This thread is a week without any post, and yet some people were making very good teams :L I'll share some sets I've been using to revive this thread and hopefully spark some interest on newcomers / bored people who want to try a funny metagame where almost everything is useful and versatile.
Arbok @ Shuca Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Coil
- Gunk Shot
- Ice Fang
- Earthquake / Sucker Punch
The monster only known as Arbok returned this month from PU to ravage the tier once more with its threatenning Coil. Although people use two variants (with one of those - SubCoil - only I use), I made this set as a lure for its two most proeminent checks: Krokorok and Gabite. Simply put, bring Arbok in somethng it forces out (Machoke, Clefairy, Gogoat, etc) and set up as they switch into their Ground reptilians. When they come into Arbok expecting to kill it with EQ, they instead get killed instead by Ice Fang. Ice Fang also helps against the rare but still worrisome Drifblim. Shuca's other merits are not be killed by physical scarf Seviper with EQ. This set is more of a lure, so pair it with something that enjoys Krok/Gabite being away such as Rapidash, Fraxure and Swoobat.
Bellossom @ Life Orb
Ability: Chlorophyll
EVs: 48 HP / 252 SpA / 208 Spe
Modest Nature
- Sunny Day
- Solar Beam / Giga Drain
- Hidden Power [Fire]
- Moonblast
After Sawsbuck came back to the tier, Sun seems very good again (even though it always was). However, Sun was still good with one standalone Sun abuser: The forgotten Bellossom. Although it may not appear, Bellossom has very good stats for FU, with a solid 90 base Special Attack and 75/95/100 bulk. Its speed is mediocre at 50 though, and this set helps with this problem. I forgot right now what those EVs outrun but IIRC Adamant Ninjask was the basis. Solar Beam is very powerful, but Giga Drain is also nice to refill health and if in any case Sun is not up. Hidden Power Fire gets "STAB" on Sunny weather etting Bellossom pass through Steel- and Grass-types such as Metang and Quilladinn, and Moonblast is a neat gift ORAS gave to Bellossom, allowing it to smack the Dragons that used to counter Sun teams and Murkrow. A perfect partner for this set is Drill Run Rapidash due its abiility to check opposite Fire-type Pokemon. Bellossom, can on return, beat Water-types that threaten Rarity and also set up Sun to make Rapidash's Fire STAB even more powerful.
Jumpluff @ nothing
Ability: Infiltrator
EVs: 4 Def / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Sleep Powder
- Acrobatics
- Bullet Seed / Seed Bomb
Jumpluff is an interesting Pokemon. Although it's frail and not THAT powerful with 55 Attack, its saving grace lies in its fantastic 110 Speed, with only a very few non-scarfed Pokemon being able to outspeed. Swords Dance is necessary, as is its two STABs, Acrobatics and Bullet Seed/Seed Bomb. Sleep Powder is preferred to cripple a Pokemon right away, but Encore can also be used if wanting to set up on a non-Speed booster sweeper. Tagging
Gary2346 as he also used this Jumpluff and can attest it's quite good.
Kingler @ Salac Berry
Ability: Hyper Cutter
EVs: 4 Def / 252 Atk / 252 Spe
Adamant / Jolly Nature
- Substitute
- Swords Dance
- Crabhammer
- Flail
Kingler is damn scary, and this set is pretty much gg if your opponent has no Frillish/Gourgeist/Quilladin (although +2 252+ Atk Kingler Flail (200 BP) vs. 252 HP / 252+ Def Eviolite Quilladin: 238-280 (73 - 85.8%) -- guaranteed 2HKO after Stealth Rock) or priority. All you need to use this set is set up a sub, SD, then either kill whatever is slower with Crabhammer or set up. If the opponent is faster and you know it'll attack, just set up Substitute to try to activate Salac Berry AND power up Flail to potentially 200 BP, then destroy everything your opponent has. This set works extremely well with the Jumpluff set above, with the latter acting as a mid-game cleaner and Kingler just picks the leftovers. Mixed Murkrow is also a good partner due to its ability to deal with the three main Pokemon that beat this specific Kingler ser.
Gary2346 and others think Kingler is broken, but I don't see it being really THAT broken at least now, not on Gogoat and Rampardos' level, and I think Kingler has much more surprises to give to the metagame (Mixed with Ice Beam is also so damn cool).
Machoke @ Eviolite
Ability: Guts
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Rest
- Sleep Talk
- Low Kick / Low Sweep / Good luck finding another reliable STAB that doesn't fuck your defenses / miss / isn't piss weak
- Knock Off
Machoke doesn't need any foreword nor introduction. Probably the best not broken (unles your're called
Halcyon. cause for him it's broken) Pokemon in the tier alongside Kingler, Dash and Buzz. Being a Fighting-type in FU is a blessing, and together with his divine ability(ies) and bulk, Machoke is a very powerful and terrifying creature. RestTalk is the only way of recovery because no Drain Punch for some reason, and it works fairly nice with Guts, allowing Machoke to boost its already high Attack, while also turning Machoke into a handy status absorber. Low Kick is chosen as its STAB since it's the best "reliable" Fighting-type move it has. Low Sweep can be used too for the speed drop, but it's very weak. Knock Off provides the best coverage, and handicaps Pokemon that heavily rely on items. Again, sorry for forgetting about the spread, it outsped something I can't remember now.