Resource National Dex OU Simple Questions, Simple Answers

Are there any playstyles that minimize the need to make risky plays besides stall? I was looking to change things up a bit, and there's not much room for variety with stall right now. I get anxious when taking risks, even just with a game.
 
Are there any playstyles that minimize the need to make risky plays besides stall? I was looking to change things up a bit, and there's not much room for variety with stall right now. I get anxious when taking risks, even just with a game.
Risk assessment is a core part of the game. Some attempts of trying to minimize risk management will probably hinder u in the long run anyways. Stall isn't exactly risk-less either. It may seem that way but its because its a slower playstyle, and it fundamentally has less moments where ur consecutively assessing risks (but still has to, especially in this tier where stall is very easy to break), unlike bo and offense. But to answer ur question, HO is typically more beginner friendly/"riskless" than other playstyles. Otherwise, keep going for it. Take those risks. The uneasiness will die down when u become more and more familiar with different scenarios-until some plays will become second nature.
 
Risk assessment is a core part of the game. Some attempts of trying to minimize risk management will probably hinder u in the long run anyways. Stall isn't exactly risk-less either. It may seem that way but its because its a slower playstyle, and it fundamentally has less moments where ur consecutively assessing risks (but still has to, especially in this tier where stall is very easy to break), unlike bo and offense. But to answer ur question, HO is typically more beginner friendly/"riskless" than other playstyles. Otherwise, keep going for it. Take those risks. The uneasiness will die down when u become more and more familiar with different scenarios-until some plays will become second nature.

I'll give HO a try - what a 180 from stall
 
What are Stall's best checks to Gouging Fire? It seems limiting. As I see it, there are 4 options: Alomomola, Dondonzo, Pyukumuku, and Ting-lu.

Alomomola requires chilling water to 1v1 dd Gouging Fire, but it's not a great move choice otherwise. This means you need a second check for dd sets, like Quagsire, but this stacks typing, and Quagsire isn't the best Unaware user.

Dondonzo is reliant on rest, and the only viable wish passer that can heal much is Chansey; Alomomola is redundant with Dondonzo.

Pyukumuku is very passive, being walled by anything with substitute or taunt.

Ting-lu requires wish support, and it doesn't take sun-boosted flare blitz or Raging fury very well. I suppose it might work well with Alomomola?
 
What are Stall's best checks to Gouging Fire? It seems limiting. As I see it, there are 4 options: Alomomola, Dondonzo, Pyukumuku, and Ting-lu.

Alomomola requires chilling water to 1v1 dd Gouging Fire, but it's not a great move choice otherwise. This means you need a second check for dd sets, like Quagsire, but this stacks typing, and Quagsire isn't the best Unaware user.

Dondonzo is reliant on rest, and the only viable wish passer that can heal much is Chansey; Alomomola is redundant with Dondonzo.

Pyukumuku is very passive, being walled by anything with substitute or taunt.

Ting-lu requires wish support, and it doesn't take sun-boosted flare blitz or Raging fury very well. I suppose it might work well with Alomomola?
Gouging is incredibly hard to check in general, hence why its currently being suspect tested. Im not well versed in stall, but id say you pretty much have to hope for min rolls into Dozo, keep hazards off, and contest for ur own. Otherwise, Gouging brute forces its way through.
 
What are Stall's best checks to Gouging Fire? It seems limiting. As I see it, there are 4 options: Alomomola, Dondonzo, Pyukumuku, and Ting-lu.

Alomomola requires chilling water to 1v1 dd Gouging Fire, but it's not a great move choice otherwise. This means you need a second check for dd sets, like Quagsire, but this stacks typing, and Quagsire isn't the best Unaware user.

Dondonzo is reliant on rest, and the only viable wish passer that can heal much is Chansey; Alomomola is redundant with Dondonzo.

Pyukumuku is very passive, being walled by anything with substitute or taunt.

Ting-lu requires wish support, and it doesn't take sun-boosted flare blitz or Raging fury very well. I suppose it might work well with Alomomola?

I am more versed in stall tho, so here’s some tips.

(This is assuming you have the big stall 6 aka the sample team[Gliscor, Blissey, Dondozo, Clodsire, Toxapex, Corviknight])

You try and Toxic it with Gliscor, use Tera Fairy if you have to to absorb Dragonium Z, hazards are also a good option to wear it down further, if you already have Toxic Spikes up from Toxapex that’s even better.

From there you switch into Dondozo and wall it out, however if unlucky it might just break through. Like the goat above me said, it’s VERY difficult to handle Gouging Fire defensively, hence why it’s recieving a suspect test, and from the sounds of it, it’s probably getting banned(don’t quote me on that tho). You can also waste PP by constantly switching into Toxapex, then switching into Corviknight baiting the earthquake, then switching into Toxapex baiting the fire move, etc., however do this only on a last resort as the Player can easily predict one of these switches if you do it repeatedly.
 
I am more versed in stall tho, so here’s some tips.

(This is assuming you have the big stall 6 aka the sample team[Gliscor, Blissey, Dondozo, Clodsire, Toxapex, Corviknight])

You try and Toxic it with Gliscor, use Tera Fairy if you have to to absorb Dragonium Z, hazards are also a good option to wear it down further, if you already have Toxic Spikes up from Toxapex that’s even better.

From there you switch into Dondozo and wall it out, however if unlucky it might just break through. Like the goat above me said, it’s VERY difficult to handle Gouging Fire defensively, hence why it’s recieving a suspect test, and from the sounds of it, it’s probably getting banned(don’t quote me on that tho). You can also waste PP by constantly switching into Toxapex, then switching into Corviknight baiting the earthquake, then switching into Toxapex baiting the fire move, etc., however do this only on a last resort as the Player can easily predict one of these switches if you do it repeatedly.

Thanks! I might try something creative, or just use Alomomola. I was participating in the suspect test, might just wait it out.
 
What are options are available for checks to Tapu Lele, particularly for stall teams? I have a slot on my team that's pretty open, just has to check Lele and preferably have some offensive presence. I have been using PowerPress Mew, which checks Lele well, but hardly gets a chance to set up.
 
What are options are available for checks to Tapu Lele, particularly for stall teams? I have a slot on my team that's pretty open, just has to check Lele and preferably have some offensive presence. I have been using PowerPress Mew, which checks Lele well, but hardly gets a chance to set up.
your best bet is probably blissey, its hazard immunity is great and you dont care about psyshock too much as you're probably using sableye
 
I already have Chansey, but it's hardly a good check to specs and cm sets
Honestly, stall will always have problems with certain lele set. You can basically never have a perfect check to it, just a lot of mons that help and in combination with each other can hold out. Here are some examples:
Blissey/chansey: they will help a lot against conventional scarf/av sets, if they are wish + protect they can prevent future sight stuff, toxic/twave will also help a lot. But they struggle vs psyshock, specs + tera psychic and fight z + cm z sets.
Corv: this thing can eat up psyshock and moonblast easily, and with enough investment it can also take psychic or focus blast (pressure is super useful here). It has a major problem though: if it only has body press (many corvs on stall run iron def/roost/defog/ body press) it might turn into a sitting duck as lele just tries again and again to get a spdef drop with psychic.
Msab: this thing will help a lot vs psychic/shock spamming specs leles, especially if it has protect to scout.
An offensive mon like weav/lop/Meowscarada: this will allow you to revengekill or even trap specs/z lele, this limits the possible destruction lele can do on your team, but may require some predictions. This would turn your team into fat/semi-stall (and no longer "real" stall).
In general: mons with toxic, which can take a hit or tera psychic; hazards either limit the progress lele can do or the opponent doesn't switch lele in at all until the hazards are removed; gking is more a fat mon, but it can take moonblast forever, doesn't fear fight z (although psy z is a huge problem) and take psychic decently, while threatening lele back with sludge bomb.
 
Hello, what archetypes are dominating this gen? I'd like to learn the tier, but I dont want to commit to it if its a HO/offense dominated tier like in gen 9, are fatter teams viable?, mainly being balance. Basically im asking if the tier is more like gen 8 or gen 9 OU. Any help would be appreciated thanks in advance.
 
How can I improve in battles and teambuilding? I have a youtube channel about pokemon content and I would like to be better so I can participate in suspect testing, my opinion matters more, and I can make better content.
 
How can I improve in battles and teambuilding? I have a youtube channel about pokemon content and I would like to be better so I can participate in suspect testing, my opinion matters more, and I can make better content.
Just from personal experience, playing against people better than you can help improve your playing, as well as looking over some tournament replays and your own replays as well. You also gain experience by interacting with the community in general through either discord or PS!
 
Some quick questions on :zamazenta: in NatDex OU:

Why does it run boots when a set is recommended (such as in regional dex OU)? (It's already resistant to rocks, and can't pivot that well)
Why is it seemingly so unviable? I think it can fulfil a decent niche as a fast mon which can also deal decent enough damage while having decent bulk
If it really is unviable, what are some good replacements which don't rely on a choice item?

For context, usually I run this set:
Zamazenta @ Fightinium Z
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Heavy Slam
- Close Combat
- Stone Edge
- Crunch
 
Why does it run boots when a set is recommended (such as in regional dex OU)? (It's already resistant to rocks, and can't pivot that well)
Zamazenta is resistant to Stealth Rock but it hates taking Spikes and Toxic Spikes, especially if it needs to be a switch into something like Kingambit - HDB prevents it from getting overwhelmed by opposing pressure as easily while still retaining good damage and speed. It also relies less on hazard control to stay consistent, working better on more offensive teams.

Fight-Z is fine, but playing around Toxic Spikes is frustrating especially against Toxapex who completely sits on you (this is why I like Electrium Z a lot).

Why is it seemingly so unviable? I think it can fulfil a decent niche as a fast mon which can also deal decent enough damage while having decent bulk
It's not? It's one of the best Kingambit answers while also pressuring out Melmetal, Mega Lopunny and Mega Tyranitar, benefitting Pokemon like Gholdengo a lot. It's one of the best speed control options too since its so fast, and has a wide movepool to snipe would-be checks like Landorus-T (Ice Fang) or Moltres (Stone Edge).
 
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