Borrowed the first post from the Dream World thread on Meloetta to show before the original one, since it had some errors in how Meloetta works mechanically, and that changed how accurate the sets were.
Saving the original post below
Surprised not to see a Meloetta thread as it is an unreleased event, but never the less, here it is. It changes forms with Relic Song, to its Pirouette form. It can run physical as well as special sets. It gets Serene Grace for double hax as a nice touch.
Base stats:
Aria Forme: Normal / Psychic
HP: 100
Attack: 77
Defense: 77
Special Attack: 128
Special Defense: 128
Speed: 90
Non-existant attack, along with high special attack and special defense. Speed leaves something to be desired, but it has the bulk.
Pirouette Form: Normal / Fighting
HP: 100
Attack: 128
Defense: 90
Special Attack: 77
Special Defense: 77
Speed: 128
Slightly less 100 / 90 / 77 bulk, along with high attack and very high speed.
Possible sets:
Aria Form Special Attacker
Meloetta@ Life Orb / Expert Belt / Choice Specs / Choice Scarf
Trait: Serene Grace
4 HP / 252 Atk / 252 Spe
Timid / Modest
Psychic / Psyshock
Hyper Voice
Hidden Power Fire
Thunderbolt
Psychic or Psychock with Hyper Voice for STABs, Hidden Power Fire for steels, and Thunderbolt to round it out for perfect coverage. Life Orb or Expert Belt for a general attacker, Choice Specs to hit hard, and Choice Scarf to revenge kill.
Pirouette Form Physical Attacker
Meloetta@ Life Orb
Trait: Serene Grace
252 Atk / 4 SpA / 252 Spe
Jolly / Adamant
Relic Song
Close Combat
Frustration
Stone Edge / U-Turn
Relic Song to change forme along with a 20% chance of sleep. Close Combat and Frustration are STABs, Stone Edge for everything else but Golurk. High speed to outspeed everything pretty much.
Mixed Attacker:
Meloetta@ Life Orb
Trait: Serene Grace
252 Atk / 252 SpA / 4 Spe
Hasty / Naive
Relic Song
Close Combat
Psychic
Frustration
This set aims to utilize both of Meloetta's forms with a mixed attacking set. The only coverage this set misses is on Sableye, Spiritomb, and Shedinja. Relic Song for form change and decent power, Close Combat and Frustration for physical STABs, and Psychic for special STAB. Hasty or Naive nature, based on preference.
Hone Claws:
Meloetta@ Life Orb / Leftovers
Trait: Serene Grace
4 HP / 252 Atk / 252 Spe
Jolly / Adamant
Relic Song
Hone Claws
Close Combat
Stone Edge
Relic Song for forme change, Hone Claws to boost, Close Combat / Stone Edge for coverage.
Calm Mind:
Meloetta@ Leftovers
Trait: Serene Grace
252 HP / 252 SpA / 4 Spe or 4 HP / 252 SpA / 252 Spe or 252 HP / 252 Def / 4 SpD
Timid / Modest / Bold
Calm Mind
Psychic
Hyper Voice
Hidden Power Fighting
Calm Mind to boost, Psychic / Hyper Voice / Hidden Power Fighting for best coverage.
Specially Defensive:
Meloetta@ Leftovers
Trait: Serene Grace
252 HP / 4 Def / 252 SpD
Calm
Psychic / Hyper Voice
Perish Song
Toxic
Rest
Pick a STAB, Perish Song to force switches, Toxic to stall, Rest for recovery.
Meloetta @ Expert Belt
Ability: Serene Grace
EVs: 64 Atk / 252 SpA / 192 Spe
Nature: Hasty
- Relic Song
- Close Combat
- Thunderbolt
- Hidden Power Ice
Basically, the idea of the set is to set up multiple layers of hazards, and then spam Relic Song to force switches. Counters to Meloetta-A tend to be weak to Meloetta-P (Blissey, Snorlax, Tyranitar), while counters to Meloetta-P tend to be weak to Meloetta-A (Skarmory, Gliscor). The idea is to spam Relic Song and keep changing forms and stay one step ahead of the opposition. With these games going on, you can probably HP Ice a Gliscor or something like that and secure a sweep for Excadrill and stuff. With Fighting resists removed, Meloetta-P can handily clean up teams by itself as well. I give full credit for this set to shrang.
I hope those sets I threw together after looking at the movepool and stats and a brief description of each help with discussion below. Without further adieu, discuss!
Saving the original post below
Original Post said:
Meloetta
Meloetta is one of the new 5th Generation Pokemon and is apparently an event Pokemon that we won't have from the get-go. Despite that, she appears to be very awesome and versatile. This thread is dedicated to the discussion of the Pokemon competitively, not whether it will or will not be banned. Keep that in mind.
I worked on this alongside reyscarface, who posted his awesome competitive considerations for Meloetta here. Give his post a read, it's pretty great! He focused a lot on competitive aspects of Meloetta and went very in-depth on the possible sets she might run.
Meloetta is pretty diverse to be fair, especially when it can change formes and be a totally different 'mon. She sacrifices a lot of her bulk in exchange for high Attack and Speed in her Step forme. Both seem excellent and like they would be OU without a doubt. Let's examine what makes her special.. Or physical, in the Step forme's case.Code:[B]#648 Meloetta[/B] Typing (Normal): Normal / Psychic Typing (Step): Normal / Fighting Ability 1: Serene Grace This Pokemon's secondary effect chances are doubled. Voice Forme HP: 100 Atk: 77 Def: 77 SpA: 128 SpD: 128 Spe: 90 Step Forme HP: 100 Atk: 128 Def: 90 SpA: 77 SpD: 77 Spe: 128 [B]Level-Up Moves:[/B] Lv1: Troll Lv6: Quick Attack Lv11: Confusion Lv16: Sing Lv21: Teeter Dance Lv26: Acrobat Lv31: Psybeam Lv36: Echo Voice Lv43: U-turn Lv50: Wake-Up Slap Lv57: Psychic Lv64: Hyper Voice Lv71: Role Play Lv78: Close Combat Lv85: Perish Song Troll: Normal Special PP: 15 / Power: 60 / Accuracy: 100 Raises Base Power the more Pokemon you have with the attack. Acrobat: Flying Physical PP: 15 / Power: 55 / Accuracy: 100 Allows the user to hit the opposite opponent in a Triple Battle. Echo Voice: Normal Special PP: 15 / Power: 40 / Accuracy: 100 Deals more damage if used every turn. [B]TM Moves:[/B] TM01 - Claw Sharpen TM03 - Psycho Shock TM04 - Calm Mind TM06 - Toxic TM10 - Hidden Power TM11 - Sunny Day TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM19 - Telekinesis TM20 - Safeguard TM21 - Frustration TM24 - Thunderbolt TM25 - Thunder TM27 - Return TM29 - Psychic TM30 - Shadow Ball TM31 - Brick Break TM32 - Double Team TM42 - Facade TM44 - Rest TM47 - Ankle Sweep TM48 - Troll TM49 - Echo Voice TM52 - Focus Blast TM53 - Energy Ball TM56 - Fling TM57 - Charge Beam TM62 - Acrobat TM63 - Embargo TM65 - Shadow Claw TM66 - Payback TM67 - Get Even TM68 - Giga Impact TM70 - Flash TM71 - Stone Edge TM73 - Thunder Wave TM77 - Psych Up TM83 - Cheer Up TM85 - Dream Eater TM86 - Grass Knot TM87 - Swagger TM89 - U-Turn TM90 - Substitute TM92 - Trick Room TM94 - Rock Smash HM04 - Strength Claw Sharpen: Dark Other PP: 15 / Power: --- / Accuracy: --- Raises Attack and accuracy 1 stage. Psycho Shock: Psychic Special PP: 10 / Power: 80 / Accuracy: 100 Calculates damage with the target's Defense stat. Ankle Sweep: Fighting Physical PP: 20 / Power: 60 / Accuracy: 100 Decreases opponent's Speed by 1 stage. Get Even: Normal Physical PP: 5 / Power: / 70 / Accuracy: 100 Deals more damage if teammate was KO'd last turn. Cheer Up: Normal Other PP: 30 / Power: --- / Accuracy: --- Raises the user's Attack and Special Attack. [B]Egg Moves:[/B] -
I'm going to propose a set here for the Step Forme because I think it will be the most immediately popular variant of Meloetta.
- Step Forme has Close Combat and U-turn
STAB Close Combat is an excellent prospect for the musical note Pokemon. She can smash her enemies hard with Close Combat or bounce out to scout a check and go to an appropriate response. That's great for a physical attacker.- Step Forme has STAB priority in Quick Attack
You might not notice this at first, but Meloetta has Quick Attack, which is STAB for either of her formes. Furthermore, though, the Step Forme can use this as a means to finish off Pokemon with her high Attack stat.- Normal Forme has solid type coverage
This is basically the type coverage of Jirachi. She has Psychic, Thunderbolt, Grass Knot, Psycho Shock, and her other STAB, Hyper Voice. She's definitely going to be using a Hidden Power alongside that, but she's got enough moves to do good stuff with them.- Step Forme can use Claw Sharpen
This move is particularly excellent for Meloetta. It's no Swords Dance, and to be fair, she's not really fighting accuracy with any of her moves either, but at the very least it allows her to boost her Attack to higher levels.- Serene Grace
This ability is excellent, and has a lot of utility in general. There isn't much, bar maybe Psychic, that Meloetta can really abuse with it, though.
Meloetta-S @ Life Orb
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly (+Spe, -SpA)
~ Close Combat
~ Quick Attack
~ Shadow Claw / Return
~ U-turn / Claw Sharpen
Fortunately, she gets Shadow Claw to hit the Ghost-types that totally wall her STAB attacks. She's fast, she hits hard, and she does it in style. I think this set is pretty self explanatory.
So what do you guys think of Meloetta? Do you think she'll be dominant in the metagame or maybe fall by the wayside with other such threats as Ononokusu and Doryuuzu running around? What do you think will be a good check for her? Good teammates?