• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

np: RU Stage 2 - Dancing Queen

Status
Not open for further replies.
What is the standard HP for Liligant to run these days? I used Sawsbuck to counter it on a team that reached #1 last round and it always worked because it ran HP Rock. And Sawsbuck will easily KO in return unless for some reason it's running Leftovers and no Megahorn.
 
The standard should definitely be HP Fire for the exact reason of Sawsbuck, as well as stuff like Bouffalant, Ferroseed, other Grasses (Amoonguss), Bugs (Accelgor, Scyther, Durant), and Rotom-C. Not to mention you basically get a second STAB if you're using her on a sun team.

HP Rock literally only gives you coverage on Fire-types (Charizard, Entei, Magmortar, and Moltres).
 
HP Fire also leaves you walled by Moltres who can hardly be said to be a non-existant threat. You can't even run HP Ice to hit most stuff neutrally because then you lose to Toxic Ferrothorn, or even Thunder Wave Ferrothorn into a physical attacker.
 
Honchkrow has basically been God for me this round. Moxie with Sucker Punch destroys just about every team out there, only clever play or really bulky steel types or powerful priority can stop it. I don't think it's quite broken but its definitely the closest thing to it imo.

Who do you guys think is the best spiker in the tier? Common ones I've seen are Scolipede, Ferroseed and Accelgor(I'm probably missing some). Spikes are invaluable in this meta and I'm wondering what you guys do to put them up?


On the topic of Lilligant: Fire is superior, grass types setting up on you is just to risky, fire types can be easily handled
 
Honchkrow has basically been God for me this round. Moxie with Sucker Punch destroys just about every team out there, only clever play or really bulky steel types or powerful priority can stop it. I don't think it's quite broken but its definitely the closest thing to it imo.

Agreed, it's an absolute beast


Who do you guys think is the best spiker in the tier? Common ones I've seen are Scolipede, Ferroseed and Accelgor(I'm probably missing some). Spikes are invaluable in this meta and I'm wondering what you guys do to put them up?

Qwilfish is a really nice spiker as well because it gets alot of chances to setup due to intimidate and things like choiced Entei and fighters being so common. It's similar to Scolipede in that it can setup both Toxic Spikes and Spikes. Water/Poison is definitely some interesting typing that gives Qwilfish the chance to both check and set up hazards against quite a few popular mons (I'm looking at stuff like Hariyama, Hitmonchan, Primeape, Scyther, Durant for example)

Definitely something you guys should try out, you won't be disappointed.
 
I use an offensive Roselia since it can both beat common rapid spinners as well as get rid of tricky threats with Sleep Powder:
Roselia@Eviolite
Ability: Natural Cure
Nature: Modest
EVs: 252 HP / 172 SpA / 84 Spe
- Leaf Storm
- Sludge Bomb
- Sleep Powder / Hidden Power Fire / Rest
- Toxic Spikes / Spikes

This thing is surprisingly powerful and catches many people off guard who expect a defensive variant.
 
I've definitely seen a ton of Scarf Primeape lately. Checking Lilligant and Honchkrow effectively is definitely a huge part of that (Vital Spirit is great), and that speedy U-turn works fantastically alongside stuff like Rotom-C, Lanturn, and Scyther.

Honchkrow definitely seems like a top suspect right now to me. While each set can be beaten, its ability to walk through a team like nothing once certain Pokemon are removed is ridiculous, and it has no problem running moves that easily beat each of its counters (HP Grass or even Superpower forgoing Moxie which is still perfectly viable). Not to mention its trapping ability and power that can open huge holes in teams even if it doesn't sweep.
 
for those who haven't seen me raving about it on irc

Entei @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -Def)
- Flare Blitz
- ExtremeSpeed
- Stone Edge
- Will-O-Wisp

It's basically cb entei except it beats all of its counters like crawdaunt and feraligatr and sandslash who beat it with physical moves and because of lefties it's way more bulky than your standard cb entei. It doesn't really miss the power except on espeed when you need to ko something, but then your opponent got a free turn for their normal resist anyways so its kind of a wash.

And I'm also hyping insomnia krow as a lilligant killer. Sucker punch ignores the speed boost and a LO sucker punch koes after SR + a round of lo recoil.

edit it doesnt actually beat crawdaunts/sandslashes/gatrs, it just cripples them badly
 
for those who haven't seen me raving about it on irc

Entei @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Flare Blitz
- ExtremeSpeed
- Stone Edge
- Will-O-Wisp

It's basically cb entei except it beats all of its counters like crawdaunt and feraligatr and sandslash who beat it with physical moves and because of lefties it's way more bulky than your standard cb entei. It doesn't really miss the power except on espeed when you need to ko something, but then your opponent got a free turn for their normal resist anyways so its kind of a wash.

And I'm also hyping insomnia krow as a lilligant killer. Sucker punch ignores the speed boost and a LO sucker punch koes after SR + a round of lo recoil.

edit it doesnt actually beat crawdaunts/sandslashes/gatrs, it just cripples them badly

Wait, Doesn't Entei have to be Adamant to have Extreme Speed as it was an event move?
 
Wait, Doesn't Entei have to be Adamant to have Extreme Speed as it was an event move?

You can assume that was a mistake. I dunno if it's for everyone else but whenever I set the nature to be +Atk it jumps right to Lonely so that's probably what happened. No big deal.
 
Stop talking about Adamant and start talking about how awesome this thing is, damnit.

I tried this instead of CB Entei, which I had on my team before, and it works wonders; especially because burning a physical attacker on the way in may provide a set-up opportunity for a sweeper later on.

However, I also found out (the hard way, multiple times) that the loss of power, especially for Xtremespeed, is a bigger issue than what you made it sound like, Nails. Maybe it's just my case and I need to adapt to it by changing my team up a bit, but failing to revenge something really dangerous can be a big deal. Prankster Murkrow with T-wave / Haze / Perish Song might be a useful partner for this reason, I shall try and post results later.

By the way, how do you guys deal with Durant? The thing keeps trolling me even if I have a check to it, because those checks (Qwilfish etc.) tend to be pretty easy to remove. :(
 
I have a ton of priority on my team (LO krow, and at the time I posted it a SD gatr with aqua jet) so yeah for teams that rely on it to check fast stuff I could see it being a problem. It's still quite powerful though.

I've generally handled durant by not letting it set up because my team handles it well. If you want a hard counter then Poliwrath is the way to go. Having a fast perfectly accurate stone edge to hit the only mons that have super effective stab makes it hard to check though...

Sharpedo seems like it'd work. Pair it with uturn gligar to get it in safely and you're good to go.
 
Steelix actually hard counters Durant unless it runs something weird like Dig as coverage. And Earthquake is a 2hko if I recall correctly.
 
Counter is typically a poor move choice not only because it requires good prediction to use, not only because it becomes completely worthless if the opponent switches out, not only because it's a complete wasted moveslot against special attackers, but also because when you factor all that in an add the fact that it virtually mandates the user to be switching fodder for the rest of the match, it's absolutely not worth it.

Also, to counter Durant, use either Steelix, or Aggron, because he has serious steel troubles.
 
uh... Poliwharth doesn't like Thunder Fang at all... (i know, no one uses Thunder Fang on Durant)
And Dig won't KO Steelix. I believe EQ will OHKO if Durant tries to use Dig. Or not. Maybe.
 
Gallade is actually extremely underrated in the RU metagame. Bulk Up is by far its most effective set. With its amazing base 115 Special Defense, it can easily tank almost any neutral special attack, and even some unSTABed super effective ones - think, shadow ball from a non-Ghost, etc. Bulk Up allows Gallade to take some physical hits as well as increasing its attack simultaneously. It is an excellent Fighting-type in RU, and has a nice Fighting-type resistance courtesy of its secondary Psychic typing. In addition, Base 80 Speed is actually pretty good in RU, outspeeding things like Honchkrow and Defensive Gligar. It has a remarkably large movepool as well. Shadow Sneak is also nice priority.


Damn it sounds like I'm writing an analysis lol


anyways, Gallade is definitely one of RU's most overlooked, top contenders imo.

EDIT: It also has more bulk than the other Fighting-types (discounting Eviolite-mons such as Gurdurr) and has greater Attack than any of them.
 
Gallade is actually extremely underrated in the RU metagame. Bulk Up is by far its most effective set. With its amazing base 115 Special Defense, it can easily tank almost any neutral special attack, and even some unSTABed super effective ones - think, shadow ball from a non-Ghost, etc. Bulk Up allows Gallade to take some physical hits as well as increasing its attack simultaneously. It is an excellent Fighting-type in RU, and has a nice Fighting-type resistance courtesy of its secondary Psychic typing. In addition, Base 80 Speed is actually pretty good in RU, outspeeding things like Honchkrow and Defensive Gligar. It has a remarkably large movepool as well. Shadow Sneak is also nice priority.


Damn it sounds like I'm writing an analysis lol


anyways, Gallade is definitely one of RU's most overlooked, top contenders imo.

EDIT: It also has more bulk than the other Fighting-types (discounting Eviolite-mons such as Gurdurr) and has greater Attack than any of them.


I agree with omicron, it sort of reminds me of Conkeldurr cause they are played similarly, although if anyone saw the set i posted in CCAT, that is the set i use. It really helps gallade out with status and taking weaker special attacks sot it can set up behind a su.

heres the set:

[SET]

Set name: Come at me bro
move1: Bulk up
move2: Substitute
move3: Drain Punch
move4: Stone Edge / Shadow Sneak
nature: Careful
evs: 240hp / 40atk / 216spdef / 12 spe

Come at me bro is one of the best sets i have used in RU, it single-handedly sweeps a large amount of teams and Substitiute allows for easier set up. Obviusly another ev spread could be more efficient but i havent found one yet, if anyone can make an improved version of this spread i'd be very happy, especially cause imnot sure what the 12 spe outspeeds. Gallde is a great stallbreaker with the come at me bro set, try it out people.
 
The thing with Gallade is that you can't even reliably revenge kill it, with Shadow Sneak, Gallade can stick its middle finger (the blade) at Pokemon such as Rotom. You really can't status it since it can just Substitute, and all walls are going down eventually due to Drain Punch. But the scariest part of all about Gallade is that you can't just assume Bulk Up, its all out Offensive sets are also very potent with STAB Close Combat coming off base 120 Atk and Night Slash to back it up for perfect coverage (except Croagunk, but who the hell uses that).
 
You know what else isnt bad in RU, Klinklang. If you run sub over volt switch on klinklang, klinklang can do a lot of damage once steels are removed. So what if it cant hit steels? neither can swellow or moxiekrow, didnt prevent them from being top threats. I dont see why people dont use it in RU more, it has good enough typing to set up a shift gear easily, and from there, lets just say there is a big machine accident.
 
Status
Not open for further replies.
Back
Top