Well, if you have to keep sacrificing Pokemon to bring in Milotic, chances are you're going to lose. I mean, you are losing Pokemon at a pretty constant rate.
Azumarril cannot Encore, though, and some Milotic carry Ice Beam and HP [Grass]. Furthermore, Milotic outspeeds Azumarril so unless Milotic switches into you it can use Toxic and stall you out
Azumarill CAN learn Encore actually, although as far as I know very few Azumarill actually use it.
I believe he means that some bulky water Milotic will carry all 3 attacks along with recover, but then it would lack toxic or haze or whatever, meaning things will be able to set up on it much easier.
Encore and Aqua jet aren't illegal on Azumarill because I am able to use it on Shoddy (maybe it isnt programmed).
Except it has no Ground immunity, Fighting resist, secondary STAB, reliable recovery, or decent defenses.
There's a reason why it's NU.
Azumarill is hardly a good check for Milotic. It's not going to 2HKO the standard set unless it runs Choice Band, in which case it shouldn't try to switch in a fire off an extremely obvious Return/Double-Edge. And also as bad ass mentioned in the last page the best Milotic is Surf/HP Grass/Haze/Recover so all Azumarill is going to do against Milotic is sit there and jerk off and then die. A moveset of Sub/Focus Punch/Encore/Aqua Jet with max speed could theoretically work against Milo but that's just retarded.
Edit: well I guess you can't even run that moveset.
If we don't consider any Grass-type a to be perfect counters for Milotic, we shouldn't consider just that set when talking about Azumarill, either. Besides, the July stats show Ice Beam as more popular, by a 22.9% margin. Running Venusaur / Toxicroak alongside that Azumarill will allow you to cover most Milotic pretty easily, and it's not exactly hard or costly to scout Milotic for it's moveset. Offensive Water + Grass combos are good at dealing with Milotic's various movesets in general. Really what Azumarill does is back up your team's Grass-type. Obviously you still need something to deal with HP Grass, but if you don't think putting a Grass-type on your on your team is enough to write off defensive Milotic, Azumarill is a decent consideration for a parter. It's not like it isn't a good pokemon otherwise; it's actually very useful.
Venu can even just Synthesis on the switch, and you have done basically nothing at all.
Houndoom just got in and ate a Sleep Powder, then Venusaur used Synthesis as Houndoom fled in fear of taking 60% from Sludge Bomb. Yeah I can play this game too.
That is true, and I agree that those qualities are very great on any Pokemon, but that doesn't make Magmortar useless. Being able to 2HKO and fire type's main switch in is awesome. Plus, its ability is arguably better. It can also go mixed to bait it Chansey and 2HKO with cross chop
The most used sets are the most used for a reason. Even though you're probably going to want Haze for the odd CM/Curse user, Toxic is an all-purpose weapon for other walls, most of which you'd otherwise have to PP/critical hit stall. Either way Haze being the best move on the fourth moveslot is subject to debate and depends entirely on your team.yeah there is arguing with that since the top 4 moves are surf ice beam recover hp grass which obviously isn't the main set. the best set is hp grass haze surf recover; doesnt matter what the most used is, it matters what the best is.