Warning, very long post of responses to arguments (albeit, seemingly unproductive ones) ahead.
What? Having a Skarmory on your team in this metagame forces you to make a lot of concessions, since you give things like Gliscor, Thunderus, Heatran, and Rotom-W a free switch. Defensively, you'd need at least two parts of a FWG core and a decent way of dealing with Thunderus -- which is kind of hard. Latias is an alternative possibility for a defensive pokemon, but playing with Latias in the early to midgame against Tyranitar is always a big risk. Moreover, unless you're willing to run Shed Shell, which is an awful idea, you can't really pair it with Nattorei or your team is too weak to Magnezone. The end result of all this is that good teams with Skarmory almost invariably rely on Skarmory to handle threats like Gengar, phaze Reuniclus in a pinch, to Brave Bird Celebi, to take the occasion Draco Meteor, etc. All of which require SpD. Moreover, without SpD, Garchomp can just run Fire Blast to get through it. Since most teams with Skarmory rely on it to handle Garchomp, it needs at least some SpD to be able to later Roost at vulnerabilities (Nattorei, Bronzong) in the opponent's team. That's why, even though Skarmory is by miles the best answer to SubChomp and an okay check to Excadrill and Reuniclus, exceedingly few people use it at the top of the ladder: compensating for the massive hole it puts in your team costs too much. Because of that, Skarmory is very often weak and, outside of full stall, rarely physically defensive. It's the same reason Skarm was always specially defensive last gen, only exacerbated. I just finished laddering to reqs a few minutes ago and I only saw 3 other players using Skarmory, as a metric. To put that into context, I saw more players using Ononokusu than Skarmory. All of them on teams more defensively-based than mine, at least one of which with significant special investment. I don't think Careful Skarmorys have any business in this metagame, but I think that, optimally, the EVs should be split between SpD and Def in some form. If you're at the top of the ladder with a fully physical Skarmory, I guess you're a better player than I am? I can vaguely see it being possible if paired with Celebi, but I can't see it being as effective as specially defensive variant.
This is a quality analysis of Skarm right now, as I believe Meru said, but I think we're arguing about two different things. I was talking about a situation in which it's just Skarm for Excadrill, which is obviously not the case in the real metagame. I was arguing that if a Skarm wanted to counter an Excadrill, it could easily. It would seem I didn't make that clear, so sorry for the misunderstanding. I guess we're both right, sorta.
Requiem[9 said:
Those calcs all assume that Skarmory is at full health. And, I mean, it really isn't. Skarmory has to switch into Garchomp and Ononokusu and is often the main switch against Landros. It really needs to set up against Jirachi and Ferrothorn too, leaving it open to paralysis. I mean, assuming you do phaze Excadrill the first time, you're going to have to look closely for an opportunity to heal the 30%. And, if you don't, you're risking that it SDs a second time every time you Roost or Brave Bird, meaning you'll be even weaker -- if not dead -- by the time you actually get it out of there.
Okay, again we have the miscommunication, but your first statement is pretty... biased (not the best word to use, but w/e). You say I'm assuming Skarm is at full health. You're assuming that Excadrill's Balloon hasn't broken from when it switched in. You're assuming that it came in on a non-attack, on something it could force out, and you left out the recoil it takes from LO.
Secondly, Skarm can Roost on everything you just listed, but they may Paralyze it in return. Being fully paralyzed at the wrong time may cause Excadrill to beat Skarm. But then that's Exca's teammates helping him take down a threat to his sweep. It's not Excadrill doing all the work.
One last thing, Balloon Excadrill using a +4 Rock Slide can has to get very high damage rolls to 2HKO max/max Skarm. So Skarm could still WW it out of there once it SD's again.
Reuiem[9 said:
And, again, what? In a metagame where the number one pokemon is a grass/steel type without Rapid Spin that learns Spikes, Leech Seed, Thunder Wave, and Stealth Rock, Brave Bird is the clearly superior option? In a metagame where two of the most important switches into Skarmory, Gliscor and Thunderus, set up +2 Atk, Brave Bird is the superior option? I mean, Brave Bird definitely has its uses outside of Excadrill, like hitting Celebi or breaking Heatran's Balloon or just hitting stuff hard, but my point is that Taunt is nonexistent when it should be a serious, if not more prevalent, option.
I haven't looked at the current OU list, but probably the only things that typically use no attacks are Deoxys-E and Whimsicott. "In a metagame where there are Taunts with Priority and Taunts from 504 Speed, no attacks is the clearly superior option?"
I agree that Taunt has its uses, but Skarm needs BB for the absurdly common Grass and Fighting types in this meta, CB Scizor, most Tornadus, Landorus, some Garchomp and other things, if you'd like to hear them. I don't think I said BB was way better (did I? I don't remember...), but I hold to my point that Taunt is not cleary better at all. Especially not just for Ferrothor, as you seem to be implying.
Requiem[9 said:
I don't call 24% when I can SD or Rock Slide for 30-40% retaliation, mostly... My point isn't that Skarmory doesn't check Excadrill, or that it isn't good against Excadrill, it's that with a small amount of hax and proper support Excadrill just kills it. In the broader perspective of the metagame and the play, Skarmory's a great check to Excadrill; but, it's far from a counter. I'm not trying to pick a fight, I just think that Rock Slide flinches beating Skarmory is a really valid point.
Well, given that Skarm can heal off the 30-40% and Excadrill can't I'd call it retaliation. But that's more a matter of personal definition.
Well of course Excadrill can beat Skarm with team support (or hax). That's what you do with a sweeper, have teammates beat whatever beats them. Teammates have no bearing on how Skarm fares against Excadrill itself. Also, Balloon Excadrill might not even 2HKO Skarm with a flinch or crit. Given that it's haxing Skarm, it could get haxed with low damage rolls. But that's beside the point.
I know you're not a fighter, and your points about the metagame itself are all valid. But I don't think you can deny that Skarm does beat Excadrill when tailored to do so, and Excadrill would have to be pretty haxy in both flinch/crit and damage rolls in order to beat Skarm, enough so that I'd safely call Skarm a counter.
Excadrill has higher stats than rain abusers, plus it is normally running SD which it can get in if the switch is good, which if anyone with any sense is using it, it will be. Meaning that actually, it gets a +2 boost on it's moves, STAB or not, rather than the +1 boost that rain simulates on only STAB boosts, plus the stats mean that it's damage is higher as standard anyway. Checks don't matter, kyogre has checks, we need counters, feel free to name them and explain them, and I'll feel free to shoot them down.
News Flash: Kabutops, Ludicolo, and Qwilfish all had SD too. Kabutops and Ludicolo were actually considered to be broken at the time. So basically, you can't use SD as any kind of argument here. Plus, Excadrill commonly uses a Balloon, and Ludi/Kabu commonly used LO, meaning that they would've still commonly had a higher damage output.
When you say checks don't matter, you literally help prove me right. Because you're proving that you know very little. In our history, things without counters have almost always been banned, but that's a correlation, not an actual rule (law, whatever word fits best here).
Suppose that Conkeldurr has a move which OHKOes every single Pokemon without fail. However, suppose Conkeldurr also has 1 Speed, and using a move before it will KO the Conkeldurr instead. It has no counters, because nothing can safely switch in. However, it's not broken because literally every single Pokemon has a move and is faster, allowing them to beat it every time in every circumstance.
That is an example of how checks can prevent something with no counters from being broken.
Now for some Excadrill counters: Gliscor, Skarmory, Conkeldurr (if it runs lots of bulk), Slowbro (I think but I haven't done calcs), Tangrowth, Rotom-W.
Now for some Excadrill checks: Bronzong, Hippowdon, Azumarill, about a dozen Balloon Pokemon, hell even Gyarados and Dragonite.
Do you want me to keep going?
When you say "and I'll feel free to shoot them down", do you have any idea how much of an ass you sound like? Granted, I can be one too, but you either lack any realistic self-image, or you're as trashy as you accuse others of being. Because you seem like such a douche, I'll be one too for the rest of this post.
T-RaT said:
SV had a large impact in the banning of chomp in gen 4, not as large as the fact it was a badass that we couldn't handle, granted, but it was still there. Even if you don't agree that SV makes a big difference, I suggest that brightpowder becomes unbanned to save hypocrisy, although admittedly if you have both then hax will end up being when someone actually manages to hit the thing as it seems more unlikely than the miss at that stage.
This is mostly true. Too bad it has absolutely no relevance to what I said. o.0
I said that Chomp was banned, and not SV Chomp. That is a fact. Discuss that fact or don't bother responding.
T-RaT said:
Try to remember you're only allowed 6 pokemon, and that every weather abuser has a team of things around it, you're not countering threats, you're countering threats and the threats to those threats (try and keep up with the overuse of one word). Quick maths for you, 4 weathers, we won't argue over how effective each is, we'll just say we have to counter them all,
Your first sentence made no sense. Why would you be countering the threats to your opponent's threats? And read what I quoted, because you did say that.
Also, we don't have to counter them all, we have to counter, or check, or simply play around, all 4 weathers. There is a huge difference. But let's continue on...
T-RaT said:
on each weather team there is an abuser, that abuser requires synergy with the rest of the team, but the team has to counter the other weather teams, so that's the abuser of your weather, plus your weather starter, plus the counters to the other weathers and their counters to you team plus the inclusion of non-weather teams
So you just listed the struggles a weather team faces? Good job!!!
I singled this out because its worded so poorly, I didn't want to mix it up with the rest of your post.
T-RaT said:
Meaning you need a counter for every whether, their counter to you, plus counters to other threats meaning you need 8 pokemon plus counters to anything non-weather you haven't covered.
You're continuing to list challenges of weather teams, but I'll not focus on that now.
You don't need a counter for every weather, you only need a check or counter or way to play around it (@myself: repetitive much?). And even if you did need a counter for each, you wouldn't need 8 Pokemon. Has it ever occurred to you that a Pokemon can do more than one thing? They're very good at multi-tasking like that.
T-RaT said:
Come to me with a valid team of 9 pokemon and I'll encourage your support, maybe even call you god. Granted 1 pokemon could cover more than one spot but there aren't many, and then we have to discuss overcentralsation, which without offense, considering the lack of backup to your previous arguments, I don't have time for.
You want a valid team of nine Pokemon? Okay. Look at the top 50, top 100, top 200 players on the Smogon leaderboard. They only use 6.
Now, I'm waiting to be encouraged and apotheosized.
OVercentralization always occurs, because people will use what's the best. Read Haunter's signature if you want to know what I mean.
@"lack of back-up and I don't have time":
lulz, Physician heal thyself.
T-RaT said:
Anytime you want to contradict yourself more, feel free. A way of dealing with something is called a counter, hence if you have a counter you have a way of dealing with it and vice versa you can't have one without the other like you just suggested
.
Now come sit on Sanat's lap and let me teach you what a counter is. After all, it's a good thing for you to know when you enter this thread.
A counter is a Pokemon who can switch in on any of a certain threat's moves with no danger to themselves. Then, they can immediately KO the threat, or force it to switch out.
A check is a Pokemon who can switch in on some of a certain threat's moves, or on a revenge-kill. Once it gets in, it can immediately KO the threat, or force it to switch out.
So, sorry that your insult failed, but now that you're educated let's move on with your post.
T-RaT said:
Checking a weather gets you killed in a nasty war of switching which takes entry hazards and all day. Having more options for each sweeper simply backs up Rosey's point that there are no simple counters for them.
Now let's put our newfound knowledge of checks and counters to use. When you switch in a check to a weather sweeper, they have to switch too, meaning that they take entry hazards as well. Or, they might not even have hazards up, in which case you don't even take entry hazard damage at all.
Your second sentence has no apparent meaning, so I'm unable to respond to it.
T-RaT said:
A minute ago you were saying how rain and sun boost stab moves by 50%, that would cancel out the defence boosts of eviolite (in simple terms I know it's not exact like that) and therefore you would have OU vs NFE, feel free to ladder with an NFE team, tell me how that works out for you.
Yes it does cancel Eviolite out, but given that your statement has absolutely no relevance to "it lets X survive Y's attack", then it's pointless in this argument. Sorry, your snarkiness didn't work, try again next time.
T-RaT said:
As for focus sash, the other weathers (sand and hail) remove the sash at the end, and for the other weathers, in order for your sashed masterpiece to counter it it need to switch in and even if none of this were true let's take your attitude to the situation, there's this great little move called stelth rock and what it does you would never believe, it does damage on the switch so you don't have 100% health and you focus sash is useless.
I just explained why this doesn't matter. Read right up there^^^.
T-RaT said:
Congratulations irrelevance, these items are just as easily place upon the weather abusers, although granted they don't need them because the weather does their effect for them anyway. Sand rush or swift swim > choice scarf, rain or sun boost is similar to choie band/specs and as for life orb, that's outdone by sand strength never mind the rest.
Congratulations irrelevance, we were discussing what "allows Y to kill Z" and therefore your response is pointless.
T_RaT said:
Plus these weathers don't have drawbacks such as 10% HP drops or only being allowed to use one move before having to switch allowing excadrill to SD and destroy your team.
If Excadrill can immediately sweep you the very first time it comes in, then you either let your Excadrill counter/check die before you should have, or you were up against someone better than you, or they haxed you earlier in the game and then it isn't related to Excadrill anyway. Or you don't have any way to beat Excadrill, which would probably mean you're no good to begin with.
T-RaT said:
Drizzle was banned due to swift swimmers and the boosts moves got from it, of which starmie and thundurus were not top of the list, be it that they were high up.
Well, this has nothing to do with this metagme, which is what we were talking about, so... fail.
T-RaT said:
Scizor and heatran were in roughly 60% of games between them, weather is in over 90%, where's the line?
The total, combined usage of Snover, Vulpix, Hippopotas, Abomasnow, Ninetales, Politoed, Hippowdon, and Tyranitar is about 44.5%.
Less than half of what you said.
Nice lie, but no.
T-RaT said:
Also, in case you didn't want to take this from someone with almost no posts, I'd like to point out that I don't post here because of people like you who have arguments backed by nothing, granted I've hardly backed my arguments up, but I thought I'd follow the norm.
Where the hell did I ever mention post count? Nowhere. Your personal attack is, unfortunately, not going to work.
Can I sig your thing about arguments backed up by nothing, because if you actually read the posts, you might realize that very few people here make completely baseless claims. It's the quality of what they use to back up their arguments. And yours is very low.
T-RaT said:
You also tend not to like my attitude towards people who make no sense and my 'taking no prisoners' approach to debate. Hopefully I managed not to swear through this as I believe this is supposed to be child friendly. Would explain why several of you act like children anyway.
I don't know how you would know my attitude toward debate, given that we've never spoken before. Oh wait, you don't know because you're actually wrong.
Oh, you managed not to swear!!! You obviously have far less classlessness than anyone would otherwise believe.
We act like children? LOL
If you noticed how much of a dick I was, then you noticed yourself, fool. Many of us act like this because it's the only way of talking that your kind will actually understand.
/asshole-ness