for the team, or Shell Smash boosts for himself. He can obtain 2 Shell Smashes really easily if given a turn to set up before mega evolving.
Once Mega Evolved this thing wants to be able to hit as much as it can so that it isn't walled and forced to switch, hence the additional coverage in Power Gem and Focus Blast. I also removed the Rock typing along with it's shell in order to remove those crippling weaknesses that come with Rock typing. This again helps Omastar in maintaining his Shell Smash boosts as only Grass and Electric type hit him super effectively. It is also worth noting that Omastar now has enough physical attack to run Stone Edge over Power Gem if that's what you want, and that he has great SpA, so isn't just dead weight if you loose your boosts. This Mega Omastar would be an epic late game sweeper.
(Oh and I took away 20 Def because he lost his shell).
Once Mega Evolved this thing wants to be able to hit as much as it can so that it isn't walled and forced to switch, hence the additional coverage in Power Gem and Focus Blast. I also removed the Rock typing along with it's shell in order to remove those crippling weaknesses that come with Rock typing. This again helps Omastar in maintaining his Shell Smash boosts as only Grass and Electric type hit him super effectively. It is also worth noting that Omastar now has enough physical attack to run Stone Edge over Power Gem if that's what you want, and that he has great SpA, so isn't just dead weight if you loose your boosts. This Mega Omastar would be an epic late game sweeper.
(Oh and I took away 20 Def because he lost his shell).
Mega Snorlax:

Normal -----> Normal
Immunity / Thick Fat / Gluttony -----> Rebound
- When the holder of this ability is hit by a physical move, the user of the move takes 1/3 of the damage dealt as Rebound Damage.
160/110/65/65/110/30 -----> 160/135/85/80/135/45
New Moves -----> Slack Off (I had to, I just had to).
This concept Isa Simple, Snorlax is now even more specially bulky, and his defense has been buffed up to rather respectable levels. To back up his buffed defenses Snorlax also has reliable recovery and a neat ability that punishes pokemon that wish to hit Snorlax on his weaker defense. He also has a nice 135 Atk stat to slap bitches across the face with. His normal typing gives him only one weakness and an immunity. Which is nice :)
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