I thought if it was possible to create a metagame where you can only use one species of pokemon on your team, but I realize that without adding some complex rules, it woudn’t be interesting or fun to play, so I came up with this pet mod instead.
3v3 Monobattles
Pet Mod premise: the first three and the last three of the pokemon on your team must belong to the same evolution chain. There is no species clause, so you can use the same pokemon on an entire trio if you want, but all pokemon must be named differently. After you select your first pokemon on team preview, you will play with the trio he belongs to in a 3v3 battle. Pokemon will be treated as if they have multitype, and they will share abilities with their 2 partners during the battle.
Rules:
I selected a “multitype” system to determine typings rather than a “camomons” one because I wanted to give an advantage to trios that naturally get different typings forcing other trios to use a plate to obtain so. The ability mechanic was added in order to promote variety and balance, allowing some pokemon with diverse abilities match powerhouses with few abilities, great stats and a huge move pool. I also selected a “shared power” effect rather than a “pokebilities” one in order to give more opportunities to teams that rely on different species.
Banlist: Since this pet mod is very restrictive, it will have a banlist quite different from OU. The main changes are Deoxys-S, Deoxys-D, Aegislash, Darkrai, Genesect, Kanghaskanite and Metagrossite Unbans, Multiscale, Flygon, Gothielle, Kyurem-W and Toxapex Bans. Species Clause is removed and it is allowed to use trapping abilities with the cost of some of the strongest abusers being banned in the process. In case Dugtrio or Wobbufeet- based teams are considered broken or unhealthy, then this decision can be reverted. I decided also to ban focus sash since it might became a bit overcentralizing taking into account that entry hazards woudn’t be very common or effective in this pet mod and many frail mons can became really problematic if they can’t be revenged killed due to a focus sash.
Threatening trios: Dugtrio/Alola dugtrio (arena trap), some eevee- based trios (quick feet+guts, magic bounce, immunity-based abilities, adaptability+pixilate), Mew, Jirachi, Tyranitar and other pokemon with overall good stats and great movepool, Darkrai, Metagross, Kanghaskan (Scrappy+parental bond), Charizard (Drought + Solar Power), Politoed/Poliwrath (Swift Swim + Drizzle), Mawile, Intimidate + Moxie trios (Salamence, Gyarados, etc.), Heracross (skill link, guts, moxie and swarm), Ninjask/Shedinja (Speed boost “multitype” Shedinja), Deoxys S/D, Wobbuffeet, Tornadus T/I, Lati@s (Boltbeam stab + Levitate), Porygon (Boltbeam stab, Download, Analytic and adaptability), Ursaring (quick feet, guts and Honeey Gather, jk.), Ambimpoon and Cincinno (Skill Link + Technician), and Genesect.
Questions for the Community:
Thank you for reading.
3v3 Monobattles
Pet Mod premise: the first three and the last three of the pokemon on your team must belong to the same evolution chain. There is no species clause, so you can use the same pokemon on an entire trio if you want, but all pokemon must be named differently. After you select your first pokemon on team preview, you will play with the trio he belongs to in a 3v3 battle. Pokemon will be treated as if they have multitype, and they will share abilities with their 2 partners during the battle.
Rules:
- Two pokemon will be in the same evolution chain if one of their evolution base stages is the same, regarding forms. This means for example that you can have vaporeon and flaeron on the same trio, or both ninetales forms. You can also have for example both tornadus forms as well, or three different rotom forms. Shedinja will be considered in the same evolution chain as nincada and ninjask.
- If I am not wrong, the ability multitype is hardcoded to Arceus, however it woudn’t be impossible to code a similar effect in every pokemon. Pokemon will adjust their typing according to the plate or z crystal they are holding (if any), and they won’t be able to lose their plate/z crystal due to knock off, trick, etc. This effect won’t prevent the pokemon to lose/change their ability the same way multitype does. If a pokemon transforms, then its own plate won’t determine its typing.
- A pokemon that changed its typing due to a “multitype” effect will be remarked with the type he changed to. However, if the player selects that pokemon he will know what current typing it posses.
- The sharing ability mechanic will work the same way as it does in shared power. Every pokemon in your trio will have available the abilities of the rest of the trio. If a pokemon faints, you still will get his ability, but if it mega evolves, then you will only get the ability of the mega. Any hardcoded ability like battle bond or wonder guard won’t be shared to the rest of the trio.
I selected a “multitype” system to determine typings rather than a “camomons” one because I wanted to give an advantage to trios that naturally get different typings forcing other trios to use a plate to obtain so. The ability mechanic was added in order to promote variety and balance, allowing some pokemon with diverse abilities match powerhouses with few abilities, great stats and a huge move pool. I also selected a “shared power” effect rather than a “pokebilities” one in order to give more opportunities to teams that rely on different species.
Banlist: Since this pet mod is very restrictive, it will have a banlist quite different from OU. The main changes are Deoxys-S, Deoxys-D, Aegislash, Darkrai, Genesect, Kanghaskanite and Metagrossite Unbans, Multiscale, Flygon, Gothielle, Kyurem-W and Toxapex Bans. Species Clause is removed and it is allowed to use trapping abilities with the cost of some of the strongest abusers being banned in the process. In case Dugtrio or Wobbufeet- based teams are considered broken or unhealthy, then this decision can be reverted. I decided also to ban focus sash since it might became a bit overcentralizing taking into account that entry hazards woudn’t be very common or effective in this pet mod and many frail mons can became really problematic if they can’t be revenged killed due to a focus sash.
Mewtwo, Lugia, Ho-Oh, Blaziken, Flygon (or trapinch), Groudon, Kyogre, Rayquaza, Deoxys-N, Deoxys-A, Dialga, Palkia, Giratina, Giratina-O, Arceus, Gothitelle, Shaymin-S, Kyurem-W, Kyurem-B, Landorus-I, Zekrom, Reshiram, Xerneas, Yveltal, Toxapex, Lunala, Solgaleo, Necrozma-DM, Necrozma-DW, Marshadow and Naganadel.
Focus sash, Gengarite, Salamencite, Lucarionite
Power Construct, Multiscale
Baton Pass
Sleep Clause, Evasion Clause, Moody Clause, Endless Battle Clause, OHKO Clause and Trace Clause: any pokemon won’t get Trace as a shared ability.
Threatening trios: Dugtrio/Alola dugtrio (arena trap), some eevee- based trios (quick feet+guts, magic bounce, immunity-based abilities, adaptability+pixilate), Mew, Jirachi, Tyranitar and other pokemon with overall good stats and great movepool, Darkrai, Metagross, Kanghaskan (Scrappy+parental bond), Charizard (Drought + Solar Power), Politoed/Poliwrath (Swift Swim + Drizzle), Mawile, Intimidate + Moxie trios (Salamence, Gyarados, etc.), Heracross (skill link, guts, moxie and swarm), Ninjask/Shedinja (Speed boost “multitype” Shedinja), Deoxys S/D, Wobbuffeet, Tornadus T/I, Lati@s (Boltbeam stab + Levitate), Porygon (Boltbeam stab, Download, Analytic and adaptability), Ursaring (quick feet, guts and Honeey Gather, jk.), Ambimpoon and Cincinno (Skill Link + Technician), and Genesect.
Questions for the Community:
- Do you think the rules implemented are fine? Would you prefer other mechanics from being added? Could something be done in order to keep the Monobattle main idea intact without letting it became a pet mod or making it a boring metagame to play?
- What do you think about shadow tag and arena trap unbans?
- Do you find a pokemon banworthy or unhealthy for the pet mod?
- Do you find this idea too much matchup-based? If so, could this problem be solved by being more/less restrictive with the banlist? (Banning many OU pokemon or allowing ubers for example)
- Do you think any submission phase may be required to strengthen the pet mod? (Adding moves, abilities, items, effects, etc.)
Thank you for reading.