View attachment 672468
Well evidently this thing glitched. But, I still stand by point that Hera is imba. If everyone disagrees, so be it. But I'll keep rooting for a Hera ban. Also there's nothing wrong with banning Venu as well. The meta is super centralizing, so if banning a few things opens it up, I don't see the issue.
Intrepid Sword in the ability slot automatically adds a +1 itself regardless of the +1 stage you set, you have to go either one or the other.
Regarding winrates I feel like it would probably not be a viable option, but also the nature of 2v2 teams makes head to head winrates kind of hard to determine for individual mons, though it does remind me of
fwqef running mass simulations back in the day between teams with poke-env which is probably a more efficient way to get such stats to argue with.
I've been delayed on my end, so sorry about that, but I'm still here now around the start of October, so let's just pick up the September usage stats and check them out.
https://www.smogon.com/stats/2024-09/gen9metronomebattle-1630.txt
https://www.smogon.com/stats/2024-09/moveset/gen9metronomebattle-1630.txt
The battle count rises again even more to
28472, almost back up to 30k.
September 2024: 1630-weighted top 10 + last month positions:
#1: Mega Venusaur (no change)

#2: Mega Heracross (#3)

#3: Pecharunt (#2)

#4: Mega Ampharos (#5)

#5: Ting-Lu (#4)

#6: Blissey (#10)

#7: Mega Sableye (no change)

#8: Mega Slowbro (#15)

#9: Mega Gengar (no change)

#10: Spiritomb (#37)
While Venusaur retains its top spot, Heracross has actually surpassed it in raw usage this month again. Ting-Lu continues to drop reaching a notable low of #5 as Ampharos overtakes it, while Necturna and Guzzlord barely drop back out of the rankings. Fittingly for the spooky month, Spiritomb barely sneaks into #10 to make its debut into the top 10 (seems to be a double Spiritomb Magic Bounce and Choice Band/Normalium Z split), though it's made a few showings in viability ceilings in 2021 and also reached #12 in
October 2020. Some other notable dark horses of the month include (Imposter) Pikachu-Starter making #15 just under Necturna/Hisuian Zoroark/Type: Null/Glastrier and above Guzzlord, who is also kind of a dark horse by usage relative to its placement, along with Iron Hands at #18.
Taking a look at the changes in tera types through the moveset file compared to last time, Grass is actually above Stellar for Venusaur now compared to last month, while Necturna's gap between Stellar and Grass widens even more. Ampharos's wild range of secondary tera types behind Electric all coalesced into Ghost, Sableye is now far ahead with its default Dark tera type at 67% beyond the poisons and ghosts of yesterday, though Pecharunt's tera Poison is actually on par with Ghost now but both still behind Stellar, and Guzzlord has Stellar in the lead by far now over Ghost. Everyone else about stays the same in terms of relative order just based on who I checked around the top. As for mons I didn't mention before, the Pikachu-Starters seem to be going all in on Ghost, and an interesting point is that Slowbro is actually 46% Grass now implying heavy Flower Veil usage, with Ghost straying behind and default Water nowhere in sight, compared to last month with an even Ghost/Grass/Water split. Finally, Spiritomb seems to be all Stellar, which makes more sense than whatever's going on with Sableye.
Going over the viability ceilings (highest GXE of anyone using that mon), there is a huge leading strategy of Download/Beads of Ruin Specs Mega Ampharos and Simple/Scales/Pickup Herb/WP Ting-Lu sharing a ceiling of 84, though neither record each other as the highest teammates so these may not reflect the actual strats used to get them there. I did actually start looking at the ladder for reference today with the GXE change (and to get reranked from a 100 provisional state), and the highest I saw currently was a 79.8% but I guess people can rise and fall pretty quickly.
Following that are Mega Venusaur and Heracross at 82 (Naive and Lonely natures are barely top for some reason? I don't even get it as a teambuilder suggestion just looking at my teams), Hisuian Zoroark at 81 also repping Specs Download, then a four way tie between Necturna (Thick Fat/Flower Veil/Pickup split)/Chromera (Simple/Ice Scales, Clear Amulet/WP) and Regidrago/Regieleki (Pickup Mirror Herb) for 80 (definitely the CAPs and regis paired with each other), rounding out for 10 mons with Imposter Blissey alone at 79. Though I did check 78 and there are 5 ghosts there between Mega Sableye, Gengar, Dragapult, Mew, Blacephalon, and Marshadow which is kind of neat. Thanks for your reading.
ADDENDUM: I decided to figure out why Naive was #1 on Venusaur and it turns out it is actually a default, but only when you're making a team fully from scratch.
If you start with a fresh no move Venusaur from teambuilder, and add Metronome, it suggests Naive. At first if you go to the EV section before doing this then it just doesn't give you a spread.
But once you have Metronome set and leave the team (back to the main teambuilder menu) and come back, the suggested nature becomes Lax.
But also if you go to EVs without setting a move, then moves, then EVs again, then you get a weird spread without SpA.
Finally if you set Metronome in slot 2/3/4, you can keep the Naive suggestion permanently even after leaving and reentering.
Overall this may not seem that game changing if you already set natures manually, but I think it's worth noting that in practice ~20% of random Venusaurs you see on ladder might just be +Speed just because it's the arbitrary default nature.