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np: UU - Rain Drops Keep Falling on my Head

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IMO, Ambipom doesn't really need to run Fake Out. It does horrible damage and a good switch on a LO Ambipom makes it lose more HP than its target. Fake Out + U-Turn sounds like a great combo until you realize it leaves the opponent free to hammer your switch-in.
 
What the heck? I've been gone for a while but what just happened?!?

And I disagree. Fake Out is awesome just because it can mean the difference of an outright sweep from a DD Gator, or a Raikou's who's gotten one to many CM's...
 
Thanks Lee, that really was a mess, and I apologize to everyone who actually did see for being an asshole.

Fake Out on Ambipom actually does decent damage due to STAB and Technician, and is the only time that Fake Out should be considered in UU besides Technitop.
 
Yeah, BD Zard is insane. It's only a bit inferior to Linoone. Linoone has Gluttony and priority, but Zard has recovery. And a better attack stat. For moves, I would use Fire Punch (Flare Blitz is stupid on a BD set) and Dragon Claw since they get perfect coverage in UU iirc. WHat about the item though? A pinch berry might work, but without sub, you have no relaible way of getting to 25%. LO is also stupid on a BD set. Personally, I would use Lefties.

Disagree, Linoone if it sets up is a lot more dangerous than Charizard with Belly Drum. Gluttony + STAB 80 base power priority move makes Linoone a monster sweeper after the Belly Drum. It's powerful enough that it can go through teams with no problems if its teammates have eliminated the steel types that wall Linoone. It does have a few hard counters somewhere not easily eliminated / foreseen (e.g. Spiritomb with Sucker Punch kills Linoone easily), but they are rare. BD Charizard is beaten by a simple priority move. Not that uncommon.

PK Gaming said:
People still use Low Kick and waste a moveslot?
Seriously Low kick is terrible. Sure I can 2HKO Registeel but do I really forego a move just for Low Kick?

~Fake Out(nono)
~Taunt(also no)
~U-Turn(precious scouting)
~Return (reliable damage because after a fake out, your left without attack)

Sure you can make a case for tossing U-turn for Low Kick, but your hard walled ghosts. Return can also be forego just for Low Kick, but it's highly useful for Ambipom and people underestimate how good it is.

One thing I never really understood is why not more Ambipoms run Pursuit. Back when I used Mismagius on my teams, the first thing I'd do on seeing Ambipom is switch Mismagius in, absorb the Fake Out, and throw up a Substitute when it U-turns. Easy Sub, not much damage from the U-turn (it's resisted after all) and if Ambipom stays in to Taunt it's risking a hit. Nonetheless, not all Ambipoms are that helpless. I've faced Ambipoms with Pursuit who ruthlessly eliminate Mismagius, leaving my 5-6 down from the start. Not to mention Pursuit practically guarantees a kill on Froslass, too.
 
Hey Chansey fans. Dugtrio giving you trouble? Tired of being 2HKO by just about ANY physical attack in the tier? Well no more. Presenting! Counter Chansey.

It's just a basic Chansey but with Counter over any of her moves. It's great a catching Dugtrio off guard because then you don't have to worry about Dugtrio for the rest of the match.

For Reference:
Chansey
item: Lefties
252 Def / 252 SpD / 4
Wish
Counter
Toxic/Twave
Seismic Toss

Now you must be thinking, PK you've gone absolutely mad. Why the hell would you run 252 Def EV's on a countering pokemon. Chansey's got SO much HP, that a simple attack like say... Leafblade an EQ from Dugtrio is enough to heavily damage an opponent.

I see this as an alternative to running Shed Shell.
 
Beat Up on Dugtrio butt-fucks Chansey then lights it on fire. If it doesn't have Beat Up, however, it seems like a possibly viable set.
 
Beat Up on Dugtrio butt-fucks Chansey then lights it on fire. If it doesn't have Beat Up, however, it seems like a possibly viable set.

Yeah that's true. Often times I find that Dugtrio cannot afford to run Beat up unless your team REALLY hates Chansey.
or a hardcore sadist
The choice of Sub to beat to beat Sucker punchers is far more useful.
 
I have found SD Sceptile to be surprisingly good. Given Registeel is a bitch but just finish it off and he cleans up quite well.
 
It can learn Earthquake which is used on all SD Sceptile. It can also learn Low Kick which would be better than Brick Break.
 
I don't see the point, as Sceptile can learn EQ anyway. Just be sure to weaken Registeel before you start sweeping because (I might be wrong) he should survive if he's at good health.

EDIT: Damm, ninja'd
 
Dude, you can run the calcs yourself.

Anyway, yes, it does, coming from Libelldra:

538 Atk vs 336 Def & 364 HP (100 Base Power): 298 - 352 (81.87% - 96.70%) (With Life Orb attached)
 
Yeah that's true. Often times I find that Dugtrio cannot afford to run Beat up unless your team REALLY hates Chansey.
or a hardcore sadist
The choice of Sub to beat to beat Sucker punchers is far more useful.

if you're using dugtrio you're using it to kill chansey. god knows why you would give up its most useful asset against chansey...

sub useful for toxicroak but if your only answer to toxicroak is dugtrio well you've got larger issues. dugtrio is put on teams to take out specific walls and imo its moveset and item should be optimized to take out those specific pokemon first and foremost, and any revenge killing it does is just a bonus.
 
I've used SD Sceptile and I just find the SubSeedStorm to be much better. But then, I've never liked using frail set up sweepers (Luna is the exception but only because she does really interesting things with her tongue...)
 
I've occasionally tested a 'gimmick' Ambipom set with the idea of being able of 'beating' most of his normal switch-ins. Anyways, here is the set...

Ambipom (M) @ Life Orb
Ability: Technician
EVs: 252 Atk/80 Spd/176 SAtk
Naughty nature
- U-turn/ Return
- Pursuit
- Low Kick
- Hidden Power [Grass-60]

Hp Grass vs 252/0 Rhyperior: 79.5% - 94%
Hp Grass vs 252/80 Omastar: 98.8% - 117.4%
Low Kick vs 252/252 Registeel: 46.7% - 54.9%

Needlessly outspeeds base 80+ (eg: Venusaur) by 2 points.

It looked good on paper but from what I recall it was unremarkable.
 
Ambipom gets Grass Knot, which should let you handle Rhyperior and possibly Omastar a lot easier without the significant SATK investment; this will also let you run enough SPE to outrun Moltres, Rotom, and maybe even base 95s.
 
Alright it's time to vote. If I've got it correctly, a paragraph (2-3?) submission on individual pokemon that is to be sent to Reachzero or Jabba.
 
Yeah, Grass Knot has 60 base power versus Omastar, same as Hidden Power, and has 120 against Rhyperior, which is way more than the 90 that Hidden Power would get.

And the essays are supposed to be sent to both Jabba and reachzero.
 
Ambipom gets Grass Knot, which should let you handle Rhyperior and possibly Omastar a lot easier without the significant SATK investment; this will also let you run enough SPE to outrun Moltres, Rotom, and maybe even base 95s.

Not to mention when its Base Power is 60 or below technician will kick in, so you hit most everything harder... only Corsola, Relicanth, and Trapinch will be hit harder by HP Grass than by Grass Knot (of things you'd want to use HP Grass on, that is).
 
The Ambipom would use 60 BP Hidden Power.

EDIT: Actually, after looking at the Technician HP article, you would want to use 59 BP Hidden Power.
 
Neutrality of people running the game blah blah blah. I just want to make a point after watching this past tour where stall clearly dominated the game. The voters are going extremely banheavy on offensive threats while not understanding the implications these votes have on the balance of the game. I just want to enlighten you all on the implications of banning the 4 suspects so you guys fully understand what it will do to the game.

By banning froslass, you are in turn banning the best offensive spiker in the UU metagame, while stall also uses froslass, they can still resort to running omastar if need be. So essentially you're depriving offense of the ability to set spikes up, making sweeps for offensive pokemon harder.

By banning raikou and/or moltres, you're banning the best special sweepers in the game, two of the only special sweepers that can break through stall given the right conditions or proper support. Are they really broken enough in every circumstance that it's worth giving up the ability for offense to break through the special side of stall.

By banning dugtrio, you're banning a pokemon that does what? Traps two stall Pokemon? Really? Is anything more than guaranteeing one kill against stall really that bad? It's a good Pokemon in its own right, but from what I've been seeing, people are generally focusing on its ability to trap and kill Registeel and Chansey and saying that's sufficient.

I'm not trying to sway anyone's opinion on these issues, but rather just hoping you guys are able to view the broader implications of your votes. I'd do the same thing if the suspects were Venusaur, Chansey and Registeel. There just seems to be a lack of understanding when it comes to the results of these votes.
 
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