Did survey yesterday, forgot what I put (great idea ik) but imma drop thoughts anyway:
Enjoyment: Really liking the tier right now, feels fun to build and I dont feel like too restricted while building. As stated we have thankfully moved away from yard every other team, and more structures have started to emerge.
Competitiveness: Overall find the tier p balanced rn, only like 1 mon that i feel is too problematic and i will go into that in a second
2
Rly dont find this to be a problem v much. It has great set variety and z sets are rly good at breaking teams down, but overall i feel it has sufficient counterplay. Also makes Stack and BO a lot better, which im fully there for
2
Another 2, sd sets can be a lil annoying at times if u dont preserve your answers well enough, but there is a good amount counterplay. Pursuit can be annoying, but gambits lack of longevity can severely restrain it being able to trap across a game.
1
Im p sure i put a 1 (in hindsight should prob be a 2)? I feel zama has a lot of common answers rn, with mons like molt zap etc being able to punish it well. IDBP feels like it loses to too much, and Band obviously has the problem of being choice locked. Boots is def best set rn, and it lacks the power to break through certain mons, as well as having 4 mss (cant slot ice fang and hslam)
2
Its set variety is rly good rn, but we seem to have good defensive counterplay to scarf sets, and Offensive Z sets can be annoying, but can be rkilled relatively easily due to its low speed. Could easily be put as a 3, but i personally havent had TOO many troubles with it.
1
Not broken. its sometimes annoying to break through sure, but all teams should have a way of breaking through it
3
DD Z sets can be rly dangerous if let out of hand, and Choice locked sets can also be difficult to deal with if on sun. There are also pivot sets which are rly good rn asw, but there is still counterplay in a lot of steel types.
4
This guy is broken ngl. Forces way too much preperation in the builder, basically forces a designated hard check like tang and mvenu, which can be hard to slot sometimes, or multiple softchecks to it, which can get worn down over a game. Echoing what sputnikk says in this post. Sus this pls
FREE ESPATHRA MY BOI ISNT BROKEN WITHOUT TERAAAAAAA
Enjoyment: Really liking the tier right now, feels fun to build and I dont feel like too restricted while building. As stated we have thankfully moved away from yard every other team, and more structures have started to emerge.
Competitiveness: Overall find the tier p balanced rn, only like 1 mon that i feel is too problematic and i will go into that in a second

Rly dont find this to be a problem v much. It has great set variety and z sets are rly good at breaking teams down, but overall i feel it has sufficient counterplay. Also makes Stack and BO a lot better, which im fully there for

Another 2, sd sets can be a lil annoying at times if u dont preserve your answers well enough, but there is a good amount counterplay. Pursuit can be annoying, but gambits lack of longevity can severely restrain it being able to trap across a game.

Im p sure i put a 1 (in hindsight should prob be a 2)? I feel zama has a lot of common answers rn, with mons like molt zap etc being able to punish it well. IDBP feels like it loses to too much, and Band obviously has the problem of being choice locked. Boots is def best set rn, and it lacks the power to break through certain mons, as well as having 4 mss (cant slot ice fang and hslam)

Its set variety is rly good rn, but we seem to have good defensive counterplay to scarf sets, and Offensive Z sets can be annoying, but can be rkilled relatively easily due to its low speed. Could easily be put as a 3, but i personally havent had TOO many troubles with it.

Not broken. its sometimes annoying to break through sure, but all teams should have a way of breaking through it

DD Z sets can be rly dangerous if let out of hand, and Choice locked sets can also be difficult to deal with if on sun. There are also pivot sets which are rly good rn asw, but there is still counterplay in a lot of steel types.

This guy is broken ngl. Forces way too much preperation in the builder, basically forces a designated hard check like tang and mvenu, which can be hard to slot sometimes, or multiple softchecks to it, which can get worn down over a game. Echoing what sputnikk says in this post. Sus this pls
FREE ESPATHRA MY BOI ISNT BROKEN WITHOUT TERAAAAAAA
