Gen 8: Boots/Dex Cut/Teleport buff/Pursuit and HP removal
Gen 9; Recovery move nerf/Big moveset nerfs (Barra losing Flip Turn, Pex losing Knock, Blissey losing Teleport)
That's not what I'm talking about. Those aren't universal effects. That's like saying the defining addition to Gen 8 was Aegislash's BST drop. I'm talking about fundamental changes to the battle system. Those are changes to specific moves, items, abilities, mons.
Special Split fundamentally changed how pokemon operated: pokemon with high special stats would no longer be offensive/devensive behemoths. Abilities gave almost every mon a a unique functionality, while the physical-special split gave every mon the ability to use coverage on its stronger stat, HA revamped abilities, giving a lot crazier ones than most normal abilities, while the introduction of Fairies changed the way the type chart works contributing to ghost/darks dominance in modern gens.
Recovery nerfs means that walls... do their job slightly worse.
Same goes for moveset nerfs.
Teleport, Pursuit & HP are all individual moves, same with HDB
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