stop talking about things that you don't know...Not doing them right.
252 HP/252 DEF Impish Rhyperior takes 38.25%-45.16% from a Close Combat
252 HP/252 DEF Impish Rhydon with Eviolite takes 38.16%-44.93% from Close Combat
Calcs based off a Jolly nature as this is what the CB set should have.
i didn't said that rhyperior was crap...i said that a 252/252 +def nature rhyperior is not a useful ev spread at all...noone uses this...and for good reason....rhyperior has already immense physical bulk but lacks special bulk...^I don't think Rhyperior is crap at all.
Otherwise, I agree with everything else you said.
we all know this but pls stop stating arbitary that jolly is the nature for cbraptor...if you want state it as your personal opinion...and anyway i am happy that you also see how broken staraptor is...I never stated that those spreads for Rhyperior and Rhydon were in any way good. I just wanted to note that Flare did the calcs wrong. I think it's horribly broken and was the first to nominate Staraptor in the Suspect nomination thread before somebody edited Staraptor into their post. I still stand by Jolly being the much better nature as it already does an absurd amount of damage and there are very few significant K.O.'s that you gain from using an Adamant nature. You also get outsped by Positive base 87s and up, and get forced out more.
Implying its not so great in practice, which is wrong.
You're over-exaggerating how difficult it is to get Staraptor into play. Switching into something is difficult yes, but that can be alleviated by U-turn scouting, spinners, ect.
But even without that, the CB set can come in after a kill and still outspeed most of UU. And once it does, something is going to die.
CC and Double Edge takes care of what little falls outside those two categories.
you don't sacrifice any poke to get one attack off...you lose only 1/3 of your life...as said before a nice played staraptor can easily kill 2 or even 3 pokes and then die from recoil...and even if you die you still get a kill and a beneficial switch!how is this making a favour to your opponent?Ok, feel free to sacrifice a pokemon to get one attack off. That is a favor for your opponent more often than not.
the 2 most resisted types in the tier??are you fucking serious???did you forget that staraptor gets perfect coverage with these 'most resisted types in the tier'???anything that doesn't die from brave bird dies to the other 2 moves!!!simple as that!The two most resisted types in the tier, on a choice pokemon with no defenses. If you predict wrong even once you basically just killed your Staraptor.
you don't sacrifice any poke to get one attack off...you lose only 1/3 of your life...as said before a nice played staraptor can easily kill 2 or even 3 pokes and then die from recoil...and even if you die you still get a kill and a beneficial switch!how is this making a favour to your opponent?
the 2 most resisted types in the tier??are you fucking serious???did you forget that staraptor gets perfect coverage with these 'most resisted types in the tier'???anything that doesn't die from brave bird dies to the other 2 moves!!!simple as that!
bringing staraptor in after something in your team was koed is definitely not the only way to bring staraptor in....did you forget that staraptor has 2 immunities????did you forget that slow u-turners exist?and since when 85/70 physical defense is pathetic???i mean rly???The only way to get Staraptor in is by bringing it in after something on your team was KOd. This is because even resisted moves do a lot of damage to its pathetic 85/70/50 defenses. And when you're also SR weak and taking huge chunks of your own HP away, it would be ridiculous to expect 2 or 3 kills per match against good opponents.
Like I said before, if you want to let me KO something on your team just to give Staraptor a chance of predicting right, please do so. I would love the easy win.
yes that's why most of the times choice users rely on nice coverage to hit incoming targets...'cause it is useless...we all know how useless a cb garchomp with its silly almost perfect coverage is...we all know how underwhelming a cb mamoswine is with its pathetic almost perfect coverage..."Perfect coverage" doesn't really matter when you're choiced.
bringing staraptor in after something in your team was koed is definitely not the only way to bring staraptor in....did you forget that staraptor has 2 immunities????did you forget that slow u-turners exist?and since when 85/70 physical defense is pathetic???i mean rly???
and sr can easily be ignored if you use staraptor as a lead and then he kills one of your pokes with little prediction and then your opponent gets one beneficial switch when you kill the staraptor,if you manage to kill it...stop making it so hard to bring in staraptor...
yes that's why most of the times choice users rely on nice coverage to hit incoming targets...'cause it is useless...
we all know how useless a cb garchomp with its silly almost perfect coverage is...we all know how underwhelming a cb mamoswine is with its pathetic almost perfect coverage...
what brave bird doesn't utterly crash,the other 2 moves do so...so yes straptor's perfect coverage doesn't matter when it is choiced,'cause when you try to bring in your steel or rock type and i do to it 70% with close combat and then i predict your obvious switch to a fighting resist,and i still have the momentum in my favour having brought in the appropriate counter,everything is still perfectly fine...
but sadly this is not the case...when a poke can kill every possible poke out there in 1 or 2 hits something isn't right!
this doesn't matter when every time he comes in he is almost always guaranteed to kill one of your pokes...and he can kill 3 before he goes down from recoil...85/70 defenses are pathetic for what Staraptor wants to do. With Reckless, Staraptor wishes to conserve as much of his HP as possible in order deal as much damage as possible before dying to recoil. Staraptor's typing brings him two immunities and a resistance to Bug and Grass-type attacks (the latter of which is more often than not special). He cannot switch into neutral attacks and Stealth Rock and hope to have enough HP left to kill off more than one Pokemon, especially with his un-invested defenses.
The standard 4 HP Staraptor has 281 HP, losing 70 HP every time it comes into SR. If you KO something with 300 HP after coming into SR once, you can only come in and attack one more time before you're KOd. That's only assuming that you come into SR once, and you get 2 KOs MAXIMUM. I don't believe that the small handful of people clamoring for it to be banned are sweeping whole teams with Staraptor because it's physically not possible
First of all, why is this Staraptor using Brave Bird at every opportunity? While that is its strongest move, it's mostly only using it at early/mid-game to eliminate major walls or resists. Past that, Return does the job just fine - for example, it ohkos 252/0 Rotom-H.
So your example does not represent its maximum potential, but rather its minimum potential. Its maximum potential is attained when it properly mixes all of the moves available to it - Brave Bird is its cannonball, Close Combat is its coverage, Return is its clean up, and U-Turn is a way to get around and random/stupid counters (like Bronzor...).
And that's not even taking into account the other possible sets Staraptor could run. If you expect to kill itself due to Brave Bird and you run into a SubRoost LO set (which is just as dangerous), you are well and properly fucked.
Just so you guys know, I have absolutely no desire to see Staraptor banned besides a desire to see a balanced metagame. It is one of my favorite Pokemon, both aesthetically and in terms of competitive ability, and if I'm able to use it and continue ripping stall teams a new one, that's just fine.
In my experience, they always spam Brave Bird. I also assumed they'd use Double-Edge instead of Return.
No way is a guaranteed KO its minimum potential, that's just absurd. Barring situations where the Staraptor user predicts correctly every single time against an unprepared team AND keeps Stealth Rock off the field, it's getting 2 KOs tops. Maybe 3 if the opponent is bad (like a lot of the ladder was until the end of the testing period)
I've never seen that set in practice but it sounds much better than spamming Choice Band.
The SubRoost set could put a dent in one but I don't see it getting past Registeel/rock, Donphan, etc.
this doesn't matter when every time he comes in he is almost always guaranteed to kill one of your pokes...and he can kill 3 before he goes down from recoil...
and the fact that when you bring staraptor in a ground or a ghost move he takes no damage remains so pls stop making it sound so hard to bring staraptor in...and if you take into account starpators destructive power then yes 85/70 physical defense is not awful just mediocre...you can't deny this fact...
SubRoost is actually what got it banned last time, not its choice set. Brave Bird/Close Combat/Substitute/Roost @ Life Orb or Leftovers. Much better than choice, but choice is easier to fit on a team.
It 2hkos all three of those Pokemon.
Since you can't be bothered to make complete sentences I'll try to parse your post out piece by piece...
- "Staraptor has two immunities". One of which is Ghost, a type that is almost literally used by nothing in the tier. The other is Ground, which according to usage stats isn't common in the first place, and everything that uses Ground-type moves also has moves that can OHKO Staraptor. For example, Donphan.first of all ground is still common enough to grant you a free switch every so and then...and not all ground move users carry moves to hit flying types 'cause there are defensive pokes like nidoqueen or hippopotas and much more....
and the fact that some ground move users carry rock or ice moves doesnt mean that staraptor doesnt have oportunities to come in to said attacks...if you can predict a ghost or ground move you come in for free no matter how good coverage your opponent has...
of course you are not an idiot and you won't try to bring in staraptor when the circumstances aren't good..f.e.you try to bring him in when you have out a poke that is weak to earth and poses a threat to the opponents,and that is called luring an attack!
- "Slow U-turners", like what? Uxie is the only one I can think of and its the 59th most common mon in the tier. Unless you want to use lol min speed Zapdos or Celebi.i didn't said that it was a major solution but it still is a viable and competitive solution if you want to bring staraptor in unharmed...
- "85/70/50 defenses arent pathetic". Yes, yes they are pathetic. They're even worse since you're giving up Intimidate, have an SR weakness and only one useful resistance while your attacks are taking away at least 20% of your HP every turn.stop putting words in my mouth...i didnt said that his defenses arent pathetic i only said that its physical defense isnt pathetic which is true...if you want to learn what pathetic physical defence is then look at mienshao,alakazam,absol,etc...
- " sr can easily be ignored if you use staraptor as a lead and then he kills one of your pokes with little prediction and then your opponent gets one beneficial switch when you kill the staraptor,if you manage to kill it...stop making it so hard to bring in staraptor..." I honestly can't figure out what this is trying to say.ok i am going to say it in 3 easy steps so you can understand it:
1.you lead with staraptor,and if you are faster then you attack
2.your opponent either dies,if it doesnt have focus sash,or switches to a resist which you can predict and 2hko,or simply switch out and give some pain later!
3.after you kill something the opponent revenge kills you.then you gain a beneficial switch in!
i am not saying that things will always go like this i am just saying that lead staraptor can 'cause some serious pain while avoiding sr damage!
Once again, you're putting words in my mouth. I never said it was useless. Your coverage moves can only do so much, all they have to do is switch to one resist and they force you out again.you said that it doesn't matter!sry if i am wrong but to me something that doesnt matter equals to useless.so if his coverage doesnt matter then it is useless right???correct me if i am wrong...and it is a shame that brave birds resists are so obvious to predict and so easily fucked up by cc...
You picked two pretty bad examples. Nobody uses CB Garchomp or Mamoswine for the exact reason I said. Type coverage isn't useful when you can't switch moves. That's why SD Garchomp and Life Orb Mamoswine are way more popular than choice Garchomp and Mamoswine.yes but when they do guess why they chose them...because of their combination of their power,speed and so unappealing coverage.when you use a choice bander and you have a move that damages all the other types that resist your other moves then this is enough!if you have a move that at least deals neutral damage at your opponents pokes then this move combined with choice band is usually enough to 2hko the majority of pokes...
Ok, so if you guess wrong the first time then what? What if you Brave Bird into my Registeel the first time instead of the magical fantasy world where you make every correct prediction and have a perfect team matchup? If you could predict that well and build such a great team then you would win a lot with or without Staraptor.if i predict wrong with my staraptor i am just going to bring him in later so he can wreck shit again!!!and when you see such a threatening poke like staraptor it is not so hard to predict your opponents decisions...
Staraptor can't OHKO or 2HKO everything in the tier. It's ok to have an opinion that it may be BL, but please stop making things up.as we have already proved before staraptor 2hkoes every competitive viable poke in uu.it's not a matter of opinion it is a matter of fact so if you want go and read the previous pages...
Is the power drop from Life Orb noticeable? I haven't used that set in this gen's UU but I think I want to try it.
I figured it was going through the Sub-Attack-Roost then switchout cycle that SubRoosters normally do. That's what I meant when I said it could dent the teams but it would have trouble breaking them. Donphan comes in on Sub, breaks it as Star BB's, then forces it out with Ice Shard, and etc. Then the next time it comes in its at 50% and far less effective. I can see it working but I don't see that set as defining the metagame like it did in gen4 UU.
i didn't said that staraptor will always get 3 kills...that is its maximum potential!its minimum is 1...If we want to get semantical, I can deny anything I want to just because (not that I will or am~).
I think you're exaggerating Staraptor's abilities though. Yes he can tear teams a new one, and yes he will more than likely guarantee a kill before he goes down. However, to guarantee or suggest that he can easily decimate half the opponents team may be going a bit overboard.
It's true that Staraptor has his two immunities to switch into, but it's not "for free" in any sense of the word thanks to the prevalence of Stealth Rock, which will cost him 25% of his health upon coming in. Every single switch in costs Staraptor valuable hit points that he needs to do as much damage as possible, and that's just with Stealth Rock on the field, there's also the possibility of switching into an attack. Pokemon that use moves like Earthquake also can usually be found with moves like Stone Edge, and if the Staraptor user screws up, he'll be switching into it.
So basically Staraptor users will need to predict perfectly around the opponent and keep Stealth Rock off the field the ENTIRE match to "guarantee" those three kills.
Not that I'm saying Staraptor isn't overpowered or anything, I'm just saying that you're glorifying his ability to tear the metagame apart. Personally I believe Staraptor may actually be overpowered, but you can't just say he's guaranteed to kill half of someone's team before going down, they'd have to be really shitty players to let that happen.
Saying "sure it looks great on paper" pretty clearly implies that you think its being over-hyped or doesn't work as well in practice, which I strenuously disagree with.Where did I say that Staraptor wasn't good? I used it and I had it used against me, I'm just not convinced it's broken.
I'm the one on the high horse yet you're the one who is butthurt. Of course we're expressing our opinions, that's exactly what I was doing.This isn't an argument, it's a discussion. Nobody is "wrong", these are all opinions. Get off your high horse.
Over the course of any battle one or more of the Pokemon on your team is going to die, and with 100 base speed coupled with the power and neutral coverage Brave Bird has, Staraptor is better poised to take advantage of that most anything else in UU. That's just for the times when it can't switch in on its immunities, on a wall using a non-threatening move, after a U-Turn ect.Ok, feel free to sacrifice a pokemon to get one attack off. That is a favor for your opponent more often than not.
Not really. Excellent speed tier, obscenely powerful attacks with great single-move coverage - any of this sound familiar ?And for someone so quick to call others wrong and overexaggerating, your statement of "And once it comes in, something is going to die" is pretty laughable.
That prediction goes both ways, if they predict wrongly they not only lost a Pokemon but they also most likely lost the only thing on their team capable of absorbing Staraptor's Brave Birds later on.The two most resisted types in the tier, on a choice pokemon with no defenses. If you predict wrong even once you basically just killed your Staraptor.
It doesn't really matter when you have phenomenal neutral coverage with just one move either."Perfect coverage" doesn't really matter when you're choiced.