This is going to be my first time ever actually participating and being able to vote in a suspect test. I’ve been reading all (or most) of the threads within the forum, and I completely understand why people would think chien-pao is overbearing. While I do understand this sentiment, in all the games I’ve played thus far, I have not come to the same conclusion. The two main sets that I see folks running are either heavy duty boots with swords dance or choice band, both of which provide their own benefits. I find that choice band sets are much more dangerous and consistent game in and game out as they have immediate wall breaking power for the user to take advantage of and tear a huge whole in the opponents team, or at least severely cripple them. But even so, in the games I find myself in, against chien-pao, while definitely a threat, it’s never been an issue. A part of this is because choice band is the most ran set and choice band, while providing excellent immediate power, also keeps chien-pao locked into whatever move it’s chosen, allowing you to appropriately scout what the user is going for. Another flaw chien-pao has are its vulnerabilities to both stealth rock and spikes. On top of all that, protect easily scouts what you’re locked into and eases prediction. Obviously the stealth rock weakness and spikes vulnerability can easily be patched up with the use of heavy duty boots but this means that you give up immediate power, making chien-pao significantly weaker and easier to deal with. Even with swords dance, it takes up a move slot which limits its coverage options and also requires a turn setting up. It might be easy to get a free turn to setup your swords dance to boost your power to that wall breaking level, it doesn’t prevent it from getting statused, revenge killed by choice scarfers or by priorities moves. I’ve found that volcarona burning chien-pao is one of the easiest and most effective ways of handling it. It helps that its base typing (dark/ice) is a very poor defensive typing. One of the things that I do find very annoying about chien-pao is the fact that it has priority itself. It doesn’t make it broken by no means but it does limit opportunity for revenge killers, especially if it’s running both its priority moves (ice shard and sucker punch) on the same set. Even if the priority move doesn’t kill, it’ll do big damage if your mon doesn’t resist or have bulk before you’re able to revenge kill, giving opportunity to another teammate for weakening that mon.
All in all, while chien-pao is a very strong and versatile Pokémon and is definitely worthy of a team slot on nearly all teams, it’s mon that I don’t see being broken at all and is very manageable both defensively and offensively. I will be voting no ban