@Curtains
I've played with it, and against it since the start of BW and while I beleive it is certainly very powerful I do not believe it is broken. Scraf Mamoswine for example, not only fills a small and necessary niche on rain teams for example, counters Garchomp with the use of Icicle Spear, breaking the sub and damaging/killing the Chomp inside. The main thing to make sure is that you have a poke or two to handle Chomp, the same with any other dangerous sweeper.
I've also seen you and others bitch about Garchomp without acknowledgin the arguments that have been presented against it each time it is brought up, none of which I have the time to go digging for at the moment (since the obvious response is to petulantly demand the presentation of those arguments).
Before I deign to take your argument seriously, post the reasons that you beleive it is broken and reasons checks to those issues dont work.
Adressing your points, Sand Veil is certainly a strong part of Garhomps identity but cna a)be removed by the use of other weathers, or b) be handled by the use of a secondary check to Garchomp, either of which are standard on a decent team.
PLease explain how it makes the meta stall-driven when the majority of such teams have fallen off the map.
Finally, Garhomp has become subject to the speed creep. It can be beaten handiliy by things such as the Lati@s, the genies, Raikou et al. If you run something that is fodder for Garchomp, you ensure you have a method to deal with it, examples being Toxic Spikes or Perish Song.
I've played with it, and against it since the start of BW and while I beleive it is certainly very powerful I do not believe it is broken. Scraf Mamoswine for example, not only fills a small and necessary niche on rain teams for example, counters Garchomp with the use of Icicle Spear, breaking the sub and damaging/killing the Chomp inside. The main thing to make sure is that you have a poke or two to handle Chomp, the same with any other dangerous sweeper.
I've also seen you and others bitch about Garchomp without acknowledgin the arguments that have been presented against it each time it is brought up, none of which I have the time to go digging for at the moment (since the obvious response is to petulantly demand the presentation of those arguments).
Before I deign to take your argument seriously, post the reasons that you beleive it is broken and reasons checks to those issues dont work.
Adressing your points, Sand Veil is certainly a strong part of Garhomps identity but cna a)be removed by the use of other weathers, or b) be handled by the use of a secondary check to Garchomp, either of which are standard on a decent team.
PLease explain how it makes the meta stall-driven when the majority of such teams have fallen off the map.
Finally, Garhomp has become subject to the speed creep. It can be beaten handiliy by things such as the Lati@s, the genies, Raikou et al. If you run something that is fodder for Garchomp, you ensure you have a method to deal with it, examples being Toxic Spikes or Perish Song.