Not before I get to steal away a few kills on team leads.wobb will get the boot soon enough.
Not before I get to steal away a few kills on team leads.
Also, I've never bothered to fiddle with it, but is Destiny Bond outside of the OHKO clause?
Pretty sure Sableye doesn't get Encore.
This.This sucks.
At one point I was at around 1450 under the alt Taunt, but a few losses yesterday/today have brought me to the low 1300s.
Deoxys-A really isn't that horrible to beat. Just switch to something to take the move that's SE on the pokemon you have out. Nobody has the balls to predict with it, because if they predict wrong bam it's dead.
Start of turn 1
Nanoswine called Machamp back!
Nanoswine sent out Darkrai!
The foe's Dont Ban Me!(Deoxys-A) used Psycho Boost!
It had no effect!
Start of turn 2
Nanoswine called Darkrai back!
Nanoswine sent out Gyarados!
Gyarados intimidates the foe's Dont Ban Me!!
The foe's Dont Ban Me!'s Attack fell!
The foe's Dont Ban Me! used Superpower!
It's not very effective...
Gyarados lost 54 HP! (14% of its health)
The foe's Dont Ban Me!'s Attack fell!
The foe's Dont Ban Me!'s Defense fell!
Gyarados restored a little HP using its Leftovers!
Start of turn 3
Nanoswine called Gyarados back!
Nanoswine sent out Jirachi!
The foe's Dont Ban Me! used Psycho Boost!
The attack of the foe's Dont Ban Me! missed! (bleh 4x resist anyways)
Start of turn 4
The foe's Dont Ban Me! used Stealth Rock!
Pointed stones float in the air around Nanoswine's team!
Jirachi used Thunder Wave!
The foe's Dont Ban Me! is paralyzed! It may be unable to move!
Start of turn 5
Jirachi used Iron Head!
The foe's Dont Ban Me! lost 99% of its health!
The foe's Dont Ban Me! hung on using its focus sash!
The foe's Dont Ban Me! flinched!
Start of turn 6
The foe's Dont Ban Me! used ExtremeSpeed!
It's not very effective...
Jirachi lost 27 HP! (7% of its health)
Jirachi used Iron Head!
The foe's Dont Ban Me! lost 0% of its health!
The foe's Dont Ban Me! fainted!
This obviously played out perfectly, but you can see what I mean. As long as you have a Dark-type and a decent fighting resist, it isn't that hard to play around it.
Deoxys-A really isn't that horrible to beat. Just switch to something to take the move that's SE on the pokemon you have out. Nobody has the balls to predict with it, because if they predict wrong bam it's dead.
Start of turn 1
Nanoswine called Machamp back!
Nanoswine sent out Darkrai!
The foe's Dont Ban Me!(Deoxys-A) used Psycho Boost!
It had no effect!
Start of turn 2
Nanoswine called Darkrai back!
Nanoswine sent out Gyarados!
Gyarados intimidates the foe's Dont Ban Me!!
The foe's Dont Ban Me!'s Attack fell!
The foe's Dont Ban Me! used Superpower!
It's not very effective...
Gyarados lost 54 HP! (14% of its health)
The foe's Dont Ban Me!'s Attack fell!
The foe's Dont Ban Me!'s Defense fell!
Gyarados restored a little HP using its Leftovers!
Start of turn 3
Nanoswine called Gyarados back!
Nanoswine sent out Jirachi!
The foe's Dont Ban Me! used Psycho Boost!
The attack of the foe's Dont Ban Me! missed! (bleh 4x resist anyways)
Start of turn 4
The foe's Dont Ban Me! used Stealth Rock!
Pointed stones float in the air around Nanoswine's team!
Jirachi used Thunder Wave!
The foe's Dont Ban Me! is paralyzed! It may be unable to move!
Start of turn 5
Jirachi used Iron Head!
The foe's Dont Ban Me! lost 99% of its health!
The foe's Dont Ban Me! hung on using its focus sash!
The foe's Dont Ban Me! flinched!
Start of turn 6
The foe's Dont Ban Me! used ExtremeSpeed!
It's not very effective...
Jirachi lost 27 HP! (7% of its health)
Jirachi used Iron Head!
The foe's Dont Ban Me! lost 0% of its health!
The foe's Dont Ban Me! fainted!
This obviously played out perfectly, but you can see what I mean. As long as you have a Dark-type and a decent fighting resist, it isn't that hard to play around it.
Anything that isn't OHKOed is a check to Deo-A.
It'll still dent the hell out of something, but it can be limited to 0-1 kills per game with smart playing.
I've found it somewhat under-whelming. Then again, I always say that.
edit: Has anyone noticed how many things TechniTop checks this Gen? Dory, Deo-A, Darkrai, etc.
that's the point if u make a mistake or get out predicted or even have poor luck @ a bad time deoxys-a will make a real mess
Anything that isn't OHKOed is a check to Deo-A.
It'll still dent the hell out of something, but it can be limited to 0-1 kills per game with smart playing.
I've found it somewhat under-whelming. Then again, I always say that.
edit: Has anyone noticed how many things TechniTop checks this Gen? Dory, Deo-A, Darkrai, etc.
um if u mean eats an attack + an extreme speed (if it out-speeds) which is a much shorter list mostly steels w/o a fighting weakness u check deoxys a/n 9 times out of 10 unless u r completely sure of what it's gonna use.
Yeah, TechniTop is awesomeThe main problems with it is it dies so fast if it has LO, and if it doesn't have it misses out on some important OHKO's. Also it can't exactly switch in on any of the things it beats, so it has to revenge.
The point is, who the fuck is going to predict my switch to gyarados when they know that if I don't switch they lose the hardest hitter on their team?
because intimidate is on every team is ou right, wrong my team is sand based not an intimidate poke in sight offence rarely has room 4 that kind of ability w/o good reason such as gyra or mence i usually check it w/ dory it's generally 1 of those pokes u check +trust me when i say top is about 2 become less useful.
edit: + i never said anything about top in my last post.
I thought the "attack + extremespeed" was about Top.
Also, I won't trust you. You need reasoning to say that Top is about to become less useful. You can't expect me to believe it unless you explain why.
edit: Please use complete sentences. Your post was very hard to read because it was all one sentence.
darkrai shouldn't survive round 1 is the biggest reason as should inconsistant which is mainly on normal types.
Those aren't counters. Weather sweepers can't switch into anything he has. The problem is that even if you have random priority to check him, Deoxys can just switch or kill them if they're low enough. You can run something like Luke AND Scizor, but that's ridiculous and neither of them can switch in on him very well (with Luke, not at all, but just an example).Deo-A has other counters. Pretty much any weather sweeper destroys it, and really anything that can hit before it.
Those aren't counters. Weather sweepers can't switch into anything he has. The problem is that even if you have random priority to check him, Deoxys can just switch or kill them if they're low enough. You can run something like Luke AND Scizor, but that's ridiculous and neither of them can switch in on him very well (with Luke, not at all, but just an example).
You need a team full of bulky priority to have a chance vs. him, and it's just not feasible to put that much work into making sure he does no damage and still have a successful team overall.
No offense Chou, but I'm not buying that one at all. Either it's something specific on your team you're using to counter him or the players are misusing him. I've had to sacrifice my Deoxys a few times just to get rid of CM Manaphy, but outside of that, he doesn't die unless I want him to.
If what you're doing works, I can accept that, but it's very hard to argue with that power, spped, and coverage when it forces you to switch all over the place or use max Sp. Def Spiritomb to put him out of commission for good. Bring on Sp. Def Scizor too, I guarantee you those things will disappear the second Deoxys does.