'Leaving it up to the voting pool' means 'I'm neutral on the rest', which really just translates to "I'm casting my ballot to Abstain on everything I do not necessarily feel the need to keep nor ban."
Shrang, I'd like for you to explain your reasoning behind this. I'm not attacking your stance, but I have been curious as to why people choose to vote abstain on particular threats that they don't have a preference for either way. I'll explain my logic.
If you don't care about a pokemon presence in OU either way, that means that it hasn't indicated any brokenness - otherwise your opinion would be that it is indeed broken. And with the status quo being "OU until proven otherwise," it stands to reason that, having failed to prove otherwise, pokemon x is thus OU and deserves a vote that reflects this.
What is it, by your reasoning, that makes a vote to "abstain" equally as valid as an "OU" vote under said circumstances?
Warning, large wall of text beyond this point.
Get Excadrill off of this damn list, please (this is directed at the community at large, not you in particular Ulevo). Its presence on the list is nothing more than the remnants of the post-release hype. WE HAVE FOUND WAYS TO DEAL WITH IT. Opposing weather, Gliscor, Rotom-W, Conkeldurr, etc. Excadrill rarely comes in for free either - the prevalence of balloon means that if I see one, I will be extremely wary of tossing out a ground move, ESPECIALLY if my primary check to it is weakened. It often takes significant damage while attempting to set up an SD, or it is forced to attack because it knows that it can't set up in front of the current pokemon. It is fast, and it is strong, but it has an exploitable STAB and can only sweep when its counters are removed. Aka, it is akin to a long list of sweepers who boast similar qualities.
This is another suspect nomination that I feel is over-the-top. Magic Guard is an EXCELLENT ability, I agree, and Reuniclus has some bulk and power behind it as well. But the thing is, those qualities are what it takes to function as an effective Psychic-type in OU, and even then it is manageable. I'm not talking about the dual Psychic types who have other redeeming qualities (LO Starmie is a beast, Celebi has mad resistances, Victini has a great offensive typing in the form of fire, Jirachi has that coveted steel type, etc), I mean a pure Psychic. U-Turn is everywhere, Tyranitar is everywhere, Steels are everywhere - the standard metagame is harsh to Psychic types, and this is reflected in their general absence from it.
That little tangent aside, Reuniclus can be easily checked, especially thanks to Team Preview. If you see one, you can assume it is the CM variant (the most popular and often the most dangerous). If you are incorrect, it still takes one turn to set up Trick Room, so you haven't lost too much. Meanwhile, CM Reuniclus is either horribly walled by other Psychics (non Shadow Ball means it loses to Latias, NP Celebi, Latios, Trick Starmie, and other Reuniclus), while without Focus Blast is is brutally punished by Scizor, Tyranitar, Spiritomb, CM Jirachi, and others). Volcarona can deal with it regardless of what it is. And then there are the non-dedicated ways to check it. It took 50% from LO Terrakion's Stone Edge before killing it with Psychic? Great, now I can just bring in a faster check and finish off the rest. At the very least, I forced it out and have gained the momentum.
Trick Room versions are easier to wall because they fail to OHKO the many bulky pokemon that roam the metagame. Stall out the Trick Room and finish it due to its lack of bulk. You even have team preview making it easy on you so you can plan ahead.
The strategy is good, but has its flaws. Ferrothorn switched into your Deoxys-E as it sets up Reflect. Do you Taunt to stop the Leech Seed / Thunder Wave, or do you set up Light Screen as it Power Whips you? And once you've set up all you have, are you going to switch to Gorebyss to take 2 Power Whips (one on the switch, one on the set up)? Alternatively, Sand is blowing. Your opponent mispredicts as you set up Reflect, but goes to Excadrill on the Light Screen and SD's as you switch to Gorebyss. You manage to kill it with Surf, but its EQ has taken away 55% of your health and, with Spikes included, you have 33% left and a counter on your screens. Can you pull off a Shell Pass or is it best to risk trying again later?
I don't think it is unbeatable, just another effective strategy that can be prepared for with Team Preview. No one will use Gorebyss or Huntail otherwise, so its a dead giveaway.
Last gen, Sand Veil was "the icing on the cake." This gen, Sand Veil is the whole issue for banning it. Don't even try to use the "oh but this is a new gen" argument because that is entirely unrelated in this case. The standard for banning something is seeming to progress from "its broken" to "I don't like this," and this is the flagship example.
Garchomp's power is manageable and on par with the rest of the metagame. Sand Veil is a 20% chance to take effect. Stop getting pissed off so easily when you fail to execute a flawless game every now and then. What's more, Sand is no longer the only weather like it was last gen - Drizzle and Drought (though I don't like Drizzle, myself) can always render Garchomp with what is essentially no ability. The number of faster threats is much larger this gen - even if your Virizion misses that HP Ice, you have Latios waiting in the wings to Dragon Pulse it back to hell.
I haven't seen any arguments arguing Garchomp's power to be the cause of its brokenness, and if I missed one or two its because they were overwhelmed by the Sand Veil bitching and lost in that shitstorm. I have lost to Garchomp's Sand Veil. I have also won against Garchomp's Sand Veil four times as often.
EDIT: Moreover, Sand Veil hax happens to EVERYONE. It happens to me, it happens to every person reading this post. So the overall effect on people's ratings compared to one another would not be any different than without Sand Veil, in 99% of cases.
This is one of the more borderline cases, but I still feel it to be solidly OU. Latios is naturally suspect because without Blissey, special attackers are considerably more difficult to deal with than physical attackers because there are fewer counterparts to Gliscor, Skarmory, and Hippowdon, plus they can viably run Hidden Power to take out an additional check or two. However, the metagame has adapted to its presence. No, it has not "overcentralized" to its presence (an irrelevant term anyhow), it has merely adapted. SpD Jirachi, SpD Tyranitar, Ferrothorn, Metagross, etc...they are alive and well and doing their job to check Latios damn well.
If a pokemon can reasonably switch into the majority of a pokemon's attacks, it is a check. If Latios predicts their switch based on past plays in the match, you were outplayed. Simple as that. Latios is a top-tier threat - every metagame will have them. Will we be looking to ban them, too?
As I said before, at least taking a look at Tyranitar is reasonable given its general prowess. Still, I see it solidly OU.
"OMG I have to run HP Fire just for this thing." "OMG I have to run HP Grass just for Swampert." "OMG I have to run HP Ice just for Gliscor and Garchomp."
People complain because there are too many high-powered threats, then they complain because GF also gives us the tools to deal with them. Seriously, what do you people want? A steel type that isn't utterly screwed by a water type (hell, a grass-type that isn't screwed by a water type) has been long-needed, and its effect on the metagame is overwhelmingly positive, IMO. It has great resistances, but it also has key weaknesses to the highly offensive Fighting- and Fire-type, as well as a neutrality to Ground. What does that mean? You have to play smartly to remove it. Yes, thought and planning are required. Jellicent has been paired with it less often as of late, meaning that there is less chances of a spinblocker stopping your Rapid Spin attempts, too, should you be using that route to deal with it.
This is the only thing on the list that I feel is banworthy. First we had the Swift Swim drama. We got rid of that, and it is still the most powerful weather. That is not an issue in and of itself, as there will always be a "most" powerful. It is the degree by which it is the most powerful that is too much.
Sand has few viable abusers, that are contained with relatively similar checks. Sun has few viable abusers, that are contained with relatively similar checks. Rain has tons of viable abusers, that are contained with different checks, simply because the common assumption that Rain Sweeper = Water type is false. The boosts it gives to MANY pokemon is just too great.
You have SpD Zapdos to check Tornadus and Politoed, but then CM Virizion or CM Latios comes into the picture to blast you to bits. Your Ferrothorn tried to stop LO Starmie, but later on in the match they used mixed Thundurus to 2HKO you with Hammer Arm, not even bothering to Nasty Plot. Excited that you finally managed to get Sand up, you go to Gliscor/Skarmory/Hippowdon as they bring Scizor into the picture for an SD sweep, then realize that you have nothing to stop Politoed from coming back in to set up rain again, and your own CM Virizion has already been weakened by Thundurus' LO Thunder, so you'll have more difficulty dealing with it when it Nasty Plots this time. What to do?
The last situation is largely a weather war, which is fine, but even when Rain loses the weather war, they are at an advantage based on type matchup alone. Sand only boosts the SpD of a rock-type, which is essentially just Tyranitar as far as OU is concerned. So even if you killed Politoed and got sand up, you still have a team of Rock, Ground, and Steel types attempting to take on LO Starmie. CM Virizion, another common member, does not give two shits about Sand and will just Giga Drain to stay at full health while plowing over Ferrothorn (who had been taking boosted Hydro Pump while waiting for Sand to become permanent).
Even with Virizion removed, and Tornadus out of the way so that Prankster Tailwind isn't an issue, the opponent has been careful to preserve their CB Azumarill after seeing your Excadrill, so you can't be assured of your sweep until that happens.
Let's look at Drought, now. Let's say they win the weather war, with Ninetales outliving Politoed. Venusaur is preparing a sweep as it uses Growth, but the Thundurus you failed to kill uses Prankster Thunder Wave to prematurely end your sweep as you kill it. LO Starmie comes out to finish you with Ice Beam, and still takes 67% off your Heatran with Hydro Pump despite the sun.
The examples are largely in Drizzle's favor, sure. But that doesn't change that fact that they often will be because Drizzle's sweepers have an advantage to Drought's.
I genuinely feel like Drizzle is the only thing that sticks out like a sore thumb this round.
Ban Drizzle, Free Manaphy. The resulting metagame will let us finally test the claim that "Drought will then be too powerful and will have to be banned." If it is, fine, banish it to Ubers and free Blaziken. If it isn't, equally fine - we can leave the metagame as it is at that point.