M&M Mix and Mega

OP mostly taken from Gen 7 Mix and Mega thread

Rules:
Mix and Mega is an Ubers-based metagame that allows you to use any transformation item on any permitted pokémon. When that Pokémon then transforms, it undergoes the same stat modifications that the original user of that item does, along with its ability and any type changes that the altered form has compared to the base species. Primarily this takes the form of the Gen 6 Mega Evolution mechanic, with the usual restrictions of one per team removed, but also included are the Red and Blue Primal Orbs as well as the Gen 8 Rusted items.

For example:




Transformation Items:
Banned Stones
Beedrillite (+60 Attack, -30 Special Attack, +70 Speed | Adaptability | N/A | 11 Kg)
Blazikenite (+40 Attack, +10 Defense, +20 Special Attack, +10 Special Defense, +20 Speed | Speed Boost | N/A | N/A)
Gengarite (+20 Defense, +40 Special Attack, +20 Special Defense, +20 Speed | Shadow Tag | N/A | N/A)
Kangaskhanite (+30 Attack, +20 Defense, +20 Special Attack, +10 Special Defense, +20 Speed | Parental Bond | N/A | +20 Kg)
Mawilite (+20 Attack, +40 Defense, +40 Special Defense | Huge Power | N/A | +12 Kg)
Medichamite (+40 Attack, +10 Defense, + 20 Special Attack, +10 Special Defense, +20 Speed | Pure Power | N/A | N/A)
Pidgeotite (+5 Defense, +65 Special Attack, +10 Special Defense, +20 Speed | No Guard | N/A | +11 Kg)
Rusted Sword (+30 Attack, +10 Speed | Intrepid Sword | +
| +245 kg)

Common Legal Stones
Absolite (+20 Attack, +40 Special Attack, +40 Speed | Magic Bounce | N/A | +2 Kg)
Aerodactylite (+30 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +20 Speed | Tough Claws | N/A | +20 Kg)
Aggronite (+30 Attack, +50 Defense, +20 Special Defense | Filter | - Secondary | +35 Kg)
Altarianite (+40 Attack, +20 Defense, +40 Special Attack | Pixilate | +
| N/A)
Ampharosite (+20 Attack, +20 Defense, +50 Special Attack, +20 Special Defense, -10 Speed | Mold Breaker | +
| N/A)
Cameruptite (+20 Attack, +30 Defense, +40 Special Attack, +30 Special Defense, -20 Speed | Sheer Force | N/A | +100.5 Kg)
Diancite (+60 Attack, -40 Defense, +60 Special Attack, -40 Special Defense, +60 Speed | Magic Bounce | N/A | +19 Kg)
Gardevoirite (+20 Attack, +40 Special Attack, +20 Special Defense, +20 Speed | Pixilate | N/A | N/A)
Gyaradosite (+30 Attack, +30 Defense, +10 Special Attack, +30 Special Defense | Mold Breaker | +
| +70 Kg)
Latiasite (+20 Attack, +30 Defense, +30 Special Attack, +20 Special Defense | Levitate | N/A | +12 Kg)
Latiosite (+40 Attack, +20 Defense, +30 Special Attack, +10 Special Defense | Levitate | N/A | +10 Kg)
Lopunnite (+60 Attack, +10 Defense, +30 Speed | Scrappy | +
| -5 Kg)
Lucarionite (+35 Attack, +18 Defense, +25 Special Attack, +22 Speed | Adaptability | N/A | +3.5 Kg)
Manectite (+20 Defense, +30 Special Attack, +20 Special Defense, +30 Speed | Intimidate | N/A | +3.8 Kg)
Metagrossite (+10 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +40 Speed | Tough Claws | N/A | +392.9 Kg)
Pinsirite (+30 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +20 Speed | Aerilate | +
| +4 Kg)
Sablenite (+10 Attack, +50 Defense, +20 Special Attack, +50 Special Defense, -30 Speed | Magic Bounce | N/A | +150 Kg)
Salamencite (+10 Attack, +50 Defense, +10 Special Attack, +10 Special Defense, +20 Speed | Aerilate | N/A | +10 Kg)
Slowbronite (+70 Defense, +30 Special Attack | Shell Armor | N/A | +31.5 Kg)
Venusaurite (+18 Attack, +40 Defense, +22 Special Attack, +20 Special Defense | Thick Fat | N/A | +55.5 Kg)
Blue Orb (+50 Attack, +30 Special Attack, +20 Special Defense | Primordial Sea | N/A | +78 Kg)
Red Orb (+30 Attack, +20 Defense, +50 Special Attack | Desolate Land | +
| +49.7 Kg)
Rusted Shield (+25 Defense, +25 Special Defense, -10 Speed | Dauntless Shield | +
| +167 KG)

Niche Legal Stones
Abomasite (+40 Attack, +30 Defense, +40 Special Attack, +20 Special Defense, -30 Speed | Snow Warning | N/A | +49.5 Kg)
Adamant Crystal (-20 Attack, +20 Special Defense | Pressure | N/A | +167 Kg | 1.2x Boost to Steel- and Dragon-type moves)
Alakazite (+20 Defense,+40 Special Attack, +10 Special Defense, +30 Speed | Trace | N/A | N/A)
Audinite (+40 Defense, +20 Special Attack, +40 Special Defense | Healer | +
| +1 Kg)
Banettite (+50 Attack, +10 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Prankster | N/A | +0.5 Kg )
Blastoisinite (+20 Attack, +20 Defense, +50 Special Attack, +10 Special Defense | Mega Launcher | N/A | +15.6 Kg)
Charizardite X (+46 Attack, +33 Defense, +21 Special Attack | Tough Claws | +
| +20 Kg)
Charizardite Y (+20 Attack, +50 Special Attack, +30 Special Defense | Drought | N/A | +10 Kg)
Cornerstone Mask: ( Sturdy | + Rock | 1.2x Boost to all moves)
Galladite (+40 Attack, +30 Defense, +30 Speed | Inner Focus | N/A | +4.4Kg)
Garchompite (+40 Attack, +20 Defense, +40 Special Attack, +10 Special Defense, -10 Speed | Sand Force | N/A | N/A)
Glalitite (+40 Attack, +40 Special Attack, +20 Speed | Refrigerate | N/A | +93.7 Kg)
Griseous Core (+20 Attack, -20 Defense, +20 Special Attack, -20 Special Defense | Levitate | N/A | -100 Kg | 1.2x Boost to Ghost- and Dragon-type moves)
Hearthflame Mask: ( Mold Breaker | +
| 1.2x Boost to all moves)
Heracronite (+60 Attack, +40 Defense, +10 Special Defense, -10 Speed | Skill Link | N/A | +8.5 Kg)
Houndoominite (+40 Defense, +30 Special Attack, +10 Special Defense, +20 Speed | Solar Power | N/A | +14.5 Kg)
Lustrous Globe (-20 Attack, +20 Speed | Pressure | N/A | +324 Kg | 1.2x Boost to Water- and Dragon-type moves)
Mewtwonite X (+80 Attack, +10 Defense, +10 Special Defense | Steadfast | +
| +5 Kg)
Mewtwonite Y (+40 Attack, -20 Defense, +40 Special Attack, +30 Special Defense, +10 Speed | Insomnia | N/A | -89 Kg)
Sceptilite (+25 Attack, +10 Defense, +40 Special Attack, +25 Speed | Lightning Rod | +
| +3 Kg)
Scizorite (+20 Attack, +40 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Technician | N/A | +7 Kg)
Sharpedonite (+20 Attack, +30 Defense, +15 Special Attack, +25 Special Defense, +10 Speed | Strong Jaw | N/A | +41.5 Kg)
Steelixite (+40 Attack, +30 Defense, +30 Special Defense | Sand Force | N/A | +340 Kg)
Swampertite (+40 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Swift Swim | N/A | +20.1 Kg)
Tyranitarite (+30 Attack, +40 Defense, +20 Special Defense, +10 Speed | Sand Stream | N/A | +53 Kg)
Wellspring Mask: ( Water Absorb | + Water | 1.2x Boost to all moves)


Banlist:
Clauses:
Species Clause, OHKO Clause, Evasion Clause, Sleep Moves Clause, Mega Stone Clause (only one of each stone on a team)
General Bans: Baton Pass, Moody, Shadow Tag, Shed Tail
Banned Stones: Beedrillite, Blazikenite, Gengarite, Kangaskhanite, Mawilite, Medichamite, Pidgeotite, Rusted Sword
Pokemon that can't Transform: Arceus, Basculegeon-M, Calyrex-Ice, Deoxys-A, Deoxys-N, Dialga, Dragapult, Eternatus, Flutter Mane, Gengar, Gholdengo, Giratina, Groudon, Ho-Oh, Iron Bundle, Jolteon, Kilowattrel, Kyurem-B, Kyurem-W, Lunala, Manaphy, Mewtwo, Necrozma-Dawn-Wings, Necrozma-Dusk-Mane, Palkia, Ursaluna-Blood-Moon, Rayquaza, Regigigas, Reshiram, Slaking, Sneasler, Urshifu-S, Zacian, and Zekrom
Banned Pokémon: Calyrex-Shadow, Koraidon, Kyogre, Miraidon


FAQ:
Q:
How many Pokémon may I mega evolve on a team?
A: You may Mega Evolve any number of Pokemon on the same team.

Q: How do Mega Stones that add types function on Pokémon that are given a secondary type equivalent to their primary type?
A: If you use a Mega Stone that gives you a secondary typing that's the same as your primary typing, you no longer have a secondary typing (ie: Altarianite Togekiss). In the case of Aggronite, any Pokémon using this stone will lose their secondary typing (ie: Aggronite Tyranitar)

Q: Why does my Darmanitan-Zen revert to its base form upon Mega Evolution?
A: Mega Evolutions cannot be based off of alternate in-game form changes, and hence they revert to their original forme.

Q: Can Knock Off, Trick, e.t.c. be used to remove a transformation item from its holder?
A: A Mega Stone cannot in any way removed from its holder if the holder can Mega Evolve with it, regardless of whether the holder is the "correct" species or not. The same goes for the Primal Orbs and Rusted Items.

Q: What happened to Aggronite?
A: Aggronite remains in the metagame but has updated mechanics that will now remove the secondary typing instead of adding Steel typing. However, Rusted Sword and Rusted Shield do add Steel typing to pokemon that hold them.

Q: What about native Mega Evolutions (like Tyranitar @ Tyranitarite)?
A: Native Mega Evolutions are only allowed if the Pokémon in question isn't restricted from Mega Evolving AND if the Mega Stone is allowed.


Resources:
- Official Mix and Mega Discord
- Resource Thread
- Mix and Mega Damage Calc (By PociekMociek )

Council:

Career Ended

:palafin: Quantum Tesseract (Leader)
:ceruledge: Redflix (Leader)
 
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Redflix

Forgiven and Hanged
is a Community Contributoris a Tiering Contributor
Sample Teams:-

:Arceus-Poison: :Lunala: :Hippowdon: :Regieleki: :Gouging Fire: :Mandibuzz: - Lunala Eleki BO by Redflix

:Arceus-Ground: :Samurott-Hisui: :Dragonite: :Corviknight: :Eternatus: :Thundurus-Therian: - Samu-H Balance by Redflix

:Lunala: :Alomomola: :Arceus-Ground: :Eternatus: :Arcanine-Hisui: :Necrozma-Dusk-Mane: - Alomomola Bulky Balance by Career Ended

:Corviknight: :Iron Boulder: :Dragonite: :Hippowdon: :Barraskewda: :Arceus-Ghost: - Pinsirite Boulder Balance by Redflix

:Corviknight: :Ditto: :Ho-oh: :Blissey: :Pecharunt: :Arceus-ground: - Pecharunt Stall by Bobsican


:Garganacl: :Dragonite: :Milotic: :Zapdos: :Great Tusk: :Clodsire: - Milo Garganacl Balance By Redflix
:Sandy Shocks: :Arceus-Fairy: :Clodsire: :Roaring Moon: :Regieleki: :Milotic: - Pivot Heavy By Redflix
:Alomomola: :Barraskewda: :Corviknight: :Great Tusk: :Dragonite: :Arceus-Fairy: - Alomomola Balance by Quantum Tesseract
:Baxcalibur: :Corviknight: :Slowking Galar: :Regieleki: :Samurott-Hisui: :Dragonite:- Baxcalibur Balance by Quantum Tesseract
:samurott-hisui: :Arceus-Ground: :Slowking-Galar: :Arcanine-Hisui: :Corviknight: :Sandy Shocks: - Samurott-H Balance by Quantum Tesseract
:Hoopa-Unbound: :Slowking-Galar: :Hippowdon: :Ceruledge: :Arceus-Fairy: :Regieleki: - Diancite Hoopa by Redflix
:Regieleki: :Magearna: :Arceus-Ground: :Dragonite: :Basculegion-F: :Spectrier: - Fish Screens HO by iapt and kDCA
:Slowbro: :Ceruledge: :Slowking-Galar: :Dragonite: :Arceus-Ground: :Great Tusk:- Slow Ceruledge Balance by Icemaster
:Regieleki: :Arceus-Ground: :Zarude: :Blissey: :Toxapex: :Sandy Shocks: - Pivot Zarude Balance by Redflix


:Iron hands: :Rotom-wash: :Great tusk: :Dragonite: :skeledirge: :Blissey:: - Iron Hands slow balance by Redflix
:Arcanine: :clodsire: :garganacl: :scream tail: :corviknight: :slowking: - Latiasite Garganacl bulky balance by Quantum Tesseract
:Garganacl: :Iron Moth: :Slowbro: :Clodsire: :Great tusk: :Dragonite: - Sable moth balance by zastra


:Iron Jugulis: :Great Tusk: :Slowking: :Corviknight::dragonite: :Gholdengo: - Red Orb Jugulis BO by Siamato
:Dragonite: :hippowdon: :garganacl: :corviknight: :gholdengo: :blissey: - Pinsirite Dnite fat by Icemaster

:Skeledirge: :Dragonite: :Clodsire: :Great Tusk: :Iron Moth: :Baxcalibur: - Rusted Shield Baxcalibur Offense By Redflix
:Dudunsparce: :Great Tusk: :Iron jUGULIS: :Slowbro: :Garganacl: :Arcanine: - Orb Jugulis + Tera Garg balance by Redflix
:Iron bundle: :Blissey: :Arcanine: :Magnezone: :Toxapex: :Great Tusk: - Ground bundle + Zone balance by Redflix

:Scream tail: :Gholdengo: :Palafin: :Arcanine: :Great Tusk: :Dragapult: - Ampharosite Scream Tail Offense By Quantum Tesseract
:Hippowdon: :Rotom-Wash: :Blissey: :Iron Moth: :Great Tusk: :Dragonite: - Pidgeotite Rotom Wash Bulky Balance By Redflix
:Magnezone: :Dragonite: :Garganacl: :Corviknight: :Palafin: :Great Tusk: - Zone + Palafin Balance By beauts
:Iron Bundle: :Arcanine: :Great tusk: :Gholdengo: :Slowbro: :Blissey: - Tera Fire Iron Bundle Balance By Redflix
:Arcanine: :Gholdengo: :Grimmsnarl: :Great Tusk: :Palafin: :Glimmora: - Ampharosite Glimmora Screens HO by beauts
 
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in the hills

spreading confusion
is a Top Artistis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Super Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Some cool set ideas off of initial theorymonning:

Scream Tail @ Altarianite
Ability: Protosynthesis
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Flamethrower
- Calm Mind
- Wish / Encore / Stealth Rock
Altarianite Scream Tail makes up for what Scream Tail lacks in other metagames which is a real SpA slot... 103 SpA isn't insane but Pixilate Boomburst is good enough to make up for that, and with really solid bulk and Calm Mind+good coverage and utility options, I think this could be pretty neat

Great Tusk @ Pinsirite
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Headlong Rush
- Body Slam
- Rapid Spin
- Stealth Rock
Great Tusk is going to be GOOD. There's nothing much to say, it has amazing stats, Rapid Spin and SR, and two good STABs. It's the new Salamencite Landorus-T but honestly arguably better

Dragonite @ Altarianite
Ability: Inner Focus / Multiscale
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Extreme Speed
- Earthquake
- Dragon Dance
- Roost
Dragonite is back, and this time without Ho-Oh to stop it. I think it'll be broken this time around with just how powerful -atespeed seems to be, and its coverage is more freed up to hit whatever it wants. We'll see, I could also see other -atespeeders like Lucario and Arcanine being fantastic as well.

Annihilape @ Lucarionite
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Rage Fist
- U-turn / Stealth Rock
- Taunt / Final Gambit
Annihilape seems really fun to mess around with, it might not be the fastest Fighting-type we have but unresisted STABs and a lot of neat utility moves makes it seem fun.

have a lot more ideas to share but I'll let things settle a bit before going on a big idea dump, really excited to see how this metagame shakes out!
 
THE M A U S
1668739661321.png

Maushold @ Scizorite (74/95/100/75/95/121)
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Population Bomb
- U-turn
- Aerial Ace
- Bite

Might be pretty insane. Literally just click Population Bomb and kill everything. Click Bite for Ghost-types. It's bulkier too, 74/100/95 isn't too bad.

1668740647686.png

Wo-Chien @ Diancite (85/145/60/155/95/130)
Ability: Tablets of Ruin
EVs: 252 HP / 48 Atk / 208 SpA
Quiet Nature
- Dark Pulse
- Leaf Storm
- Zen Headbutt
- Body Slam

This mon actually abuses Diancite pretty well, thanks to its base form bulk. Tablets of Ruin is also a pretty great ability, and it has a decent offensive type, however this mon doesn't really have coverage so I made a mixed set for it.
 

Ren

so ill say words i dont believe
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
Paradoxes are a massive problem in this meta, just lost a game to a fucking Delibird because it kept its Quark Drive speed boost after using Pidgeotite (that's legal???), outsped my Speed boosted Booster Energy Roaring Moon and OHKOed it. I'm really hoping this is a glitch but if not, like 900 paradox formes should go on the watchlist/be discussed for a quickban because that's insane.
 

HoeenHero

The Misspelled Hero!
is a Battle Simulator Administratoris a Programmeris a Super Moderatoris a Community Contributoris a Smogon Discord Contributor Alumnus
PS Admin
Paradoxes are a massive problem in this meta, just lost a game to a fucking Delibird because it kept its Quark Drive speed boost after using Pidgeotite (that's legal???), outsped my Speed boosted Booster Energy Roaring Moon and OHKOed it. I'm really hoping this is a glitch but if not, like 900 paradox formes should go on the watchlist/be discussed for a quickban because that's insane.
Good catch, Proto/Quark not ending on ability change fixed in https://github.com/smogon/pokemon-showdown/commit/b6ce1ae5398070a29befb6bf83ed7821b90b683a
 
So how will Terastallize work in this MnM? I assume that it’ll be like how they treated Dynamax in NatDex meta.
 

Redflix

Forgiven and Hanged
is a Community Contributoris a Tiering Contributor
First day thoughts on the meta

STANDOUTS:-

Miraidon

Miraidon @ Choice Specs / Heavy-Duty Boots / Filler
Ability: Hadron Engine
Tera Type: Grass / Ice / Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Tera Blast
- Draco Meteor
- Dazzling Gleam
Probably the most broken mon atm. hits like a truck and has an amazing speed tier. Tera doesnt do any favours to its oppo too, being able to change to ice/grass to hit ground types or specifically gastro for the latter or steel. Also enables a lot of quark drive mons. There arent much defensive answers for it either. Hoping for it to not stay for long.

Koraidon
Koraidon @ Choice Band / Life Orb
Ability: Orichalcum Pulse
Tera Type: Electric / Ice / filler
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Iron Head / Dragon Claw / Filler
- Tera Blast


U wont see it much on the ladder cuz of how popular(and borked) miraidon is but i feel like this would soon follow its footsteps if mirai goes first. Amazing offensive stats coupled with u-turn has a history of being problematic in mnm and with defensive stuff being nerfed this gen , it got even better. Very few defensive answers (like arc / hippo /alt dnite depending on the tera type).

Corviknight
Corviknight @ Sablenite / Venusaurite
Ability: Pressure
EVs: 248 HP / 4 Atk / 56 Def / 200 SpD
Sassy Nature
IVs: 0 Spe
- U-turn
- Defog
- Brave Bird
- Roost

Nothings changed from early gen8 to gen9. The most viable defensive defogger and pivot , p much holds ur team together and imo is the best spd wall we have atm.

WATCHLIST / POTENTIAL SUSPECT:-

  • Iron Bundle: being used alongside miraidon a lot for the quarkdrive boost but its easily amazing on its own. We dont have much spd walls atm(most prominent being corvi and then other sablenite mons like gastro) which this takes advantage of. Speed tier is godly and the stab combo is great.
    Iron Bundle @ Lucarionite / Pidgeotite
    Ability: Quark Drive
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Hydro Pump
    - Ice Beam / Blizzard (if pidge)
    - Freeze-Dry
    - Flip Turn

  • Pidgeotite : Similar problems as with iron bundle and miraidon, not a lot of spd walls. Pult , Iron Valient and Gholdengo are some of its users and altho neither have shown to be on the level of above three. Def shouldnt be the first priority imo
Meta Observations:-
  • Arcanine seems the best of the three pixie -ate users due to the utility it provides + howl/double edge both have its uses(howl looks a bit better as it easily sets up). From the other two im liking lucario more and altho dnite has its utility due to its dragon/fairy combo and roost, ive mostly been disappointed with its dd sets.
  • Pinsirite Great Tusk is a great hazard removal mon.
  • Having a ground type mon is p much mandatory atm. Hippo is looking like the best in terms of defensive wall but i've seen gastro and latiosite clodsire do their bits.
  • Do not like offensive screamtail at all. I've tried audinite/ampharosite as my spd wall and have had moderate success.
  • Iron treads with Lucarionite or Aero is a decent rocks setter and an amazing offensive check to -ate speed.
  • Iron moth and Roaring Moon seems to have potential and should be explored more. Same with Magnezone
 

Ducky

Aw Phooey
is a Contributor to Smogon
Screen Shot 2022-11-22 at 3.28.25 PM.png

So i laddered up to top 5 because i've been having a ton of fun with mnm this gen and wanted to share a set ive been loving.

:ss/scream-tail:
Scream Tail @ Gardevoirite
Ability: Protosynthesis
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Flamethrower
- Calm Mind
- ?????

Gardevoirite Scream Tail has put in way more work that I expected. It has great natural Special Bulk and is pretty fast post mega. The last move can be pretty much anything you want, I've tried Thunder Wave, Wish, and Stealth Rock depending on the rest of the team, and all are good options.

Also would really urge the council to consider action on Miraidon, it's is very strong and Pokemon who might have been able to wall it like Blissey has been nerfed badly this gen. Tera also makes it very hard to consistently revenge it can just change to Steel to resist your Extreme Speed and nuke you with Tera Blast or any of its other super strong moves.
 
Miraidon Has Been Quickbanned! Iron Bundle has been Restricted from holding Mega Stones!





Though their stats are not exceptional by the standards of Mix and Mega, the cover legendaries for this gen have been under scrutiny. Between a solid movepool, good starting ability, free item slot and ability to make use of Terastalization, they have the potential to be exceptionally powerful, and they have lived up to that potential. Of the two, Miraidon was considered the more dangerous. With electric Terastalization, a Choice Specs Electrodrift very nearly 2hkoes standard sablenite Blissey, Mix and Mega's strongest special wall, and almost anything it can't directly 2hko finds itself in range after a powerful volt switch. Immunities are little help, either, as Miraidon can make use of Draco Meteor to eliminate most Ground types or Sceptilite users. While it does have a few hard answers such as Sceptilite Scream Tail, Bulky Altarianite Dragonite, and specially defensive Audinite Hippowdon, these Pokemon are not especially otherwise viable and may have difficulty coping should Miraidon pick a Tera type like Steel to bypass them. Terastalization also allows Miraidon to give would-be revenge killers like Dragonite or Arcanine a hard time by removing its weakness to Fairy-type attacks, and comes at little opportunity cost as Miraidon is one of approximately 3 viable pokemon that can make use of Terastalization. Taken together, Miraidon is simply too strong for the current Mix and Mega metagame.


Iron Bundle, meanwhile, makes its splash along more metagame-specific lines. With Pidgeotite, Lucarionite, or Absolite, Iron Bundle becomes an extremely powerful and incredibly fast attacker. Outside of a handful of Venusaurite users and Blissey, nothing in the metagame can safely handle ice and water attacks of this magnitude backed by freeze dry. To make matters worse, Iron Bundle can pivot out with Flip Turn or U-turn, deny its checks recovery with Taunt, or trap and wear down blissey with Whirlpool at little cost to its general functioning. Given the limitations of the counterplay and incredible ease of use it posseses, Iron Bundle will no longer be allowed to mega evolve.

Terastalization was also considered, but ultimately was not suspected at this time due to action being taken on Miraidon. We will be keeping an eye on it - and Koraidon - for the near future, as well as any other broken sets that might develop.

Tagging Kris to implement.
 
here are some ideas

Flutter Mane @ Life Orb
Ability: Protosynthesis
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Shadow Ball
- Tera Blast

Yoshi (Dragonite) @ Altarianite
Ability: Multiscale
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Extreme Speed
- Roost
- Thunder Punch

Iron Treads @ Metagrossite
Ability: Quark Drive
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Wild Charge
- Rapid Spin

Corviknight @ Sablenite
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Body Press
- Defog
- U-turn
- Roost

Blissey (F) @ Sablenite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Seismic Toss
- Heal Bell
- Soft-Boiled

Arcanine @ Altarianite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
- Howl
- Extreme Speed
- Flare Blitz
- Morning Sun

Lucario @ Pinsirite
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Earthquake

Iron Bundle @ Lucarionite
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Hydro Pump
- Freeze-Dry
- Flip Turn

Maushold-Four @ Scizorite
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Tidy Up
- Population Bomb
- Low Kick
- Bullet Seed

Garganacl @ Latiasite
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Rock Blast
- Ice Punch
- Recover

Quag The Great (Clodsire) @ Venusaurite
Ability: Unaware
EVs: 12 HP / 252 Def / 244 SpD
Careful Nature
IVs: 25 Spe
- Stealth Rock
- Earthquake
- Curse
- Recover

Gholdengo @ Latiasite
Ability: Good as Gold
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Recover

Gastrodon @ Sablenite
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Surf
- Earth Power
- Acid Armor
- Recover

Glimmora @ Latiasite
Ability: Toxic Debris
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Sludge Bomb
- Power Gem
- Mortal Spin

Slowking @ Aggronite
Ability: Regenerator
EVs: 252 HP / 36 Def / 220 SpD
Calm Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Chilly Reception
- Slack Off

here are some hypothetical ideas, less proven than those above which have already been tested and proven to be decent to some degree, with a few thrown in which while may not currently viable w the speed focused fast paced meta will def become good once more bulk and lizard counters are introduced w leg arc compatibility

Mimikyu @ Metagrossite
Ability: Disguise
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Claw
- Shadowsneak/Drainpunch

Chi-Yu @ Lucarionite/Diancite/Pidgeotite
Ability: Beads of Ruin
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Fire Blast
- Dark Pulse
- Inferno

Ceruledge @ Aerodactylite
Ability: Weak Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Bitter Blade
- Shadow Claw
- Flame Charge

Revavroom @ Pinsirite
Ability: Filter
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Shift Gear
- Body Slam
- Iron Head
- Self-Destruct

Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Spirit Break
- Parting Shot

Kingambit @ Latiosite
Ability: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Iron Head
- Sucker Punch

Spidops @ Gyaradosite
Ability: Insomnia
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Sticky Web
- Spikes
- Taunt
- U-turn

Bombirdier @ Gyaradosite
Ability: Big Pecks
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Taunt
- U-turn
- Roost

Dudunsparce-Three-Segment @ Lucarionite
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Boomburst
- Fire Blast
- Agility

Palossand @ Banettite
Ability: Water Compaction
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Stealth Rock
- Shadow Ball
- Destiny Bond
- Shore Up

Tinkaton (F) @ Focus Sash
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Stealth Rock
- Gigaton Hammer
- Ice Hammer
- Swords Dance

Veluza @ Metagrossite
Ability: Sharpness
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Fillet Away
- Liquidation
- Psychic Fangs
- Aqua Jet
 
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Miraidon Has Been Quickbanned! Iron Bundle has been Restricted from holding Mega Stones!





Though their stats are not exceptional by the standards of Mix and Mega, the cover legendaries for this gen have been under scrutiny. Between a solid movepool, good starting ability, free item slot and ability to make use of Terastalization, they have the potential to be exceptionally powerful, and they have lived up to that potential. Of the two, Miraidon was considered the more dangerous. With electric Terastalization, a Choice Specs Electrodrift very nearly 2hkoes standard sablenite Blissey, Mix and Mega's strongest special wall, and almost anything it can't directly 2hko finds itself in range after a powerful volt switch. Immunities are little help, either, as Miraidon can make use of Draco Meteor to eliminate most Ground types or Sceptilite users. While it does have a few hard answers such as Sceptilite Scream Tail, Bulky Altarianite Dragonite, and specially defensive Audinite Hippowdon, these Pokemon are not especially otherwise viable and may have difficulty coping should Miraidon pick a Tera type like Steel to bypass them. Terastalization also allows Miraidon to give would-be revenge killers like Dragonite or Arcanine a hard time by removing its weakness to Fairy-type attacks, and comes at little opportunity cost as Miraidon is one of approximately 3 viable pokemon that can make use of Terastalization. Taken together, Miraidon is simply too strong for the current Mix and Mega metagame.


Iron Bundle, meanwhile, makes its splash along more metagame-specific lines. With Pidgeotite, Lucarionite, or Absolite, Iron Bundle becomes an extremely powerful and incredibly fast attacker. Outside of a handful of Venusaurite users and Blissey, nothing in the metagame can safely handle ice and water attacks of this magnitude backed by freeze dry. To make matters worse, Iron Bundle can pivot out with Flip Turn or U-turn, deny its checks recovery with Taunt, or trap and wear down blissey with Whirlpool at little cost to its general functioning. Given the limitations of the counterplay and incredible ease of use it posseses, Iron Bundle will no longer be allowed to mega evolve.

Terastalization was also considered, but ultimately was not suspected at this time due to action being taken on Miraidon. We will be keeping an eye on it - and Koraidon - for the near future, as well as any other broken sets that might develop.

Tagging Kris to implement.
glad to see it gone, venusaurite clodsire was byfar the best way to safely switch into mira outside of stall focused teams n even then cm can force the new quag to sack in order to bring mira to espeed range. at least quag usually could get rocks up in the process. goodbye mira i hope quag is still good i luv my quag
 
Hello everyone. Today I come to share my team which reaches TOP3 from Mix to Mega.
1670102976932.png

1670103072521.png

Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Collision Course
- Outrage
- Tera Blast
- U-turn
It is very obvious that Koraidon is found. With his skill and Terablast Fire he is unclementably strong. However, it is weak to Dragon/Fairy-type pokemon like Dragnite with Altarianite. Even so it is an excellent Lead. With U turn you escape from the Dragon/Fairy or what kind of mega has the rival. Scarf has to outpace almost everyone in speed.

1670103389871.png

Garganacl @ Aggronite
Ability: Purifying Salt
Tera Type: Fire
EVs: 252 HP / 28 Def / 228 SpD
Careful Nature
- Salt Cure
- Body Press
- Iron Defense
- Recover
Being even a good pokemon in OU 9GEN, Garganacl is presented as a counter to Arcanite and Dragonite. Iron Defense + Body Press is a classic, but its star movement is Salt cure, which causes constant damage to steel and water type (such as Slowbro and Corvy).

1670103647465.png

Gholdengo @ Latiosite
Ability: Good as Gold
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Recover
- Nasty Plot
Gholdengo is the one who does not let you take away the hazards of the field, as well as a counter to other Garganacl. If the opponent has an annoying Iron Treads or Great Tusk with Rapid Spin with Aerialite/Refigerate/Pixilate, I can use the Laliasite, obtaining immunity to poison/normal/ground. In those cases only Iron Treads presents me with any problem with Volt Switch.


Corviknight @ Sablenite
Ability: Pressure
EVs: 248 HP / 4 Def / 252 SpD
Careful Nature
- Brave Bird
- U-turn
- Defog
- Roost
Corvy is the same as always, an old acquaintance in Mix a Mega. You can change your set and nothing will happen, like Bulk up + Power Trip. It is even greater threat in this metagame because there is no longer scald.

1670104107976.png

Clodsire @ Gyaradosite
Ability: Poison Point
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Earthquake
- Spikes
- Stealth Rock
- Recover
With the Gyaradosite you get one of the best type combinations (poison/dark), and allows you to throw all kinds of Hazards. You can switch to Clodsire with Ting-Lu, but he doesn't have recovery.


Slowbro @ Altarianite
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Surf
- Tera Blast
- Slack Off
- Nasty Plot
The Water/Fairy type is very good defensively, and since there is no Tapu Fini, Slowbro Nasty plot/Recover and Stabmoves it causes great damage to the opponent.

The weaknesses of the team, maybe he would be another Koraidon with SD.
 
Kilowattrel has been restricted from holding stones in Mix and Mega!



Though extremely frail, Kilowattrel's lack of bulk is not enough to hold it back in Mix and Mega. With Pidgeotite, it comes in at 145 speed with 170 special attack, and thanks to No Guard is able to safely make use of powerful STAB moves like Thunder and Hurricane without risking a miss. In matchups where it cannot stay in, or simply seeks to take advantage of a would-be switchin, Kilowattrel can make use of U-turn or an extremely powerful Volt Switch to pivot out, chipping the opponent and earning it momentum. While it doesn't have much in the way of coverage, it does also have a handful of tools it can use to great effect, such as making use of Endeavor to cripple would-be answers like Sablenite Clodsire and Blissey, weather ball to make use of Koraidon's sun, roost to allow it to switch in on resisted hits from Pokemon like Corviknight, or Charge Beam to increase its damage output. As if these weren't enough, Kilowattrel also has access to competitive prior to mega evolution, which allows it to punish defog, intimidate, or Chilling Water with +2 special attack. While there are a few ways to hard counter it, such as certain niche Sceptilite Pokemon, altogether, the bird has been judged too powerful to stay around.

Revival Blessing, our newly functioning addition to Pawmot's movepool that brings back fainted Pokemon, Gholdengo, and Koraidon were also up for vote this slate, but did not receive the necessary votes to be quickbanned. Something failing to be banned now does not preclude action taken in the future, either by council vote or suspect test.

Tagging Kris to implement.
 
Hello everyone. Today I come to share my team which reaches TOP3 from Mix to Mega.
View attachment 470509
View attachment 470510
Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Collision Course
- Outrage
- Tera Blast
- U-turn
It is very obvious that Koraidon is found. With his skill and Terablast Fire he is unclementably strong. However, it is weak to Dragon/Fairy-type pokemon like Dragnite with Altarianite. Even so it is an excellent Lead. With U turn you escape from the Dragon/Fairy or what kind of mega has the rival. Scarf has to outpace almost everyone in speed.

View attachment 470511

Garganacl @ Aggronite
Ability: Purifying Salt
Tera Type: Fire
EVs: 252 HP / 28 Def / 228 SpD
Careful Nature
- Salt Cure
- Body Press
- Iron Defense
- Recover
Being even a good pokemon in OU 9GEN, Garganacl is presented as a counter to Arcanite and Dragonite. Iron Defense + Body Press is a classic, but its star movement is Salt cure, which causes constant damage to steel and water type (such as Slowbro and Corvy).

View attachment 470513

Gholdengo @ Latiosite
Ability: Good as Gold
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Recover
- Nasty Plot
Gholdengo is the one who does not let you take away the hazards of the field, as well as a counter to other Garganacl. If the opponent has an annoying Iron Treads or Great Tusk with Rapid Spin with Aerialite/Refigerate/Pixilate, I can use the Laliasite, obtaining immunity to poison/normal/ground. In those cases only Iron Treads presents me with any problem with Volt Switch.


Corviknight @ Sablenite
Ability: Pressure
EVs: 248 HP / 4 Def / 252 SpD
Careful Nature
- Brave Bird
- U-turn
- Defog
- Roost
Corvy is the same as always, an old acquaintance in Mix a Mega. You can change your set and nothing will happen, like Bulk up + Power Trip. It is even greater threat in this metagame because there is no longer scald.

View attachment 470518

Clodsire @ Gyaradosite
Ability: Poison Point
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Earthquake
- Spikes
- Stealth Rock
- Recover
With the Gyaradosite you get one of the best type combinations (poison/dark), and allows you to throw all kinds of Hazards. You can switch to Clodsire with Ting-Lu, but he doesn't have recovery.


Slowbro @ Altarianite
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Surf
- Tera Blast
- Slack Off
- Nasty Plot
The Water/Fairy type is very good defensively, and since there is no Tapu Fini, Slowbro Nasty plot/Recover and Stabmoves it causes great damage to the opponent.

The weaknesses of the team, maybe he would be another Koraidon with SD.
Why are you using Tera Blast, Flare Blitz exists.
 

Redflix

Forgiven and Hanged
is a Community Contributoris a Tiering Contributor
Find the koraidon vote a bit weird considering two of the council members voted abstain. If few council members need time with the new meta (Which is perfectly fine), i think suspect testing korai after this announcement wouldve made perfect sense.
Koraidon has established itself as meta's premier physical attacker and i think despite its popularity, its very easy to lose against it. There arent many defensive checks to the band set in the first place which it can circumvent around through terrastallization. Combinations like sable hippo + alt dnite can lose to tera type iron sets while poison tera can handle arcanine. Whats more is that it can very viably run non choice sets like muscle band poison/steel tera (something ive personally used and have had good success with), sd with fire tera, LO with steel etc. I think the most definitive answer to koraidon is manec slowbro and venusaurite clodsire. While i think the latter is just a bad set , slowbro once mega evolved can still get worn down through cycles of u-turn combined with offensive pressure from other mon altho i would admit it requires a lot of right predictions.
Koraidon do have offensive answers as well , as despite its speed tier its slower than dragapult , absolite iron moth , chien-pao and roaring moon. However , choice scarf koraidon sets have also started to gain usage recently to counter this.
I also hate koraidon's influence in game as it basically dictates the pace of many games owing to when and what will it tera into and the set its gonna reveal. Korai mirror is also a thing where u basically have to bet ur luck on the speed tie.
Overall i think korai asks a lot to be manageable which i feel is unhealthy and i would like for it to be atleast suspect tested and i know a lot of members in the community share a similar thought.

edit : removed the wrong info qt pointed out
 
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Find the koraidon vote a bit weird considering two of the council members voted abstain meaning even if the abysmal dnb vote changed to ban , korai wouldve still stayed. If few council members need time with the new meta (Which is perfectly fine), i think suspect testing korai after this announcement wouldve made perfect sense.
If we had had 2 ban votes and 2 abstains, Koraidon would have been banned. Abstains are not DNB votes, it’s just in this case the votes we had were split 50-50.
 
SET DUMP TIME

more miscellaneous sets, some for fun, some ideas i saw others use, some i made myself. note i am avoiding sharing obvious and known stuff like the new donphans, pex, the revival blessing mons, etc. please forgive the nicknames i didnt feel like deleting them n retyping lol

Hairymomma (Iron Hands) @ Sitrus Berry
Ability: Quark Drive
Tera Type: Fire (dedicated terra mons arent as terrible as i first thot, they b fun and def worth experimenting especially w light clay snowbama or grimm)
EVs: 4 HP(even number hp to insta proc sitrus) / 252 Def / 252 SpD
Impish Nature
- Belly Drum
- Drain Punch
- Tera Blast
- Thunder Punch

dead monke (Annihilape) @ Leftovers
Ability: Defiant
Tera Type: Ghost
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Bulk Up
- Rage Fist
- Sleep Talk
- Rest

Sneezy (Dragapult) @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Tera Blast
- Sucker Punch

Oricalcamalos (Koraidon) @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Rock
EVs: 224 HP / 252 Atk / 32 Spe (outspeeds lucarionite dpult the fastest non scarf/diancite mon)
Adamant Nature
- Close Combat
- Flare Blitz
- Tera Blast
- U-turn

Ting-Lu @ Gyaradosite
Ability: Vessel of Ruin
EVs: 76 HP / 252 Def / 180 Spe (outspeeds venus corv)
Bold Nature
- Stealth Rock
- Taunt
- Throat Chop
- Ruination

Garganacl @ Tyranitarite
Ability: Purifying Salt
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Salt Cure
- Recover
(runs a buncha diff moves pick what you feel like)

Ceruledge @ Aggronite
Ability: Flash Fire
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Will-O-Wisp
- Bitter Blade
- Clear Smog
- Bulk Up

Dondozo @ Leftovers/Rocky Helmet
Ability: Unaware
EVs: 4 Atk / 252 Def / 252 SpD
Impish Nature
- Wave Crash/Liquidation
- Curse/Body Press
- Sleep Talk
- Rest

Quaquaval @ Lopunnite
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Aqua Step
- Close Combat
- U-turn

Skeledirge @ Latiasite
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Torch Song
- Earth Power
- Slack Off

Snowbama (Abomasnow) @ Light Clay
Ability: Snow Warning
Tera Type: Fire
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Aurora Veil
- Ice Beam
- Earth Power
- Ice Shard

Cloyster (def worth playing w on a hail team w the hail buffs this gen and no orb weathers, cloys impossible to revenge kill in hail)
@ Insert Stone Here
Ability: Shell Armor
EVs: 252 Spe ( great as a phys or special attacker)
IVs: 0 Atk
- Shell Smash
-You Know the Rest

Stay a While (Magnezone) (mostly to cheese a corv or gholdo lol) @ Leftovers
Ability: Magnet Pull
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Tera Blast
- Thunder
- Volt Switch

**warning, the following memes below may be too stupid for the human brain to comprehend and are not for the faint of heart**

Coris Oreos (either fire or elec to resist an espeed type) (Oricorio) @ Pidgeotite/Lucarionite/Cameruptite
Ability: Dancer
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Hurricane/Air Slash
- Revelation Dance
- Roost

Just For Lols (Qwilfish) @ Latiosite/Scizorite/Lucarionite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Swords Dance
- Liquidation
- Poison Jab/Gunk Shot
- Aqua Jet

Why Not Venomoth? (Venomoth) @ Lucarionite
Ability: Tinted Lens
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Sludge Bomb
- Bug Buzz
- Morning Sun

COVERAGE AT LAST (Electrode) @ Glalitite
Ability: Soundproof
EVs: 4 Def / 252 SpA / 252 Spe
Rash Nature
- Thunderbolt
- Tera Blast (note the display doesnt update the type, however ate/ite still works with it unlike techno blast meaning every single mon has access to any special ate/ite type they want, i am unsure if the bp still increases properly)
- Explosion
- Volt Switch

Zap Me UwU (Corviknight) @ Sceptilite
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Air Slash
- Body Press
- Agility

Satan (Chansey) (literally the closest thing to a sleep spreader w the irrational sleep move ban) @ Eviolite
Ability: Serene Grace
Shiny: Yes
EVs: 252 Def / 252 SpA / 4 SpD
Bold Nature
IVs: 0 Atk
- Defense Curl
- Calm Mind
- Ice Beam
- Soft-Boiled

Eiscue @ Salac Berry (i swear someone needa make a cheesy af hail team w eiscue and cloyster itd be hilarious)
Ability: Ice Face
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Belly Drum
- Icicle Crash
- Tera Blast
- Substitute

Drednaw @ Aerodactylite
Ability: Strong Jaw
EVs: 252 Atk / 212 Def / 44 Spe
Adamant Nature
- Shell Smash
- Liquidation
- Head Smash
- Rock Slide

Brambleghast @ Banettite
Ability: Wind Rider
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Phantom Force
- Leech Seed
- Substitute
- Strength Sap

Drifblim @ Banettite
Ability: Aftermath
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk
- Will-O-Wisp
- Hex
- Destiny Bond
- Strength Sap

Houndstone @ Swampertite
Ability: Fluffy
EVs: 252 Atk / 168 Def / 88 Spe
Jolly Nature
- Last Respects
- Body Press
- Shadow Sneak
- Rain Dance
 
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Clas

busy until saturday
is a Pre-Contributor
For the damage of recoil. It's true that Koraidon hit too hard... however, he died because they almost always sacrificed Pokemon with high HP like Blissey and stuff like that...
i still dont get why anyone is using blissey this gen but even with it around you generally click cc or your tera stab, even if you click fblitz you still have a decent chunk of hp left and being able to actually click it pre-tera is tenfold more useful than tera blast fire
 
an interesting stall team i saw someone use, i checked the calcs to accurately discern natures. i made 2 changes, i made his corv max spdef bc its role was countering goldo (he used max def impish) and i changed dirge's coverage from earth power/shadow ball (he tried both) to encore to suit its role of handling the espeeders and phys boosters in general, i also changed dirges stone to audinite (he used altarianite and didnt even run hyper voice). its super interesting and has lots of potential, he was very creative but missed some obvious things which is why i made the changes. his team is weak to both non choice Kora and to opposing goldos, obviously due to the nature of his team and his teams weakness he has absolutely no need to run goldo himself. additionaly he relies on mr tesla to set up rocks throughout a game and it cannot recover. from this i have made 2 conclusions, goldo must be exchanged likely with 1 of either the new quag, dondozo w max spdef, or the new jigglypuf. the 2nd conclusion, corv is used soley to handle goldo and is the teams 2nd weakest link and while jigglyscream helps immensely vs kora and with tusk it further weakens his team against goldo, so if goldo is exchanged for jiggles corv should be exchanged for an actually real counter to goldo such as cm modest shado ball blissey or a chi yu variant. i hope this teamstyle may be developed further im excited that alternate playstyles to speed+thwack have popped up since miras ban, the meta is beginning to allow for several playstyles and thats always a good thing. lets all hope gen 8s $#!tshow of a homogenous meta doesnt repeat itself.

disclaimer i did NOT ask permission to disclose sets, never have and never will for anyone or any set. sets are not created they are discovered, the nature of pokemon is not a segregation of available tools, it is the variable strategy with which those tools are used.

The Dirge (Skeledirge) @ Audinite
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Torch Song
- Encore
- Slack Off

Gargle My Nacles (Garganacl) @ Tyranitarite
Ability: Purifying Salt
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Salt Cure
- Substitute
- Protect
- Recover

Elon Tusk (Great Tusk) @ Gyaradosite
Ability: Protosynthesis
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Taunt
- Rapid Spin

Social Anxiety (Toxapex) @ Banettite
Ability: Merciless
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Infestation
- Haze
- Recover

Emo Skarmory (Corviknight) @ Lopunnite
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Bulk Up
- Brave Bird
- Body Press
- Roost

Where the Hos At (Gholdengo) @ Latiasite
Ability: Good as Gold
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Recover
 

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