Project OM Mashup Megathread

:zygarde: Run FurScales/Regen with Power Construct and pretend it's Zyg-C trust (if this works through the transformation).

:greninja-ash: I'm confused how AshGren will work, will it gain modern Battle Bond as an ability, if it does it only sounds like it'll be an even stronger cleanup artist once FC has been weakened which seems easy in this tier with tons of amped stuff flying around.
Tested both of these out and looks like neither Power Construct nor Battle Bond are in effect with other abilities (Fur Coat and Sniper resp). Clefable also got fraud checked. Heartbreaking revelations...

https://replay.pokemonshowdown.com/gen9pokebilities-2242898485-je6uplm491ttyc0t18siaduf1c80lj1pw
 
:zygarde: Run FurScales/Regen with Power Construct and pretend it's Zyg-C trust (if this works through the transformation).
i think it loses the ability on pcon activation and so requires ability shield, but if it does get to transform without needing pcon base then this suddenly gains immense viability. it might not though, ill do some testing and edit in my findings here

edit: got the same result as velcroc, fsr even when selecting zyg-c base it reverts to aura break https://replay.pokemonshowdown.com/gen9pokebilities-2242987084-cxlhh9pqn3dgav9a6tlrxk7vauqtxx5pw. gonna check with tea and see if this is how its implemented on cart and if not then will probably request a patch fix for pokebilities or attempt to code it myself for specifically zyg-c -> zyg-50 in bh

edit 2: yeah this is unfortunately unchangeable after also speaking with hizo, zyg-4 (zyg-c) reverts to zyg-0 (abreak zyg-50) and doing a code rewrite to allow zyg-2 to be used instead as the base would require a zyg50 code mutation
 
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:sv/Gardevoir-Mega: Pokebilities BH Hub :sv/clodsire:

Council
:necrozma-ultra: aerobee [Leader]
:slowbro-mega:ANinjaDude
:lucario-mega:Lysion
rightclicker


What's Pokebilities BH?
Pokebilities BH is a mashup between Balanced Hackmons and Pokebilities! Pokemon's Ability, movepool, and EV restrictions are removed while having all their native Abilities active at once.

How do I play?
Pokebilities BH can be played on the main PS server with the following codes. Tours are primarily set in the OM Mashups room.
/challenge [Gen 9] Pokebilities @@@!Obtainable,Sleep Moves Clause,Hackmons Forme Legality,Species Reveal Clause,Terastal Clause,AAA Restricted Abilities,+Arceus,+Calyrex-Ice,+Chi-Yu,+Dialga,+Dialga-Origin,+Espathra,+Eternatus,+Flutter Mane,+Giratina,+Giratina-Origin,+Groudon,+Iron Bundle,+Kyogre,+Landorus-Base,+Mewtwo,+Palafin,+Palkia,+Palkia-Origin,+Rayquaza,+Regieleki,+Spectrier,+Zacian,-Deoxys-Attack,-Gengar-Mega,-Groudon-Primal,-Kartana,-Mewtwo-Mega-X,-Mewtwo-Mega-Y,-Rayquaza-Mega,-Shedinja,-Comatose,*Contrary,*Gorilla Tactics,*Hadron Engine,*Huge Power,*Illusion,*Innards Out,*Libero,*Magnet Pull,*Neutralizing Gas,*Orichalcum Pulse,*Parental Bond,*Poison Heal,*Protean,*Pure Power,*Stakeout,*Water Bubble,*Wonder Guard,-Baton Pass,-Belly Drum,-Ceaseless Edge,-Dire Claw,-Electro Shot,-Fillet Away,-Imprison,-Last Respects,-Lumina Crash,-Photon Geyser,-Quiver Dance,-Rage Fist,-Revival Blessing,-Shed Tail,-Substitute,-Shell Smash,-Tail Glow
/tour new [Gen 9] Pokebilities,elim
/tour rules !Obtainable,Sleep Moves Clause,Hackmons Forme Legality,Species Reveal Clause,Terastal Clause,AAA Restricted Abilities,+Arceus,+Calyrex-Ice,+Chi-Yu,+Dialga,+Dialga-Origin,+Espathra,+Eternatus,+Flutter Mane,+Giratina,+Giratina-Origin,+Groudon,+Iron Bundle,+Kyogre,+Landorus-Base,+Mewtwo,+Palafin,+Palkia,+Palkia-Origin,+Rayquaza,+Regieleki,+Spectrier,+Zacian,-Deoxys-Attack,-Gengar-Mega,-Groudon-Primal,-Kartana,-Mewtwo-Mega-X,-Mewtwo-Mega-Y,-Rayquaza-Mega,-Shedinja,-Comatose,*Contrary,*Gorilla Tactics,*Hadron Engine,*Huge Power,*Illusion,*Innards Out,*Libero,*Magnet Pull,*Neutralizing Gas,*Orichalcum Pulse,*Parental Bond,*Poison Heal,*Protean,*Pure Power,*Stakeout,*Water Bubble,*Wonder Guard,-Baton Pass,-Belly Drum,-Ceaseless Edge,-Dire Claw,-Electro Shot,-Fillet Away,-Imprison,-Last Respects,-Lumina Crash,-Photon Geyser,-Quiver Dance,-Rage Fist,-Revival Blessing,-Shed Tail,-Substitute,-Shell Smash,-Tail Glow
/tour autostart 7
/tour autodq 3

Tiering History
2024/11/12Tier initialized

Ruleset
Clauses:

  • Species Clause: A player cannot have two Pokemon with the same National Pokédex number on a team.
  • OHKO Clause: A Pokemon may not have the moves Fissure, Guillotine, Horn Drill, or Sheer Cold in its moveset.
  • Evasion Clause: A Pokemon may not have either Double Team or Minimize in its moveset.
  • Sleep Moves Clause: Bans all moves that induce sleep, such as Hypnosis.
  • Endless Battle Clause: Players cannot intentionally prevent an opponent from being able to end the game without forfeiting.
Bans:
  • :calyrex-shadow:Calyrex-Shadow
  • :deoxys-attack:Deoxys-Attack
  • :gengar-mega:Gengar-Mega
  • :groudon-primal:Groudon-Primal
  • :ho-oh:Ho-Oh
  • :kartana:Kartana
  • :koraidon:Koraidon
  • :kyurem-black:Kyurem-Black
  • :kyurem-white:Kyurem-White
  • :mewtwo-mega-x:Mewtwo-Mega-X
  • :mewtwo-mega-y:Mewtwo-Mega-Y
  • :miraidon:Miraidon
  • :rayquaza-mega:Rayquaza-Mega
  • :shedinja:Shedinja
  • :kings-rock: King's Rock
  • :razor-fang: Razor Fang
  • Baton Pass
  • Belly Drum
  • Ceaseless Edge
  • Dire Claw
  • Electro Shot
  • Fillet Away
  • Imprison
  • Last Respects
  • Lumina Crash
  • Photon Geyser
  • Quiver Dance
  • Rage Fist
  • Revival Blessing
  • Shed Tail
  • Substitute
  • Shell Smash
  • Tail Glow
Banned:
  • Arena Trap
  • Comatose
  • Moody
  • Shadow Tag
Restricted:
  • Contrary
  • Gorilla Tactics
  • Hadron Engine
  • Huge Power
  • Illusion
  • Innards Out
  • Libero
  • Magnet Pull
  • Neutralizing Gas
  • Orichalcum Pulse
  • Parental Bond
  • Poison Heal
  • Protean
  • Pure Power
  • Stakeout
  • Water Bubble
  • Wonder Guard

Watchlist:
  • Blaziken-Mega
  • Diancie-Mega
  • Enamorus
  • Gardevoir-Mega
  • Kyogre-Primal
  • Lucario-Mega
  • Mawile-Mega
  • Salamence-Mega
Ban:
  • Magnet Pull
Restrict:
  • Liquid Ooze

Resources
None yet!
Why is Primal Kyogre legal? Very few things can wall it (Imposter, Water Absorb/Dry Skin/Storm Drain, and bulky Water resists with Ice Scales are the only ones I've found).

252+ SpA Choice Specs Mega Launcher Kyogre-Primal Origin Pulse vs. 252 HP / 252+ SpD Eviolite Chansey in Heavy Rain: 397-468 (56.3 - 66.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Mega Launcher Kyogre-Primal Origin Pulse vs. 252 HP / 252+ SpD Arceus-Water in Heavy Rain: 270-318 (60.8 - 71.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Mega Launcher Kyogre-Primal Origin Pulse vs. 252 HP / 252+ SpD Ice Scales Arceus in Heavy Rain: 270-318 (60.8 - 71.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyogre-Primal Freeze-Dry vs. 252 HP / 252 SpD Palkia-Origin: 452-532 (117.7 - 138.5%) -- guaranteed OHKO
 
Why is Primal Kyogre legal? Very few things can wall it (Imposter, Water Absorb/Dry Skin/Storm Drain, and bulky Water resists with Ice Scales are the only ones I've found).

252+ SpA Choice Specs Mega Launcher Kyogre-Primal Origin Pulse vs. 252 HP / 252+ SpD Eviolite Chansey in Heavy Rain: 397-468 (56.3 - 66.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Mega Launcher Kyogre-Primal Origin Pulse vs. 252 HP / 252+ SpD Arceus-Water in Heavy Rain: 270-318 (60.8 - 71.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Mega Launcher Kyogre-Primal Origin Pulse vs. 252 HP / 252+ SpD Ice Scales Arceus in Heavy Rain: 270-318 (60.8 - 71.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyogre-Primal Freeze-Dry vs. 252 HP / 252 SpD Palkia-Origin: 452-532 (117.7 - 138.5%) -- guaranteed OHKO
I personally don't see a world where Primal Kyogre's balanced (at least, with the options available to it right now), but we're starting with whatever the current challenge/tour code on PS has legal because playtesting has been minimal so far. It'll most likely be banned in the coming days.

Also, Clas, NoobSpammer, and The Hisui Region have joined the PokeBH council. Welcome!
 
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clas said nobody posted a team yet for pokebh so here you go... it's likely ass however

click sprites for pokepaste
:mawile-mega: :dialga-origin: :chi-yu: :salamence-mega: :bastiodon: :chansey:

:ss/mawile-mega:
ballroom of fire (Mawile-Mega) (F) @ Choice Band
Ability: Steely Spirit
Shiny: Yes
Tera Type: Steel
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Gigaton Hammer
- Sunsteel Strike
- Bullet Punch
- U-turn

the team is built around the incredibly stupid mega mawile who gets 660+ attack on top of a choice band and another ability which here is steely spirit because it doesn't need anything else as it deletes everything with its steel moves. gigaton hammer because it's a 160 bp steel move with no meaningful drawback, sunsteel strike because of fur coat, bullet punch for priority, and u-turn for pivoting. maybe you could replace uturn with something else


:ss/dialga-origin:
menacing stone (Dialga-Origin) (F) @ Adamant Crystal
Ability: Regenerator
Tera Type: Steel
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Doom Desire
- Knock Off
- Strength Sap
- Teleport

here's the second part of the core. there's a pretty well known mechanic in pokemon where if you use doom desire, switch out, and switch into a pokemon with steely spirit that is active while doom desire hits, the damage will be modified by steely spirit. you can use regen dialga-o with 150 base special attack and steel stab to doom desire and pivot out into mawile to hit 2 strong as hell steel attacks in one turn from both attacking stats and nuke almost every pokemon under sun and even the ones that are above the sun


:ss/chi-yu:
british man (Chi-Yu) (F) @ Choice Specs
Ability: Desolate Land
Shiny: Yes
Tera Type: Dark
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Blue Flare
- Eruption
- Volt Switch
- Trick

here's a british man that u don't want to mess with. beads of ruin also boosts doom desire, desolate land to kill that stupid excadrill sand whatever that everyone is talking about and also primal kyogre, and trick to frick some guys up if you are feeling evil. this mon is scary as hell


:ss/salamence-mega:
stop being ass (Salamence-Mega) @ Life Orb
Ability: Magic Guard
Shiny: Yes
Tera Type: Dragon
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Boomburst
- Shore Up
- Strength Sap


i hate those stupid ass stupid removal blockers so here is this guy who cannot die to anything other than direct attacks, cannot have his removal blocked, and has 2 healing moves so he never gets chipped down. u can also do some doom desire shenanigans with him too because the boomburst is pretty strong
:ss/bastiodon:
jaws of hawaii (Bastiodon) (F) @ Leftovers
Ability: Levitate
Shiny: Yes
Tera Type: Rock
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Relaxed Nature
IVs: 0 Atk
- Spikes
- Topsy-Turvy
- Recover
- Teleport

i don't think this pokemon has ever been used in the history of anything since it has been introduced, so let's make it feel welcome here. boomburst guys are notoriously hard to improof and salamence was pixilate mega diancie before i realized that pixilate mega diancie was kinda bad for solo removal. levitate is good to just like not care about spikes and it resists stealth rock too and it is pretty physically bulky so yeah. rock steel honestly isnt that bad of a type in balanced hackmons, especially because the main offensive core is weak to ground. the team probably struggles against mold breaker grounds but there's still just salamence who is fast and flying and kills everything. one thing i forgot to mention is that he is also soundproof so he is the anti parting shot where you can just switch into the parting shot guys and then teleport on them trying to parting shot because bastiodon is just that cool
:ss/chansey:
dialga (Chansey) (F) @ Eviolite
Ability: Ice Scales
Tera Type: Normal
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Burning Bulwark
- Teleport
- Wish
- Ruination


no, it's not imposter. i added this as a soft check for the stupid kyogre that probably still does like 50% of chansey's health even though it is the most bulky thing in existence. it wishpasses to heal up my damage bots and ruination also synergizes with doom desire because we can't fit ruination on dialga. burning bulwark is also a stupid move





here is a version that clas made that changed like two things. i am not going to tell you what they are though, you can find them out for yourself




 
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Ok I decided that I really hate (but I do love it tho) Salamence-Mega. In PokeBH. :salamence-mega:

BEHOLD THE CALCS WHICH NEVER LIE
For clarity, I made Salamence's Boomburst 168 Base Power for each calc, and made it Flying Type.
I also used it on many mons that see a fair set of viability in BH as PokeBH meta is still relatively new.

RegenVest Ting-Lu
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Assault Vest Vessel of Ruin Ting-Lu: 216-255 (42 - 49.6%) -- guaranteed 3HKO

FC Mega Audino
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Audino-Mega: 348-411 (84.8 - 100.2%) -- 6.3% chance to OHKO

Scales Mega Audino
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Ice Scales Audino-Mega: 159-187 (38.7 - 45.6%) -- guaranteed 3HKO

Scales Meloetta
252 Atk Salamence-Mega Extreme Speed vs. 252 HP / 252 Def Meloetta: 159-187 (39.3 - 46.2%) -- guaranteed 3HKO

Imposter/Magic Guard Chansey
252 Atk Salamence-Mega Extreme Speed vs. 252 HP / 252 Def Eviolite Chansey: 246-291 (34.9 - 41.3%) -- guaranteed 3HKO

RegenVest Blissey
252 Atk Salamence-Mega Extreme Speed vs. 252 HP / 252 Def Blissey: 337-397 (47.1 - 55.6%) -- 75.4% chance to 2HKO

RegenVest Dialga-Origin
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Assault Vest Dialga-Origin: 120-142 (29.7 - 35.1%) -- 20.4% chance to 3HKO

RegenVest Celesteela
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Assault Vest Celesteela: 123-145 (30.9 - 36.4%) -- 63.9% chance to 3HKO

FC Celesteela
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Celesteela: 203-239 (51 - 60%) -- guaranteed 2HKO

Ice Scales Arceus (assuming neutral, I used Ground)
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Ice Scales Arceus-Ground: 164-193 (36.9 - 43.4%) -- guaranteed 3HKO

FC Arceus-Fairy (Take Heart Sweeper)
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Arceus-Fairy: 361-426 (81.3 - 95.9%) -- guaranteed 2HKO

Tidy Pixilate Arceus-Fairy
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Arceus-Fairy: 361-426 (81.3 - 95.9%) -- guaranteed 2HKO

Here as you can see, these are the fattest things in BH, and most of them get 3hkoed if not 2hkoed.
 
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Ok I decided that I really hate (but I do love it tho) Salamence-Mega. In PokeBH. :salamence-mega:

BEHOLD THE CALCS WHICH NEVER LIE
For clarity, I made Salamence's Boomburst 168 Base Power for each calc, and made it Flying Type.
I also used it on many mons that see a fair set of viability in BH as PokeBH meta is still relatively new.

RegenVest Ting-Lu
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Assault Vest Ting-Lu: 288-339 (56 - 65.9%) -- guaranteed 2HKO

FC Mega Audino
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Audino-Mega: 348-411 (84.8 - 100.2%) -- 6.3% chance to OHKO

Scales Mega Audino
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Ice Scales Audino-Mega: 159-187 (38.7 - 45.6%) -- guaranteed 3HKO

Scales Meloetta
252 Atk Salamence-Mega Extreme Speed vs. 252 HP / 252 Def Meloetta: 159-187 (39.3 - 46.2%) -- guaranteed 3HKO

Imposter/Magic Guard Chansey
252 Atk Salamence-Mega Extreme Speed vs. 252 HP / 252 Def Eviolite Chansey: 246-291 (34.9 - 41.3%) -- guaranteed 3HKO

RegenVest Blissey
252 Atk Salamence-Mega Extreme Speed vs. 252 HP / 252 Def Blissey: 337-397 (47.1 - 55.6%) -- 75.4% chance to 2HKO

RegenVest Dialga-Origin
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Assault Vest Dialga-Origin: 120-142 (29.7 - 35.1%) -- 20.4% chance to 3HKO

RegenVest Celesteela
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Assault Vest Celesteela: 123-145 (30.9 - 36.4%) -- 63.9% chance to 3HKO

FC Celesteela
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Celesteela: 203-239 (51 - 60%) -- guaranteed 2HKO

Ice Scales Arceus (assuming neutral, I used Ground)
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252+ SpD Ice Scales Arceus-Ground: 164-193 (36.9 - 43.4%) -- guaranteed 3HKO

FC Arceus-Fairy (Take Heart Sweeper)
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Arceus-Fairy: 361-426 (81.3 - 95.9%) -- guaranteed 2HKO

Tidy Pixilate Arceus-Fairy
252 SpA Choice Specs Beads of Ruin Salamence-Mega Boomburst vs. 252 HP / 252 SpD Arceus-Fairy: 361-426 (81.3 - 95.9%) -- guaranteed 2HKO

Here as you can see, these are the fattest things in BH, and most of them get 3hkoed if not 2hkoed.
252+ SpA Choice Specs Beads of Ruin Gardevoir-Mega Boomburst (168 BP) vs. 252 HP / 252+ SpD Assault Vest Ting-Lu: 1974-2324 (384 - 452.1%) -- guaranteed OHKO
 
I got things to say:
1. Do Imposter mons keep their native ability when they are transformed?
2. Imposter looks like it is slightly worse in this meta because a lot of mons keep their native abilities and imposter (I think) lacks those. Like for instance mold-breaker mons running fur coat and ice scales and because of their native mold-breaker they ignore their own ability while attacking the imposter
3.
blissey.gif

Non-Imp Blissey / Chansey benefit nicely from natural cure, as magic guard, regen and scales are now all taking status including para, serene grace is less relevant but I could see it have use on av regen with moves like malignant chain or sacred fire.
4.
necrozma-ultra.gif

Neuroforce is a nice boost to coverage and makes life orb sheer force a really dangerous set imo.
lunala.gif

5. Shadow Shield Is such a nice buff both to offensive and defensive sets but I think its mostly the no retreat sets that get broken. It makes it so much easier to set up when you have shadow shield to make you live that initial hit.
blaziken-mega.gif

6. Clicking V-create without worrying about the speed drop is pretty funny tbh, also nice that if you force something out, they can't switch a faster breaker in to live a hit and revenge kill as you outspeed them the turn after.

gardevoir-mega.gif

7. Even more powerfull now it can run a boosting ability on top of pixilate, beads of ruin is good , but I also think running psysurge with expanding force is cool to hit darks with pixilate boombursts and poisons with expanding forces.
1003_1-png.603597


8. Now also checks special attackers and can run fc to become a mixed wall and ice scales to become unkillable on the special side, other sets like mb or av regen will probably also still work.
lopunny-mega.gif

9. Now no longer needs coverage and can just run something like swords dance, pop bomb, espeed, and a fighting move and straight up murder mons.
977-png.536968

10. You can't taunt it, you can't burn it, it doesn't give a shit about stat boosts. Looks like a good fur coat to me.
altaria-mega.gif

11. Can now be a reliable spinner that also does good damage with boombursts. Probably still mid tho....
beedrill-mega.gif
gyarados-mega.gif
yveltal.gif
landorus-therian.gif
1000-png.536978
980-png.492559

12. There's loads more mons that could have a niche but these were some I think could work.
Mons like beedrill-mega and yveltal that get extra boosting abilities, mold breakers like gyarados-mega, and maybe ogerpon, lando-t becomes a much better pivot with intimidate, and I could see gholdengo and clod be annoying with their abilities.

13. Also Why is Ho-oh banned, I get that regen is a good ability on an already good mon, but it still has the same weaknesses as it has before as I dont think longevity was one of Ho-oh's shortcomings

14. I wanna end of with a mon I think is kinda broken:
lucario-mega.gif

adaptability tc sunsteelstrikes + adaptability tc close combats are no joke and hit almost everything really hard. Just gonna post a wall of calcs and pretend like its a good argument but I do really think its broken. Also realized that Sunsteel Strike into bullet punch finishes non fc mons really well. Strength Sap is still better tho
Moves updated for tc damage:
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Arceus-Ghost: 278-330 (62.6 - 74.3%) -- guaranteed 2HKO
2hko's one of the best fur coats
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Eternatus: 325-385 (67.1 - 79.5%) -- guaranteed 2HKO
2hko one of the best mons in the forma
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Blissey: 790-931 (110.6 - 130.3%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Dialga-Origin: 671-790 (166 - 195.5%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Celesteela: 372-439 (93.4 - 110.3%) -- 62.5% chance to OHKO

252 SpA Life Orb Lucario-Mega Electro Drift (173.32275390625 BP) vs. 252 HP / 252 SpD Celesteela: 406-478 (102 - 120.1%) -- guaranteed OHKO
Electro Drift is nice for catching fur coats waters and flyings
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252+ Def Audino-Mega: 494-582 (120.4 - 141.9%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Arceus-Fairy: 556-660 (125.2 - 148.6%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Kyogre-Primal: 406-478 (100.4 - 118.3%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252+ Def Fur Coat Ting-Lu: 296-354 (57.5 - 68.8%) -- guaranteed 2HKO

252 SpA Life Orb Lucario-Mega Electro Drift (173.32275390625 BP) vs. 252 HP / 252 SpD Yveltal: 413-489 (90.5 - 107.2%) -- 43.8% chance to OHKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Zacian: 577-681 (148.7 - 175.5%) -- guaranteed OHKO

(252 Atk Life Orb Adaptability Lucario-Mega Bullet Punch vs. 252 HP / 252 Def Flutter Mane: 338-400 (107.6 - 127.3%) -- guaranteed OHKO)
only relevant if you run it but still nice

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252+ Def Giratina: 255-302 (50.5 - 59.9%) -- guaranteed 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Zamazenta: 289-341 (74.4 - 87.8%) -- guaranteed 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. +1 252 HP / 252 Def Zamazenta: 192-229 (49.4 - 59%) -- 98.8% chance to 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252+ Def Registeel: 520-614 (142.8 - 168.6%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Fur Coat Miraidon: 190-226 (47 - 55.9%) -- 76.2% chance to 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Groudon: 250-296 (61.8 - 73.2%) -- guaranteed 2HKO
Paste: sets for most of these mons: https://pokepast.es/41e81d3e070edea2
 
I got things to say:
1. Do Imposter mons keep their native ability when they are transformed?
2. Imposter looks like it is slightly worse in this meta because a lot of mons keep their native abilities and imposter (I think) lacks those. Like for instance mold-breaker mons running fur coat and ice scales and because of their native mold-breaker they ignore their own ability while attacking the imposter
3.
blissey.gif

Non-Imp Blissey / Chansey benefit nicely from natural cure, as magic guard, regen and scales are now all taking status including para, serene grace is less relevant but I could see it have use on av regen with moves like malignant chain or sacred fire.
4.
necrozma-ultra.gif

Neuroforce is a nice boost to coverage and makes life orb sheer force a really dangerous set imo.
lunala.gif

5. Shadow Shield Is such a nice buff both to offensive and defensive sets but I think its mostly the no retreat sets that get broken. It makes it so much easier to set up when you have shadow shield to make you live that initial hit.
blaziken-mega.gif

6. Clicking V-create without worrying about the speed drop is pretty funny tbh, also nice that if you force something out, they can't switch a faster breaker in to live a hit and revenge kill as you outspeed them the turn after.

gardevoir-mega.gif

7. Even more powerfull now it can run a boosting ability on top of pixilate, beads of ruin is good , but I also think running psysurge with expanding force is cool to hit darks with pixilate boombursts and poisons with expanding forces.
1003_1-png.603597


8. Now also checks special attackers and can run fc to become a mixed wall and ice scales to become unkillable on the special side, other sets like mb or av regen will probably also still work.
lopunny-mega.gif

9. Now no longer needs coverage and can just run something like swords dance, pop bomb, espeed, and a fighting move and straight up murder mons.
977-png.536968

10. You can't taunt it, you can't burn it, it doesn't give a shit about stat boosts. Looks like a good fur coat to me.
altaria-mega.gif

11. Can now be a reliable spinner that also does good damage with boombursts. Probably still mid tho....
beedrill-mega.gif
gyarados-mega.gif
yveltal.gif
landorus-therian.gif
1000-png.536978
980-png.492559

12. There's loads more mons that could have a niche but these were some I think could work.
Mons like beedrill-mega and yveltal that get extra boosting abilities, mold breakers like gyarados-mega, and maybe ogerpon, lando-t becomes a much better pivot with intimidate, and I could see gholdengo and clod be annoying with their abilities.

13. Also Why is Ho-oh banned, I get that regen is a good ability on an already good mon, but it still has the same weaknesses as it has before as I dont think longevity was one of Ho-oh's shortcomings

14. I wanna end of with a mon I think is kinda broken:
lucario-mega.gif

adaptability tc sunsteelstrikes + adaptability tc close combats are no joke and hit almost everything really hard. Just gonna post a wall of calcs and pretend like its a good argument but I do really think its broken. Also realized that Sunsteel Strike into bullet punch finishes non fc mons really well. Strength Sap is still better tho
Moves updated for tc damage:
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Arceus-Ghost: 278-330 (62.6 - 74.3%) -- guaranteed 2HKO
2hko's one of the best fur coats
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Eternatus: 325-385 (67.1 - 79.5%) -- guaranteed 2HKO
2hko one of the best mons in the forma
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Blissey: 790-931 (110.6 - 130.3%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Dialga-Origin: 671-790 (166 - 195.5%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Celesteela: 372-439 (93.4 - 110.3%) -- 62.5% chance to OHKO

252 SpA Life Orb Lucario-Mega Electro Drift (173.32275390625 BP) vs. 252 HP / 252 SpD Celesteela: 406-478 (102 - 120.1%) -- guaranteed OHKO
Electro Drift is nice for catching fur coats waters and flyings
252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252+ Def Audino-Mega: 494-582 (120.4 - 141.9%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Arceus-Fairy: 556-660 (125.2 - 148.6%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Kyogre-Primal: 406-478 (100.4 - 118.3%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252+ Def Fur Coat Ting-Lu: 296-354 (57.5 - 68.8%) -- guaranteed 2HKO

252 SpA Life Orb Lucario-Mega Electro Drift (173.32275390625 BP) vs. 252 HP / 252 SpD Yveltal: 413-489 (90.5 - 107.2%) -- 43.8% chance to OHKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Zacian: 577-681 (148.7 - 175.5%) -- guaranteed OHKO

(252 Atk Life Orb Adaptability Lucario-Mega Bullet Punch vs. 252 HP / 252 Def Flutter Mane: 338-400 (107.6 - 127.3%) -- guaranteed OHKO)
only relevant if you run it but still nice

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252+ Def Giratina: 255-302 (50.5 - 59.9%) -- guaranteed 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Zamazenta: 289-341 (74.4 - 87.8%) -- guaranteed 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. +1 252 HP / 252 Def Zamazenta: 192-229 (49.4 - 59%) -- 98.8% chance to 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252+ Def Registeel: 520-614 (142.8 - 168.6%) -- guaranteed OHKO

252 Atk Life Orb Adaptability Lucario-Mega Close Combat vs. 252 HP / 252 Def Fur Coat Miraidon: 190-226 (47 - 55.9%) -- 76.2% chance to 2HKO

252 Atk Life Orb Adaptability Lucario-Mega Sunsteel Strike vs. 252 HP / 252 Def Groudon: 250-296 (61.8 - 73.2%) -- guaranteed 2HKO
Paste: sets for most of these mons: https://pokepast.es/41e81d3e070edea2
Quick run down:

Imp doesn't get regular abilities :chansey:
Ho-Oh :ho-oh: is banned because it gets Regen as base already, and another good ability to pair up (Magic Guard/Prankster). All other natural regens :slowbro: suck. I also agree Mega Lucario :lucario-mega: is broken, but does it even survive a Mega Salamence Boomburst?

Lunala set doesn't work too, iirc BH banned No Retreat/Clangorous Soul recently.
 
I am back to copyright some sets so I can claim I made them.

kangaskhan-mega.gif

Kangaskhan-Mega (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Ruination
- Seismic Toss / Night Shade
- U-turn
- Sacred Fire / Metal Burst

No idea why this is legal. If you don't know, Parental Bond is extremely broken with Ruination + Seismic Toss / Night Shade because you simply cut the opponent's HP to a quarter and deal 200 true damage. This is enough to 2HKO literally every pokemon since even Blissey only has 714 HP. I'm running RegenVest because I just like Regenerator and like to maximise clicking your broken moves rather than healing. U-turn is for pivot. Last move is debatable. Sacred Fire has a 75% burn chance which is nice. Metal Burst deals the full damage twice so you can get a surprise OHKO on a lot of things. For example, if you take 150 damage, Metal Burst will deal 450 true damage back which is a lot.

weezing-galar.gif

Weezing-Galar @ Ability Shield
Ability: Fur Coat / Ice Scales
Tera Type: Poison
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Parting Shot
- Pain Split / Recover
- Moonblast / Sludge Bomb
- Topsy-Turvy

Weezing-G has Misty Surge, Levitate and Neutralising Gas. I'm not sure how NEutralising Gas works in Pokebilities so I'm running Ability Shield which I assume would let you keep your other 3 abilities. I think it has the potential to be a very good mon because Neutralising Gas is an unbalanced ability.

regeleki.gif

Regieleki @ Life Orb
Ability: Magic Guard
Tera Type: Electric
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Lonely Nature
- Volt Switch
- Volt Tackle
- Glacial Lance
- Chloroblast

REGIELEKI is the strongest and most powerful electric type this world has ever seen...

pidgeot-mega.gif

Pidgeot-Mega @ King's Rock
Ability: Serene Grace
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Population Bomb
- Zap Cannon
- Hurricane
- Magma Storm / Strength Sap

With the power of King's Rock, Serene Grace and No Guard, you may harness of of the most devastating strategies available in Pokemon. Each Population Bomb hit has a 20% chance to flinch. With all 10 hits (thanks to No Guard) you have a [1 - 0.8^10] = 90% chance to flinch the opposing mon.

solosis.gif

Solosis @ Shell Bell
Ability: Sturdy
Level: 1
Tera Type: Psychic
Serious Nature
IVs: 0 HP
- Endeavor
- Ice Shard / Burning Bulwark
- Pain Split
- Mortal Spin / Burning Bulwark

I think this is the highlight set of this post. Solosis has Magic Guard and Regenerator which makes it perfect as a FEAR mon.
 
initial thoughts on pokebh banlist after playing a couple games

stuff that needs to go asap
:kyogre-primal:: gets a free mini water bubble. also stupidly bulky and can run mixed alongside a bunch of abilities like swift swim, adapt, tlens, etc. the power of this guy is no fucking joke. the only actual switch ins i've seen are evio imposter (adapt spout still does 30 and obvs it just drops to tlens) and random desoland guys (who are the most consistent improof anyways)
:diancie-mega:: broken for the exact same reasons it is in regular bh (no consistent defensive switch ins and no consistent offensive checks). bounce can also really troll shit
:mawile-mega:: huge power 105atk + steel fairy + gets broken moves. its like offensive zac-c but instead of big speed you just straight up kill shit. yeah you can sap it but with this power you can easily run gag/bounce and still do good enough
:kangaskhan-mega:: gets to abuse pbond with an actual defensive ability... yeah
:gardevoir-mega:: its diancie but instead of decent speed and bounce you just murder things through sheer spa power (252+ SpA Choice Specs Beads of Ruin Gardevoir-Mega Boomburst vs. 252 HP / 252+ SpD Eviolite Chansey: 334-394 (47.4 - 55.9%) -- 81.6% chance to 2HKO)

stuff that are probably broken but not as much
:salamence-mega:: its diancie but you're rocks weak, have to run amp to reach the same power, and worse -ate typing. still pretty strong tho
:necrozma-ultra:: neuroforce gives you more killing power vs mons you hit SE but just barely not enough normally that they would sap back up (eg. regen mbro). also does more into imposter which is nice. the main problem is the same as in reg bh where improofing needs to be done with a shitmon like groundceus.
:lucario-mega:: double amp abilities with already really good offenses wooo!!! has ass speed tier and provides basically 0 defensive utility tho unlike diancie where it can bounce shit and has dragon immunity. improofing is also dumb like unec.

stuff that are probably not broken and should be free
:ho-oh:: who banned this guy lol
 
initial thoughts on pokebh banlist after playing a couple games

stuff that needs to go asap
:kyogre-primal:: gets a free mini water bubble. also stupidly bulky and can run mixed alongside a bunch of abilities like swift swim, adapt, tlens, etc. the power of this guy is no fucking joke. the only actual switch ins i've seen are evio imposter (adapt spout still does 30 and obvs it just drops to tlens) and random desoland guys (who are the most consistent improof anyways)
:diancie-mega:: broken for the exact same reasons it is in regular bh (no consistent defensive switch ins and no consistent offensive checks). bounce can also really troll shit
:mawile-mega:: huge power 105atk + steel fairy + gets broken moves. its like offensive zac-c but instead of big speed you just straight up kill shit. yeah you can sap it but with this power you can easily run gag/bounce and still do good enough
:kangaskhan-mega:: gets to abuse pbond with an actual defensive ability... yeah
:gardevoir-mega:: its diancie but instead of decent speed and bounce you just murder things through sheer spa power (252+ SpA Choice Specs Beads of Ruin Gardevoir-Mega Boomburst vs. 252 HP / 252+ SpD Eviolite Chansey: 334-394 (47.4 - 55.9%) -- 81.6% chance to 2HKO)

stuff that are probably broken but not as much
:salamence-mega:: its diancie but you're rocks weak, have to run amp to reach the same power, and worse -ate typing. still pretty strong tho
:necrozma-ultra:: neuroforce gives you more killing power vs mons you hit SE but just barely not enough normally that they would sap back up (eg. regen mbro). also does more into imposter which is nice. the main problem is the same as in reg bh where improofing needs to be done with a shitmon like groundceus.
:lucario-mega:: double amp abilities with already really good offenses wooo!!! has ass speed tier and provides basically 0 defensive utility tho unlike diancie where it can bounce shit and has dragon immunity. improofing is also dumb like unec.

stuff that are probably not broken and should be free
:ho-oh:: who banned this guy lol
Ho-Oh is banned for having Regen as base + another good ability like Prankster/Magic Guard.
I am back to copyright some sets so I can claim I made them.

kangaskhan-mega.gif

Kangaskhan-Mega (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Ruination
- Seismic Toss / Night Shade
- U-turn
- Sacred Fire / Metal Burst

No idea why this is legal. If you don't know, Parental Bond is extremely broken with Ruination + Seismic Toss / Night Shade because you simply cut the opponent's HP to a quarter and deal 200 true damage. This is enough to 2HKO literally every pokemon since even Blissey only has 714 HP. I'm running RegenVest because I just like Regenerator and like to maximise clicking your broken moves rather than healing. U-turn is for pivot. Last move is debatable. Sacred Fire has a 75% burn chance which is nice. Metal Burst deals the full damage twice so you can get a surprise OHKO on a lot of things. For example, if you take 150 damage, Metal Burst will deal 450 true damage back which is a lot.

weezing-galar.gif

Weezing-Galar @ Ability Shield
Ability: Fur Coat / Ice Scales
Tera Type: Poison
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Parting Shot
- Pain Split / Recover
- Moonblast / Sludge Bomb
- Topsy-Turvy

Weezing-G has Misty Surge, Levitate and Neutralising Gas. I'm not sure how NEutralising Gas works in Pokebilities so I'm running Ability Shield which I assume would let you keep your other 3 abilities. I think it has the potential to be a very good mon because Neutralising Gas is an unbalanced ability.

regeleki.gif

Regieleki @ Life Orb
Ability: Magic Guard
Tera Type: Electric
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Lonely Nature
- Volt Switch
- Volt Tackle
- Glacial Lance
- Chloroblast

REGIELEKI is the strongest and most powerful electric type this world has ever seen...

pidgeot-mega.gif

Pidgeot-Mega @ King's Rock
Ability: Serene Grace
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Population Bomb
- Zap Cannon
- Hurricane
- Magma Storm / Strength Sap

With the power of King's Rock, Serene Grace and No Guard, you may harness of of the most devastating strategies available in Pokemon. Each Population Bomb hit has a 20% chance to flinch. With all 10 hits (thanks to No Guard) you have a [1 - 0.8^10] = 90% chance to flinch the opposing mon.

solosis.gif

Solosis @ Shell Bell
Ability: Sturdy
Level: 1
Tera Type: Psychic
Serious Nature
IVs: 0 HP
- Endeavor
- Ice Shard / Burning Bulwark
- Pain Split
- Mortal Spin / Burning Bulwark

I think this is the highlight set of this post. Solosis has Magic Guard and Regenerator which makes it perfect as a FEAR mon.
Kangaskhan deserves to be banned, as Parental Bond Night Shade/Ruination is scary.
If my memory serves, NGas removes all abilities except your own, but I could be wrong. Eleki can be walled by anything with decent bulk or FurScales. Pidgeot is cool, but can be outplayed, and Solosis gets walled by any Ghost type.
 
:sv/diancie-mega::sv/gardevoir-mega::sv/kangaskhan-mega::sv/kyogre-primal::sv/mawile-mega::sv/ho-oh::sv/swalot:

Diancie-Mega, Gardevoir-Mega, Kangaskhan-Mega, Kyogre-Primal, and Mawile-Mega are banned from PokeBH! Liquid Ooze is now restricted! Ho-Oh is now unbanned!
aerobee
ANinjaDude
Clas
Lysion
NoobSpammer
rightclicker
The Hisui Region
Result (Y-N-A)
Kyogre-Primal
BAN​
BAN​
BAN​
BAN​
BAN​
BAN​
BAN​
7-0-0 BAN​
Diancie-Mega
BAN​
BAN​
BAN​
BAN​
BAN​
BAN​
BAN​
7-0-0 BAN​
Mawile-Mega
BAN​
BAN​
BAN​
BAN​
BAN​
BAN​
BAN​
7-0-0 BAN​
Salamence-Mega
DNB​
BAN​
DNB​
BAN​
BAN​
ABS​
DNB​
3-3-1 DNB​
Gardevoir-Mega
BAN​
ABS​
BAN​
BAN​
ABS​
BAN​
DNB​
4-1-2 BAN​
Kangaskhan-Mega
BAN​
BAN​
BAN​
ABS​
BAN​
BAN​
BAN​
6-0-1 BAN​
Lucario-Mega
DNB​
ABS​
DNB​
DNB​
BAN​
BAN​
DNB​
2-3-2 DNB​
Unban Ho-Oh
YES​
YES​
YES​
YES​
YES​
YES​
YES​
7-0-0 YES​
Restrict Liquid Ooze
YES​
YES​
YES​
YES​
NO​
YES​
YES​
6-1-0 YES​
Ban Magnet Pull
BAN​
BAN​
DNB​
DNB​
BAN​
DNB​
DNB​
3-4-0 DNB​


:diancie-mega:
Diancie did the same stuff as in base BH, but with a Strength Sap immunity making physical or mixed sets markedly harder to wall.

:gardevoir-mega:
It was overly easy to slap a damage amp/Ability-ignoring Ability on Gardevoir and blow through basically everything; whatever could semi-consistently handle Gardevoir was pretty terrible into everything else, limiting the variety of viable structures.

:kangaskhan-mega:
Parental Bond Ruination into Seismic Toss/Night Shade 2HKOed the entire metagame. While this meant either Imposter-proofing was annoying or Kangaskhan was annoyed by bulky Ghost or Normal-types, the gameplay dynamic it forced on players was centered around mindgames and in non-ideal matchups dealing with Kangaskhan was unreasonably hard.

:kyogre-primal:
Primal Kyogre was either unwallable without shitmons (with Beads of Ruin) or ridiculously effective speed control (with Swift Swim). While it was technically possible to soft-check with Imposter and more or less counter Kyogre with niche mons like Scales Clodsire, Kyogre severely limited the range of usable archetypes and defensive cores.

:mawile-mega:
Mawile was hard to switch into with Steely Spirit/Sword of Ruin/Tinted Lens, and while its lack of speed was a detriment to it on paper its good defensive typing and ability to outspeed a few defensive Pokemon, including most RegenVesters, meant it didn't have too much trouble finding opportunities to wreak havoc.

:ho-oh:
On paper Ho-Oh's nowhere near as broken as some stuff that used to be legal; Magic Guard sets wouldn't run an Ability improving Ho-Oh's bulk and Ice Scales sets would be susceptible to Stealth Rock after item removal. We'll see how Ho-Oh operates in the metagame and take action if necessary.

:swalot:
Liquid Ooze is just as uncompetitive as it was in base BH, being difficult to scout for when unrestricted and allowing for unreasonably harsh punishment for the crime of using Strength Sap against the user.
 
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various pokebh stuff i've been toying around

:sv/camerupt-mega:
BIG CAMEL (Camerupt-Mega) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Calm Nature
IVs: 0 Spe
- Mortal Spin
- Blue Flare
- Earth Power
- U-turn
good luck trying to mortal block this guy
the mortals dont actually poison which sucks but in exchange you cant block its hazard removal bc all the steels just die

:sv/yveltal:
Yveltal @ Choice Band
Ability: Sniper
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Wicked Blow
- Dragon Ascent
- V-create
- U-turn
just ignore the other moves the only thing ur clicking is wblow
anyways wblow does actually pretty damn good damage (40 minimum to fc dozo) but the problem is obvs rocks weak and slow lol

:sv/zacian:
Zacian @ Pixie Plate
Ability: Pixilate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Double-Edge
- Rapid Spin
- Explosion
free +1 atk is very nice thank you

:sv/porygon-z:
the (Porygon-Z) @ Choice Specs
Ability: Tinted Lens
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Boomburst
- Moongeist Beam
- Volt Switch
- Armor Cannon
+1 252+ SpA Choice Specs Tinted Lens Tera Normal Porygon-Z Boomburst vs. 252 HP / 252+ SpD Ice Scales Tyranitar-Mega in Sand: 164-193 (40.5 - 47.7%) -- guaranteed 3HKO (without analytic boost)
yeah

:sv/gholdengo:
Gholdengo @ Leftovers / Covert Cloak / Rocky Helmet / whatever
Ability: Primordial Sea / Levitate / Whatever
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold / Timid Nature
- Doom Desire / Revelation Dance
- Shore Up
- whatever the hell you want
big ghold big ghold!!! in addition to the obvious defensive utility you can now hard improof stuff like sap or glare no problemo!!!
 
Time to talk about some buff/nerds from BH to PokeBH.

Nerfs
First, we have Imposter :chansey:. The whole face of BH. Whether you use it as a low ladder troll sweep or as high ladder scout, it is always helpful. However, because there is Pokebilities here, from my experience, you don’t see all the abilities, and only the ones that activate. For example, I sent in Imposter against a rightclicker’s Kingambit. Later, they revealed to me that it was Fur Coat, but in the battle it only displayed Pressure because Pressure was the only one that activated.

Buffs
Dondozo is an interesting mon. :dondozo: First saw Clas using it, it has great physical bulk and can run Fur Coat to make it even fatter, and having such low speed making it a great slow pivot, Dondozo gets a huge buff. You can’t set up on it thanks to Unaware and can’t Taunt it thanks to Oblivious.

:ting-lu: Another mon that recieved a buff is Ting-Lu. Ting-Lu runs RegenVest in BH, having AV to increase it’s not so good special bulk to match its superb physical bulk. Here, Vessel of Ruin increases that even more.

:gholdengo: Gholdengo is an interesting mon. It has seen very few plays in BH, iirc it was on an ompl team but I could be wrong. Dengo is a mon that can run PrimSea or Levitate like rightclicker said in the post above, and GaG is helpful to prevent statuses. Can also find a place on hazard stack teams, popular in BH, as it blocks Mortal Spin and Rapid Spin, some of the most popular hazard removal moves.

:tyranitar-mega: Probably the most meta defining mon for sand right now. Dude can run RegenVest for bulk and healing, and good luck taking it down as rocks get a 1.5 special defense in sand. Also good Saxe user, and sets up sand for it's teamates. Can also run Smooth Rock+Scales.

Edit 1: Added Dengo :gholdengo:
Edit 2: Added Mega TTar :tyranitar-mega:
 
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Some overlooked PokeBH mons I like:

:sv/gliscor:
Gliscor @ Toxic Orb
Ability: Fur Coat
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Burning Bulwark
- Knock Off
- Salt Cure
- Spikes

Very good switch-in to the super passive walls that some of the stuff currently legal forces players to run. Gliscor's the only truly good Poison Heal user (Breloom/Shroomish might have some niches though) so it may be prone to getting cteamed, but so far it's done wonders for me, especially since is typing is convenient both against attacks and against chip damage (kinda like in standard). You could probably try Magic Guard/Aerilate on stall as well. Built a stall around this that I haven't tried very much but it's done alright in my games so far.

:sv/charizard-mega-y::sv/kyogre:
Charizard-Mega-Y @ Choice Specs
Ability: Chlorophyll / Mold Breaker / Beads of Ruin
Tera Type: Fire
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Eruption
- Blue Flare / Armor Cannon
- Aeroblast / Volt Switch / Trick
- Secret Sword

Kyogre @ Choice Specs
Ability: Swift Swim / Mold Breaker / Beads of Ruin
Tera Type: Water
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Water Spout
- Steam Eruption
- Psystrike / Ice Beam
- Volt Switch / Trick

These two are insane damage dealers/speed control and I think they'll end up conscientious if not banned. Chlorophyll lets you fire off Specs 225 BP STAB, which ends up 2HKOing Scales Arceus, almost 2HKOing non-Scales Ho-Oh and Scales Ting-Lu, and offsetting Scales Toxapex's HP gain from Regenerator. I think people forget that base Kyogre hits almost as hard as Primal Kyogre and can perform the same roles, albeit less effectively – Water Spout hits very nearly as hard as Charizard while hitting Ho-Oh/Ting-Lu SE. This is while Charizard/Kyogre outspeed basically everything unboosted, mind you. With Mold Breaker neither mon has any safe long-term switch-ins (that aren't terrible like Ability Shield users or unreliable like Imposter/sufficiently bulky resists), and Beads of Ruin sounds worse overall imo but you beat Scales-less stuff even harder than you already do.

:sv/aerodactyl-mega:

Aerodactyl-Mega @ Life Orb
Ability: Magic Guard
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Head Smash
- Brave Bird
- Stone Axe / Knock Off
- U-turn

Excels at both breaking and supporting, especially since Imposter doesn't want to come in on you and a bunch of brokens abuse steels.

:sv/bronzong:

Bronzong @ Leftovers / Assault Vest
Ability: Fur Coat / Ice Scales / Regenerator
Tera Type: Steel
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Relaxed / Sassy Nature
IVs: 0 Spe

Bronzong's pretty cool since you're immune to Spikes and can eat non-STAB V-creates reasonably well (important in Enamorus meta). Not strictly better than Corviknight though because of your slightly worse overall bulk and Knock Off/Ghost weaknesses.

Other notes:
- Dondozo is overrated af, being burn immune and ignoring boosts are nice but you're still vulnerable to Mortal Spin and aren't innately immune to Spikes damage (meaning it has problems running Ability Shield without super solid hazard removal/prevention.
- Tyranitar's also kinda overrated but not by as much. Sand abusers are cracked
- Enamorus is annoying af and strongly contributes to people spamming Ho-Oh/Toxapex cores. Excadrill is also lowkey busted
- Clangorous Soul/No Retreat are free and King's Rock + clones are banned.

e:

:sv/gyarados-mega:

Gyarados-Mega @ Choice Band
Ability: Sniper
Tera Type: Water
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Wicked Blow
- Surging Strikes
- Flower Trick
- Jet Punch / Flip Turn / Gigaton Hammer

Basically unwallable. 2HKOes everything in the game and OHKOes neutral nature Toxapex. The obvious problem is that it's slow but given the prevalence of slow pivoters (Toxapex, Ting-Lu, etc.), that only somewhat hinders Gyarados' effectiveness. I don't think there's a world where this mon's fine in the long run.
 
Last edited:
:sv/blaziken-mega::sv/enamorus::sv/gyarados-mega::sv/kommo-o::sv/falinks:

Blaziken-Mega, Enamorus, Gyarados-Mega, Clangorous Soul, and No Retreat are banned from PokeBH!
aerobee
ANinjaDude
Clas
Haha gamer'd
Lysion
rightclicker
The Hisui Region
Result (Y-N-A)
Enamorus
BAN​
BAN​
BAN​
BAN​
BAN​
ABS​
DNB​
5-1-1 BAN​
Gyarados-Mega
BAN​
BAN​
BAN​
BAN​
ABS​
ABS​
BAN​
5-0-2 BAN​
Lucario-Mega
DNB​
ABS​
BAN​
DNB​
ABS​
BAN​
DNB​
2-3-2 DNB​
Salamence-Mega
DNB​
ABS​
DNB​
DNB​
ABS​
DNB​
DNB​
0-5-2 DNB​
Blaziken-Mega
BAN​
BAN​
BAN​
BAN​
ABS​
BAN​
BAN​
6-0-1 BAN​
Charizard-Mega-Y
BAN​
ABS​
DNB​
DNB​
DNB​
ABS​
BAN​
2-3-2 DNB​
No Retreat
BAN​
ABS​
DNB​
BAN​
BAN​
BAN​
BAN​
5-1-1 BAN​
Clangorous Soul
BAN​
ABS​
BAN​
BAN​
BAN​
BAN​
BAN​
6-0-1 BAN​

Thanks to Haha gamer'd for voting in NoobSpammer's place this slate!​


:blaziken-mega:
Non-choiced Blaziken was ridiculously hard to wall without Toxapex or Ho-Oh and severely limited teambuilding, as running Pokemon that can scare it out at +0 was unreliable due to Speed Boost and V-create could be spammed without significant repercussions.

:enamorus:
Enamorus was checked by multiple top-tier Pokemon, but was a contributing factor in the lack of teambuilding variety and could still win games against said top-tiers in spite of its on-paper bad matchups against them.

:gyarados-mega:
Sniper Gyarados was basically unwallable without Ability Shield in a more overtly unhealthy fashion than the above two Pokemon, which could easily be circumvented with item removal or whittled down with hazards.

:kommo-o:
Clangorous Soul's banned in base BH and there's nothing that'd make it any less unhealthy here.

:falinks:
Similarly, No Retreat wasn't actually seen but its element of unhealthiness was as it was in base BH.
 
:sv/blaziken-mega::sv/enamorus::sv/gyarados-mega::sv/kommo-o::sv/falinks:

Blaziken-Mega, Enamorus, Gyarados-Mega, Clangorous Soul, and No Retreat are banned from PokeBH!
aerobee
ANinjaDude
Clas
Haha gamer'd
Lysion
rightclicker
The Hisui Region
Result (Y-N-A)
Enamorus
BAN​
BAN​
BAN​
BAN​
BAN​
ABS​
DNB​
5-1-1 BAN​
Gyarados-Mega
BAN​
BAN​
BAN​
BAN​
ABS​
ABS​
BAN​
5-0-2 BAN​
Lucario-Mega
DNB​
ABS​
BAN​
DNB​
ABS​
BAN​
DNB​
2-3-2 DNB​
Salamence-Mega
DNB​
ABS​
DNB​
DNB​
ABS​
DNB​
DNB​
0-5-2 DNB​
Blaziken-Mega
BAN​
BAN​
BAN​
BAN​
ABS​
BAN​
BAN​
6-0-1 BAN​
Charizard-Mega-Y
BAN​
ABS​
DNB​
DNB​
DNB​
ABS​
BAN​
2-3-2 DNB​
No Retreat
BAN​
ABS​
DNB​
BAN​
BAN​
BAN​
BAN​
5-1-1 BAN​
Clangorous Soul
BAN​
ABS​
BAN​
BAN​
BAN​
BAN​
BAN​
6-0-1 BAN​

Thanks to Haha gamer'd for voting in NoobSpammer's place this slate!​


:blaziken-mega:
Non-choiced Blaziken was ridiculously hard to wall without Toxapex or Ho-Oh and severely limited teambuilding, as running Pokemon that can scare it out at +0 was unreliable due to Speed Boost and V-create could be spammed without significant repercussions.

:enamorus:
Enamorus was checked by multiple top-tier Pokemon, but was a contributing factor in the lack of teambuilding variety and could still win games against said top-tiers in spite of its on-paper bad matchups against them.

:gyarados-mega:
Sniper Gyarados was basically unwallable without Ability Shield in a more overtly unhealthy fashion than the above two Pokemon, which could easily be circumvented with item removal or whittled down with hazards.

:kommo-o:
Clangorous Soul's banned in base BH and there's nothing that'd make it any less unhealthy here.

:falinks:
Similarly, No Retreat wasn't actually seen but its element of unhealthiness was as it was in base BH.
Oops I didn't see the slate, I agree with what ttlt said though
 
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