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NP: UU - Bye Bye Bye

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Yeah not suspects this time around. It was lucky that Moltres manage to get off scot free (instead of being dragged down with Froslass.

I guess the speculations of new suspects arising with the loss of froslass and raikou were wrong then. There really isn't anything overpowering and broken. Moltres is a top tier pokemon for sure, but actually having 100% counters (Slowking, Milotic, Azumarill) and it's *average* speed makes it a lot more manageable.
 
Hm, might it be possible to have a Mixed Arcanine set?? Its stats scream out for it, and with moves like Overheat, Fire Blast and Flare Blitz, it does suggest for it to have a Mixed Attacking set. However, the downside is that its coverage moves are absolutely horrible, HP Grass, Thunder Fang, although Extremespeed is pretty good.
 
Making it +speed nature and 252 evs with fire blast extremespeed hp grass and morning sun seems decent enough at the moment.
 
I don't get the rise in Ambipom leads at all. It was only effective at dealing with Froslass leads, and now she's gone and it gets more popular? I'll just continue abusing their predictability.

But seriously, everyone expects Fake Out NubPom that it's too easy to get a Nasty Plot and Pass it to a sweeper. Not to mention OHKOing Ryperior with Water Pulse after the NP boost is just too fun to pass up.

Fake Out, and a fast Taunt, not to mention the surprise of being the best Nasty Plot passer in OU give it relevance for being one of the top leads. If your team really hates Rocks, that Taunt is very valuable.
 
Mixed Arcanine is useful in that it has the potential to beat stall teams that rely on a single sole bulky water spiker, such as Omastar or Cloyster. However, stall teams that carry an additional bulky water like Milotic (which is probably more often than not) will not have to worry about mixed Arcanine. For this reason, I'd much rather just use the standard physical Life Orb variant, because the mixed one is never getting passed Milotic without a critical hit.
 
Mixed Arcanine is useful in that it has the potential to beat stall teams that rely on a single sole bulky water spiker, such as Omastar or Cloyster. However, stall teams that carry an additional bulky water like Milotic (which is probably more often than not) will not have to worry about mixed Arcanine. For this reason, I'd much rather just use the standard physical Life Orb variant, because the mixed one is never getting passed Milotic without a critical hit.


True say but using it a late game sweeper when all you placed all your entry hazards down makes him able to finish of the last 1/3 or so from milotic.
 
I cannot stress enough that when using a mixed set, you need to look at the other Pokemon who may do a better job. In this case, I will joyfully point out that a mixed Arcanine set is completely outclassed as a stall breaker by Blaziken. Priority? Vacuum Wave is almost as valuable of a priority move as Arcanine's ExtremeSpeed. The difference is that Blaziken gets nearly perfect dual STAB coverage two moves unlike Arcanine. Who can't quite 2HKO anything defensive like Milotic to be honest.

Magmortar is also quite excellent.
 
I'm happy ambipom is rising - easy set up for my omastar. If they lack life orb, they do less than 10% to base 125 def, and I get rocks while they switch. Next time ambi's in, get in on the fake out, set up spikes.
I prefer omaster over cloyster or qwilfish because not only does he set up rock, he resists normal and has a strong surf / ice beam, no setting up against him.
 
I'm happy ambipom is rising - easy set up for my omastar. If they lack life orb, they do less than 10% to base 125 def, and I get rocks while they switch. Next time ambi's in, get in on the fake out, set up spikes.
I prefer omaster over cloyster or qwilfish because not only does he set up rock, he resists normal and has a strong surf / ice beam, no setting up against him.


Monkey uses fake out, omastar takes nothing

Monkey uses taunt, omastar can't set up stealth rocks due to taunt!

Monkey uses u-turn


not as easy as you make it sound... even if you surf the predicted taunt, you aren't going to ohko (assuming standard omastar) and monkey did its job stopping entry hazards.
 
Magmortar is also quite excellent.

Indeed it is. It's practically raped Stall when I've used it...I mean Thunderbolt for Milotic, Cross Chop for Chansey, HP Ice for Altaria and Fire Blast rapes everything else. It does fine against offense...83 base speed is pretty convenient, outspeeding all those base 80's in the tier.
 
Monkey uses taunt, omastar can't set up stealth rocks due to taunt!

Actually, I haven't seen a single one with taunt. I didn't even know he learned taunt, I've never seen it. They always run Fake out, return, u-turn, pursuit. Setup bait
 
LO Jolly Fake Out vs 252/176+ Omastar: 9.9% - 11.9%
LO Jolly Low Kick vs 252/176 Omastar: 40.7% - 48.3%

Never a 3HKO with Leftovers.

0 SA Surf vs 4/0 Ambipom: 55.5% - 65.8%

Guaranteed 2HKO.

There is a considerable 2HKO chance if Ambipom is Adamant, or Omastar is Modest/runs less Def/lacks Leftovers though.
 
and to add to what dbcb said, if you know the opponent has an omastar and you have out an ambipom mid game, you should u turn or double switch. if you don't you're retarded.
 
I've been playing a tad bit this round and thought I'd just make some observations! (Not anything dealing with my team though I don't want it to be ruined lol)

First off, Dugtrio is terrible why did you guys nominate it. It has trouble killing what it's supposed to kill and the two things it can kill sometime have shed shell which makes it even worse. It can be nice to get rid of that Registeel I guess but more often than not I feel like I would have been better off with something else in that slot.

Been seeing a lot of trickscarf Uxie leads. Are they really worth it? Set up leads still set up what they're setting up. I feel like trickscarf Uxie would be much better suited for midgame against stall so you can trick the scarf onto something you can't break rather than something that really only wants to use one move anyway.

Scyther + spinner and Moltres + spinner seems really common but I find them both ineffective for two separate reasons.

Moltres + spinner in my opinion sucks because Moltres is an easily walled Pokemon so you're devoting 2 Pokemon to being walled. Moltres needs that spike support which people don't seem as devoted to getting with Froslass out.

Scyther + spinner is kinda cool for early game since a Scyther u-turning all over the place can really fuck up some people's day. Mid to late game however, Scyther turns into a mediocre choice bander when it's forced to use something besides u-turn. There are much better cb options that don't require such extensive support to use.

Also I will find a way to make some form of Drapion work if it's the death of me. (Scarf leaves a bit to be desired! Next try SD LO with Aqua Tail)
 
but who uses scyther as a choice bander? everyone I've seen are swords dance/ariel ace/brick break/bug bite
Just faced my first taunting monkey. It attempted to bkrick break me, where I koed with surf thanks to 2 life orb recoils. I came in later on a clefable and set up stealth rock and 2 spikes before clefable realized siexmic toss was a bad idea lol. Then he switched in donphan, which i surfed on the switch for the KO. lol
EDIT: apparently, alakazam has base 120 speed, not 130 speed. All those times he swept me cause I though I had to qucik attack with swellow when I coulda ko'ed...
<_<
 
I've been playing a tad bit this round and thought I'd just make some observations! (Not anything dealing with my team though I don't want it to be ruined lol)

You must use Bright Powder on that lead or something -_____-
JabbaTheGriffin said:
First off, Dugtrio is terrible why did you guys nominate it. It has trouble killing what it's supposed to kill and the two things it can kill sometime have shed shell which makes it even worse. It can be nice to get rid of that Registeel I guess but more often than not I feel like I would have been better off with something else in that slot.

I second this, Dugtrio sucks balls. It sucks even more in this metagame where Torterra is literally everywhere, in fact SpD Torterra has been quite common all of the sudden. It makes you not lose vs Timid Scarf Venusaur which is a huge plus I guess.

JabbaTheGriffin said:
Been seeing a lot of trickscarf Uxie leads. Are they really worth it? Set up leads still set up what they're setting up. I feel like trickscarf Uxie would be much better suited for midgame against stall so you can trick the scarf onto something you can't break rather than something that really only wants to use one move anyway.

This is probably related to the whole "ffffffffffffff no Froslass / Raikou stall is going to dominate" mentality.

JabbaTheGriffin said:
Scyther + spinner and Moltres + spinner seems really common but I find them both ineffective for two separate reasons.

Moltres + spinner in my opinion sucks because Moltres is an easily walled Pokemon so you're devoting 2 Pokemon to being walled. Moltres needs that spike support which people don't seem as devoted to getting with Froslass out.

Scyther + spinner is kinda cool for early game since a Scyther u-turning all over the place can really fuck up some people's day. Mid to late game however, Scyther turns into a mediocre choice bander when it's forced to use something besides u-turn. There are much better cb options that don't require such extensive support to use.

I guess this is sort of directed at me, because I simply use them both often. I have found that while Moltres does fuck shit up with Spikes, that Spikes are just too fucking hard to set up reliably. Lead Qwilfish gets raped by Moltres Air Slash, Ambipom and Alakazam while Cloyster...is outsped by Qwilfish. They also both lose to Omastar who gets destroyed by Venusaur and Moltres. Both of these leads lose to some extent to Venusaur as well (barring a Sleep Powder miss or two hohoho).

I have actually found that Moltres is still horrifying without Spikes but with another type of support to take out Milotic / Chansey / Slowking. Chansey and Slowking are lol easy to take out with something like Pursuit, but Milotic is a fuck. I haven't found the best way to deal with Milotic besides using Life Orb Venusaur.

JabbaTheGriffin said:
\Also I will find a way to make some form of Drapion work if it's the death of me. (Scarf leaves a bit to be desired! Next try SD LO with Aqua Tail)

Every time I use Aqua Tail on Drapion I get fucked up by something obscure like Magneton, and every time I use Earthquake I get fucked up by Rhyperior. Good Luck!

(Also I am quite impressed with Jabba in this metagame he is beating me :/)
 
I'm actually starting to use Dugtrio in OU way more because it sets off something of a revenge kill chain. Latias kills Pokemon, Ttar kills Latias, Duggy kills Ttar, and Weavile kills (oh shit wait, I'm the only one who knows how to use it nvm).

But really, Scarftar is going to make me use Duggy a lot more. Even if it won't get banned via nomination, I can see it trending its way back up in usage, as I'm starting to see I'm not the only player using it.
 
Anyone else noticing how common SubSeed Sceptile has become? I use one myself and it kicks ass. SubSeed in general is an awesome strategy. I made quite a few people on the ladder rage when I used Jumpluff lol. I find SubSeed Venusaur is the best against stall, but I use a fast, hard hitting set instead of making it bulky.
 
Yeah I saw some SubSeed Sceptile as well, along with an increase in Blaziken, be it the Wall-Breaker or the Scarfer.
 
Jolly LO Hitmonlee Close Combat:
vs Milotic (248/252+) 51.4% - 60.6%
vs Donphan (52/ 204 Adamant) 52.1% - 61.4%
vs Blastoise (max/max+) 48.1% - 56.6%
vs Registeel (252/0) 92.9% - 109.3%
vs Altaria (252/0) 37.3% - 44.1%
-1 vs Arcanine (max/max+) 35.2% - 41.4%
vs Moltres (0/0) 27.4% - 32.4%
Stone Edge vs Mismagius (252/0) 62.7% - 73.8%

Why dont people use this monster more?! Those are all likely 2KOs with just Stealth Rock. Who needs a mixed stallbreaker when Hitmonlee just plows through everything with just CC while being faster than most, with some strong priority if needed, basically plowing through slower balanced teams and cookie cutter stall teams. The only weakness is bulky psychics, so use Pursuit.
 
ah, i see. most arcanine I see run flash fire though so they can switch in on moltres, but I see where hes coming from. A stall team would definatly run intimidate.
 
Arcanine used Intimidate 2/3 of the time in April. Intimidate is the far supeior choice since it allows it to come in on a ton of stuff; even the offensive variant. Moltres 2hkoes it either way, unless it's some ridiculously specially defensive spread. Flash Fire is inferior.i suggest you should think more before you post.
 
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