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Most Generation PRNG Help / Information

You can, but you may be stuck with something that has something like 800 delay in 2099 (the highest year the DS clock can reach). That's when the high delay guide would come in handy.

Ok, I get that, but what I don't get is how do you search for shiny spreads in open search from seed finder? There's no option for it, so does that mean it's impossible? (Also, I'm finding delays in the high thousands... I should probably give up on this target...)
 
Ok, I get that, but what I don't get is how do you search for shiny spreads in open search from seed finder? There's no option for it, so does that mean it's impossible? (Also, I'm finding delays in the high thousands... I should probably give up on this target...)

You just plug the IVs and nature from the shiny spread you want to get (Modest 27/29/28/31/31/31) into the open search.

Advanced stuff:
If that doesn't find anything reasonable, pick the seed that has the highest frame, find the Method 1 frame 1 spread, and open search for that. If you find a suitable seed there, your target will be somewhere in the 1000s framewise.
 
Ok, I get that, but what I don't get is how do you search for shiny spreads in open search from seed finder? There's no option for it, so does that mean it's impossible? (Also, I'm finding delays in the high thousands... I should probably give up on this target...)
You better use Wichu's program to look for shiny spreads, you can find a link to download it at the end of the OP.
If you still want to use RNG Reporter for that you have to use the Time Finder and then the DPPt capture window.
 
You just plug the IVs and nature from the shiny spread you want to get (Modest 27/29/28/31/31/31) into the open search.

Advanced stuff:
If that doesn't find anything reasonable, pick the seed that has the highest frame, find the Method 1 frame 1 spread, and open search for that. If you find a suitable seed there, your target will be somewhere in the 1000s framewise.

Ok, for what you list as advanced stuff, is that plugging in the seed from seedfinder into the first window that pops up when starting rng reporter? If I try that, I don't see delay listed anywhere on the results, so how do I know if I'll target the desired spread? All it shows are frame, PID, time, and the pokemon specifics (gender/ability/ivs/hp).

Am I doing it wrong?

You better use Wichu's program to look for shiny spreads, you can find a link to download it at the end of the OP.
If you still want to use RNG Reporter for that you have to use the Time Finder and then the DPPt capture window.

I never knew about Wichu's program. What makes it better to use for shiny spreads?
 
Ok, for what you list as advanced stuff, is that plugging in the seed from seedfinder into the first window that pops up when starting rng reporter? If I try that, I don't see delay listed anywhere on the results, so how do I know if I'll target the desired spread? All it shows are frame, PID, time, and the pokemon specifics (gender/ability/ivs/hp).

Am I doing it wrong?

I probably didn't word the advanced-stuff very well. Don't worry about it then.
 
Since I don't yet have a copy of either game yet (HG/SS; just going to wait till it comes out in America), could anyone that has a copy check something for me? I was wanting to know if the in-game trades are possible to be RNGed, or if the ID combos of the CPU changes upon every loading.
 
It isn't random, right click the spread you're trying to hit on the frame you're going for and click "encounter codes". Then click the link to the encounter codes of the game your on and go to the fishing section of the route/town you are at. After that, check the fishing(with the rod you're using) and see what encounter code it has there, it probably is a whiscash one, if so, go for a different frame.
It says whiscash is 4 and gyrados is 2 and 0. What does that mean? Is there anything I can do? I know I can get a magikarp with a old rod, but i'm just curious


EDIT:Do you give the fossil first or get the right delay and stuff then give the fossil to the guy?
 
I believe you give the fossil to the man, go outside and re-enter the building. Save in front of him, reset the game, hit your delay and advance the frame.
 
I'm trying to rng abuse my mesprit.
In the 'catching platinum legendaries' guide, it says synchronizers don't work for mesprit. Does that mean my synchronizer wont work, and the spread I'm going for is useless? Or does it still work when you're rng abusing it?
 
Method 1 Pokemon, due to the way they are generated, are not affected by Synchronize's secondary effect. If you are using a Method 1 spread you shouldn't have any trouble hitting your target with or without a Pokemon with Synchronize. You might be using a Method J spread unknowingly, so make sure to double-check.
 
The formula for "Total required RNG advances" is target frame - number of wandering Pokémon - 1.

For my wondercard
My target frame is 3, I have a Mesprit as the only pokemon wandering then I subtract the 1 gives me 2
So I just switch to my "Caught a pokemon page" then exit the Journal and collect?
I've hit everything but my frame and few times and wanted to make sure that ^ was correct.
Also does the number of pokemon in my party affect my frame, when RNGing for a Wondercard?
 
Method 1 Pokemon, due to the way they are generated, are not affected by Synchronize's secondary effect. If you are using a Method 1 spread you shouldn't have any trouble hitting your target with or without a Pokemon with Synchronize. You might be using a Method J spread unknowingly, so make sure to double-check.
Ah, I forgot it was method 1. Thanks.
 
The formula for "Total required RNG advances" is target frame - number of wandering Pokémon - 1.

For my wondercard
My target frame is 3, I have a Mesprit as the only pokemon wandering then I subtract the 1 gives me 2
So I just switch to my "Caught a pokemon page" then exit the Journal and collect?
I've hit everything but my frame and few times and wanted to make sure that ^ was correct.
Also does the number of pokemon in my party affect my frame, when RNGing for a Wondercard?

Just open or flip to a caught page once and then back out. Remember though, moving NPCs will screw you over. When I do wondercards I don't coin flip to check my seed. I just collect them and run their stats through an IV calc to see if they are spot on.

The number in your party doesn't matter. I've done it with varying pokemon in my party.

[edit]

OH, FORGET WHAT I SAID. 3-1-1=1 NOT 2. TARGET FRAME (3) MINUS ROAMERS (1) MINUS MONSTER NUMBER (1)= RNG ADVANCEMENTS (1). Take a closer look at the formula you listed... Don't flip any journal pages. Quickly pause between the menu and picking up the wondercard to advance by 1.
 
Okay, I'm a little confused about converting the frame # from Wichu's program into RNG reporter. What I do is:
-Enter frame from PokeRNG of target spread into the 'Max Results' box
-Put in all IVs of target spread equal to match the values (from result)
-Put in the seed given by PokeRNG into Seed(Hex) box
-Checked the shiny only box
-Have my ID/SID entered into the respective boxes
-Select the nature given from the results of PokeRNG in the nature pull-down menu
-Chose method J

If I have method J, the results give me two frame numbers: frame, and actual. Which one am I supposed to choose?

I don't want to experiment to see which frame is right b/c timing is damn near impossible enough, so if I'm lucky enough to get my time right, I want to make sure that I can advance my frame the correct amount. The frame values given are 4212 and 4287, respectively. XD

PS:
On the synch nature tab right underneath the method tab; I assume we need to have our first pokemon as the synchronizer for that particular nature?

Thanks to anyone who answers this long post
 
palkiaqua, you should use the frame column.

Don't know if this has been covered or not, but I didn't see it on the first page...which slot are great marsh daily binocular pokemon under?
 
OK, I'll take your word for it. But then what exactly does the actual column list?

It lists the actual offset, that is the number of RNG calls that happened to get your monster. It is also listed in ZERO places in the guides for abusing, so can safely be ignored. You can take my word for it.

Also, I do believe the directions always say to use the frame, so ...
 
I hope this question doesn't come off as offensive or anything, but I just started looking into RNGing eggs for IVs and I read that the baby still inherits IVs from parents (duh) so the question occured to me "how do people get babies with 6 of the IVs they want?" Do they just do the process 2-3 times until they have parents with enough correct IVs to hit it, or do they just save time by hacking parents with the correct IVs to begin with and just get it on the first go?

Basically I'm curious if the later option is "kosher" or "accepted" here on smogon for trading purposes. I know it would still pass TPCi Hack Checks, but I'd like to know before I go ahead and do a bunch of Egg IV RNG's that way and find out nobody would want them here on smogon. :)
 
@ matt: if you use the RNG reporter there are also spreads with just one or two flawless IVs needed from the parents...basically you don´t need 6 flawless IV parents to get a 6 flawless IV baby

just callibrate what seconds and delay you frequently hit and find a spread with 1-2 IVs inherited from the parents....getting 1 or 2 flawless IVs on parents (or even 3) is really simple with a ditto / other good parents (you don´t need to rng abuse the parents)...sometimes one of the parents doesn´t even have to have flawless IVs, maybe only nature if female

hacking is absolutely not needed and doesn´t make sense at all (I was always against it anyway)


The Legendary Birds (Pre-Elite Four)

The legendary birds are handled as Method 1 Pokémon, but the PID/IVs for all three of them are created at one time using 15 RNG Calls. 1-4 create Moltres, 6-9 create Zapdos, and 11-14 create Articuno. Please note that all RNG advancement must be done immediately before releasing the birds, as it at that time when the Nature and IVs are created.

Moltres
Frame: 1

Zapdos
Frame: 6

Articuno
Frame: 11

The Legendary Birds (Post E4)

Once you have beaten the Elite Four you may speak with Professor Oak and he will re-release any birds which have not already been captured. The remaining birds will be regenerated in the same order as they were originally (Moltres, Zapdos, and Articuno). If none were captured they will appear on Frames 1, 6, and 11. If one was captured the remaining birds will appear on Frames 1 and 6. If two were captured the remaining bird will appear on Frame 1.

1. are you able to rng abuse all 3 birds in one game or just 2? or is it only one?

ehm I released the birds after the elite four and caught a 6x31 timid zapdos...now remembering I read some notes about re-releasing the birds I beat the E4 but it doesn´t seem like they are re-released

2. does this only work if I have released them first before the E4?
3. how exactly does this work? do the 2 birds you haven´t caught simply disappear from the pokétch map if you beat the E4?
4. if they don´t disappear, do you have to consider (calculate) them as roamers when re-releasing them? (I know this is absurd lol)
5. does running/letting them flee affect the option to re-release them? what about fainting them/letting them beat you?

probably going to restart the game soon, so I´d like to know how to catch as many (rng-ed) birds per game as possible...thanks in advance
 
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