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Megas For All: V4! (Voting - Lickilicky, Togekiss, Dusknoir)

Would you guys be interested if I had MFA include Gen 8 mons when it comes out?


  • Total voters
    49
Regarding Pokédex: #BringBackNatDex #BringBackMegaEvos #BanAllMaxing

Regarding Moves: We should review each change and come to a consensus about what changes should be allowed and what shouldn't.
I'd say let's not incorporate Body Press. I can see this getting abused by, like, EVERYTHING. (i.e. by Mega Aggron against Aggron, by Mega Steelix against Steelix). I'm in favor of making Rapid Spin's new secondary effect trigger, but only if the user's SpA/Spe are not negative in Nature, because slow spinners tend to be Gyro Ballers as well.

This mod has Mega Unown, right? So Hidden Power has to still be a thing, right?

Honestly, I never liked Return or Frustration.

Regarding Abilities: What is GF's obsession with doubles-only Abilities? Steely Spirit, Power Spot, Battery, Power of Alchemy, Receiver, Telepathy, Symbiosis, Pickup, Healer, etc. don't help in singles battles. Like, at all.

Regarding Sprites: I say we use the GMax sprites for the Megas of the fully-evolved Pokémon that have one (except in the cases of Charizard, Flapple, Appletun, and maybe Toxtricity).
 
Regarding Pokédex: #BringBackNatDex #BringBackMegaEvos #BanAllMaxing

Regarding Moves: We should review each change and come to a consensus about what changes should be allowed and what shouldn't.
I'd say let's not incorporate Body Press. I can see this getting abused by, like, EVERYTHING. (i.e. by Mega Aggron against Aggron, by Mega Steelix against Steelix). I'm in favor of making Rapid Spin's new secondary effect trigger, but only if the user's SpA/Spe are not negative in Nature, because slow spinners tend to be Gyro Ballers as well.

This mod has Mega Unown, right? So Hidden Power has to still be a thing, right?

Honestly, I never liked Return or Frustration.

Regarding Abilities: What is GF's obsession with doubles-only Abilities? Steely Spirit, Power Spot, Battery, Power of Alchemy, Receiver, Telepathy, Symbiosis, Pickup, Healer, etc. don't help in singles battles. Like, at all.

Regarding Sprites: I say we use the GMax sprites for the Megas of the fully-evolved Pokémon that have one (except in the cases of Charizard, Flapple, Appletun, and maybe Toxtricity).
I’d assume the prevalence of doubles abilities is due to VGC
 
For removed moves, should I account for those? (Notable examples include Knock Off’s gutted distribution, Hydreigon not having Roost in Gen 8, etc.)
No. Adding the Pokemon is just enough (also we could convert the gigantamax forms into their Mega Forms looks wise, but much smaller obviously).
 
For Gen 8:

Dynamax/Gigantamax will be banned entirely, and unless anyone has any objections, Pokemon before Gen 8 will keep their Gen 7 moves (So no gutted Knock distribution, Return/Hidden Power/Pursuit will still be there, Hydreigon will still have Roost, etc. I don’t know yet if I’ll do things like NP Hydreigon/Gengar, Rapid Spin being a Normal-type Flame Charge, more things getting CC, the Aegislash nerf, etc. Gen 8 mons will get the snapped moves if you add them to the mega submissions.) On a different note, I may make a new thread for Gen VIII as well, IDK. I mostly need to rank the new abilities as well.
 
Intrepid Sword and Neutralizing Gas will be a 5, Dauntless Shield will be a 4.5, Libero will be the same as Protean, Gorilla Tactics will probably be a 4 or 5, -2 to all the doubles relevant ones, 3.5 to Wandering Spirit (or at least higher than Mummy, it’s strictly better), I’m unsure about the rest.
 
Last edited:
Tentative new ability rankings:

5:
Intrepid Sword
4.5:
Dauntless Shield
Libero
4:
Gorilla Tactics
Neutralizing Gas
Punk Rock
Sand Spit
3.5
Mirror Armor
Propeller Tail
Stalwart
3:
Perish Body
Wandering Spirit
2.5:
Cotton Down
Steam Engine
2:
Pastel Veil
0:
Ball Fetch
Gulp Missile
Hunger Switch
Ice Face
Ripen

Let me know if any of these should change.
 
Last edited:
Tentative new ability rankings:

5:
Intrepid Sword
4.5:
Dauntless Shield
Libero
4:
Gorilla Tactics
Neutralizing Gas
Punk Rock
Sand Spit
3.5
Mirror Armor
Propeller Tail
Stalwart
3:
Perish Body
Wandering Spirit
2.5:
Cotton Down
Steam Engine
2:
Pastel Veil
-2:
Ball Fetch
Gulp Missile
Hunger Switch
Ice Face
Ripen

Let me know if any of these should change.
Useless abilities should be 0, not -2. Negatives should be for detrimental effects only.
 

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