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NU Discussion Thread (Mark II)

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Lemmiwinks MkII said:
- Awful special defense, meaning that it can’t reliably take strong special Water attacks among other things. Also means that it is vulnerable to the odd special attack from Pokemon it is called upon to wall, such as Dragon Dance Lapras and Sharpedo

Can Slowking take those Pokemon? No. This would be a valid point otherwise.
Lemmiwinks MkII said:
- Many strong Fire types (Flareon, Entei, Charizard, Camerupt and Rapidash to name a few) often go at least partly physical, and Leafeon has no chance of even sponging a hit from any of them. Slowking can take at least one super-effective hit from any of them, if not wall completely, and retaliate hard.

They can still reliably break Slowking, though. At least from my experience.
Lemmwinks MkII said:
- Leafeon struggles badly against most weather barring Sand. Rain, Sun and Hail teams plough through it, whereas Slowking checks Rain and Hail quite well, and can at least contain the odd Pokemon in the sun.

In the sun, it can switch in on Sleep Powder, the odd SolarBeam (not from exeggutor, and not to mention stall with Protect.
Lemmwinks MkII said:
- No access to Thunder Wave or Trick Room, making it hard to slow down fast offense. Defensive Leafeon has to invest mainly in defenses to perform its job, so its high base speed goes largely to waste against these threats.

It doesn't go to waste when considering you need to outpace Pokemon such as Rhydon so that you don't get raped by Megahorn (like Slowking does).
Lemmwinks MkII said:
- No Fighting resist, which is the most important team cover that Munchlax needs. It’s not just Medicham, Banded Close Combats from the likes of Hitmonchan and Primeape can comfortably 2HKO Leafeon, but not Slowking. Even when not choiced, the latter can dispatch you promptly with Overheat.

It isn't a "reliable" enough Fighting check, in my opinion. I think you need a Ghost in NU for the sole purpose of reliably checking Fighting types. There are Pokemon such as Primape can completely plow through Slowking with U-turn, while Hitmonchan and Medicham can both still break through Slowking. If fighting-resists are that important, I would definitely not rely on something like Slowking, I would use a Ghost.

On top of this, Leafeon boasts many important resistances, namely to Ground and Grass. Munchlax + Slowking are absolutely destroyed by anything like Shiftry, Offensive Leafeon, Victreebell, etc because Slowking simply doesn't have the Defense to compensate for the weakness. Leafeon can at least tolerate shit like U-turn from Primape, and even like Fire Fangs from Flareon and Luxray.
Lemmiwinks MkII said:
- No reliably strong attack to hit Pinsir, Skuntank and friends, common physical threats that Slowking can at least deter somewhat. Also loses to Muk and Qwilfish, two Pokemon that Slowking can beat easily.

Pinsir and Skuntank will absolutely obliterate Slowking. Much faster than Leafeon anyway, who can at least take a hit from each. Muk + Qwifish two exceptions to the "Leafeon is always better" rule, I guess.

While many of these points are at least semi-valid, they really don't outweigh the benefits of having legitimate checks physical attackers (their main job), at least in my opinion.
 
Is there any reliable place to find NU battles besides playing on the UU ladder with NU pokes? That has worked out somewhat but it would be nice to play actual NU teams.

What do you guys think of this lead? I have been using it against UU teams with success.

Porygon2@Lum Berry
Modest
Download
Evs: 252 HP, 136 SPA, 120 DEF
Thunderbolt
Ice Beam
Thunder Wave
Recover

Against the top leads according to The Smog, Persian only does a max of 40% damage with Return, leading Porygon2 to Recover the damage off. Gligar is OHKOed by Ice Beam unless it has a Sash. Ditto for Hippopotas. Relicanth and Cloyster are both in OHKO range after Download kicks in.
 
CAP does indeed have an NU server.

Oh, and I spent a bit of time testing gimmics. It turns out Sun is still really hard pressed to be good, and while BP CAN be good, you really must be careful: The only good Baton Passer who can pass SpD boosts in NU is Gorbyris, and it is just to vulnerable to Grass and Electric attacks. So you have to send out Ariados with defensive boosts (since, unfortunatly, he is the only Trappasser) and trap in pokemon like Sharpedo and the like.

(The BP team I used was Floatsel/Mr. Mime/Ariados/Gorbyris/Mawile/Medicham, btw.)
 
What do you guys think of this lead? I have been using it against UU teams with success.

Porygon2@Lum Berry
Modest
Download
Evs: 252 HP, 136 SPA, 120 DEF
Thunderbolt
Ice Beam
Thunder Wave
Recover

Against the top leads according to The Smog, Persian only does a max of 40% damage with Return, leading Porygon2 to Recover the damage off. Gligar is OHKOed by Ice Beam unless it has a Sash. Ditto for Hippopotas. Relicanth and Cloyster are both in OHKO range after Download kicks in.

Looks nice. You might wanna consider Discharge instead of Thunderbolt to get more PharaHax. Or maybe not as you already have Thuderwave.

So now i guess it's my turn to post a P2 that i've been using on the UU ladder but also a bit on OU

ScarfDuck @ Choice scarf
Timid nature
Download
EV: 252 Sp.Atk 252 Spe

Tri attack
Thunderbolt
Ice beam
Trick

This set is VERY unpredictable and actually pretty good working in UU. If he gets he Sp.Atk boost from Download hes STAB Tri attack can actually be really dangerous:

+1 Tri attack vs Offensive Alakazam 84.1%-99.2%
+1 Tri attack vs Offensive Arcanine 69.3%-82%

And then add in SR(and maybe Spikes) and earlier damage as this is only a revenge killer this duck kills most things that he hits. Also you can pass NPs and CMs to him to get a friggin monster.
 
Let me guess... Floatzel with Agility, Mime with Calm Mind, Gorebyss with Amnesia and Agility, Mawile with Swords Dance?

Floatsel had Agility, Taunt, and Sub. Mime had Barrier and Taunt (also Seismic Toss). Gorebyss had Amnesia, Agility, and Aqua Ring. Mawile had SD, Iron Defense, and Super Fang. Ariados had Spider Web, Agility, and Night Shade. Medicham had 3 attacks and BP.

EDIT: Why use Porygon2 in OU without Trace? That's the only real reason to use him there...
 
They can still reliably break Slowking, though. At least from my experience.

Your experience =/= everyone’s experience. I personally find Slowking to be fairly reliable check to these guys. Flareon? LO wall breaker sets can’t 2HKO and is easily stalled out and eventually killed. Camerupt? Has nothing on Slowking besides Explosion, but if that is a significant factor then Leafeon can’t reliably contain physical Shiftry and the like. Rapidash? Has to predict the switch perfectly to break through. Entei? Mixed sets can be stalled out nicely, whilst Calm Mind or Specs sets are generally walled by or setup fodder for Munchlax. And so on.

It doesn't go to waste when considering you need to outpace Pokemon such as Rhydon so that you don't get raped by Megahorn (like Slowking does).

Yes but I was talking about ‘fast’ threats. Besides, Slowking can comfortably survive one Megahorn and OHKO back, so it isn’t entirely raped by the move.

It isn't a "reliable" enough Fighting check, in my opinion. I think you need a Ghost in NU for the sole purpose of reliably checking Fighting types. There are Pokemon such as Primape can completely plow through Slowking with U-turn, while Hitmonchan and Medicham can both still break through Slowking. If fighting-resists are that important, I would definitely not rely on something like Slowking, I would use a Ghost.

Or better still, use both. And there’s a good reason why you shouldn’t rely entirely on one or the other to check Fighters; they have to be extremely wary of Skuntank! As far as Ghosts go, Dusclops fares the best with its bulk and access to WoW and/or Earthquake, but even then it still has to predict well sometimes. And Slowking actually has the offensive output to beat down hard on said Fighting types, rather than just try to wall them, which is the fundamental difference between wall and tank.

On top of this, Leafeon boasts many important resistances, namely to Ground and Grass. Munchlax + Slowking are absolutely destroyed by anything like Shiftry, Offensive Leafeon, Victreebell, etc because Slowking simply doesn't have the Defense to compensate for the weakness. Leafeon can at least tolerate shit like U-turn from Primape, and even like Fire Fangs from Flareon and Luxray.

Okay let us clarify this U-turn thing you’re talking about once and for all, assuming a 252 HP / 252 Def + Defense spread for both:

463 Atk U-turn vs. 334 HP / 394 Def Leafeon: 35.93-42.51%
463 Atk U-turn vs. 394 HP / 284 Def Slowking: 41.62-49.24%

That’s Jolly CB Primeape’s U-turn vs. maxed out Leafeon and Slowking. Obviously Leafeon takes less damage, but the difference is only 18%, which may make the world of difference to you, but not me. What does make the world of difference to me is the equivalent set of calcs for Close Combat, and I don’t think I need to do them to make my point clear.

I don’t care if Slowking + Munchlax can’t counter offensive Grass types, that is obvious. But Grass is the easiest offensive type in the game to resist, and I find that most of them can be comfortably checked with Skuntank or Dodrio alone. Fighting is harder not just because it is a better type but also because of the Skuntank factor.

Pinsir and Skuntank will absolutely obliterate Slowking. Much faster than Leafeon anyway, who can at least take a hit from each. Muk + Qwifish two exceptions to the "Leafeon is always better" rule, I guess.

Skuntank most commonly runs Sucker Punch / Poison Jab / Pursuit / Explosion with a Life Orb. This set easily 2HKOs Leafeon but is forced to sacrifice itself in order to take out Slowking. Even if running Crunch, both Pokemon are only 2HKO’d, and Skuntank may even run Fire Blast, which hits Leafeon for a lot harder than anything it can muster against Slowking. Additionally, Slowking can paralyze back and deal up to 50% to a 4/0 variant with Surf. Leafeon’s best option is Return, which does only 37%, and is a specialized move because you have to lose an important support option in order to use a second attack.

Pinsir commonly 2HKOs both Pokemon with X-Scissor, the only difference is that with Choice Band (and Adamant) it has a small chance of OHKOing Slowking. However again, Slowking can do more back, up to 60% with Surf in addition to possible paralysis. Leafeon’s best option is Aerial Ace for about 41% max, and is again specialized.

I would respond to the other couple of points I left out, but it would just be me repeatedly explaining how you completely missed the point. I am not in any way saying that Leafeon is an inferior Pokemon. In fact, it is the better Pokemon overall. I am saying that Leafeon is in no way as good a defensive partner to Munchlax as Slowking is; not even close. Against a high proportion of physical Pokemon it is reliant on them not preying on the huge discrepancy in physical to special bulkiness by using a stray special attack. Many of them have access to one of Sludge Bomb, Fire Blast/Overheat and Ice Beam, that are viable options for dealing with problem bulky Pokemon like Leafeon that are much more vulnerable on the other side. Slowking is more reliable in this way due to great overall bulk, and can take special hits a whopping 82% better than Leafeon can. This is in addition to the fact that Slowking is quite annoying to switch into for the same reasons as Slowbro in UU, except even better because there’s no Clefable, Chansey, Lanturn and other annoying Pokes. It is capable of checking most of the strong Fighting Pokes, takes on the Fire Pokes that Munchlax can’t, and lures in many others to be crippled (or even killed) very efficiently. Defensive Leafeon just doesn’t do that anywhere near as well, and is actually an invitation for many threats to switch in fairly harmlessly while it does whatever. But that isn’t to say that it is not a good standalone Pokemon.
 
my favortie raichu set is volt tackle/focus punch/sub/encore personally. incredibly anoying if you can get it switched in and get a sub up.
 
Would anyone tell me about the NU metagame currently, as I wouldn't mind trying to get into NU.

Oh, and 3 really quick questions:

1. Do you think Spike Stacking Offense is viable, and if so, what spiker is best do you guys think?

2. Is priority common in NU?

3. Is Rapid Spinning common is NU?
 
@ Lemmiwinks MkII:

Well I was trying to explain that a Slowking + Munchlax + Ghost core is not reliable when compared to Leafeon + Munchlax + Ghost core. You are left open to too many dangerous physical threats. To each his own I guess.


Would anyone tell me about the NU metagame currently, as I wouldn't mind trying to get into NU.

Oh, and 3 really quick questions:

1. Do you think Spike Stacking Offense is viable, and if so, what spiker is best do you guys think?

2. Is priority common in NU?

3. Is Rapid Spinning common is NU?

1. Yes. Cloyster is quite good, but there are quite a few options I guess.

2. Yes. Almost at the level of UU.

3. Yes. Most of the Pokemon in NU are only in NU because of their weakness to Stealth Rock (e.g. Charizard, Regice, etc), so many teams utilize Rapid Spinners to allow their powerful SR-weak sweepers to function more effectively.

___________

On a different note, has anyone tried SD Monferno? I have been absolutely tearing NU up with it.

It breaks almost every core, it has excellent Speed, priority, 2 120 BP STAB attacks, and decent attack to boot! It isn't even Stealth Rock-weak. Try it out!
 
Would anyone tell me about the NU metagame currently, as I wouldn't mind trying to get into NU.

Well, you see, it's filled with bad Pokemon, and, well, there's a bunch of them that are actually good, and you kind of use those good Pokemon instead of the bad Pokemon.
 
Why would anyone use Raichu over Pikachu? The faster speed is the only reason I can think of... Raichu's not much bulkier. Nasty Plot?
 
The reason is Nasty Plot and Focus Blast. Nasty Plot is more suited for Raichu. And it can take a neutral hit, while Pikachu dies.
Using its extra "bulkyness" to take many hits that would kill Pikachu and Encore them is also what Raichu has to offer.
Sub+3 attacks is better left to Pikachu. Everything else is better left to Raichu IMO.




Crawdaunt is good? I mean, Crawdaunt got probably the most overrated "uptade" with Dragon Dance... but people just don't use it. And to remember all the talk about Crawdaunt possibly becoming OU...

To me, between DD sweepers, DD Whiscash is really good and should not be underestimated. It has bulk, it has typing, it has attacks(STAB Earthquake is always good no matter what), it has immunity against Thunder Wave(the bane of Dragon Dancers)... basically it has all that it needs to be a really good sweeper in NU. Not many pokes can stop Whiscash after a DD(and thanks to its typing, it can get 2 without many problems).
 
Thank you Heysup, anyway..

What attacking spectrum is better in NU? I would think special, as there is no Chansey or Blissey to block it?

EDIT: @Heysup: SD Monferno sounds interesting, what about SD Grotle though? Decent attack and better bulk than Monferno, the only thing it doesn't have is the 2 120 BP STABs
 
Thank you Heysup, anyway..

What attacking spectrum is better in NU? I would think special, as there is no Chansey or Blissey to block it?

EDIT: @Heysup: SD Monferno sounds interesting, what about SD Grotle though? Decent attack and better bulk than Monferno, the only thing it doesn't have is the 2 120 BP STABs

Monferno has the advantage of pretty much being Infernape with worse stats, as he retains the FIR/FTG typing and his 120 STABs.

Grotle on the other hand loses his Ground typing, Earthquake, and Wood Hammer, his extra "bulk" is decidedly subpar even for NU, and to top it off has terrible speed.
 
On a different note, has anyone tried SD Monferno? I have been absolutely tearing NU up with it.

It breaks almost every core, it has excellent Speed, priority, 2 120 BP STAB attacks, and decent attack to boot! It isn't even Stealth Rock-weak. Try it out!

Monferno undoubtedly has potential as a wallbreaker, but I have to note the slight irony here: how does it get past Slowking?

Another interesting property of Monferno is the 81 base speed, which puts it in a unique speed tier just above base 80s. But when I think about it, the vast majority of offensive sweepers and wallbreakers in NU are faster than that, from Magmortar upwards, and even some more defensive Pokemon like Gligar get the jump on it. The speed tier would be very useful in current UU, but seemingly less so in NU. Does that particular speed really help you that much?
 
Monferno undoubtedly has potential as a wallbreaker, but I have to note the slight irony here: how does it get past Slowking?

Another interesting property of Monferno is the 81 base speed, which puts it in a unique speed tier just above base 80s. But when I think about it, the vast majority of offensive sweepers and wallbreakers in NU are faster than that, from Magmortar upwards, and even some more defensive Pokemon like Gligar get the jump on it. The speed tier would be very useful in current UU, but seemingly less so in NU. Does that particular speed really help you that much?

To be honest as a wall-breaker Magmortar outclasses it with higher speed and much better offensive stats (only disadvantage I see here is SR weak, against which you may play around with using Taunt Floatzel or Persian on lead. Well, STAB Close Combat is nice bonus to have, but Magmortar has (however less reliable) Cross Chop to get through Munchlax, so it's not that big problem here. I guess only Swords Dancer/Nasty Plotter isn't outclassed by Magmortar as he doesn't have them. But having those free turns with as frail pokemon as Monferno is a bit hard. At least it has Encore to win that free turn with gutsy prediction, but still won't get through Slowking anytime soon as Lemmiwinks mentioned. But if you can play around it (Skuntank :D) then I guess it's not a bad idea. However, I would choose Magmortar in most situations anyway.

However, I'm interested in Misdreavus. As a Nasty Plotter it has little niche, scoring special attack, which Haunter would love to have. 85 base speed isn't the best thing around, but enough to do his job against slower walls. And at least it has some resistances and good immunities to switch into unlike Monferno. Well, Skuntank is problem. Regice also would mean trouble I guess. Munchlax normally good check to ghost has problems. Misdreavus deals solid 50.21% - 59.49% with HP Fighting on Max HP/Max SpD Careful Munchlax (counting Life Orb), while it deals 29.89% - 35.25% with Pursuit on you if you stay in (calculations by Libelldra, but something looks wrong with those Pursuit calcs for me). Or maybe as a bait Misdreavus would be interesting enough with WoW/Shadow Ball/Substitute/Pain Split or Protect or just a filler to bait his counters for something else have fun. Your opinion ? As I would love to test it, but I'm not sure if that's even worth a shot.
 
To me, between DD sweepers, DD Whiscash is really good and should not be underestimated. It has bulk, it has typing, it has attacks(STAB Earthquake is always good no matter what), it has immunity against Thunder Wave(the bane of Dragon Dancers)... basically it has all that it needs to be a really good sweeper in NU. Not many pokes can stop Whiscash after a DD(and thanks to its typing, it can get 2 without many problems).


problem with it is leafeon IMO. IDK what set options thereare with whishcash because I have never used one and the NU updates on this site are way behind and appaling, but i have only seen DD/eq/aq or wf/se... and lefeon walls that 100% of the time and threatens to set up itself with SD or just smash whatever swithin with stab leaf blade.
 
I know... i was just lazy to mention Leafeon in my post.
There's also Meganium... well, there's all pure grass types, basically.

Ninetales(or Charizard) are great partners for Whiscash, since the're faster than Leafeon, resists Leaf Blade and can unleash its powerful fire STAB moves(Ninetales can Nasty Plot/Hypnosis on the switch).

After grasses are gone, there's not much that can stop Whiscash to grab a DD or two and start sweeping the entire team(or at least a good part of it).
 
I know... i was just lazy to mention Leafeon in my post.
There's also Meganium... well, there's all pure grass types, basically.

Ninetales(or Charizard) are great partners for Whiscash, since the're faster than Leafeon, resists Leaf Blade and can unleash its powerful fire STAB moves(Ninetales can Nasty Plot/Hypnosis on the switch).

After grasses are gone, there's not much that can stop Whiscash to grab a DD or two and start sweeping the entire team(or at least a good part of it).


This is why SR should be and IMO is so important in this tier... even as much as OU.

Ninetales with Rocks up can really only switch in once. It takes 25% on the switch, then loses 37.6% - 44.3% to a leaf blade from jolly leafeon. so at best its lost 62%.

A lot of times i have 2 pokes with SR on my team. It is SO important in this tier due to the power fire types that are in it. Ninetales, Charizard, and Magmortar can rape a team.

not to mention return hurts ninetales and charizard bad
 
Monferno undoubtedly has potential as a wallbreaker, but I have to note the slight irony here: how does it get past Slowking?

Another interesting property of Monferno is the 81 base speed, which puts it in a unique speed tier just above base 80s. But when I think about it, the vast majority of offensive sweepers and wallbreakers in NU are faster than that, from Magmortar upwards, and even some more defensive Pokemon like Gligar get the jump on it. The speed tier would be very useful in current UU, but seemingly less so in NU. Does that particular speed really help you that much?

I would include ThunderPunch if its main role was wall-breaking, however I was referring to it being a decent sweeper since it is quite fast and has priority to boot. After a Swords Dance, and if your foe's team is slightly weakened, you will have quite an easy time sweeping. I personally use a team that laughs at Slowbro (of any kind), so I don't need to worry about it.

About its Speed:

It outpaces Medicham, which is an unbelievable asset to any Pokemon. However I do see your point, this set would be interesting to try in UU with all of the base 80s around. (Also it is quite amusing that Monferno is actually faster than Blaziken).

About Magmortar:

Same reasons apply here that apply to Magmortar vs Blaziken in UU. Stealth Rock damage, and STAB priority attack. Additionally, Monferno has Swords Dance which is the main reason I would use Monferno at all.

As a wall breaker? Magmortar is far better.

As anything but a Swords Dance + Priority sweeper? Magmortar.

As a Swords Dance + Priority Sweeper? Monferno.
 
I'll probably be unable to test this set, so if others want to then by all means go for it. It's a variation of one of the sets in this Pokemon's analysis, and I based it around SubPetaya Empoleon.

Beedrill @Liechi Berry
Swarm | Adamant | 4 HP/252 Atk/252 Spd
~ Substitute
~ Agility
~ X-Scissor
~ Brick Break/Pursuit

If you know how SubPetaya Empoleon works, you know how this works. Luckily, 4 HP EVs is all it takes for Beedrill to get HP divisible by 4, which is convenient. Anyone know if this would be good from a theorymon point of view? Or would it be outclassed by something else?
 
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