Well i just made an eruption+v-create abuser:
Infernape @ Expert Belt
Ability: Adaptability
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Eruption
- High Jump Kick
- Earthquake
- V-create
Mixed walls only wall it, and most just get obliterated. Special walls can't answer this thing's raw power on both sides of the spectrum, so that makes it so good. FF steels that normally switch into it either have to face HJK or EQ, and most of them except scizor are beaten by one or the other. Adaptability makes it even more amazing, the all too common prankster spiritomb cannot burn it if it kills something too, which is a huge advantage for it. Meanwhile it can often come in on them as well, being able to not get burned due to the fire typing and obliterate it with any move. This thing's extreme power means that any moveset you use will work, an eruption + focus blast + grass knot + v-create mixed set is an option too.
Infernape @ Choice Specs
Ability: Tinted Lens
EVs: 252 SpA / 4 Atk / 252 Spe
Hasty Nature
- Eruption
- Focus Blast
- Grass Knot
- V-create
Mixed specs is good before, but tinted lens specs eruption off this thing...I think you get the picture. Read the above and you will get it. This thing will obliterate stuff off the face of the earth, this is the go-to special wallbreaker not mega evolved after the keldeo ban (and maybe the water spout one although i don't think that water spout is the root of the issue)
Well since i'm here...Protean and Tinted Lens are the two best abilities in the game by far. So yeah, fuck adaptability when you can just use protean or tinted lens on extremely high powered shit.