Sorry for taking forever to respond.
Also, I think that I will de-slash Trick from Choice Band, mention it in AC, and place Thunder Punch in the slash it was occupying. When I used Trick, I never really found it that useful, as Metagross really does become much less threatening when it doesn't have a Choice Band, and Metagross already breaks up most walls with its attacking moves.
That is true, but being able to hit Rotom-W with some sense of power to me is extremely important due to the stupidly high use of it. Earthquake does actually help Metagross heavily damage Scizor as he is naturally faster, and is able to do a minimum of 84.9% with 2 Earthquakes + Stealth Rock damage, wwhich leaves Scizor horribly crippled if it decides to U-turn, which only does 41.2% - 48.9%. Of course, Rotom-W and Ferrothorn become a bitch to handle, but Rotom-W can be worn down by repeated Meteor Mash's + Stealth Rock. Ferrothorn does very much wall Metagross without Hammer Arm, but eh, you can't win every battle. So Earthquake is actually going to get the first slash, but I'll emphazize that the choice is entirely team-based.I am uncertain if Hammer Arm deserves the primary slash. Hammer Arm is great for hurting Chansey, Rotom-W, Bronzong, and Ferrothorn, and has a chance to hurt Skarmory with an Atk boost, but then Metagross is more easily revenge-killed by Magnezone, and can't really threaten Tentacruel, Jirachi, Heatran, Starmie, Fire-types, etc, not to mention its less-than-perfect accuracy and speed drop. If you have a strong opinion for Hammer Arm > Earthquake, plz express it here, but otherwise, EQ should be the first option, imo.
Not sure how I forgot to mention Occa Berry 0_o. Normal Gem + Explosion looks like a good idea for a last ditch attack and wall breaking tool, so i'll mention it.AC mention Occa Berry so that Metagross can guarantee Rocks even against a Fire-type or survive Heatran's Fire assaults to EQ it to oblivion. You could also mention giving enough Speed EVs to outrun min Speed Heatran to EQ it before it could set up Rocks
AC mention Explosion for a wall-crippling alternative, ideally holding Normal Gem
will do.AC mention Explosion to nullify non-Steel physical walls for other physical sweepers on CB Meta's team
AC mention that CB Meta appreciates greatly Magnezone support
Eh, I'm not really in favour of Adamant just because Metagross doesn't outspeed up to Scarf Terrakion, but i'll mention it. Lum Berry and all the other items sans Life Orb will be mentioned as alternatives for Metagross with an Adamant nature.Alongside Air Balloon & Leftovers, Lum Berry is also worth an AC mention for its ability to cure paralysis and burns. Adamant Nature is not totally a bad Nature, especially Metagross not holding Life Orb, since it comfortably survives EQ from Scarf Terrakion
Wait, how did I miss mentioning hazard support on Agility? fixing that right now.You mention hazard supports on the choice sets, but I believe this set wants hazards support the most in order to overwhelm the physical walls and pull off a successful one-time sweep
Well, Metagross is always going to be stretched for moveslots with just his regular options, so I don't know where Scary Face could fit in a moveslot without something else able to do better in that moveslot.Mention Scary Face to make sweepers setting up on Metagross easier to revenge kill
Seems alright enough to make it in OO.Block & Explosion combo
I can see Explosion being viable, but how is Hidden Power Fire? Metagross just doesn't have the EVs to spare on powering up Hidden Power Fire without compromising either his attack or failing to outspeed Scarfers. And Metagross can't really do a Bronzong with Gyro Ball and Trick Room because it doesn't learn Trick Room.Explosion is still viable on the agility, as well as HP fire to hit skarmory. Does a trick room+gyro ball+hammer arm set have any viability?
Also, I think that I will de-slash Trick from Choice Band, mention it in AC, and place Thunder Punch in the slash it was occupying. When I used Trick, I never really found it that useful, as Metagross really does become much less threatening when it doesn't have a Choice Band, and Metagross already breaks up most walls with its attacking moves.

















