At the latest, it’ll definitely be when Pet Mods get squared away for Gen 8, though I don’t know when that’s going to happen
I’d assume the prevalence of doubles abilities is due to VGCRegarding Pokédex: #BringBackNatDex #BringBackMegaEvos #BanAllMaxing
Regarding Moves: We should review each change and come to a consensus about what changes should be allowed and what shouldn't.
I'd say let's not incorporate Body Press. I can see this getting abused by, like, EVERYTHING. (i.e. by Mega Aggron against Aggron, by Mega Steelix against Steelix). I'm in favor of making Rapid Spin's new secondary effect trigger, but only if the user's SpA/Spe are not negative in Nature, because slow spinners tend to be Gyro Ballers as well.
This mod has Mega Unown, right? So Hidden Power has to still be a thing, right?
Honestly, I never liked Return or Frustration.
Regarding Abilities: What is GF's obsession with doubles-only Abilities? Steely Spirit, Power Spot, Battery, Power of Alchemy, Receiver, Telepathy, Symbiosis, Pickup, Healer, etc. don't help in singles battles. Like, at all.
Regarding Sprites: I say we use the GMax sprites for the Megas of the fully-evolved Pokémon that have one (except in the cases of Charizard, Flapple, Appletun, and maybe Toxtricity).
No. Adding the Pokemon is just enough (also we could convert the gigantamax forms into their Mega Forms looks wise, but much smaller obviously).For removed moves, should I account for those? (Notable examples include Knock Off’s gutted distribution, Hydreigon not having Roost in Gen 8, etc.)
Useless abilities should be 0, not -2. Negatives should be for detrimental effects only.Tentative new ability rankings:
Let me know if any of these should change.