

Potential Bans:




All these Pokemon have Contrary. Why is this potentially broken? Well say you use just used Overheat as your "Bombastic" move. It'll not only have 260 BP, but will lower the SpA of the Pokemon you send in by 4 stages. Sike! Contrary instead gives them instant +4 SpA. Not only did you just do massive damage, but now your facing a full health +4 SpA Pokemon. Or they can get +2 in Def/SpD from Close Combat. Or +2 Atk/Def from Superpower. Or if you feel like it, +2 Speed from Hammer Arm. That's pretty busted if you ask me.





With Tail Glow, both of these Pokemon provide an instant +6 SpA to any Pokemon on their team. This is like Belly Drum but without the drawback of actively koing 2 Pokemon and getting nothing done. Additionally, Quiver Dance will give anything a 1 turn free Geomancy.
Also don't think too hard about No Retreat.

Remember how I said Contrary would get insane stat buffs? Well while Numel is extremely weak, it can get stat buffs from a partner's suicide move and then double that. Think using Dragon Dance, passing +2 Atk/Spe to another Pokemon, and then you switch in Numel to get +4 in Atk/Spe. Even with Numel's crappy stats (of which it can outspeed Max Speed Regieleki at +4) Simple can definitely be a problem.
Questions:
1. How should status conditions be doubly effective? There are a few ways to potentially do this such as statusing multiple Pokemon, or doubling the effect. If you have an idea, let me know.
2. Hazards also pose a question. Spikes and Toxic Spikes are a bit more obvious, but what about Stealth Rock and Sticky Webs? What should they do if you make them your Bombastic move.
3. Also what happens with Protect moves too?