Resource OM Bazaar: Sample Teams / Team Dump

Tohru and the Adachi

Banned deucer.
1521446866385.png







MORE USAGE ? (Landorus-Therian) @ Focus Sash
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Stealth Rock
- Explosion
- Earthquake

Landorus-Therian is a motherfucking genie , can you see its usage rising up at the speed of light ? It offers so many item choices on it and its the possible face of Smogon fucking University am I right , bois ?
So MANY SETS , CHOICE SCARF , ROCKY HELMET , FLYIUM Z , ROCKIUM Z AND MUCH MORE





1521446887514.png





I_Am_Edge (Kartana) @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Defog
- Sacred Sword

This thing right here is a living nightmare for anything that stands in its way , preferably pressured and low hp mons that'll make its job easier . Paper PLANE KARTANA
LEAF BLADE , SHITS ON PDON . KNOCK OFF , BECAUSE YOU NEED YOUR LEFTIES RIGHT BOI >:D
Defog on Kartana because meta and Sacred Sword because fuck ttar



1521446928377.png





K O K O (Tapu Koko) @ Electrium Z
Ability: Electric Surge
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Taunt
- U-turn
- Hidden Power [Ice]
- Wild Charge

Do you see this mon right here ? This very mon shaped the metagame along with the other 3 tapus , Its the sole embodiment of the savior of competitive battling , totally not broken and it can never give your team a hard time if you know what you're doing :s
Taunt because fuck Bpass ,and that means you too , Xynix ;)
Wild Charge because screw Pogre's special bulk
Its Z move under Elec Terrain deals a tremendous amount of damage more than meets the eye



1521446956393.png










H A W (Hawlucha) @ Electric Seed
Ability: Unburden
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Swords Dance
- High Jump Kick
- Acrobatics
- Stone Edge

Its the lucha , its THE LUCHA . Once it gets its hands on the electric seed while the Electric Terrain and once it has enough boosts and when the mons are under pressure
It will PAWN EVERYTHINGZ . 3.2.1.....HE'SSSSS OUT
Hjk will shit on ttar and possibly Skarm if its weakened , acrobatics to deal with Marshadow and Stone Edge as an excellent Ho-oh counter :^)



1521447014317.png






Robotic Maiden (Magearna) @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 52 Def / 208 SpD
Sassy Nature
IVs: 20 Spe
- Fleur Cannon
- Iron Head
- Hidden Power [Fire]
- Volt Switch

The Robotic Maiden is 100% waifu material and it has so many options on it , it runs tr to shit on everything , it runs av to screw with greninja and also Msab
It has Iron Head because meta and Its Hidden Power its ALL FIRED UP TO BLAZE UR FERROS , WATCH OUT FOR IT Y'ALL !!!!
Volt Switch to pivot and deal several damage on its way out , Youch !

1521447071896.png

My gay father @ Gyaradosite
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Waterfall
- Dragon Dance
- Substitute
- Crunch

Dude , this thing's the GOAT in 1v1 , it has mold breaker because fuck stall , it can sub on support mons with Leech Seed and setup and if its lucky , it can flinch everything to win because this game requires 100% skill to win ofc , even you can do it !
Quote
" If you don't Struggle , you won't improve " - Magikarp Elder


Replays

https://replay.pokemonshowdown.com/gen7anythinggoes-720178473 - VS Xyston
https://replay.pokemonshowdown.com/gen7anythinggoes-720104115 - VS Lorgone
https://replay.pokemonshowdown.com/gen7anythinggoes-719826521 - VS Complexities
https://replay.pokemonshowdown.com/gen7anythinggoes-719825350 - VS Nehtri
https://replay.pokemonshowdown.com/gen7anythinggoes-719772251 - VS Holy Break
https://replay.pokemonshowdown.com/gen7anythinggoes-715227913 - Cromagnet
http://replay.pokemonshowdown.com/gen7anythinggoes-714839111 - VS GRNXBLN


The peak of not peak :
 
Last edited:

GL Volkner

reclaim your crown
is a Tiering Contributor
i was bored and this thread's dead and i don't plan on using these two teams bh anymore so
(click on images for importable)


fun meme team w/ an interesting ho-oh set and a fun mega ray set, the ho-oh beats every non unaware wall in the game after a smash aside from flash fire registeels which are taken advantage of by the ray which btw shits on the only ""reliable"" triage answers in unaware aud and unaware megatar/sand stream megatar lul. ho-oh improofed by steela and in a pinch steela improofs mray too but kyogre's there to beat the ray mainly. imposter and fc tina are filler to make sure i dont lose to opposing setup and gigas and stuff. it's p quickly thrown together but it's been decent whenever i've tested so *shrug*

oh waterium cele for pdon

pheal gyara is fun, i love using it. it's not the best set out there but neither is the ladder lol so i decided i'd have a little fun w/ this team. z draco nails tina provides a trick immunity does a decent amount to imposter on the switch etc registeel imposterproofs the ray traps and beats xern and can ohko diancie w/ it's anchor shot !!_!! rest of the team is just a standard defensive core prank tina's a little weird but i needed a prank or just felt like using one ig. this team struggles a bit vs ph megatar, might wanna swap registeel to steelium z since most non koff sleepers run kiss nowadays and that'll help vs ttar too.

i also bring one (1) (uno) aaa team

firium z naga to beat all mages after an np (except for primsea but i doubt that's a set). rest are just... support wallbreakers ig and a decent defensive core, weav pursuit traps a decent amount of shit in the tier and stuff. buzzrachi's a fun core, i like it a lot in this tier. ofc i don't main aaa so this team isn't gonna be the best but it's been decent i built it back when laxpras was around and tested it with him ;_;7 but ye that's the team

hf feel free to change these teams until they're not even my teams anymore lol idrc, also these prob could use some improvements since meta's changed and stuff but for the most part these are fairly solid.
 
Well, I make unusual teams once in a while, and this was one such team which has been highly successful on the 1v1 ladder and for tours as well...
Kartana @ Grassium Z
Ability: Beast Boost
EVs: 252 HP / 32 Def / 224 Spe
Impish Nature
- Leaf Blade
- Synthesis
- Iron Defense
- Swords Dance

Volcarona @ Buginium Z
Ability: Swarm
EVs: 100 HP / 96 Def / 200 SpD / 112 Spe
Calm Nature
IVs: 0 Atk
- Quiver Dance
- Bug Buzz
- Overheat
- Roost

Primarina @ Choice Specs
Ability: Torrent
EVs: 176 HP / 252 Def / 80 SpA
Bold Nature
IVs: 0 Atk
- Sparkling Aria
- Moonblast
- Hidden Power [Rock]
- Icy Wind
Kartana takes on much of the physical meta, like MDos, LandoT, physical Koko, MetagM, Donphan, Golem, Crustle etc.... Volcarona takes on the special side of things like Magnezone, Porygon-Z, Magearna, Kommo-o, Mega Sableye... Primarina takes care of stuff like Mega Charizards, Mega Lopunny, Donphan Golem (Kartana is iffy in GolPhan case, since they can run Counter). I don't have an actual proof of topping ladder with this team, but I thought I'll dump here, so............
 

Chloe

is a member of the Site Staffis a Forum Moderatoris a Community Contributoris a Battle Simulator Moderator
Moderator
im slowly losing interest in ag and while these aren't the best of teams hopefully they inspire some creativity or something

https://pokepast.es/6f8ee18277a45937
this is like chansey balance with a tangrowth, idea is basically that zyg can't hurt your team at all unless its like early sm dragonium bs, in that case your opponents not very bright but idk lures work i guess fairyceus is on every team so they really shouldn't, and in theory fairyceus handles dragonium zyg fine if they're not a good gengar/goth player. shuca ttar makes matchup vs ray/gar/ho-oh/viv a lot easier, but you only really like the last if you have roar over sr, which is sacrificing a lot to say the least. scarf ho-oh allows the team to bop marsh/psyspam/gar/other fast things, it works in practice, hunter can vouch for its viability. you can put 104 atk evs on tang to ohko gar after rocks with zmove but like if you can catch gar on the switchin you earned being able to use this crap. z-knock is for 2hkoing smeargle after initial knock dw guys i think this stuff through.

https://pokepast.es/150790000b6b047f
nice ho built around my favourite set in the meta, 3 atk rockceus. unfort i use it too much and it catches no one off guard but oh well. you shouldn't really have an issue against anything except like dd eq ray if certain mons are weakened enough but otherwise quite reliable which is strange for a team of mine.

https://pokepast.es/1674d048743122e9
the most standard ho i can build

https://pokepast.es/50892183f4c4c825
dual xern in electric terrain so that thunder ohkos dusk mane at +2. no one runs anything else other than like poisonceus, you can edit sets for that if you really want but i didn't see them enough for running psychic to be justified. not reliable but definitely fun.

https://pokepast.es/30c747e9c0077ce2
dragon spam + gar & cele & dusk mane so you can remove their fairy and have no issues. only ultra if xern is removed/impaired enough that you don't need dusk mane anymore.

https://pokepast.es/6fc7624602ae35b4
second version of the concept above, instead of spamming dragons just fairy-weak mons with gar and dusk mane, same point as the ultra above.

https://pokepast.es/e5def72541ddedab
scarf terrak ho, the terrak doesn't put in much work but the other 5 mons carry well enough that i can justify using this team occasionally. it's a good team, like you could run something like https://pokepast.es/6600e5de8e904480 instead but where's the fun there, yknow?

https://pokepast.es/2ee1bba7ee6372fb
if you can ignore the zayn nicknames this is very fun to use. there's so many dumb lures, i brought this vs purple g2 in seasonal and it would've won if i didn't miss edge on ho-oh. regardless this team is quite reliable unless you're facing an ogre, especially scarf, then you might as well forfeit on matchup, you're not winning that.

https://pokepast.es/ad141ff09449785d
this was one of the first teams to abuse swagger + fairy lock + spectral thief combo. if you can pull it off it sure is rewarding, but usually something goes wrong.

https://pokepast.es/824a88c6fee55dec
this was my first ultra necro team back in november, people were abusing sd so i tried out cm and it put in work. didn't like the team around it so didn't use it much but now cm is standard and im sitting here feeling like a fool. it has 2 dons but this isn't really a new thing.

https://pokepast.es/b8356891b218e728
cofagrigus toxic spikes bulky offense. really cool to use and actually somewhat reliable. issues with it though like you're not keeping up spikes, but regardless cofagri puts in work against opposing teams and it's always fun to see. you generally just send it out first, if they lead yveltal or darkceus hard to mag.

https://pokepast.es/bde884e6a91c9aad
umbreon semi stall, very old team from early usum meta. can put in work but yea like there are better teams.

https://pokepast.es/8dd45c0a49451c7c
gira-o + mola para spam + 2 hexxers. very very efficient against unprepared opponents, works nicely against anyone though. you could replace mola with waterceus, but that hurts blissey stall matchup a bit + decreases pdon/gar/gira-o longevity but you could get away with that.

https://pokepast.es/b8f3069ec7cc8af3
built this with thimo a while back. fun team where you sub mgar turn 1 (unless scarf yveltal or whatnot), trap the support arc, stall it out of judgment pp, then flatter it to full, hard gar, psych up, sub, sweep. it's very fun to use and quite reliable, it's just really really nice.

https://pokepast.es/7185716324fa2003
specs lunala + lo xern balance. specs lunala allows it to break through some other balances quite easily without forfeiting defensive utility. lo xern just 2hkos chansey / ho-oh / other stuff.

https://pokepast.es/11e6cbbcbe3b2531
block spite pyuku stall allows goth like capabilities without wasting a defensive slot. rest allows it to stall out pp so it can beat stuff like chans but if you feel this is irrelevant feel free to run recover instead.

https://pokepast.es/26633e6c84016803
banded gyro hahahahaha ur dead mate. fun to use but kinda a meme (i mean what did you expect)

https://pokepast.es/2692e42f6ee8bd9e
steelix lead ho quite nice actually

https://pokepast.es/9212590c2fbb09a3
usum version of the tr i built last meta

https://pokepast.es/8840f81c628e6894
balance loses to goth but otherwise a-ok

https://pokepast.es/b34e3a94e8a975df
specs dialga rotom wash balance

https://pokepast.es/35fa71ffa91cde87
https://pokepast.es/e0d15bf0716cc03c
https://pokepast.es/e4468a323ea04f8a
https://pokepast.es/661a46826f7f27b1
https://pokepast.es/0bed51e8310caec3
i built a lot of webs but all are pretty bad

https://pokepast.es/c351d6f0005ecbac
another attempt at me bringing back regen

https://pokepast.es/976b482e81bdccf6
whatever tf this is with diancie

https://pokepast.es/0561844ffb43ad68
scarf ogre ho, which is swell might i add

https://pokepast.es/01636c39d362eeeb
defensive ghostceus balance + confide skarm fsr

https://pokepast.es/05059e7e16ba2775
mega scizor + water absorb quag = don't use this if you plan to win

https://pokepast.es/573b141e8415963f
pdon lure zekrom + cm flyceus + ik this has autotomize > rock polish but im not stuffed to change it haha

https://pokepast.es/9a727461c57406eb
built with bdov; uxie lead tapunium koko ho which isnt that great but bdov thought it was so theres that

https://pokepast.es/50328d7d252a1b86
fun restgar stall

https://pokepast.es/af15f53f400ca724
good balance

https://pokepast.es/912768dcd3f18f43
making skarm a zyg check: how far will you go to make it a-

https://pokepast.es/ae2b4e257663d5e3
ghosts haha this is ok i guess

ask on my wall if you need anything explained
 
Just dropping some information about ORAS Mix and Mega and some teams because it’s a RoA Spotlight Ladder this month!

Old Gens Other Metas Mega Thread
https://www.smogon.com/forums/threads/old-gens-other-metas-mega-thread.3597495/


Game mechanic changes
https://www.smogon.com/forums/threads/mechanical-differences-between-the-gens.3474872/

Just a few meta observations I made playing ORAS and USM:

Webs are a popular HO play style in USM because it allows heavy hitters to compensate for their often low speed stat, which is exactly what Blazikenite does in ORAS. Speed boost provides revenge killing and sweeping capabilities that helps offense become less linear without harming the HO vs HO matchup, not to mention the fact that it offers bulkier teams more counter play vs wall breakers like Terrakion. So far, I’ve found Lando-T, Exca, and even Empoleon to be fantastic users of the stone.

With Zap Cannon banned, Pidgeotite users can’t spread antically spread Paralysis, but they can still put things to sleep with perfect accuracy and hit extremely hard given the hefty SpAtk boost. Gengar, Mew, Thunderous, Keldeo, and Tornadous are very strong and consistent users.

Deoxys-S is probably the best hazard setter in the tier with Gyaradosite, but that also means sacking a Pokemon to simply gain momentum. It can also run a few offensive sets like Pinsirite or Pidgeotite, but it performs best as a hazard setter.

With Shadow Tag legal, Mega Gengar can support offensive teams remove specific threats for the rest of its team to sweep. For example, it can thunder a Skarmory or Perish Trap a Blissey to allow an Excadrill or Mew to sweep respectively. Of course, it still takes huge damage from even resisted priority and is susceptible to pursuit users like Weavile.

Latiasite immediately becomes a million times better thanks to the lack of Thousand Arrows. For example, Latiasite Tran and Tenta are great support Pokemon that check the hellish Blazikenite Lando-T himself. Also, the lack of Magearna means that dark types like Weavile and Hoopa-U become extremely potent (think Darkrai in USM without Magearna).

https://pokepast.es/7c74af95b773a3fa
Terrakion and Lando-T are the primary offensive core while Entei provides useful priority to beat threats like Weavile. Primal Groudon, Giratina-O, and Klefki are great utility/support mons that also check certain threats without losing momentum. Back in the day, I used this to win several dailies, peak ladder several times, and beat a lot of reputable players.

https://pokepast.es/04eda0569227437f
Hoopa-U is the primary breaker versus threats like Skarmory which would otherwise put a stop to the offensive core while Excadrill and Zygarde ease the matchup against offensive mons like Terrakion/Keldeo. Heatran and Waterceus check –ate and Primal Groudon. Lastly, our own Primal Groudon is important for setting up rocks and threatening steel types.

https://pokepast.es/efebb20236d83dda
Tentacruel is stellar in terms of role compression; checking ate, clearing hazards, setting Toxic Spikes, and spreading burns are easy to achieve. Mega Gengar and Lando-T dispose of specific threats without losing momentum thanks to their speed. Mew and Blissey are soft checks for physical and special threats respectively.

A lot of the sets/spreads can be changed for preferences/meta developments (i.e changing Thunder Wave to Shadow Ball on Blissey on the last team in order to beat Mega Gengar), but they are generally well built.

So yeah... check out the ladder ^__^
 
Last edited:

drampa's grandpa

Whatcha doin'?
is a Pre-Contributor
Given that October is once again STABmons month, I thought I'd drop a couple teams I've been using basically since the Extreme Speed ban.

Rain Offense
This is a pretty standard looking rain Hyper-Offense team featuring Swampert-Mega and Ashninja. Yanmega makes for a lategame sweeper which doesn't rely on rain but appreciates the opposing team being worn down. Ferrothorn sets rocks for the team and acts as one of the Grass and Electric type switchins on the team, but could be switched out for something that is less of a momentum sap (or run Volt Switch).

Greninja is the primary wallbreaker for this team. At full health under rain it hits absurdly hard with Water Spout, even before being Ash'd. It also punishes sacks, which often forces your opponent to take chip damage or sack other Pokemon in order to retain the ability to check Greninja, which sets up for a lategame Yanmega sweep.

https://replay.pokemonshowdown.com/gen7stabmons-766485031
I have no good replays so here's a replay of someone with a Drapion forfeiting 5 turns in.

Yanmega Balance
This team uses a defensive core of Sylveon, Rotom-Wash, and Heatran to support an offensive Pidgeot/Yanmega/Terrakion core. Pidgeot sleeps and pivots on its checks, which wears them down for an eventual Yanmega sweep. Terrakion forces out just about all of these checks besides Sableye, which is forced out by Sylveon, preventing them from burning sleep turns or recovering from the chip Pidgeot deals. Sylveon is capable of checking Special Thundurus and standard Dragon Dance Zygarde (not at the same time unless you can steal heals against something) along with a number of other, less impressive threats and spinning for Pidgeot and Yanmega, while Rotom forms a voltturn core with Pidgeot and checks Lando-T. Heatran sets rocks, stallbreaks, and checks some threats, notably Yanmega and Pidgeot. Magma Storm notably breaks Yanmega's sash.

Terrakion is band to allow for easier revenge killing, something this team otherwise struggles with. In general this team cannot afford to allow anything to set up very far, and that's a major weakness in the team in my experience.

https://replay.pokemonshowdown.com/gen7stabmons-763079754

This is the only good replay I could dredge up, besides one where I lost to stall :( You can go find that one yourselves if you feel the need.
 
Last edited:
I was gonna post this in the thread for the tour in question but it got locked before I could.
https://pokepast.es/c69b0118377a9cd1
This is all the teams I built/used for the BH Ban Happy tournament run by MAMP (one was kindly built for me by morogrim so I hope he doensn't mind it being shared but he's not online rn to ask so w/e). A few teams I never used beacuse they were built for other players or they looked bad.

Warning: do not use these in normal BH, they will be dreadful. There were just some fun ideas here and I wanted to do something before I deleted them.

And before anyone says this is the wrong place for it blame The Immortal
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top