MOIN MOIN smogon users,
this is the second team i've made this week! I'm not a fan of stall, i absolutly hate it tbh. But I just wanted to try out something new, not the usual lame OU Stall Team, where the pokemon are always the same - i wanted something freaky. So i decided to make a stall team with just NU pokes, but still playing the standart ladder with it. I thought that it would be a lot fun and not as boring as the OU stall (IMO boring - don't wanna say that OU stall suck).
And i have to say: It's fun! I thought i'd never call stall 'fun' - but now it just happened.
Well talked to much already, let's start with the important thing :naughty:
Why SS?
Okay, after some battles i recognized that a NU-Stall can only be good when using SS. NU lacks @ good spiker. It's hard to set up Spikes with Cacturne, Cloyster or Qwilfish, since their type is not the best and they also arent bulky. But i have to use one of them. So my personal and only Choice is: Sand Veil / Brightpowder Cacturne. That's one reason why SS is needed.
The other reason is that i needed a good special wall. There wasn't space for Mantine, Regice or Hypno. So i had to make Shuckle my godly Special Wall, since it was a part of that team anyway. And to boost it's special defensive SS was needed!
The 3rd thing is the passive dmg ofc!
Okay, let's get freaky now -> These are the proud members of that team:
__________________________________________________________
__________________________________________________________
Now the details:
Hippopotas (F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Slack Off
- Stealth Rock
- Earthquake
- Roar
Well, the one and only choice for the lead. Summons SS for Shuckle/Cacturne and set up SR in turn 1 usually. EQ for STAB dmg, and SlackOff to heal myself. I may drop SlackOff since it dies easily anyway, i just dont know what to put in there.
Shuckle (F) @ Leftovers
Ability: Gluttony
EVs: 252 HP/4 Def/252 SDef
Impish nature (+Def, -SAtk)
- Encore
- Rest
- Toxic
- Knock Off
This one is a beast in Sand, my Special Wall and maybe also Phy. Wall.
Toxic for the passive dmg, since i dont use tspikes. Knock Off is useful move, specially when i got taunted. Rest to heal HP/Statuse and Encore to bring my other pokemon into play, like Cacturne after encoring a Surf/SB/Psychic or something like that. Encoring Subs or SetUp moves also is fun.
Shuckles great defense stats allowes me to switch it into strong attacks like Draco Meteor, without getting hurt. It also forces a lot switches because there arent many pokes that can handle shuckle.
Cacturne (F) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/4 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Substitute
- Sucker Punch
The Spiker. Well i didnt know how to make this guy bulky, but then i just recognized that its more useful to boost his SDEF, since any Phy. Move should kill Cacturne. But with the Special Defense, it can easily come into play and eat a TB, Surf, ShadowBall and such things. The better if that opponent move got encored by shuckle. In that situation i usually SUB when they switch out, and hope that they are not gonna hit that often to set up more spikes. Have to say that it works very well.
Leechseed is there if i already set up the spikes to deal some passive dmg and heal my SUB burned HP. Sucker Punch is gonna take out some Pokes when they already got hurt by passive dmg. But maybe Focus Punch over Sucker Punch? Im not sure.
Torkoal (F) @ Leftovers
Ability: White Smoke
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Rapid Spin
- Toxic
- Rest
- Overheat
Some bulky rapidspinner was needed, and this guy may be the best choice. Good defense, ability to rapidspin, Toxic and dealing good dmg with Overheat makes this guy a good guy. It's also a great Scizor counter.
The bad thing is that this guy here is weak to SR but also my Rapidspinner. Means to use Rapidspin hes gonna take alot dmg :( .
Lickilicky (F) @ Leftovers
Ability: Own Tempo
EVs: 252 HP/56 Def/200 SDef
Careful nature (+SDef, -SAtk)
- Wish
- Return
- Protect
- Heal Bell
Lickilicky is a wonder. It's my NU Blissey, just a bit better because he is able to use Wish and HealBell. I think Lickilicky is the poke i use most, the perfect team player. It heals HP and Statuse of the other team members and is also a great Wall, this one here based on SDEF. Return is also a great STAB move here, and Protect to scout Choicers and dealing some passive dmg (Toxic/SS).
Sableye (F) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Protect
- Recover
- Knock Off
- Will-o-wisp
Yes the last thing i needed was a ghost. The first thing i used was Dusclops, but i dont know why i didnt like him.
Well nvm, now i go with Sableye. Again, no idea why i LOVE this guy. It's the good looking spiritomb!
The EVs/Nature let it be a great Phy. Wall, with the ability to cripple phy pokes with WoW. Recover is clear, Protect again for scout and passive dmg, and Knock Off to destroy some items, usually when they switch out a poke.
Sableye is needed to counter rapidspins, and it's typing is just great, let me eat Psychics and important: Dynamicpunches.
Just by the way....Sableye became my new Favourite Pokemon^^.
_______________________________________________________________
That's it. I think the strategy is clear, everyone knows what a stallteam is doin. I hope you like that team, and i also hope you gimme some feedback. Im sure you find some weaks and help me to fix them because this team can be so much better than it actually is. It's okay now, i won 13 of 20 battles with it @ the standart ladder, but i have to say i got HAXED2DEATH@ some of my loses^^....
Okay, suggestions are welcome OFC, i need them :)
________________________________________________________________
Peace//mzm
this is the second team i've made this week! I'm not a fan of stall, i absolutly hate it tbh. But I just wanted to try out something new, not the usual lame OU Stall Team, where the pokemon are always the same - i wanted something freaky. So i decided to make a stall team with just NU pokes, but still playing the standart ladder with it. I thought that it would be a lot fun and not as boring as the OU stall (IMO boring - don't wanna say that OU stall suck).
And i have to say: It's fun! I thought i'd never call stall 'fun' - but now it just happened.
Well talked to much already, let's start with the important thing :naughty:
Why SS?
Okay, after some battles i recognized that a NU-Stall can only be good when using SS. NU lacks @ good spiker. It's hard to set up Spikes with Cacturne, Cloyster or Qwilfish, since their type is not the best and they also arent bulky. But i have to use one of them. So my personal and only Choice is: Sand Veil / Brightpowder Cacturne. That's one reason why SS is needed.
The other reason is that i needed a good special wall. There wasn't space for Mantine, Regice or Hypno. So i had to make Shuckle my godly Special Wall, since it was a part of that team anyway. And to boost it's special defensive SS was needed!
The 3rd thing is the passive dmg ofc!
Okay, let's get freaky now -> These are the proud members of that team:
__________________________________________________________






__________________________________________________________
Now the details:



Hippopotas (F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Slack Off
- Stealth Rock
- Earthquake
- Roar
Well, the one and only choice for the lead. Summons SS for Shuckle/Cacturne and set up SR in turn 1 usually. EQ for STAB dmg, and SlackOff to heal myself. I may drop SlackOff since it dies easily anyway, i just dont know what to put in there.

Shuckle (F) @ Leftovers
Ability: Gluttony
EVs: 252 HP/4 Def/252 SDef
Impish nature (+Def, -SAtk)
- Encore
- Rest
- Toxic
- Knock Off
This one is a beast in Sand, my Special Wall and maybe also Phy. Wall.
Toxic for the passive dmg, since i dont use tspikes. Knock Off is useful move, specially when i got taunted. Rest to heal HP/Statuse and Encore to bring my other pokemon into play, like Cacturne after encoring a Surf/SB/Psychic or something like that. Encoring Subs or SetUp moves also is fun.
Shuckles great defense stats allowes me to switch it into strong attacks like Draco Meteor, without getting hurt. It also forces a lot switches because there arent many pokes that can handle shuckle.

Cacturne (F) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/4 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Substitute
- Sucker Punch
The Spiker. Well i didnt know how to make this guy bulky, but then i just recognized that its more useful to boost his SDEF, since any Phy. Move should kill Cacturne. But with the Special Defense, it can easily come into play and eat a TB, Surf, ShadowBall and such things. The better if that opponent move got encored by shuckle. In that situation i usually SUB when they switch out, and hope that they are not gonna hit that often to set up more spikes. Have to say that it works very well.
Leechseed is there if i already set up the spikes to deal some passive dmg and heal my SUB burned HP. Sucker Punch is gonna take out some Pokes when they already got hurt by passive dmg. But maybe Focus Punch over Sucker Punch? Im not sure.

Torkoal (F) @ Leftovers
Ability: White Smoke
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Rapid Spin
- Toxic
- Rest
- Overheat
Some bulky rapidspinner was needed, and this guy may be the best choice. Good defense, ability to rapidspin, Toxic and dealing good dmg with Overheat makes this guy a good guy. It's also a great Scizor counter.
The bad thing is that this guy here is weak to SR but also my Rapidspinner. Means to use Rapidspin hes gonna take alot dmg :( .

Lickilicky (F) @ Leftovers
Ability: Own Tempo
EVs: 252 HP/56 Def/200 SDef
Careful nature (+SDef, -SAtk)
- Wish
- Return
- Protect
- Heal Bell
Lickilicky is a wonder. It's my NU Blissey, just a bit better because he is able to use Wish and HealBell. I think Lickilicky is the poke i use most, the perfect team player. It heals HP and Statuse of the other team members and is also a great Wall, this one here based on SDEF. Return is also a great STAB move here, and Protect to scout Choicers and dealing some passive dmg (Toxic/SS).

Sableye (F) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Protect
- Recover
- Knock Off
- Will-o-wisp
Yes the last thing i needed was a ghost. The first thing i used was Dusclops, but i dont know why i didnt like him.
Well nvm, now i go with Sableye. Again, no idea why i LOVE this guy. It's the good looking spiritomb!
The EVs/Nature let it be a great Phy. Wall, with the ability to cripple phy pokes with WoW. Recover is clear, Protect again for scout and passive dmg, and Knock Off to destroy some items, usually when they switch out a poke.
Sableye is needed to counter rapidspins, and it's typing is just great, let me eat Psychics and important: Dynamicpunches.
Just by the way....Sableye became my new Favourite Pokemon^^.
_______________________________________________________________
That's it. I think the strategy is clear, everyone knows what a stallteam is doin. I hope you like that team, and i also hope you gimme some feedback. Im sure you find some weaks and help me to fix them because this team can be so much better than it actually is. It's okay now, i won 13 of 20 battles with it @ the standart ladder, but i have to say i got HAXED2DEATH@ some of my loses^^....
Okay, suggestions are welcome OFC, i need them :)
________________________________________________________________
Peace//mzm